The Awesome and Cool Rayman Poll Thread - #83: What are your thoughts on the 30th Anniversary Edition of Rayman 1?

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What are your thoughts on the 30th Anniversary Edition of Rayman 1?

I love it, it's exactly what I expected!
3
27%
I love it, but I think the price is a bit excessive for what it is.
1
9%
It's fine, although I'm not entirely convinced by the soundtrack.
6
55%
It's okay, although I wouldn't have included the accessibility options (infinite lives, etc.).
0
No votes
I expected more from Ubisoft. They should have made some improvements, just like the fans did with Rayman Redemption.
1
9%
 
Total votes: 11

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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by RayGamer99 »

I say the walking shell and the mosquito, along with the "other" option; how come Rayman 3 (and Hoodlums' Revenge)'s Laser-Washing Powders aren't on here?!
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by DaveRattlehead »

RayGamer99 wrote: Sat Aug 30, 2025 1:46 am how come Rayman 3 (and Hoodlums' Revenge)'s Laser-Washing Powders aren't on here?!
a) I forgot about them.
b) I need enough space to take the screenshot.
c) I hate it and I don't want you to vote for it.

Which one is correct?
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by RayGamer99 »

I'd like to say option B?
DaveRattlehead wrote: Fri Aug 29, 2025 11:16 pm And what about the other way round? What's your least favourite?
Either riding the chair or surfing the plum; I didn't do much of the former since Top of the World wasn't in Revolution as its own level, and the latter felt somewhat unnecessary to me. I think Murfy could have also been handled much better in Legends (at least in the versions without touch screens), but I've just gotten used to him at this point.
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by DaveRattlehead »

Now seriously, when I created this poll I was thinking about more specific gameplay features. The laser-washing powders aren't specific/rare parts of the game, like for example, riding the shoe (I forgot about that one :fou:). They play a key role, just like shooting orbs in Rayman 2. Not sure if I explained myself correctly there.
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by The Jonster »

I'd say either riding the walking shell or the moskito
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by Rsandee »

the moskito was lame. walking shell + flying keg + teensie highway for me
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by The Jonster »

Ah i forgot the teensie highway. those are nice and relaxing
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by PluMGMK »

Moskito, Teensie Highways and Music Levels. At least, that's my thinking at 5:47 in the morning :fou:
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by DaveRattlehead »

It seems no one had a first good experience surfing the plum in the sanctuary of stone and fire :lol:
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by dr_st »

DaveRattlehead wrote: Sun Aug 31, 2025 11:46 pm It seems no one had a first good experience surfing the plum in the sanctuary of stone and fire :lol:
Wrong! :fou2:
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by Greengoop »

DaveRattlehead wrote: Sun Aug 31, 2025 11:46 pm It seems no one had a first good experience surfing the plum in the sanctuary of stone and fire :lol:
That’s literally the part that made me quit! :fou:
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by DaveRattlehead »

Record Day definitely helped with this poll, but it's time to move on!
Any ideas for the next one?
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by Master »

Would we ever like to see co-operative play in a 3D Rayman? I personally don't think it'd work in a traditional 3D style Rayman game, but I'd be interested to hear what others think.
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by Greengoop »

Would you play a new Rayman game if AI were to be used in the development?
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by dr_st »

Greengoop wrote: Fri Sep 12, 2025 6:54 am Would you play a new Rayman game if AI were to be used in the development?
That's a pointless question. Going forward, AI will forever be used in the development of everything and anything, from simple scripts to initial rough drafts of complete solutions, and also in art.

I guess you could ask - would you play a game if the art was AI-generated. That's somewhat meaningful, like asking 30 years ago - would you watch an animated movie if it was drawn using a computer-program and not by hand.
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by EdgyRabbid »

I feel like that would just turn into pointless discourse. I like masters idea!

Also you already know my answer to that question.
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Re: The Awesome and Cool Rayman Poll Thread - #77: Which gameplay mechanic did you like the most?

Post by Hunchman801 »

DaveRattlehead wrote: Fri Aug 29, 2025 11:16 pm And what about the other way round? What's your least favourite?
Probably guiding Murfy in Legends, it kinda broke the flow of the game for me.
DaveRattlehead wrote: Sun Aug 31, 2025 11:46 pm It seems no one had a first good experience surfing the plum in the sanctuary of stone and fire :lol:
It certainly drove me crazy at first, but now I can't imagine the game without it... :P
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Re: The Awesome and Cool Rayman Poll Thread - #78: Would you like to see co-operative play in a 3D Rayman?

Post by DaveRattlehead »

Master wrote: Mon Sep 08, 2025 9:14 pm Would we ever like to see co-operative play in a 3D Rayman? I personally don't think it'd work in a traditional 3D style Rayman game, but I'd be interested to hear what others think.
I like the idea, but I think we had a similar poll a few months ago!
Greengoop wrote: Fri Sep 12, 2025 6:54 am Would you play a new Rayman game if AI were to be used in the development?
dr_st answered you, but basically AI is used even in Pong!

EDIT: it's been almost a month since we created this poll for Record Day, but it's time to move on! Not surprised guiding Murfy didn't get any vote :lol:

poll-gameplay.jpg

I was wrong and I thought we did a similar poll before, so we'll take Master's idea for this one. So... Would you like to see a cooperative play in a 3D Rayman? If that's the case, would it be LAN multiplayer or online?
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Re: The Awesome and Cool Rayman Poll Thread - #78: Would you like to see co-operative play in a 3D Rayman?

Post by Greengoop »

Yeah, but I don’t think it should be forced or have extra rewards for people who choose to do it. I think it’d be a fun thing to do with friends though.
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