Too Unactive!

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Are you active?

Hell yeah!
5
63%
Sometimes
2
25%
Never on!
1
13%
 
Total votes: 8

th3()ne
Antitoon
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Re: Too Unactive!

Post by th3()ne »

Goldfish?
Xenesus
Hoodblaster
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Re: Too Unactive!

Post by Xenesus »

Yeah I know, that too...but then I had hundreds of nicknames/names lol
th3()ne
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Re: Too Unactive!

Post by th3()ne »

That'll make a it a lot harder for them to know you...

with me, on rayman sites I use a particular, noticable one, on art sites I use different ones, etc.
Xenesus
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Re: Too Unactive!

Post by Xenesus »

Nah, I only use 1 or 2 names in one place. It's just that I know people from many different places...and they know me in a different name.
Xenon
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Re: Too Unactive!

Post by Xenon »

Xenesus wrote:Arogus? You mean Arogas, lol..
Well I wonder..how did I get people to call me that? :S
Coz I mean I did use it in some places but it wasn't my screen name anywhere but one place :S
Arogas, fine...
I'm not expected to remember so many nicknames :roll: :P
neo
General
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Re: Too Unactive!

Post by neo »

I use sumo_066, neo, Ganny, and I think thats it. People know me through the first two.
Hunchman801
Bad Rayman
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Re: Too Unactive!

Post by Hunchman801 »

I remember Arogas, yes ^^
Xenesus
Hoodblaster
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Re: Too Unactive!

Post by Xenesus »

Lol Arogas Kilandel was the name of the main character of a novel I wrote (stopped writing it long ago)
th3()ne
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Re: Too Unactive!

Post by th3()ne »

You wrote a novel as well, fuck, your a multi-tasker aren't you?
Matyuv
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Re: Too Unactive!

Post by Matyuv »

Wow.
th3()ne
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Re: Too Unactive!

Post by th3()ne »

k.
Matyuv
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Re: Too Unactive!

Post by Matyuv »

WoW
Matyuv
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Re: Too Unactive!

Post by Matyuv »

Today there is a new kind of online board called Social Networking Models. When an online community is powered by a Social Software, the software is designed to place certain limitations on the users and how relationships are formed, particularly when two strangers make initial contact. The number one advantage of this is the users’ behavior is regulated because the software sets a limit on the amount of contact they have with each other, as opposed to the physical world where the boundaries of interpersonal communication and appropriate behavior lie on societal norms and etiquette, which can easily be broken.
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