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Re: Rayman Origins

Posted: Thu Oct 20, 2011 12:39 am
by Nannerb3
I'm going to stop reading, or watching anything that could contain spoilers.
Except Daily Bubbles.

Re: Rayman Origins

Posted: Thu Oct 20, 2011 12:46 am
by AJack
Paradigm wrote:Sure, Rayman 1 had strong cartoon elements, but it was a pretty slow-paced and laid back game. Origins comes across as being more like a silly, fast-paced party game, where four friends can get together and mess about slapping each other until they get bored. Sadly this is a sign of the way the gaming industry is heading. There are no games for the serious gamer, or for gamers who enjoy difficult puzzle solving.
There are many, many games for the serious gamer. Rayman just isn't one of them, and lets be honest, it hasn't been for well over a decade.

Try to focus on what the game is, rather than what you wish it had been. You'll have more fun.

GamesRadar are the latest to post a preview article: http://www.gamesradar.com/rayman-origin ... s-preview/. Once again, very positive.

Re: Rayman Origins

Posted: Thu Oct 20, 2011 3:07 am
by Phoenixan
The steampunk machinary style seen in the latest Daily Bubble? Looks pretty sweet. 8)

Re: Rayman Origins

Posted: Thu Oct 20, 2011 3:48 am
by sergiomonty
Paradigm wrote:I wish I hadn't watched those clips, because it's made me wonder whether this game is actually going to be any good or not.

Most of the music sounds over-the-top and annoying. I don't like the four-player thing, it just makes the levels look too frenetic and rushed.

Instead of a direct sequel/prequel to Rayman 1, it seems they have tried to blend the elements of Rayman 1 with the elements of the second & third games. This is a missed opportunity in my opinion, and a real let down for those of us who really wanted a proper 2D follow-up to the first game. Sorry to say that, but the only thing this game has in common with the first game is the fact that it's 2D. It's more like a 2D version of Rayman 3.

Sure, Rayman 1 had strong cartoon elements, but it was a pretty slow-paced and laid back game. Origins comes across as being more like a silly, fast-paced party game, where four friends can get together and mess about slapping each other until they get bored. Sadly this is a sign of the way the gaming industry is heading. There are no games for the serious gamer, or for gamers who enjoy difficult puzzle solving.

Rant over, here's hoping that I'll be proved wrong when I finally get to play the game...
Well, everybody has different tastes. In my case, for example, well, I love LOVE LOVE in a practically sexual way Rayman Origins (ok, not that much, but close). The game is totally wacky and crazy, the music is childish and lunatic, and the graphics fit perfectly with the golden era of cartoons. I personally think this is a great step for rayman to attract new audiences.

This game was intended for two kinds of people:
-Kids
-Grown-ups who are crazy as f*ck, like me!

Obviously, people that saw rayman as a character that was supposed to be "serious" and "badass" will be completely disappointed with this game, but that's the risk that Ubisoft decided to play.

Re: Rayman Origins

Posted: Thu Oct 20, 2011 6:20 am
by beebo44
About 5 days ago I sent an e-mail to Gamestop Uk and Gamestop US. Gamestop UK was completely useless, and it seems Gamestop US sold out of Rayman Origins Collector's Edition a while ago. Looks like I'm doomed to pay the outrageous price that Australia forces me to...

I didn't watch ANY of the spoiler videos or the achievements page that Stace made. And I'm not watching any more videos or anything like that, except for the Daily Bubbles. I am a little disappointed that I was spoiled the fact that Murfy appears but what the heck, that's just a small snippet from a huge game.

Re: Rayman Origins

Posted: Thu Oct 20, 2011 11:57 am
by Paradigm
sergiomonty wrote:
Paradigm wrote:I wish I hadn't watched those clips, because it's made me wonder whether this game is actually going to be any good or not.

Most of the music sounds over-the-top and annoying. I don't like the four-player thing, it just makes the levels look too frenetic and rushed.

Instead of a direct sequel/prequel to Rayman 1, it seems they have tried to blend the elements of Rayman 1 with the elements of the second & third games. This is a missed opportunity in my opinion, and a real let down for those of us who really wanted a proper 2D follow-up to the first game. Sorry to say that, but the only thing this game has in common with the first game is the fact that it's 2D. It's more like a 2D version of Rayman 3.

Sure, Rayman 1 had strong cartoon elements, but it was a pretty slow-paced and laid back game. Origins comes across as being more like a silly, fast-paced party game, where four friends can get together and mess about slapping each other until they get bored. Sadly this is a sign of the way the gaming industry is heading. There are no games for the serious gamer, or for gamers who enjoy difficult puzzle solving.

Rant over, here's hoping that I'll be proved wrong when I finally get to play the game...
Well, everybody has different tastes. In my case, for example, well, I love LOVE LOVE in a practically sexual way Rayman Origins (ok, not that much, but close). The game is totally wacky and crazy, the music is childish and lunatic, and the graphics fit perfectly with the golden era of cartoons. I personally think this is a great step for rayman to attract new audiences.

This game was intended for two kinds of people:
-Kids
-Grown-ups who are crazy as f*ck, like me!

Obviously, people that saw rayman as a character that was supposed to be "serious" and "badass" will be completely disappointed with this game, but that's the risk that Ubisoft decided to play.
Maybe, if they do another 2D Rayman game, it will be more serious. I guess the whole point of this game is to show a younger, less mature Rayman, who is a bit of a 'live wire' as it were. Still, it was painful to see the f**king gorgeous beta level of Rayman 2 in 2D and seeing what could have been. Sigh.

