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Re: Rayman 2
Posted: Sat Jul 16, 2016 9:47 pm
by deton24
Thousands of people hates you right now xD
Re: Rayman 2
Posted: Sat Jul 16, 2016 9:49 pm
by Bradandez
They clearly don't know what's good for them
Re: Rayman 2
Posted: Sat Jul 16, 2016 9:49 pm
by PluMGMK
Few do. Look at Britain!
Re: Rayman 2
Posted: Sat Jul 16, 2016 9:51 pm
by deton24
Yep. Communism will teach what is good for people!
Shh.. it but it was already.
Re: Rayman 2
Posted: Sat Jul 16, 2016 9:52 pm
by Bradandez
People want a remake of a shitty game? Yeah, they don't know any better. It's a fact
Re: Rayman 2
Posted: Sat Jul 16, 2016 9:55 pm
by PluMGMK
Still, democracy is good for business in this particular field.
Re: Rayman 2
Posted: Sat Jul 16, 2016 9:56 pm
by deton24
Hey, but what more you'd like to remaster from 3D Rayman games?
By the way,
I think you've heard that joke before, but some time ago, we laughed that only England can leave Europe twice a week

Re: Rayman 2
Posted: Sat Jul 16, 2016 9:57 pm
by Bradandez
I'd like a NEW Rayman 3D game. No remakes please for the love of God.
Re: Rayman 2
Posted: Sat Jul 16, 2016 9:58 pm
by deton24
Actually, why to delay such a great venture by remasters.
If it's gonna happen at one time ever.
Re: Rayman 2
Posted: Sat Jul 16, 2016 9:59 pm
by PluMGMK
I still think the wise words of Sir Humphrey are the only things that can get us through this. And they're probably applicable to the Rayman game situation too!
Re: Rayman 2
Posted: Sat Jul 16, 2016 10:01 pm
by deton24
Waiting for new 3D Rayman is like waiting for Godot...
like waiting for Half Life 3

Even Brevik will be released sooner.
Re: Rayman 2
Posted: Sat Jul 16, 2016 10:02 pm
by PluMGMK
That reminds me of a "Waiting for Gordon" project some people on SPUF were working on…
Re: Rayman 2
Posted: Sat Jul 16, 2016 10:53 pm
by deton24
By the way. If you don't like my unfinished SweetFX, you can always try 32 depth fix. Always something.
Re: Rayman 2
Posted: Fri Aug 26, 2016 9:46 pm
by Stormtrooper934
Best settings for Rayman 2 on GOG?
Re: Rayman 2
Posted: Fri Aug 26, 2016 10:22 pm
by incognito
PluMGMK wrote:That reminds me of a "Waiting for Gordon" project some people on SPUF were working on…
Well, Valve is still really teasing, I wouldn't be actually surprised if we get HL3 in the upcoming 2 or 3 years, after all, id is reviving all its franchises, look we hadn't any DooM in 12 years ! And Gordon is only missing since 9 ! It is only the time it takes to make great games.
Re: Rayman 2
Posted: Sat Aug 27, 2016 3:15 pm
by deton24
Stormtrooper934 wrote:Best settings for Rayman 2 on GOG?
32 bit fix
viewtopic.php?p=1109399#p1109399
Have a line in config:
ParticuleRate=High
+ widescreen patch if you have widescreen monitor
viewtopic.php?t=21665
Re: Rayman 2
Posted: Sat Aug 27, 2016 3:37 pm
by Stormtrooper934
I'm looking for ways to make the game run at 60 fps and have good aliasing on a 64 bit laptop with amd a10 raedon r5.
Re: Rayman 2
Posted: Sat Aug 27, 2016 4:35 pm
by deton24
nGlide should provide it.
Eventually check out DX6 renderer.
You can look for some information about setting AA for nGlide, or use zeckensack instead of nGlide, or dgVoodoo.
32 bit may be more FPS consuming, but not have to.
Re: Rayman 2
Posted: Sat Aug 27, 2016 9:12 pm
by Stormtrooper934
deton24 wrote:nGlide should provide it.
Eventually check out DX6 renderer.
You can look for some information about setting AA for nGlide, or use zeckensack instead of nGlide, or dgVoodoo.
32 bit may be more FPS consuming, but not have to.
I need some help with the setup.
Re: Rayman 2
Posted: Sun Aug 28, 2016 9:28 am
by deton24
What problem exactly you have?