Jaster wrote:Hey there, I'm planning on playing all the Rayman 2 versions since it is my favourite Rayman, I've played: PS2, PC, GB, N64 and DS.
I think the ones left are PS1 and DC versions, I'd like to know if the DC is worth playing? (I ask this because its graphics, I think, are like from the PS2 and the emulation would be hard, maybe?) (I'd have to play it in emulator though, is there any DC emulator which emulates 100%?)
And is the 3DS version worth?
Thanks and regards .
PS1 can be skipped, and DC is the best version of R2 (except for Rayman Revolution).
I don't agree that PS1 can be skipped. It's so extremely different from the rest that it's definitely worth a try! Not that I've played it myself, mind, but someone who's exploring all versions definitely shouldn't miss it.
Dreamcast is not so different from PC, but you've got the Isle of Doors and a lot of graphical niceties. Oh, and Eig, too, so that's worth it!
Sig with Dora made by R4Y_ANC3L; others made by me
This is technically true for all Rayman games on GOG right now but we don't really have a general thread. But the Rayman games are on sale there right now for only £1.59 (Except Forever which is like £2.34). So if like me you've always wanted those drm free on a modern PC then go for it.
Jaster wrote:Hey there, I'm planning on playing all the Rayman 2 versions since it is my favourite Rayman, I've played: PS2, PC, GB, N64 and DS.
I think the ones left are PS1 and DC versions, I'd like to know if the DC is worth playing? (I ask this because its graphics, I think, are like from the PS2 and the emulation would be hard, maybe?) (I'd have to play it in emulator though, is there any DC emulator which emulates 100%?)
And is the 3DS version worth?
Thanks and regards .
You should definitely try out the PS1 version since that has the most differences from any version, along with the PS2 version. The DC and 3DS versions are basically the same, except that the 3DS version has some issues (graphics, framerate etc.) and that it's lacking all of the minigames. If you could find a good emulator for the DC version I'd recommend that one, although there aren't many differences from the PC version.
Jaster wrote:Hey there, I'm planning on playing all the Rayman 2 versions since it is my favourite Rayman, I've played: PS2, PC, GB, N64 and DS.
I think the ones left are PS1 and DC versions, I'd like to know if the DC is worth playing? (I ask this because its graphics, I think, are like from the PS2 and the emulation would be hard, maybe?) (I'd have to play it in emulator though, is there any DC emulator which emulates 100%?)
And is the 3DS version worth?
Thanks and regards .
You should definitely try out the PS1 version since that has the most differences from any version, along with the PS2 version. The DC and 3DS versions are basically the same, except that the 3DS version has some issues (graphics, framerate etc.) and that it's lacking all of the minigames. If you could find a good emulator for the DC version I'd recommend that one, although there aren't many differences from the PC version.
Yes, you´re right.
So, are the two version from the original Rayman 2 game that are worth playing the PS1 and DC version? Other versions are just ports of the DC version, but without the mini-games.
One thing I like about the PS1 game is taht when you open the cages, you actually free creatures instead of lums.
The Dreamcast version is an expanded version of the PC version with added minigames, an extra cutscene and some graphical improvements. It's definitely based off of the PC version. Regarding PC and N64, they were released at the same time (more or less) and are basically identical with some minor changes (mostly to the overall quality and some effects etc.). I'd say that they are both the "original" versions.
I created it in Power-Point. Just seemed the most convenient.
Carrot-master wrote:The Dreamcast version is an expanded version of the PC version with added minigames, an extra cutscene and some graphical improvements. It's definitely based off of the PC version. Regarding PC and N64, they were released at the same time (more or less) and are basically identical with some minor changes (mostly to the overall quality and some effects etc.). I'd say that they are both the "original" versions.
I created it in Power-Point. Just seemed the most convenient.
How did you create the circles and the lines in Power-point?
Echoing what others have said, yup, I feel the PS1 version of Rayman 2 is worth a shot. While it's not as fully fledged compared to the other versions, it has some fascinating changes and unique additions that are worth looking at. The extra plot details I think also give the Rayman 2 story a little extra depth and give a little more character to the Mask Guardians, as well as just giving a better sense of progression through the story.
There's also the changes to bosses and enemies, the Ninjaws boss fight in SoSaF is probably one the best Rayman 2 bosses across all the versions in my opinion, very few bosses in Rayman 2 keep you on your toes as he did. There's also the final boss, whose second segment is entirely different. There's differing opinions on it, though personally I prefer it, it feels nicer beating down a more functional Grolgoth rather than finishing off a desperate one.
And if those features don't take your fancy, there's also the 2D Rayman 2 prototype if you 100% the game.
I think both versions deserve a shot. DC because it is a more expanded and polished port of Rayman 2, the best one up to date in the technical side. There's also the unique Globox Village and some differences in the Henchmen distribution in the levels. Then you have PS1's case that while it has got one of the least good visual presentations and is the shortest version of R2 (someone who knows how to play the game by heart can finish it at 100% in about 3 hours) it features some really interesting changes and features that I would have liked them to have been implemented in other versions. There's a unique room in the The Sanctuary of Stone and Fire, the Hall of Doors has got giant doors and a real dialogue between Rayman and the Teensies, the guardians talk, there's an extra Razorbeard cutscene, there is a new mini-boss battle (Ninjaws) and an improved Razorbeard final battle which is totally different from the other ones plus it is more challenging and longer. And if you beat the game with at least 90% of the Yellow Lums, you unlock the 2D Prototype of R2 to play.
I completely forgot that you could unlock the 2D Prototype of R2 in the PS1 version, and also all those changes all of you mention, well, I know which version I'm going to play first, thanks for the answers . I'll play it in my PSP.
Honestly, I play the PS1 version of Rayman 2 just to get to play the prototype level. I always have fun playing it, mostly because it has the same gameplay elements (with some additions) from Rayman 1.
I'm a bit late to the party, but I have to agree with PluM, Carrot and Master about the PlayStation version. It really makes the most of the console (the least powerful of all versions) and while they had to remove some stuff, it's full of very interesting additions that should delight a fan of Rayman 2.
Factually speaking, it actually made relatively poor use of the console; there are plenty of other games on the system that are graphically far superior and run at higher framerates. It is a port though, so the engine obviously wasn't initially optimised to run on the PlayStation.
I do really like the additions though, especially Whale Bay.
So, I've managed to 'hack' the game in order to unlock a hidden portal. There appears to be a portal before the woods of light, which belongs to a level called "astro 20" or "Surprise! Le monde des pirates" in french. Astro_00 and Astro_10 are the folder names of part 3 and 4 of the prison ship. Since the name is unlike any of the other level names, I'm suspecting that this portal was originally made for a demo/convention to showcase something cool in the game without having to play through the whole game. I'm suspecting this is the level in question, also because the level has 50 lums and no cages.
Quickly running that through the translator, Map of Pirates? It'd be pretty cool if it did turn out to be an unused level. I'm guessing you're not able to enter the hidden portal at present?