@Steo and The Jonster:
Just in case you're interested, there's even another exception, which allows you to surpass the 100k border: Maybe you know that killing a Hoodlum with one hit usually gives you 30 extra points (or 60 with a powerup). The 100k rule doesn't apply to this points either. For instance when you are at 99899 and you kill a Hoodblaster with one hit, then you'll get the usual 100 points (-> 99999) and additional 30 points, leading to 100029 points. It's not really important, but if you want to see it,
here's an older video showing this "glitch" (~ 2:20).
Also, congratulations on your scores!
Nice to have you both here!
Cut wrote:See, that is so wrong because I actually don't want to quit R3.
Good to know! It's just that your choice of words made it sound to me as if you'd intend to quit playing R3, my bad! I hope I misunderstood Maz' "lay off Rayman 3" as well.
Cut wrote:But maximizing also means for example finding/revealing the SBTC-stuff and if that's not possible due to someone's I almost said something offensive scorn for this glitch then I happily go back to at least keeping it out of the Hall of Fame. As long as we don't resolve our issues for good, the Hall of Fame stays being an utter joke anyway, and it certainly deserves better (for me it's a miracle that it even made it over here).
I think that maybe you're making a too big deal out of it. Sure it fundamentally quite sucks that things are beeing kept secret, and just as you I'm also interested in how the 133k are possible. But after all it's just one part out of 48. There are dozens of other unknown or untested things. We'd do well to focus on these, instead of on the single improvement in SBTC, which btw probably isn't anything too spectacular anyways. I mean I doubt that he found an unknown secret place or a very clever combo or the like, as there are hardly any possibilities for that in the first place. Probably it's just a spot for (a bunch of) additional kickflips, which even might be platform dependent.
As for the HoF, I don't think that it provides a good place for a completely fair competition anyway. I mean especially the platform differences make it basically impossible to compare different scores on different platforms. Even when looking just at PC-players there are some noticeable differences, like varying game speeds or performances, hence the HoF can just make some vague qualitative statements. I don't want to say that the HoF is obsolete or anything, I just think that revealing the combo in SBTC wouldn't change anything regarding this, especially since, as already mentioned, it even might be platform-dependent.
Apart from that I also doubt that MandM would be willing to reveal his findings. Since the discussion both sides have attacked each other, worsening the atmosphere between the parties, and he has been repeatedly pushed into revealing the combo, which imo might be the reason why he still hasn't done this. I mean, when someone insults me (regardless of whether it's justified or not), and then demands sth. from me, then I probably wouldn't comply either ...but maybe I completely misinterpret this.
However, just so you know, this is definitely no criticism on you or anyone else here whatsoever; I think all that was simply "bad luck", no one wanted it to happen.
What I want to achieve with this is to convince you to somewhat "accept" the SBTC-thing by now and not let it ruin the game for you.
Once MandM comes back, I think I'll ask him about his find at some point, since I'm curious about it as well, but if it doesn't yield a result, then I'll just leave it at that. I can't force him to do so, but I hope he'll be accommodating.
Cut wrote:You two guys prefer this forum as your medium, I preferred hanging out with some people on Skype, being able to talk about stuff momentarily and also throwing in some causal talk as well as looking into other games together. We three are probably just not going to find a consensus here because different people are comfortable with different means of holding a community
Well, even though I might not convey the impression, basically I'd really like to take part in your Skype-sessions. It's just that I don't see any hope for me to overcome my shyness in this respect; I'm just not made for face-to-face-talks especially via such means, which really sucks, but I just can't help it.
Maz wrote:- Jumping extends Rayman's hurtbox. If you fall perfectly into a Gem, you can take it from farther away than if you'd just run into it and thus get a tad bit more time to continue a Combo with the next item.
- Rolling would be the fastest method of moving forward if it weren't for the endlag. If you have to jump somewhere, you can be just the slightest bit quicker if you roll towards that place and then cancel the roll mid-jump.
This actually remembers me on two things I've discovered not too long ago. Maybe you know about it already, but it's still worth mentioning:
1.) When you run off a ledge and, just before you fall down, convert a black Lum, then the animation will get cancelled, which saves you quite some time. In fact, I'm actually trying to use it in HH3 for the final combo: After killing the Hoodboom I want to use the trick to give me some extra time for the following superjump. It requires some good timing, but it works.
2.) When you land after a jump, then usually you're not running at max speed afterwards, but you have to accelerate first. However, when you press one of the arrow keys just as you land you'll reach max speed right away. E.g. you jump forward, and then as soon as you touch the ground press right. Actually it even appears to me as if you get an extra boost doing that, but that's probably just an illusion.
