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Re: Too Unactive!
Posted: Fri Feb 17, 2006 10:44 am
by th3()ne
Goldfish?
Re: Too Unactive!
Posted: Fri Feb 17, 2006 10:49 am
by Xenesus
Yeah I know, that too...but then I had hundreds of nicknames/names lol
Re: Too Unactive!
Posted: Fri Feb 17, 2006 10:52 am
by th3()ne
That'll make a it a lot harder for them to know you...
with me, on rayman sites I use a particular, noticable one, on art sites I use different ones, etc.
Re: Too Unactive!
Posted: Fri Feb 17, 2006 11:11 am
by Xenesus
Nah, I only use 1 or 2 names in one place. It's just that I know people from many different places...and they know me in a different name.
Re: Too Unactive!
Posted: Fri Feb 17, 2006 7:06 pm
by Xenon
Xenesus wrote:Arogus? You mean Arogas, lol..
Well I wonder..how did I get people to call me that? :S
Coz I mean I did use it in some places but it wasn't my screen name anywhere but one place :S
Arogas, fine...
I'm not expected to remember so many nicknames

Re: Too Unactive!
Posted: Fri Feb 17, 2006 10:07 pm
by neo
I use sumo_066, neo, Ganny, and I think thats it. People know me through the first two.
Re: Too Unactive!
Posted: Sat Feb 18, 2006 12:08 am
by Hunchman801
I remember Arogas, yes ^^
Re: Too Unactive!
Posted: Sat Feb 18, 2006 12:23 am
by Xenesus
Lol Arogas Kilandel was the name of the main character of a novel I wrote (stopped writing it long ago)
Re: Too Unactive!
Posted: Sat Feb 18, 2006 10:14 am
by th3()ne
You wrote a novel as well, fuck, your a multi-tasker aren't you?
Re: Too Unactive!
Posted: Sat Feb 18, 2006 1:38 pm
by Matyuv
Wow.
Re: Too Unactive!
Posted: Sat Feb 18, 2006 3:21 pm
by th3()ne
k.
Re: Too Unactive!
Posted: Sat Feb 18, 2006 3:48 pm
by Matyuv
WoW
Re: Too Unactive!
Posted: Thu Apr 06, 2006 4:41 pm
by Matyuv
Today there is a new kind of online board called Social Networking Models. When an online community is powered by a Social Software, the software is designed to place certain limitations on the users and how relationships are formed, particularly when two strangers make initial contact. The number one advantage of this is the users’ behavior is regulated because the software sets a limit on the amount of contact they have with each other, as opposed to the physical world where the boundaries of interpersonal communication and appropriate behavior lie on societal norms and etiquette, which can easily be broken.