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Re: Rayman 1

Posted: Fri Dec 07, 2018 10:28 pm
by Fifo
Kono Mike Da! wrote: Fri Dec 07, 2018 10:27 pmI have a question about the version of Rayman 1 you can find on the EU PSN: is it the PAL version? Because Rayman feels a tad floatier on PS3 than on PC.
Yup, the EU PSN has the PAL version of the game

Re: Rayman 1

Posted: Fri Dec 07, 2018 10:38 pm
by Rudie Radio Waves
Fifo wrote: Fri Dec 07, 2018 10:28 pm
Kono Mike Da! wrote: Fri Dec 07, 2018 10:27 pmI have a question about the version of Rayman 1 you can find on the EU PSN: is it the PAL version? Because Rayman feels a tad floatier on PS3 than on PC.
Yup, the EU PSN has the PAL version of the game
Aw, dangit. Eh, whatever, if I’ll find the game unplayable I’ll just turn to Mednafen.

Thank you for answering so quickly!

Re: Rayman 1

Posted: Fri Dec 07, 2018 10:39 pm
by Steo
Fifo wrote: Fri Dec 07, 2018 10:28 pm
Kono Mike Da! wrote: Fri Dec 07, 2018 10:27 pmI have a question about the version of Rayman 1 you can find on the EU PSN: is it the PAL version? Because Rayman feels a tad floatier on PS3 than on PC.
Yup, the EU PSN has the PAL version of the game
I can also confirm that I paid €5 for it on PSN and was very disappointed to receive the PAL version, especially when it was bought for a Vita which has a 60Hz screen. It makes it look like a complete mess, just like what they done with the PAL games on the PlayStation Classic.

Re: Rayman 1

Posted: Fri Dec 07, 2018 10:44 pm
by Rudie Radio Waves
Steo wrote: Fri Dec 07, 2018 10:39 pm
Fifo wrote: Fri Dec 07, 2018 10:28 pm
Kono Mike Da! wrote: Fri Dec 07, 2018 10:27 pmI have a question about the version of Rayman 1 you can find on the EU PSN: is it the PAL version? Because Rayman feels a tad floatier on PS3 than on PC.
Yup, the EU PSN has the PAL version of the game
I can also confirm that I paid €5 for it on PSN and was very disappointed to receive the PAL version, especially when it was bought for a Vita which has a 60Hz screen. It makes it look like a complete mess, just like what they done with the PAL games on the PlayStation Classic.
I still don’t get why they sell retro PAL games, when people are more likely to know and to have played the NTSC versions of said games.

Re: Rayman 1

Posted: Fri Dec 07, 2018 10:57 pm
by Steo
Kono Mike Da! wrote: Fri Dec 07, 2018 10:44 pm I still don’t get why they sell retro PAL games, when people are more likely to know and to have played the NTSC versions of said games.
I really don't know myself. Ever since HDTV became a standard, everyone all over the world has been using 60Hz. All Sony have to do is give us the US versions of those games and then we'd all be happy. It really annoyed me to see Rayman running like that on Vita after me buying it and then had it run at a nice fluid 60fps on a Chinese Android box I bought using epsxe.

Re: Rayman 1

Posted: Fri Dec 07, 2018 11:48 pm
by Raymanarenaps2
I can see why they sold the Pal version in Europe on the PS3. Pal games should not be in the U.S. release of the PlayStation Classic console preinstalled unless it is optimized for that region which they weren't optimized even for the hardware.
Why did they bring the Pal releases to the us.? It is just rushed.
Here is what I think happened, they had a list of games for Europe and another list for the United States, they ran low on time or they just wanted to rush it, so they just joined the games together so they wouldn't have to be bothered with picking good games the the PlayStation Classic since they would now have the 20 games gap met like in the Japanese release of the PlayStation Classic.

Re: Rayman 1

Posted: Sat Dec 08, 2018 12:03 am
by Steo
Well it makes far less sense to bring PAL games to the US, that's true, but the thing is that all of our TV's supported 60Hz with almost everyone using HDMI not too long after the PS3's release. It would have made far more sense to just give Europe the US versions of the PS1 games too.

