Rayman 1

For discussions about the Rayman series.
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Which version is your favourite?

Jaguar
10
4%
PC
56
23%
PlayStation
143
59%
Saturn
15
6%
Game Boy Colour
4
2%
Game Boy Advance
6
2%
DSi
9
4%
 
Total votes: 243

Aaron
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Re: Rayman 1

Post by Aaron »

The Jonster wrote: Not worth it?? You guys give up way too easily, if I'm being frank you guys sound like quitters! No offense. Finishing a game for the first time that you like playing is ALMOST ALWAYS worth it in my book! When I finished Rayman 1 on PS1 the first time, it felt SO good, like The Top Of the World good! What I'm saying is, just because you couldn't get past one level multiple times doesn't mean you should give up. That's what patience, practice, and determination is for, which is why I find it ironic that Aaron gave up on the game. :?
Whoops, accidentally deleted the date, time and the post ID so now this is just a normal quote. :oops2:

Anyway, you're right and everything and I would go back to playing this game but first of all, I have a lot more fun games I would want to go back to (like Burnout 3), and secondly, again, I would go back to it but I just rage at Band Land every time I play it. Also another reason I gave up on it is because I know it's not worth it to get every single Electoon because it just makes it unfun. I know I sound like I'm complaining and nitpicking but there are some things I like about the game for example the bright and lush looking environments of The Dream Forest and the sounds of nature and that part where you get to "ride" Bzzit in Anguish Lagoon, that's pretty fun. :)
Steo
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Re: Rayman 1

Post by Steo »

Once you get used to the levels, collecting all the Electoons isn't a problem. There are a few well hidden ones though once you find them you always remember them. I actually don't find the game that hard now though I still get killed a few times since it's easy to make mistakes.
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Re: Rayman 1

Post by Raymanarenaps2 »

If finding the Electoons is what stopping you from playing the game, on the gba version there is a button combination you can press to free them all automatically so you can just focus on completing the levels.
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Re: Rayman 1

Post by Aaron »

Yeah but

1. I don't have that version
2. I would rather play the superior version which is the PS1 version which is the version I have
and 3. I don't like cheating, I'd rather play legit
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Re: Rayman 1

Post by Raymanarenaps2 »

I wasn't encouraging it, just saying that was an option to help keep your sanity while playing the game. The PS1 has passwords, so you can enter a password to do the same thing if you needed to at any point.
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Re: Rayman 1

Post by Aaron »

Oh ok.
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Re: Rayman 1

Post by PluMGMK »

Kono Mike Da! wrote: Mon Oct 22, 2018 6:42 am Gosh diddly dangity dang dang this game is hard. I did beat Moskito last night, but it took me like five lives to memorize his pattern!

Also, would you guys recommend basically steamrolling through the game while breaking just the crates I find and then coming back to the levels and searching through them more accurately to unlock every other crate?

NINJA EDIT: I'm shivering at the thought of going through Band Land again.
Well, before you complete the Blue Mountains, there are several cages you can't even get because you don't have enough powers yet, so I'd say wait until you get to Picture City. After that, go back and get all the cages, and going forward try to get them all in one go. You'll be kicking yourself if you have to go back through Picture City again, believe me!
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Re: Rayman 1

Post by Raymanarenaps2 »

PluMGMK wrote: Mon Oct 22, 2018 9:05 pm
Kono Mike Da! wrote: Mon Oct 22, 2018 6:42 am Gosh diddly dangity dang dang this game is hard. I did beat Moskito last night, but it took me like five lives to memorize his pattern!

Also, would you guys recommend basically steamrolling through the game while breaking just the crates I find and then coming back to the levels and searching through them more accurately to unlock every other crate?

