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Re: Rayman Origins
Posted: Fri Oct 07, 2011 2:00 pm
by MasterHero
Re: Rayman Origins
Posted: Fri Oct 07, 2011 2:09 pm
by ikke471
finaly some wii gameplay!

is it me or do the color green looks brighter then the HD versions?
Re: Rayman Origins
Posted: Fri Oct 07, 2011 2:31 pm
by iambored2006
Well, I think I'll call it a day. Mainly because today and tomorrow is the holiest day in Judaism, Yom Kippur. I hate this day because of the hard fasting.
Re: Rayman Origins
Posted: Fri Oct 07, 2011 4:09 pm
by Rayman3DS
Wow! Awesome!!!

Re: Rayman Origins
Posted: Fri Oct 07, 2011 4:13 pm
by stan423321
Knowing the team a bit know, suggestive themes are indeed the fairies... unless they tried to hide some tobacco/alcohol references. Nowadays these are censored more than they should in my opinion.
Re: Rayman Origins
Posted: Fri Oct 07, 2011 4:40 pm
by sergiomonty
Ok..... it's confirmed, now for ubisoft we're a group of guys that only talk about magic boobies lol
Oh, and nice wii footage! now it's confirmed! I'm buying the wii version, the graphics look great.
Re: Rayman Origins
Posted: Fri Oct 07, 2011 4:52 pm
by Haruka
Finally some Wii footage. The Wii Remote is used horizontally.
By the way... I got the PS3, I just need to connect it to the internet tonight.

Re: Rayman Origins
Posted: Fri Oct 07, 2011 5:00 pm
by sergiomonty
How da hell can we play with the wii remote sideway? this game has just too many controls, and sideway we only have like two buttons and the shake ability.
Anyway, sometime ago it was confirmed that the wii version would be compatible with the nunchuk too, so there's nothing to fear.
Re: Rayman Origins
Posted: Fri Oct 07, 2011 5:00 pm
by Hunchman801
sergiomonty wrote:Oh, and nice wii footage! now it's confirmed! I'm buying the wii version, the graphics look great.
It's not much of a surprise, 480p is a pretty decent resolution and can look great if used correctly.
Re: Rayman Origins
Posted: Fri Oct 07, 2011 5:01 pm
by Haruka
And the Classic Controller too.
You are forgetting B button, A, 1, 2, - and +.
Re: Rayman Origins
Posted: Fri Oct 07, 2011 5:06 pm
by Cairnie
Re: Rayman Origins
Posted: Fri Oct 07, 2011 5:15 pm
by Haruka
Nice!
The birds do remind me the Angry Birds.
Re: Rayman Origins
Posted: Fri Oct 07, 2011 5:49 pm
by ikke471
Haruka wrote:Nice!
The birds do remind me the Angry Birds.
exactly angry birds + rayman = epic win

awesome music btw
Re: Rayman Origins
Posted: Fri Oct 07, 2011 5:53 pm
by Spanex
Away away away!
I kind of hate Betilla's naggy voice. XD
Re: Rayman Origins
Posted: Fri Oct 07, 2011 6:52 pm
by sergiomonty
Haruka wrote:And the Classic Controller too.
You are forgetting B button, A, 1, 2, - and +.
According to NSMBWii, Kirby's epic yarn, Donkey Kong Country Returns, Wario Land shake it/the shake dimention and Super Paper Mario:
*The B button is never used, because sideway it's in a really awkward position for the player. It's kinda hard to push.
*A is for secundary purposes, not gameplay at all, sometimes it isn't even used. Basically it's used for co-op multiplayer to jump in or jump out. This will probably be the purpose of this button in rayman origins because they share the same co-op mechanism.
*1 is used to jump, so yeah, this is the first command button that I mentioned.
*2 is normally used to attack or dash. If it is used to dash, then the only way to attack would be shaking the control. This is the second command button that I mentioned.
*+ Is used to pause the game.
*- Is used to pause the game, show the map or show the missions, and sometimes it isn't even used.
So yeah...two buttons, if we don't include the jump in-jump out button and the pause button. I'm not saying that it's impossible, I'm pretty sure that ubisoft will figure out how to make it work.
Oh...and the birds? well, they kinda look like the angry birds, but I think they're more based on the blackbirds from rayman 3, basically for their beak

(And in some way, the Blackbirds look really similar to the birds from the pixar animation "For the birds")
Re: Rayman Origins
Posted: Fri Oct 07, 2011 10:47 pm
by need my speed
So this won't ever be released for the PC?
Re: Rayman Origins
Posted: Sat Oct 08, 2011 1:43 am
by beebo44
iambored2006 wrote:beebo44 wrote:Thanks everyone! And that's right, it's my twelfth.
I'll be glad when I start High School next year.
Nothing, and I repeat,
nothing, could be worse than my year six teacher. He's like a short-tempered 50-year old man who seems to pick on me for some reason. E.G, we're sitting in class, and I whisper something to the friend next to me. Everyone else has been talking for the last half-hour instead of doing work and he hasn't done anything about it, and as soon as I speak he gives me 200 lines.
Fucking dickhead.
Don't you start high school in the 9th/10th grade? At my school, there are grades 7-12, but 7-8 are considered middle school. About the teacher, that's one of the reasons I'm leaving school. No chance of such a thing happening with a private teacher.
Yeah, you forget I'm in Australia. Here we have only Primary/Elementary school and High school. Kindergarten - Year 6 = Primary. Year 7 - Year 12 = High school.
need my speed wrote:So this won't ever be released for the PC?
Based on how much we know, no. Unless GAME is the only correct company.
http://www.game.com.au/rayman-origins/p ... RORIGINSPC
But based on my experience with GAME, they're probably wrong.
Re: Rayman Origins
Posted: Sat Oct 08, 2011 4:59 am
by Keane
iambored2006 wrote:Well, I think I'll call it a day. Mainly because today and tomorrow is the holiest day in Judaism, Yom Kippur. I hate this day because of the hard fasting.
Indeed. My friend from Israel is doing the same thing tomorrow.
sergiomonty wrote:How da hell can we play with the wii remote sideway? this game has just too many controls, and sideway we only have like two buttons and the shake ability.
Anyway, sometime ago it was confirmed that the wii version would be compatible with the nunchuk too, so there's nothing to fear.
Really? Argh! I don't mind the fact that some elements are similar to Donkey Kong Country, but that was a bad feature! Sideways made Kong go slower and jump less high, forcing you to play with the Nunchuk, which I found rather uncomfortable. I do think Ubi might have more improvements on this concept. After all, how could you f*ck up a sidescroller with Rayman as the main character and Ancel being a big part of it?
Wuigi wrote:
- no idea exactly what "suggestive themes" ESRB found on the game, but well, it's a little wacky and everything, and there are some pretty sexy fairies (that apparently generated some discussion : ), so who knows, it might be enough for them...
I told you guys from the beginning that that whole discussion was a bad thing.

Re: Rayman Origins
Posted: Sat Oct 08, 2011 1:12 pm
by Nannerb3
Re: Rayman Origins
Posted: Sat Oct 08, 2011 1:13 pm
by Mr. Dark Thingamajig
i gonna make some special ranks of this, especially that tweety bird