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Re: Rayman: Revenge of the Dark
Posted: Mon Apr 06, 2015 10:12 pm
by BIGRAYMANIAC
If UBISOFT saw this, i wonder if they woukd give Adsolution some feedback , or shove lawsuits in his face
Re: Rayman: Revenge of the Dark
Posted: Mon Apr 06, 2015 10:16 pm
by Jewish Candy
Almost without a doubt they already know of ROTD's existence.
Re: Rayman: Revenge of the Dark
Posted: Tue Apr 07, 2015 2:35 pm
by TimProzz
http://www.senscritique.com/jeuvideo/Ra ... k/10614290
Is the game coming in 2016? Because that's what it says on the website.
Would be really awesome!

Re: Rayman: Revenge of the Dark
Posted: Tue Apr 07, 2015 2:57 pm
by Spanex
Nope. There is no official date as of yet. When we do, we will let you know.
Re: Rayman: Revenge of the Dark
Posted: Wed Apr 08, 2015 3:29 am
by Adsolution
A lot of articles like to spread false information. I'd even like to consider this:
par un seul développeur
slander towards my wonderful teammates.
Re: Rayman: Revenge of the Dark
Posted: Wed Apr 08, 2015 9:57 am
by TimProzz
It's alright! Please don't rush the game! You guys are doing an amazing job! I'm sure the game will be awesome!
I just thought it was weird because the article was posted by the name Adsolution.
Btw Spanex werk jij ook aan het spel? (are you also working on the game?)
Re: Rayman: Revenge of the Dark
Posted: Wed Apr 08, 2015 10:30 am
by Adsolution
Spanex has textured every single asset you've seen in any screenshots I've posted within the last year or two. She also does a lot of environmental modelling - the trees and rocks are all her work, as well as that spiky lily platform.
The most recent addition, the pink plant, was modelled myself and, of course, textured by Spanex.
Re: Rayman: Revenge of the Dark
Posted: Wed Apr 08, 2015 4:41 pm
by Spanex
Adsolution wrote:par un seul développeur
slander towards my wonderful teammates.
NO HOW DARE THEY
Re: Rayman: Revenge of the Dark
Posted: Fri Apr 10, 2015 10:43 am
by Haruka
Nice lilies. Are you considering in creating platforms we are familiar with? Like the Dream Forest's ones or even the red spikes with eyes from the Caves of Skops.
Re: Rayman: Revenge of the Dark
Posted: Sun Apr 12, 2015 10:41 pm
by Tortwag
Oh wow :O That video though. Rayman looks amazing. And pretty smooth, too.
Also, those images... The nenuphars, especially <3 God, yeah you ARE still doin' a great job for this project, huh. THis needs more attention :/
I do remember the soundtrack being very... Um... Environmental, too.
As for the previous discussion, considering this seem to be a more dramatic follow up of Rayman 1, I'd rather see the overall mood of the story to be quite dark, but with some lighter moments in it, so closer to Rayman 2 than 3 (though I prefer the latter). When saying that I'm mostly thinking about the likes of Clark (after "curing" him). Stuff like that in a dark environment is gold

Just a suggestion.
Re: Rayman: Revenge of the Dark
Posted: Sat Apr 18, 2015 10:40 pm
by Keane
Yo rayfan, would it be an idea to put the full soundtrack in one large upload? The part uploads are kinda difficult to navigate and it'd be a pretty sweet collection. If I'm not mistaken, it should be possible to skip the hours of converting and just upload the video straight to YouTube (never got test it because i forgot my password and changing it is such a buggery process), so even though it'd take a couple hours it wouldn't mean an overheating, slow ass computer for a half day.
Re: Rayman: Revenge of the Dark
Posted: Mon Apr 20, 2015 8:40 am
by incognito
The only thing that dissapoints me in that game is the fact that is another prequel.
comma, two mainy priqwels, star wars, Rayman, planet of the apes, Spiderman,wolfman....
Chronologically, the Rayman games are in that order I think :
Rayman Origins = 0.5 Rayman = 1 Rayman Legends = 1.5. Rayman 2 Rayman M Rayman 3 Rayman and the dumb rabbits.
Why not releasing the so awaited Rayman 4 ?
Or if you have problems with Ubi creating a what if Multiverse .
Re: Rayman: Revenge of the Dark
Posted: Mon Apr 20, 2015 8:58 am
by Master
Origins is not a prequel, we've discussed it to death already. The series as it stands is in chronological order.
Re: Rayman: Revenge of the Dark
Posted: Tue Apr 21, 2015 8:10 pm
by saerleiya
Adsolution wrote:Well it's definitely been a learning experience, and the learning doesn't stop - I just started taking up C++ a few days ago so I can finally move away from visual flowgraph prototyping, and I'm loving it. Within the first three hours I made this calculator.
Hehehe, I typed 1*1 like this and it kept telling it was wrong over and over. I couldn't do anything after as the line was coming back every millisecond XD.
Your lighting is always impressive, as usual. I also like the fact that Ly is not too much in contrast with the background in the second shot.
Dem spikes on the nenuphars, though.
Re: Rayman: Revenge of the Dark
Posted: Wed Apr 22, 2015 6:03 pm
by MilesTheCreator
This would be a really great game, I can't wait to play this game!

What program do you use to create this game?
I make my own games (Not 3d) using ClickTeam Fusion 2.5
Re: Rayman: Revenge of the Dark
Posted: Wed Apr 22, 2015 6:06 pm
by Master
RoTD uses CryEngine 3, I think they use Maya for their models, but I couldn't answer that one with certainty.
Re: Rayman: Revenge of the Dark
Posted: Wed Apr 22, 2015 7:01 pm
by Spanex
3ds max 2014.

Re: Rayman: Revenge of the Dark
Posted: Wed Apr 22, 2015 7:21 pm
by Rayfist
I'm learning C++ next year, so I do hope to put use of that into ROTD so I can contribute to more than just play testing, lol.
Re: Rayman: Revenge of the Dark
Posted: Wed Apr 22, 2015 7:23 pm
by Master
Ooh, you and me both, Rayfist. I've been learning normal C this year, but my programming module next year will involve C++
Re: Rayman: Revenge of the Dark
Posted: Wed Apr 22, 2015 7:26 pm
by Rayfist
Yes, this will be an introduction to it, I'm a little scared though as I'm not super great with code. I think it's best I dive a little bit into C++ before I enter the class next semester.