Re: Rayman 1.5: Revenge of the Dark
Posted: Sat Aug 28, 2010 10:02 pm
...Rofl! XDRayFan9876 wrote:Good work, my child.Rayfist090 wrote:I edited the posts.But we have a paradox: "She simply does not want anyone to bother him."
...Rofl! XDRayFan9876 wrote:Good work, my child.Rayfist090 wrote:I edited the posts.But we have a paradox: "She simply does not want anyone to bother him."
Hahaha pwned!Rayfist090 wrote:51st time I've said it. I know about gender icons. But Rayfan is a transexual! So thank you for nicely explaining. Now lets get back on topic.
?????MrBadGuy wrote:Hahaha pwned!Rayfist090 wrote:51st time I've said it. I know about gender icons. But Rayfan is a transexual! So thank you for nicely explaining. Now lets get back on topic.
GENDER ICONS DAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGHraymanakalegend wrote:hi how good does rayman 1.5 ravenge of the dark look i'v watched some of rayfans awsome vids on youtube he makes a very good artist
It's way to laggy and the graphics look bad. And yes, I know this is because of Teamviewer. But that doesn't matter, it doesn't give us a good idea of the game, Teamviewer or not.But lol, now that that little paradox is over, I'll be uploading a video of my own soon. Although I really don't see much wrong with the video.
No you look laggy and your graphics are bad.Joshua822 wrote:It's way to laggy and the graphics look bad. And yes, I know this is because of Teamviewer. But that doesn't matter, it doesn't give us a good idea of the game, Teamviewer or not.But lol, now that that little paradox is over, I'll be uploading a video of my own soon. Although I really don't see much wrong with the video.
I suppose you realised that I was talking about Rayfist's video, didn't you?No you look laggy and your graphics are bad.
Inside she's a girl, but on the outside she's male. Of course, that first one counts as her true gender. So you'll have to refer to her with she and her.and for just too know ,are you a guy or a girl?
Well, TeamViewers protocol is based on RFB (remote framebuffer) that is used by all VNC clients, just set on port 80 to bypass firewalls and throttling proxies, but includes improvements like NAT traversal and built-in encryption like 256-bit AES session encoding with RSA key exchange, and uses a central server as the middleman. As you say, one of the main reasons for the slow performance and bad quality is because of the slow upload speeds. But not only is that the issue, because RFB is also being a limitation and unoptimized for those expectations, as it works by transmitting rectangles of pixels over a network, and this method is being inferior to what RDP and X uses, which are by transmitting drawing instructions instead, thus allows faster rendering to the counterpart.Joshua822 wrote:Quality loss and slowness are a hallmark of VNC sessions in this time ( at least for people that don't have a fiberglass cable or sattelite connection to the internet ), and add the lag caused by desktop recording software up to that and you have a splendid video.
He he I'm confused 0-0PowerPatrick wrote:Well, TeamViewers protocol is based on RFB (remote framebuffer) that is used by all VNC clients, just set on port 80 to bypass firewalls and throttling proxies, but includes improvements like NAT traversal and built-in encryption like 256-bit AES session encoding with RSA key exchange, and uses a central server as the middleman. As you say, one of the main reasons for the slow performance and bad quality is because of the slow upload speeds. But not only is that the issue, because RFB is also being a limitation and unoptimized for those expectations, as it works by transmitting rectangles of pixels over a network, and this method is being inferior to what RDP and X uses, which are by transmitting drawing instructions instead, thus allows faster rendering to the counterpart.Joshua822 wrote:Quality loss and slowness are a hallmark of VNC sessions in this time ( at least for people that don't have a fiberglass cable or sattelite connection to the internet ), and add the lag caused by desktop recording software up to that and you have a splendid video.
Uhmmm... no, you're misunderstanding us. We're not hating you, and we're not hating the video because you made it. We're basicly saying that it would be better if Rayfan would make gameplay video's herself, because then the video's will not lag this much and the quality of the game's graphics will come out better.Anyways, you guys how bout instead of saying "this video sucks, Rayfan is better" Maybe you could be a lot more nicer. Plus the only reason why people hate it is because I uploaded it.
Well, TeamViewers protocol is based on RFB (remote framebuffer) that is used by all VNC clients, just set on port 80 to bypass firewalls and throttling proxies, but includes improvements like NAT traversal and built-in encryption like 256-bit AES session encoding with RSA key exchange, and uses a central server as the middleman. As you say, one of the main reasons for the slow performance and bad quality is because of the slow upload speeds. But not only is that the issue, because RFB is also being a limitation and unoptimized for those expectations, as it works by transmitting rectangles of pixels over a network, and this method is being inferior to what RDP and X uses, which are by transmitting drawing instructions instead, thus allows faster rendering to the counterpart.
Ok then.Joshua822 wrote:Uhmmm... no, you're misunderstanding us. We're not hating you, and we're not hating the video because you made it. We're basicly saying that it would be better if Rayfan would make gameplay video's herself, because then the video's will not lag this much and the quality of the game's graphics will come out better.Anyways, you guys how bout instead of saying "this video sucks, Rayfan is better" Maybe you could be a lot more nicer. Plus the only reason why people hate it is because I uploaded it.
Again, nobody hates you, and we're not trying to flame on you. This has nothing to do with you, but purely with plain technical issues. If you had physical acces to Rayfan's computer, you're video would have done fine.
Why? Well, there's no better explaining then what PowerPatrick said:Well, TeamViewers protocol is based on RFB (remote framebuffer) that is used by all VNC clients, just set on port 80 to bypass firewalls and throttling proxies, but includes improvements like NAT traversal and built-in encryption like 256-bit AES session encoding with RSA key exchange, and uses a central server as the middleman. As you say, one of the main reasons for the slow performance and bad quality is because of the slow upload speeds. But not only is that the issue, because RFB is also being a limitation and unoptimized for those expectations, as it works by transmitting rectangles of pixels over a network, and this method is being inferior to what RDP and X uses, which are by transmitting drawing instructions instead, thus allows faster rendering to the counterpart.