Yeah, I'm quite sure 60 was intended. I believe that's what the PC versions run in by default. Of course the framerate shouldn't effect the speed, but I guess they didn't bother reprogramming the speed for the different framerates.
Re: Rayman 1
Posted: Sun Dec 11, 2016 5:32 pm
by NyaNyaLily
Thanks, you guys deserve a cookie.
Re: Rayman 1
Posted: Sun Dec 11, 2016 11:58 pm
by Bzzit
sergiomonty wrote:Well, shit, Bzzzit, I didn't expect you to have a deep, dark story involving Radical Rex. Life sure is like a box of chocolates.
I'm real sorry for y-
...nah, I'm just kidding, your story sounds very bullshit.
could be real
Re: Rayman 1
Posted: Fri Dec 16, 2016 3:27 pm
by NyaNyaLily
But what if Tings are Electoons? In case you don't know what I'm talking about, check out the enclosed intruction book Teensie quiz
It could be an early animation that did not get updated in the final build of the game.
Also guys, listen to this ! It made my day:
Re: Rayman 1
Posted: Sat Dec 24, 2016 5:22 pm
by Harpic fraîcheur
This is awesome, Haruka.
Re: Rayman 1
Posted: Thu Dec 29, 2016 6:12 am
by Shadowrayman
THEdragon wrote:Ah, I figured that was the case.
Also, I wanna point out the sound effect at 0:17 of the video. The one after the Tarayzan yodel. Where is that sound effect from? I have heard it a few times during my corruptions but I don't remember where it is originally from in the game.
I never knew the Tarayzan yodel was in Rayman advance I played swamps of forgetfulness in Rayman advance and tarayzan didn't do the yodel when he jumped into the air he just didn't make a sound
Re: Rayman 1
Posted: Sat Jan 07, 2017 9:33 pm
by gamerz31w
It seems arhn.eu showed us gameplay footages of Rayman 1 SNES prototype sort of clip gif video gameplay like with very slowly walking rayman in some lab-like level map take a look https://www.youtube.com/watch?v=EzaxvshEphQ
Re: Rayman 1
Posted: Sat Jan 07, 2017 9:55 pm
by Master
Well, I glanced through it, there's nothing new as far as I saw. All he did was show what was on Michel's Instragram.
Re: Rayman 1
Posted: Sat Jan 07, 2017 11:07 pm
by gamerz31w
well it seems he uploaded little more news about rayman 1 snes instagrams posts to me
Re: Rayman 1
Posted: Sat Jan 07, 2017 11:31 pm
by Master
Granted, I don't understand German it, but as far as footage goes, I don't see anything I haven't seen before.
Re: Rayman 1
Posted: Sun Jan 08, 2017 12:59 am
by NyaNyaLily
Master wrote:Granted, I don't understand German, but as far as footage goes, I don't see anything I haven't seen before.
That is not German
Re: Rayman 1
Posted: Sun Jan 08, 2017 1:03 am
by Master
And now I look like a complete idiot.
Seriously though, is there actually anything new there? Or is it just a compilation of what's known? Nothing looks new, but I don't understand what's being said, so whether or not something new has been said, I dunno.
Re: Rayman 1
Posted: Sun Jan 08, 2017 2:36 pm
by Raymanni
Nothing is new. It's just the footage that we saw on Michel's Instragram.
Re: Rayman 1
Posted: Sun Jan 08, 2017 9:54 pm
by gamerz31w
I'm just wondering how Rayman 1 cutscenes could look like in Source Film Maker?
Re: Rayman 1
Posted: Mon Jan 09, 2017 1:39 am
by Master
I guess if it was done right, it might look OK. But personally, I think Rayman 1's aesthetic wouldn't look as good in 3D.
Re: Rayman 1
Posted: Mon Jan 09, 2017 2:51 am
by gamerz31w
As fan made 3D animation cutscenes could be wonderful experience,but it go with pixelated cutscenes.Maybe I'm rude,but Chase_SFM never showed us here via YouTube link any Rayman Source Film Maker.It seems in pm he won't accept any requests that's sad it depends when someone really wants to teamwork with him.
Re: Rayman 1
Posted: Mon Feb 06, 2017 12:22 am
by Master
Caddicarus discussed the second Space Mama battle in his recent "Worst Bosses" video, my memory of Rayman 1 is rather rusty, but I do recall getting stomped on by Space Mama last time I played.