Rayman 2

For discussions about the Rayman series.
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Which version is your favourite?

PC
116
37%
Nintendo 64
20
6%
Dreamcast
50
16%
PlayStation 1
22
7%
Revolution (PlayStation 2)
94
30%
Forever (GBC)
3
1%
DS
2
1%
iOS
1
0%
3DS
4
1%
 
Total votes: 312

Steo
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Re: Rayman 2

Post by Steo »

Same on GameCube though, it was only on PS2 for some reason. Maybe its because that console came out earlier than the rest.
PluMGMK
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Re: Rayman 2

Post by PluMGMK »

Basically I think the team that were supposed to port Rayman 2 to PS2 went a bit rogue and remade the game from scratch. I guess rather than risking a repeat of that, Ubi decided to end the game's life cycle then and there (until Rayman DS that is). To wit, a port to Xbox, had it happened, would probably have started from the original game rather than Revolution…
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Re: Rayman 2

Post by The Jonster »

Mmmmm, so RR was never actually supposed to have happened at all in that case? That’s very curious indeed!
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Re: Rayman 2

Post by PluMGMK »

Pretty much. I'll try and find the relevant paragraphs in l'Histoire tonight and see if they help me explain better. :P
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Re: Rayman 2

Post by The Jonster »

Alright. :)

That reminds me, was it the N64 version that came out first or was it the PC? They are both the original version aren’t they?
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Re: Rayman 2

Post by Steo »

I'll always wonder now how well the PS2 would have played the original ported version. Considering it has twice the RAM the Dreamcast has and a more powerful CPU, it still could have looked better than Dreamcast whule having the same framerate. I guess you just get used to RR but even if you play Rayman Origins on 3DS compared to the other versions, it's such a struggle at half the framerate :lol:
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Re: Rayman 2

Post by The Jonster »

Well, at least i know this glitch happens in a lot of versions :lol: Btw, it seems Bandicam didn't register this as HD. I wonder why?
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Re: Rayman 2

Post by Steo »

The Jonster wrote:Well, at least i know this glitch happens in a lot of versions :lol: Btw, it seems Bandicam didn't register this as HD. I wonder why?
640x480 window? Needs to be at least 720p to be HD which sucks because you only get 30fps unless it's HD.
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Re: Rayman 2

Post by The Jonster »

Steo wrote:
The Jonster wrote:Well, at least i know this glitch happens in a lot of versions :lol: Btw, it seems Bandicam didn't register this as HD. I wonder why?
640x480 window? Needs to be at least 720p to be HD which sucks because you only get 30fps unless it's HD.
Hm, I could fix this probably by making it full screen, but the problem is the N64 emulator window closes when I press F12 because it's the hotkey on Project64 to end emulation :?

Oh, nvm I changed it on Bandicam :)
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Re: Rayman 2

Post by Steo »

The Jonster wrote:
Steo wrote:
The Jonster wrote:Well, at least i know this glitch happens in a lot of versions :lol: Btw, it seems Bandicam didn't register this as HD. I wonder why?
640x480 window? Needs to be at least 720p to be HD which sucks because you only get 30fps unless it's HD.
Hm, I could fix this probably by making it full screen, but the problem is the N64 emulator window closes when I press F12 because it's the hotkey on Project64 to end emulation :?

Oh, nvm I changed it on Bandicam :)
Set the resolution to like double or something to it's 960p if that isn't working. It should stretch to at least 768p though depending on your screen resolution.
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Re: Rayman 2

Post by The Jonster »

I dunno how big my fullscreen is so I guess i just have to test it out. :)
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Re: Rayman 2

Post by Steo »

Most laptops are 1366x768 ;)

Mine is 1920x1080 for some reason though :mrgreen:
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Re: Rayman 2

Post by The Jonster »

Hmmm..it appears when I tried recording with fullscreen it just showed a black screen. Probably because I may be using an emlator... :?

Lol. I'm an eejit. I just realized I could change the resolution on Project64 :lol:
Time for another test! :hap:
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Re: Rayman 2

Post by Steo »

The Jonster wrote:Hmmm..it appears when I tried recording with fullscreen it just showed a black screen. Probably because I may be using an emlator... :?

Lol. I'm an eejit. I just realized I could change the resolution on Project64 :lol:
Time for another test! :hap:
YAY! :hap:

At least you got it to work :P
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Re: Rayman 2

Post by The Jonster »

Hm.....this time the play only went up to 480 when I set it Project64 to 1024*768. I don't think the resolution can go any higher than that without looking weird. :?
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Re: Rayman 2

Post by Steo »

1024x768 would be it but I think it should count as 720p because it's over it vertically. Maybe it's bandicam not seeing it as a game maybe?
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Re: Rayman 2

Post by The Jonster »

I just tried game capturing mode and it recognizes Project64. I've been recording with rectangular screen and on both tries the recording still ended up as 480p when I uploaded to Youtube. The FPS remained at 60 at all times though.

Edit: OH, I just realized the window of recording is 1024*731
Haahhahahahah! :lol:
I must be a dummy to not see that! :lol:
But it doesn't look like I can get the resolution up any higher at the moment. Hmm, maybe I should run more tests..
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Re: Rayman 2

Post by Steo »

720 should be enough though to get HD. I wonder why it's doing that.
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Re: Rayman 2

Post by The Jonster »

I have determined from testing that there is a problem with Project64's Glide plug-in for my laptop whenever I go over 1024*768, and when I do end up recording the res ends up being only 1024*731. By switching to Jabo's Direct 3D8 plug-in, and switching the res to 1380*768, it worked perfectly and now it's HD, with the only drawback being that the opening cutscene will not display the title properly unless I switch to Glide. I think for the intro and the escape I'll just record with Glide and use Jabo for the rest. :D
But I think I need to keep testing just to be certain.
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Re: Rayman 2

Post by Steo »

At least you can get it to work though I wonder what's happening there.
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