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Re: Riddles of the Glade - Round 2
Posted: Sat Sep 02, 2017 3:13 pm
by RayCarrot
Correct!
Re: Riddles of the Glade - Round 2
Posted: Sat Sep 02, 2017 4:37 pm
by NyaNyaLily
Clue #13: This object got quite the nerf in one of the sequels.
Re: Riddles of the Glade - Round 2
Posted: Sat Sep 02, 2017 6:13 pm
by Ray502
Telescopic fist?
Re: Riddles of the Glade - Round 2
Posted: Sat Sep 02, 2017 8:57 pm
by Polokus
Grimace? scared livingstones in Rayman, didn't do much weapon wise after that
Re: Riddles of the Glade - Round 2
Posted: Sat Sep 02, 2017 9:01 pm
by NyaNyaLily
No and no.
Re: Riddles of the Glade - Round 2
Posted: Sat Sep 02, 2017 9:34 pm
by Ambidextroid
The golden/power fist?
Re: Riddles of the Glade - Round 2
Posted: Sat Sep 02, 2017 9:43 pm
by NyaNyaLily
CHRdutch wrote:Clue #13: This object got quite the nerf in one of the sequels.
You guys are naming abilities and power-ups, not objects.
Re: Riddles of the Glade - Round 2
Posted: Sat Sep 02, 2017 10:18 pm
by Polokus
Cause you said "nerfed", automatically makes you think of a weapon. Do you mean what object lost its importance or is no longer a consistant feature?
Re: Riddles of the Glade - Round 2
Posted: Sat Sep 02, 2017 10:53 pm
by NyaNyaLily
Oh, my bad. I meant that the object was very useful in the first game(s?), but made more of cameo in the later installment. It can't even help you with the task which it was originally used for lol (ok, that's enough hints for today).
Re: Riddles of the Glade - Round 2
Posted: Sun Sep 03, 2017 10:23 am
by PluMGMK
Shot in the dark… Plums? (Since they sink into water in R3)
Re: Riddles of the Glade - Round 2
Posted: Sun Sep 03, 2017 10:31 am
by NyaNyaLily
PluMGMK wrote:Shot in the dark… Plums? (Since they sink into water in R3)
Correct!

Re: Riddles of the Glade - Round 2
Posted: Sun Sep 03, 2017 11:15 am
by Master
I know they don't really fit the gameplay, but I do wish Plums appeared in the UbiArt games, I always did enjoy the absurd prominence they had during the original trilogy.
Re: Riddles of the Glade - Round 2
Posted: Sun Sep 03, 2017 3:57 pm
by PluMGMK
Somehow I never missed them that much, until that moment when I suddenly realized, "WAIT, my name is plum, and I hold these games with no plums in such high regard??"
Anyway:
Clue #14: This Rayman 2 character appeared as a statue in Rayman 3.
Re: Riddles of the Glade - Round 2
Posted: Sun Sep 03, 2017 4:33 pm
by Ambidextroid
Ly the fairy
Re: Riddles of the Glade - Round 2
Posted: Sun Sep 03, 2017 5:17 pm
by RayCarrot
And Ssssam
Re: Riddles of the Glade - Round 2
Posted: Sun Sep 03, 2017 7:25 pm
by PluMGMK
Carrot-master wrote:And Ssssam
You got it!
Re: Riddles of the Glade - Round 2 (Tiebreaker)
Posted: Mon Sep 04, 2017 12:03 am
by Ray502
Time's up! Let's take a look at the results!
Round 2
Carrot-master - 3 points
CHRdutch - 3 points
Polokus - 3 points
PluMGMK - 2 points
Ray502 - 2 points
Digital Mozart - 1 point
Interesting.
We got ourselves a three-way tie! In order to determine the winner for this scenario, a best of 5 round will commence between Carrot, Dutch and Polokus. At around 16:00 (UTC), I will post 3 of the 5 different clues, and whoever answers all of them correctly first, wins. If there's still a tie, the final two clues will be asked. If somehow a tie is still in place, I will just crown the competitors that are tied.
Re: Riddles of the Glade - Round 2 (Tiebreaker)
Posted: Mon Sep 04, 2017 5:31 pm
by Polokus

Lets do this!
Re: Riddles of the Glade - Round 2 (Tiebreaker)
Posted: Mon Sep 04, 2017 5:47 pm
by Ray502
Tiebreaker part 1
Here's the three clues.
Clue #1: This character simulated playing the electric guitar.
Clue #2: This place has geysers.
Clue #3: This enemy moves around, can't be defeated, has spikes and can be found mainly in a food world.
Re: Riddles of the Glade - Round 2 (Tiebreaker)
Posted: Mon Sep 04, 2017 5:55 pm
by RayCarrot
1. Rayman
2. Geyser blowout
3. Antitoon with spikes