NINJA EDIT: I'm shivering at the thought of going through Band Land again.
Well, before you complete the Blue Mountains, there are several cages you can't even get because you don't have enough powers yet, so I'd say wait until you get to Picture City. After that, go back and get all the cages, and going forward try to get them all in one go. You'll be kicking yourself if you have to go back through Picture City again, believe me!
This ^^ and be sure to defeat the Mosquito the 2nk time to get the power to grab the purple lums, (I'm sure you did, but it is a mistake some new players make on this game.) You'l need that to get past Blue Mountains to get the run ability.
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Re: Rayman 1

Post by Steo »

I remember thinking the second moskito fight was hard when I played the game a few months ago, but then because it's all timing and patterns, I can do it without getting hit now and it's easy :P
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Re: Rayman 1

Post by Rudie Radio Waves »

Raymanarenaps2 wrote: Tue Oct 23, 2018 2:46 pm
PluMGMK wrote: Mon Oct 22, 2018 9:05 pm
Kono Mike Da! wrote: Mon Oct 22, 2018 6:42 am Gosh diddly dangity dang dang this game is hard. I did beat Moskito last night, but it took me like five lives to memorize his pattern!

Also, would you guys recommend basically steamrolling through the game while breaking just the crates I find and then coming back to the levels and searching through them more accurately to unlock every other crate?

NINJA EDIT: I'm shivering at the thought of going through Band Land again.
Well, before you complete the Blue Mountains, there are several cages you can't even get because you don't have enough powers yet, so I'd say wait until you get to Picture City. After that, go back and get all the cages, and going forward try to get them all in one go. You'll be kicking yourself if you have to go back through Picture City again, believe me!
This ^^ and be sure to defeat the Mosquito the 2nk time to get the power to grab the purple lums, (I'm sure you did, but it is a mistake some new players make on this game.) You'l need that to get past Blue Mountains to get the run ability.
Sorry I didn't answer right away, but thank you both for your input! I managed to barely squeeze my way through Allegro Presto and hopefully I'll have enough skill to progress through the rest of the game.
Steo
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Re: Rayman 1

Post by Steo »

I guarantee you'll improve at it. The game just seems harder until you get used to all the patterns/timing and then it becomes so much easier. Allegro Presto will seem so easy to you eventually after playing through the stage a few times. Blue Mountains is going to start testing your reactions by stuff just appearing at the last second that you have to dodge and then Picture City will seem even more difficult. It might seem hard now but I guarantee that you'll get better at it as you play :)
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Re: Rayman 1

Post by Rudie Radio Waves »

Steo wrote: Wed Oct 24, 2018 5:16 pm I guarantee you'll improve at it. The game just seems harder until you get used to all the patterns/timing and then it becomes so much easier. Allegro Presto will seem so easy to you eventually after playing through the stage a few times. Blue Mountains is going to start testing your reactions by stuff just appearing at the last second that you have to dodge and then Picture City will seem even more difficult. It might seem hard now but I guarantee that you'll get better at it as you play :)
Thank you as well, Steo! It's a bit hard to stay motivated on such a hard game but I really wanna stick to it and beat it, gosh darnit! (Hopefully one day I'll blast through it as if I was playing a Genesis Sonic game, haha!)
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Re: Rayman 1

Post by Steo »

Kono Mike Da! wrote: Wed Oct 24, 2018 5:30 pm Thank you as well, Steo! It's a bit hard to stay motivated on such a hard game but I really wanna stick to it and beat it, gosh darnit! (Hopefully one day I'll blast through it as if I was playing a Genesis Sonic game, haha!)
Oh yeah, Sonic The Hedgehog 2 is one I played a lot as a kid :P

But yeah Rayman 1 seems so unfair unless you've played it a lot and gotten well used to it. I played it as a kid a lot so it all came back to me when I started playing it again. I sucked at it when I tried to play on PS3 but there's a huge input delay for me, so it's noticeably easier on PS1/PS2.

You always have the 99 lives cheat also, so if you're stuck you can use that and at least that might get you used to the game. The main reason UbiArt games seem so much easier is because they have unlimited lives.
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Re: Rayman 1

Post by Aaron »

Yeah but even Origins and Legends can be a bit challenging and I like that because I like challenges and challenge adds to the fun. :)

Anyway, yeah, the 99 lives cheat can come quite handy at times, but I'll try to limit using it as much as I can because for one, I like to play legit (well maybe use a cheat every now and then, but very rarely) and secondly, I want to improve my skill.
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Re: Rayman 1

Post by Steo »

