Re: Rayman 2
Posted: Mon Dec 29, 2014 2:57 am
Rayman 3D is obviously the best port of Rayman 2. You can tell just by the cover art!
Don't listen to the people who are really saying how awful the PS1 version is. It isn't bad, it's just... different, very very different. I do kind of like how Rayman has a bit more of a running start on the PS1 version.Jewish Candy wrote:I haven't played the PS1 version yet, but the comments in this thread make me want to give it a go!
To clarify, I was mainly basing what I said on what I've heard of the other versions; I really don't know how it compares.Rayfist wrote:Don't listen to the people who are really saying how awful the PS1 version is. It isn't bad, it's just... different, very very different. I do kind of like how Rayman has a bit more of a running start on the PS1 version.Jewish Candy wrote:I haven't played the PS1 version yet, but the comments in this thread make me want to give it a go!
EU cover art is rather nice actuallyBradandez wrote:Rayman 3D is obviously the best port of Rayman 2. You can tell just by the cover art!
Both the iOS and 3DS versions are ports of the PC version with only the Isle of Doors stuck on, they're not actually ports of the Dreamcast version itself. The graphics as well as the level design (which includes lighting placements, which were modified heavily in the Dreamcast version) are distinctly the PC version's.Jewish Candy wrote:3d rayman is best rayman because it means I dont have to buy a dreamcastYes, I know lots of Dreamcast things were cut from the 3DS port, but I save money and that's far more important
I'm going to have to disagree with you there, Ad. Both the 3DS and iOS versions may not have as good graphics as the DC version, but that is the version they are based on. They have the Hall of Doors, the Tomb of the Ancients Secret (including respective cheats), and some changes to the controls (such as flying shells) and the cutscene showing Rayman breaking all the lums. The iOS version also has the Lift minigame (in the demo) and a non-functioning hint-stone in the Woods of Light, that only ever appeared elsewhere in the Dreamcast version. As for level design, it is also from the Dreamcast version. The gap here is only found in Dreamcast-based versions, and is not found elsewhere (even in Revolution). It seems much more likely to me that the graphics were downgraded as iOS and 3DS couldn't handle them.Adsolution wrote:Both the iOS and 3DS versions are ports of the PC version with only the Isle of Doors stuck on, they're not actually ports of the Dreamcast version itself. The graphics as well as the level design (which includes lighting placements, which were modified heavily in the Dreamcast version) are distinctly the PC version's.
If you want to experience the Dreamcast's slightly improved graphics you're going to have to play the Dreamcast version, unfortunately.
If only they'd done it the other way around, ported the Dreamcast's level design and graphics but kept the Hall of Doors, that would've been brilliant. I hate the Isle.
They do? In my copy of Rayman 3D, the flying shells control exactly like they do in the PC version for me, they don't have the stream effects coming off of the feet, and that cutscene doesn't play. Maybe a regional difference?RibShark wrote:and some changes to the controls (such as flying shells) and the cutscene showing Rayman breaking all the lums.
Maybe, where are you from? Seems quite weird that yours doesn't have these. Can you do the Tomb of the Ancients Secret (B, Y, Right, Left, Right, Left on the 3DS).Adsolution wrote:They do? In my copy of Rayman 3D, the flying shells control exactly like they do in the PC version for me, they don't have the stream effects coming off of the feet, and that cutscene doesn't play. Maybe a regional difference?
Canada, I have the one with the redone Rayman 2 cover art where Rayman has red hair and is making that extremely bizarre face.RibShark wrote:Maybe, where are you from? Seems quite weird that yours doesn't have these. Can you do the Tomb of the Ancients Secret (B, Y, Right, Left, Right, Left on the 3DS).
Anyway, this video clearly shows both the stream effects and the cutscene on the 3DS version. I'll dig out my copy and see if they are on mine (I remember them being there).
This seems extremely weird to me. Maybe they "fixed" some of the issues in later releases (I assume you have a later release) by porting the PC version instead? I have the same version as the others, with the streams and pirate face tiling problems. I'd be interested to see what this version looks like in comparison to the version I have.Adsolution wrote:Speaking of which, I don't have those pirate face tiling problems either. Maybe there were multiple editions of the game released?
How is the gibberish a bad thing?Raymanarenaps2 wrote:Rayman 2 the great escape: (dreamcast) positive: (...) engish voice acting in first cutscene negitive: jiberish in the rest of the game
You start the game with an english intro and then your stuck with jiberish for the rest of the game, and you don't have the option to change it like in other versions of this game. It's not that jiberish bad, you just don't have the option to change it.Adsolution wrote:How is the gibberish a bad thing?Raymanarenaps2 wrote:Rayman 2 the great escape: (dreamcast) positive: (...) engish voice acting in first cutscene negitive: jiberish in the rest of the game