Saying that though, the PAL PS3 is stupid and it can only output 50Hz through the AV port. Perhaps this was why Sony chose to use PAL PS1 titles, though I personally think it would have made more sense to allow 60Hz through the AV port as even the PS2 could do that.

Re: Rayman 1

Posted: Sat Dec 08, 2018 12:11 am
by Raymanarenaps2
Wait, so because it outputs 50Hz they had to slow down the game? I don't think they needed to slow down the games for it to work on the Pal versions.
I don't know if the N64 did this? I never heard of slower N64 games in pal, or pal at all really but I have heard in the past that ntsc was better but I didn't know the true reason.
Couldn't the games run at 6o fps through a 50Hz out put?

Re: Rayman 1

Posted: Sat Dec 08, 2018 12:19 am
by Steo
They could, but it would look laggy. Personally I would have preferred that as we could just use a HDMI cable instead and play them at 60Hz.

That's what I've been complaining about all along though, the games being slowed down to 50Hz all through the pre PS2 era (including some PS2 titles) for all the PAL users. It really is a giant middle finger to the lot of us that discovered this years later when we got internet.

Re: Rayman 1

Posted: Sun Dec 16, 2018 5:08 am
by SrRayman
I've finally reached 58% on Rayman. Holy crap did it take forever to get to this point. Just need two more and it's a D basically for me.
Also...

Re: Rayman 1

Posted: Sun Dec 16, 2018 5:15 pm
by Steo
I completed it again the other day, so that's 2 save files with 100% completion. One more save to go which I'll get around to another time. :P

Re: Rayman 1

Posted: Sun Dec 16, 2018 9:57 pm
by dr_st
On the PC, I always keep one save file with 100% completion, including Mr. Dark's Dare, and one just before Mr. Dark's Dare, so I can always replay that level. :P

Re: Rayman 1

Posted: Sun Dec 16, 2018 10:05 pm
by PluMGMK
dr_st wrote: Sun Dec 16, 2018 9:57 pm On the PC, I always keep one save file with 100% completion, including Mr. Dark's Dare, and one just before Mr. Dark's Dare, so I can always replay that level. :P
That's a good idea all right! If only something so elegant were possible with BG&E…

Re: Rayman 1

Posted: Mon Dec 17, 2018 12:16 am
by Steo
Well I guess I could just run FMCB and back up the current saves. That way I could have a save set that does the same thing. :P

I must actually play Rayman 1 and 2 on PC also. I've played a lot of versions of both, while never actually completing the PC versions.

Re: Rayman 1

Posted: Wed Dec 19, 2018 8:53 pm
by dr_st
Eh, I only play games on the PC. Even the console versions I play on the PC. Makes backing up saved games a tad easier. :D

Re: Rayman 1

Posted: Wed Dec 19, 2018 9:02 pm
by Steo
I just love playing games on the real hardware, so I collected all of those consoles and still play them. :D

Re: Rayman 1

Posted: Sat Feb 16, 2019 11:49 am
by dingodile555
Would anyone recommend the GOG.com release? I read that there was some issues with it, but not sure if those have been fixed or what.

I’ve always wanted Rayman Designer, and I’d also like to play the PC version since I have R1 on ps1.

Re: Rayman 1

Posted: Sat Feb 16, 2019 1:05 pm
by Steo
That's the version I have and it seems fine. Even if there were issues, there are a couple of mods by members to fix them. One of them adds the PS1 soundtrack to the game too.

Re: Rayman 1

Posted: Sat Feb 16, 2019 2:08 pm
by PluMGMK
I would strongly recommend the GOG version, coupled with Snagglebee's "Rayman Plus" mod that you can find in the Modding and Utilities section.

Re: Rayman 1

Posted: Sat Feb 16, 2019 4:23 pm
by Steo
Rayman Plus is the one I was thinking of. I need to start waiting until I'm not half asleep and had my morning tea to reply to people. :mrgreen: