Re: Rayman Adventures
Posted: Mon Dec 07, 2015 10:27 pm
5€ though.Miss-Cerasus wrote:4€
5€ though.Miss-Cerasus wrote:4€
Whoa, easy there. Aren't you exagerating? Honestly, I think there was some overjudgement around here. I can tell by personal experience that the worst Rayman game that I've played was definitely the Rayman 3 port for Symbian systems. Vodafone charged me 3€ for it back in 2009 (?) and I still regret because you can finish that game at 100% in 45 minutes and the graphical presentation is terrible. A special note for being the only Rayman game where you can see the limbless wonder scratching his butt (!) when you don't give him any commands for a while.buildersith wrote:
And i hate to sound like a song stuck on repeat but this game is awful, Ubisoft titled it like a main entry so im going to treat it like one and call it the worst main entry in the series.
In fact no
One better
Its the worst game in the franchise, spin offs, previous mobile games, The Original Raving Rabbids trilogy, out of all of them its the absolute worst by a longshot.
And it hirts so much more because theres a good game in there somewere but because its free 2 play, because its developed on a platform that it should not be on in the first place, it falls flat on its face and falls hard.
If you like the game, good on you, i want to convince you otherwise, but I know I probably won't. But do take this intob cobsideration: Don't like the game, just because it runs on Ubi art, don't like ot because its more Rayman, don't like it because you feel like you owe it to tge franchise, like the game because its a good game, but I dont think itd a good game.
Contrary to popular belief, there is such a thing as bad publicity.Haruka wrote:Not to mention that this can bring more visibility to Rayman to people that do not know him well.
This is my only problem right now.. money is gone yet I don't have the skins, gems or potions to prove it :csyntheticgerbil wrote:Well, all my save data was deleted last night somehow by Ubisoft. Lost all my potions, skins, gems, creatures, and progress. Basically good thing I didn't buy more than the starter pack because Ubisoft just stole $5 from me.
*cough* Playing in the shades *cough*Bradandez wrote:I absolutely love when 2D platformers do the Silhouette Art Shift (alá Donkey Kong Country Returns)! I know Rayman Origins and Legends did have this, but not for a full level.
That one was a Tricky Treasure level though. You were force to Sprint the entire level, while this one here lets you explore.CHRdutch wrote:*cough* Playing in the shades *cough*Bradandez wrote:I absolutely love when 2D platformers do the Silhouette Art Shift (alá Donkey Kong Country Returns)! I know Rayman Origins and Legends did have this, but not for a full level.
I think as long as you purchase it and use the same account, then you can always restore your purchase. I lost my progress before along with the costumes, but with the Restore Purchase option, I was able to get them back.Haruka wrote:I would like to know something before buying the starter pack: can it be automatically reactivated for free if I install the app in other android device (or do a factory reset on my phone), like it did for the skins in Jungle Run, or do I lose those 5 euros?
Well, you can explore the loading screensBradandez wrote:That one was a Tricky Treasure level though. You were force to Sprint the entire level, while this one here lets you explore.CHRdutch wrote:*cough* Playing in the shades *cough*Bradandez wrote:I absolutely love when 2D platformers do the Silhouette Art Shift (alá Donkey Kong Country Returns)! I know Rayman Origins and Legends did have this, but not for a full level.
Ha ha...CHRdutch wrote:Well, you can explore the loading screensBradandez wrote:That one was a Tricky Treasure level though. You were force to Sprint the entire level, while this one here lets you explore.CHRdutch wrote:*cough* Playing in the shades *cough*Bradandez wrote:I absolutely love when 2D platformers do the Silhouette Art Shift (alá Donkey Kong Country Returns)! I know Rayman Origins and Legends did have this, but not for a full level.
Kind of like an endless runner mobile game.Bradandez wrote:You were force to Sprint the entire level
I definitely know what you are talking about. Virtual joysticks do tend to be received negatively -and rightfully so- if they aren't designed well, for example if large finger movements are necessary to change direction. I see that in a lot of Android games and it bugs me every time.Ubi-Mya wrote:That's exactly why the dev team choose the swipe system. They tried the virtual joysticks and thought it was a horrible experience.Also, OCG, virtual joysticks suck. No game that had them are good. They flat out suck and I'm glad Adventures doesn't have that horrible control scheme.
Looks like you're zero to two on your assumptions. Not very good at this are you? I contacted them three different ways actually, and you can pretty much stop with your attitude. I have been on these forums longer than you and have a right to speak about my opinions on this game here.Bradandez wrote:You do know you can contact Customer Support to retrieve your lost data? Instead of coming here and whining, you could have done that instead.
You're damn right. I'm the dude with the 'tude.syntheticgerbil wrote: You can pretty much stop with your attitude.
That's true, but who has more posts?syntheticgerbil wrote:I have been on these forums longer than you.
Be wise and consider using the ignore button. Or simply scrolling down comments. You're welcome, I'm doing this for a long time.syntheticgerbil wrote:Looks like you're zero to two on your assumptions. Not very good at this are you? I contacted them three different ways actually, and you can pretty much stop with your attitude. I have been on these forums longer than you and have a right to speak about my opinions on this game here.Bradandez wrote:You do know you can contact Customer Support to retrieve your lost data? Instead of coming here and whining, you could have done that instead.
Ouch, I can confirm my 30-minutes experience with the iOS port of R2TGE was terrible, thanks to its virtual joystick. I did not manage to beat the Fairy GladeUbi-Mya wrote:Also, OCG, virtual joysticks suck. No game that had them are good. They flat out suck and I'm glad Adventures doesn't have that horrible control scheme.
I still say its different experience playing 2D game on virtual joystick than 3D and that it cannot be compared really goodHaruka wrote:Ouch, I can confirm my 30-minutes experience with the iOS port of R2TGE was terrible, thanks to its virtual joystick. I did not manage to beat the Fairy Glade.
Also, I noticed something that did not please me a lot: is it true we are forced to keep an internet connection to be able to play the game? I tried to play offline but it was always giving me a server error. That's a shame because I wanted to play in my train travels and my mobile plafond isn't that high in a way to use it for a game to work.