sergiomonty wrote:Hey guys, I'll be gathering some info for the wiki pretty soon. Sadly, I don't have access to the english version, so I don't think a category of Incrediballs named "Los Estormudos" could help. If someone helped me get the name of each family and member of the Incrediballs and their respective rank (bronce, silver, gold and rare), that'd be amazing. I'll be working on the screenshots of each creature meanwhile.
Wait..... there's a Wiki.... in SPANISH?!.... holy moley, that's a lot of work to do, nope, nope NOPE NOPE NOPE.
... Btw, thanks for the info, OCG.
Re: Rayman Adventures
Posted: Thu Dec 10, 2015 7:53 pm
by Cairnie
I'm hoping I can try and work in an English one but eh, wonder if anyone can rip sprites from the game at all.
Re: Rayman Adventures
Posted: Thu Dec 10, 2015 8:45 pm
by GOT4N
sergiomonty wrote:
Hunchman801 wrote:
sergiomonty wrote:Hey guys, I'll be gathering some info for the wiki pretty soon. Sadly, I don't have access to the english version, so I don't think a category of Incrediballs named "Los Estormudos" could help. If someone helped me get the name of each family and member of the Incrediballs and their respective rank (bronce, silver, gold and rare), that'd be amazing. I'll be working on the screenshots of each creature meanwhile.
Wait..... there's a Wiki.... in SPANISH?!.... holy moley, that's a lot of work to do, nope, nope NOPE NOPE NOPE.
... Btw, thanks for the info, OCG.
My reaction as for Rayman not in Smash
Re: Rayman Adventures
Posted: Thu Dec 10, 2015 10:09 pm
by Bradandez
Anyone else receive 5 Lucky Tickets today?
Also I think I encountered a glitch. The achievement was you have to have a recording session with over a 100 creatures. I only had like 61 at the time. But I think I was messing around with the recording and playing options, but I did something that unlocked the Achievement and awarded me 100 gems. Lucky me!
everyone did. it's kind of an apology for the downtime I think
Re: Rayman Adventures
Posted: Fri Dec 11, 2015 4:54 pm
by Hunchman801
So the support got back to me, telling me that the information was passed to the development team. As of now, my data is still gone.
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 12:41 am
by Haruka
It seems a lot of people are losing save files or having problems with the Starter Pack, I still played the first four levels only if I am not mistaken. I planned to buy the Starter Pack back in the discount but due to PayPal not allowing me to pay with PayPal Balance and only with Credit Card it turned out to not happen. Oh well. I doubt I would play with those skins anyway.
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 12:47 am
by OCG
I am on Adventure 17 and no major issues after fixing one on start. I think save losing might be iOS issue only.
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 1:35 am
by Haruka
I decided to continue to play a bit today and the level I am playing right now in Adventure 5 makes me wish that Pad Controls become a reality soon. The dexterity required is such that I see myself in trouble to guide Rayman out from danger. This could be completely solved for me with physical buttons.
I keep getting bubblized in that lava pit.
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 2:29 am
by Bradandez
I just hatched 3 Rare eggs in a row!
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 2:41 am
by OCG
Haruka wrote:I decided to continue to play a bit today and the level I am playing right now in Adventure 5 makes me wish that Pad Controls become a reality soon. The dexterity required is such that I see myself in trouble to guide Rayman out from danger. This could be completely solved for me with physical buttons.
I keep getting bubblized in that lava pit.
Couldn't agree more with you. I have same issues with controls too. When Pad Controls become avalible, best way to play the game will be on BlueStacks on PC with configured keyboard controls or on Android with controller.
also OMG, I kept dying a lot on same level.
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 2:56 am
by Bradandez
Sorry, virtual game pads are still terrible in my opinion. The only problems I had with the swipe controls is that they don't respond when my screen gets moisture on it when I play the game under my blankey.
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 4:38 am
by Rayfist
I love that hand gesture at 0:23, Haruka.
Like "The fuck was that shit?!"
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 4:43 am
by Sabertooth
This game might be a totally soulless cash-grab, but damn is it fun. The levels are honestly pretty creative at times.
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 8:18 am
by RayCarrot
Haruka wrote:I decided to continue to play a bit today and the level I am playing right now in Adventure 5 makes me wish that Pad Controls become a reality soon. The dexterity required is such that I see myself in trouble to guide Rayman out from danger. This could be completely solved for me with physical buttons.
I keep getting bubblized in that lava pit.
Try holding your phone normally with both hands and play using your thumb, that's what I do and it works a lot better
Edit: Oh, I saw you did that near the end of the video. Well, it would be good to be given a choice between swiping and virtual buttons I think. I for one am perfectly fine with the controls though I can understand them being annoying as it took quite some time getting used to them
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 2:38 pm
by Haruka
I play in both ways but the problem is the way that this level is designed it requires lots of dexterity to get every Skull Coin, rescue every Teensie and finish the level alive and the controls aren't helping me achieving that. As you could see, Rayman was not always responding correctly to my commands and it is linked to something Drolpiraat commented before about the touch interface of the game lifting time problematics. I wouldn't have any issues with pad controls.
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 3:11 pm
by #Toilet Paper#
This game is horrible. I hope it will be removed from the Play Store and the App Store !! !! !!!
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 3:12 pm
by Eeeebray
Haruka wrote:I decided to continue to play a bit today and the level I am playing right now in Adventure 5 makes me wish that Pad Controls become a reality soon. The dexterity required is such that I see myself in trouble to guide Rayman out from danger. This could be completely solved for me with physical buttons.
I keep getting bubblized in that lava pit.
I had the same problem! It was fucking hard to play and I agree about the pad controls. It would be more easily for levels like these.
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 3:22 pm
by NyaNyaLily
I also like it when Rayman just casually runs into a swinging thing that I couldn't even see.
Happened to me on toad story.
Re: Rayman Adventures
Posted: Sat Dec 12, 2015 3:31 pm
by ikke471
I really naver had a problem with the swipe control layout
then again i play Rayman Adventures on my iPad so that miiiiiiiiiiiiiiight have something to do with it.