I don't need the 99 lives cheat and tbh I don't even use a continue at this stage, but the 99 lives cheat can help you improve at Rayman 1 because you get extra tries. Sure you can complete the game with the 99 lives cheat and then if you want you can do it again without it since you'll become better at it from practicing.
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Re: Rayman 1

Post by Rudie Radio Waves »

Steo wrote: Wed Oct 24, 2018 5:41 pm
I sucked at it when I tried to play on PS3 but there's a huge input delay for me, so it's noticeably easier on PS1/PS2.
Is there such a big input delay? I remember being comfortable with the controls, but it's been a long time since I touched Rayman 1 on PS3, so I might just not remember that.
Steo wrote: Wed Oct 24, 2018 5:41 pm
You always have the 99 lives cheat also, so if you're stuck you can use that and at least that might get you used to the game. The main reason UbiArt games seem so much easier is because they have unlimited lives.
THE 99 LIVES CHEAT IS A GODSEND AND I WELCOME IT WARMLY

I feel that in Origins and Legends the "importance" of a death is scaled down, so it feels like a failure and more of a temporary setback, making the game feel more fun without scaling down the difficulty level too much (still, R1 is harder than the UbiArt games).
There was an interesting article about this topic written by the guys who did Super Meat Boy, but I think it's gone with the game's devblog.
Aaron wrote: Wed Oct 24, 2018 6:59 pm
Anyway, yeah, the 99 lives cheat can come quite handy at times, but I'll try to limit using it as much as I can because for one, I like to play legit (well maybe use a cheat every now and then, but very rarely) and secondly, I want to improve my skill.
You have a noble goal. Best of luck! :)
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Re: Rayman 1

Post by Aaron »

Thanks. Also, I couldn't do Moskito's Nest today but oh well, I'll do it when I have time since I know one time I almost beat the part where the moskito was carrying that large purple spiky fruit and he chased you with it and it was like the water rising part in Swamps of Forgetfulness, only that it wasn't vertical but rather a horizontal chase.
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Re: Rayman 1

Post by Steo »

Kono Mike Da! wrote: Wed Oct 24, 2018 8:27 pm Is there such a big input delay? I remember being comfortable with the controls, but it's been a long time since I touched Rayman 1 on PS3, so I might just not remember that.
Well to be fair, I might of had game mode disabled when I tried it for all I know, but maybe it's not as bad on some TV's. There's also a chance that there could be a fraction of input lag in general considering it's a Bluetooth controller. I just feel like in retro games like Rayman 1, the timing is critical. It's probably most practical to play it on a CRT. The PS3 is playing it with an emulator too though and a lot of emulators can ad a couple of frames of lag depending on how they were developed.

I have an OSSC which scales older games onto a modern TV very well without adding input lag, so the only lag you'll get is what the actual TV adds which is not really noticeable on most sets. The only thing is the OSSC alone costs about €200 and the only reason I got one is because I have a lot of retro consoles.

Also the 99 lives cheat can come in handy for you definitely, but I guarantee that after playing the game a couple of times that you won't even need it anymore (unless I'm just really good at mastering 2D platformers :mrgreen:).

Rayman 1 is designed to be killed a lot of times and the last time I played it, I died almost 50 times while still having 19 lives at the end and not using any continues. That was without the cheat :P
Aaron wrote: Wed Oct 24, 2018 8:32 pm Thanks. Also, I couldn't do Moskito's Nest today but oh well, I'll do it when I have time since I know one time I almost beat the part where the moskito was carrying that large purple spiky fruit and he chased you with it and it was like the water rising part in Swamps of Forgetfulness, only that it wasn't vertical but rather a horizontal chase.
Yeah it's the unforgiving knockback that gets you there. I even still get killed on that one a lot due to the antitoons where the moskito speeds up, but there's a pattern to it, sometimes it just catches me off guard :oops2:
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Re: Rayman 1

Post by Aaron »

Oh yeah, the part where it speeds up gets me every time.
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Re: Rayman 1

Post by Steo »

As soon as you get by the platforms with the antitoons on them, you basically just have to jump across all those lianas and that's the end. There's just a certain pattern to passing the antitoons without being knocked back. The knockback is so unforgiving in that game and it's what causes most deaths. 5HP does nothing for you when you get knocked back and fall.
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