Re: Rayman Origins

Posted: Thu Oct 20, 2011 12:35 pm
by Hunchman801
spiraldoor wrote:I’m still not sure that it’s been removed. If they can figure out a way to fit a level composed of gigantic Electoons into the Jibberish Jungle, I’m sure they could find some way to include a pop art/pixel art level somewhere.
Let's hope it was the case for Picture City then!

Re: Rayman Origins

Posted: Thu Oct 20, 2011 1:12 pm
by El Dango
If that's the case, I hope it won't be as hard. Picture City is the reason I never finished the original. :P

Re: Rayman Origins

Posted: Thu Oct 20, 2011 2:27 pm
by Nannerb3
El Dango wrote:If that's the case, I hope it won't be as hard. Picture City is the reason I never finished the original. :P
Same here. :P I'm still trying to beat it.

Re: Rayman Origins

Posted: Thu Oct 20, 2011 2:53 pm
by NotaKuroi
I have watch first 14 minutes of RO. It's fucking awesome!!!!!!!! :shock:
And, have seen this new trailer? http://www.youtube.com/watch?v=_uQJa-Ty ... r_embedded
News of rpc haven't that

Re: Rayman Origins

Posted: Thu Oct 20, 2011 2:55 pm
by ikke471
MICHEAL ANCEL IS AWESOME
and yes it is new!

Re: Rayman Origins

Posted: Thu Oct 20, 2011 2:56 pm
by Nannerb3
Nice trailer! :D

Re: Rayman Origins

Posted: Thu Oct 20, 2011 2:58 pm
by Mr. Dark Thingamajig
Super Duper Trailer

Re: Rayman Origins

Posted: Thu Oct 20, 2011 2:59 pm
by Nannerb3
Cool gameplay of the Organic World!

Re: Rayman Origins

Posted: Thu Oct 20, 2011 3:10 pm
by Gagaman
Hahaha Ancel you awesome clown you.

Inside a dragon huh? Looks fun and the fire animation is superb.

...but now I'm reminded of a similar level ( at least in concept) from a sub-par 16-bit platformer called Radical Rex: http://www.youtube.com/watch?v=QcHg6Ym2MPs played this game a lot as a kid.

Re: Rayman Origins

Posted: Thu Oct 20, 2011 3:19 pm
by Nannerb3
I love the dragon after he shrinks. :P

Re: Rayman Origins

Posted: Thu Oct 20, 2011 3:38 pm
by spiraldoor
Paradigm wrote:Most of the music sounds over-the-top and annoying.
It sounds fine to me. Most of the orchestral stuff (presumably the work of Christophe Héral) is excellent and unforgettable, as it should be. I don’t like the singing Lums, as they disrupt the atmosphere, but as a whole, the music sounds acceptable.
Paradigm wrote:I don't like the four-player thing, it just makes the levels look too frenetic and rushed.
Just enjoy the single-player mode, and be grateful that we don’t have mindless online competitive deathmatches.
Paradigm wrote:Instead of a direct sequel/prequel to Rayman 1, it seems they have tried to blend the elements of Rayman 1 with the elements of the second & third games. This is a missed opportunity in my opinion, and a real let down for those of us who really wanted a proper 2D follow-up to the first game. Sorry to say that, but the only thing this game has in common with the first game is the fact that it's 2D. It's more like a 2D version of Rayman 3.
Blending the first game with the sequels is the one thing that I’ve always really wanted them to do. I can forgive all its flaws based on this alone. I don’t mind that they’ve made significant gameplay changes, like the frantic pace or the ability to bounce off walls – I wouldn’t want the Rayman series to devolve into a Mario-style cycle of repetition where every game looks, feels and sounds the same. It’s never been like that.
Paradigm wrote:Sure, Rayman 1 had strong cartoon elements, but it was a pretty slow-paced and laid back game. Origins comes across as being more like a silly, fast-paced party game, where four friends can get together and mess about slapping each other until they get bored. Sadly this is a sign of the way the gaming industry is heading. There are no games for the serious gamer, or for gamers who enjoy difficult puzzle solving.
It took me a while to come to terms with the slapstick humour and cartoon style too. I would also like to play a game which is more restrained and ‘dignified’, like R1, but I’m perfectly willing to accept what we’ve been given, which is a complementary world-building project well beyond my most hopeful expectations.

That metafictional trailer starring Michel Ancel as the real-world Bubble Dreamer is the best one we’ve seen yet.

Re: Rayman Origins

Posted: Thu Oct 20, 2011 6:20 pm
by Nannerb3
spiraldoor wrote:
Paradigm wrote:I don't like the four-player thing, it just makes the levels look too frenetic and rushed.
Just enjoy the single-player mode, and be grateful that we don’t have mindless online competitive deathmatches.
Whenever I get the chance, I'd rather just play the single player mode.

Re: Rayman Origins

Posted: Thu Oct 20, 2011 6:31 pm
by sergiomonty
I wish Michel Ancel was my dad. Hey... it looks like the "realistic fire" from the second trailer was scrapped too.

Re: Rayman Origins

Posted: Thu Oct 20, 2011 6:32 pm
by Paradigm
Thanks for the reply spiraldoor, some interesting comments there. Despite my reservations, the game can't be getting solid reviews and critical acclaim for nothing. There are many, many elements of the game that I'm really looking forward to.

In places, they have recaptured the original game perfectly. For example, that (rather excellent) trailer with Michael Ancel features some clips of Rayman inside a dark, confined tunnel (or should that be 'throat'?) with boiling lava below. It's very similar to the Cave of Skops and indeed the first boss fight with Mr Skops in Rayman 1. Also, that Band Land level with the giant Electoon heads looks amazing! It just screams 'Allegro Presto'.

So yeah, bring it on :)