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Re: Rayman 1

Posted: Fri May 18, 2018 3:32 pm
by Birds858
The Jonster wrote:
Birds858 wrote:I wonder were this portal was found. (I should also add this picture to the wiki)
Please do. I too find this image intriguing. I’d like to go search for some hidden things that no one knows but I’ll be busy soon.
I should first found were this portal was found. (probably Rayman Designer)

Re: Rayman 1

Posted: Fri May 18, 2018 3:34 pm
by The Jonster
Good idea. Do you have the link for that image or something?

Re: Rayman 1

Posted: Fri May 18, 2018 3:37 pm
by Birds858
Apprently, this from Rayman Designer and Plum upload a better version of the image. https://raymanpc.com/forum/viewtopic.ph ... 7#p1002027
17A159DE-5C6A-4B59-9D3F-9AE9515D53BE.png

Re: Rayman 1

Posted: Fri May 18, 2018 3:40 pm
by The Jonster
Hmm, now that I’m getting a better look at it, the background seems to be that of Picture City. One of its backgrounds anyway. Maybe this was an exit too or a portal to some bonus area??

Re: Rayman 1

Posted: Fri May 18, 2018 3:44 pm
by Birds858
The Jonster wrote:Hmm, now that I’m getting a better look at it, the background seems to be that of Picture City. One of its backgrounds anyway. Maybe this was an exit too or a portal to some bonus area??
Yes, it’s definitely from Picture City (the other image contains tileset from this world also) but i never see this portal in action. Wonder what it’s look like in-game.

Re: Rayman 1

Posted: Fri May 18, 2018 3:44 pm
by Steo
The Jonster wrote:Hmm, now that I’m getting a better look at it, the background seems to be that of Picture City. One of its backgrounds anyway. Maybe this was an exit too or a portal to some bonus area??
Well the platforms are also Picture City erasers ;)

Re: Rayman 1

Posted: Fri May 18, 2018 3:58 pm
by PluMGMK
It's a sprite in the files of Rayman Designer. It wasn't too hard to find and make available in the game. (It was probably MasterHero who did it, although I don't actually remember when it was found.)

Re: Rayman 1

Posted: Fri May 18, 2018 4:59 pm
by Steo
Not that it relates to the portal, but all these secrets make me want to try the Jaguar version when I'm not doing anything :)

As in finish the whole game and see what else is different.

Re: Rayman 1

Posted: Fri May 18, 2018 6:55 pm
by PluMGMK
I believe Candy Château is completely different, the rest not so much. I get the feeling that there were more differences during development but there was a directive to harmonize the versions, which is why Allegro Presto is so ridiculous.
Although at least they must have used different translators: "The Forgotten Swamps" is infinitely more pleasing to the ear than the name it got stuck with in the English version on other platforms, which I won't repeat since it's quite probably the greatest insult to the language of Shakespeare I have ever seen in a commercial work. :mrgreen:

Re: Rayman 1

Posted: Fri May 18, 2018 7:00 pm
by The Jonster
PluMGMK wrote:I believe Candy Château is completely different, the rest not so much. I get the feeling that there were more differences during development but there was a directive to harmonize the versions, which is why Allegro Presto is so ridiculous.
Although at least they must have used different translators: "The Forgotten Swamps" is infinitely more pleasing to the ear than the name it got stuck with in the English version on other platforms, which I won't repeat since it's quite probably the greatest insult to the language of Shakespeare I have ever seen in a commercial work. :mrgreen:
I think Mr. Dark’s dare sounds better to me than Mr. Dark’s chateau, though The Forgotten Swamps is so much more pleasing to my ears. Also I remember reading that there were a lot of objects that are only here in this game that never made to any of the other versions, though they can be seen in Rayman Junior and/or Rayman Designer. I find the numerous uses of killdoors and gendoors to be a little interesting for some reason...
And let’s not forget those jumping physics. :wink:

Re: Rayman 1

Posted: Fri May 18, 2018 7:02 pm
by Steo
I agree with Allegro Presto, literally just excessive hunters and no sliding physics. It's not the same at all. I assume the hunters are only there to make it a bit of a challenge without sliding physics.

Re: Rayman 1

Posted: Fri May 18, 2018 8:29 pm
by PluMGMK
"Dare" was a mistranslation of "Défi", which should be "Challenge". But yeah, still better than Château, which in English suggests he was making wine there. :mrgreen: Or maybe, plum juice? :o

Something more subtle than the exclusion of the sliding physics is the exclusion of sucking trumpets – in the Jaguar version they all blow. Fair play, they did manage to change up the puzzles involving them to remain interesting and sensible.

Re: Rayman 1

Posted: Fri May 18, 2018 8:35 pm
by The Jonster
PluMGMK wrote:"Dare" was a mistranslation of "Défi", which should be "Challenge". But yeah, still better than Château, which in English suggests he was making wine there. :mrgreen: Or maybe, plum juice? :o
Mr. Dark's Challenge sounds as good. Plum juice makes more sense considering how most of the games so far has had plums in general, with the UbiArt games being the odd exception and possibly more.

Re: Rayman 1

Posted: Fri May 18, 2018 8:37 pm
by Steo
Though I feel like the plums were far more useful in Rayman 1 and 2. 3 just had very basic usage with mild puzzles is all.

Re: Rayman 1

Posted: Fri May 18, 2018 8:38 pm
by The Jonster
True. Say did you know there was supposed to be a plum trap in Rayman 3? At least that's what i thikn I saw in the Rayman 3 prototype page. :D

Re: Rayman 1

Posted: Sat May 19, 2018 11:34 pm
by DrLazlo
Replaying the DSi version, only got as far as Picture City last time.

Seems like it's gonna stay that way.

Re: Rayman 1

Posted: Sat May 19, 2018 11:37 pm
by Ray502
So you are stuck? If so, where?

Re: Rayman 1

Posted: Sat May 19, 2018 11:45 pm
by DrLazlo
Literally the first level, Eraser Plains.

Re: Rayman 1

Posted: Sat May 19, 2018 11:59 pm
by Ray502
Ah. Which part of the level?

Re: Rayman 1

Posted: Sun May 20, 2018 12:05 am
by DrLazlo
Third part; the one that involves using the blue elves to get through the tight spaces without getting yourself killed.