Whoops, looks like my local music collection no longer matches the tracks on RayTunes – gotta go redownload the soundtracks!
What do you mean that the site itself doesn't work? Does it not load at all?
Re: Rayman 2
Posted: Tue Dec 12, 2017 7:43 pm
by Ray502
Yeah, it's stuck on loading. Tried it multiple times and still it stays on loading.
Re: Rayman 2
Posted: Tue Dec 12, 2017 8:25 pm
by Droolie
Ray502 wrote:Yeah, it's stuck on loading. Tried it multiple times and still it stays on loading.
So weird that your Firefox seems to block any external javascript. I'll add a fallback to a local version of jQuery and PM you later today or tomorrow to test it.
Yeah, it's stuck on loading. Tried it multiple times and still it stays on loading.
Is javascript.enabled toggled to 'true' in your settings (about:config)?
Re: Rayman 2
Posted: Sat Dec 30, 2017 4:36 pm
by R4Y_ANC3L
Later on, in the 5th reprise of the soundtrack in the Sanctuary of stone and fire. There is a part where it sounds like the Marshes of Awakening soundtrack. If you listen to it closely, you will recognize it.
Re: Rayman 2
Posted: Sun Jan 07, 2018 1:16 am
by RibShark
I found out how to unlock Menezis on N64! You have to hold C-Left and repeatedly press A+B in the credits, and it will start. It's in full colour, unlike the PC and Dreamcast versions.
Re: Rayman 2
Posted: Sun Jan 07, 2018 1:18 am
by Master
What do you mean by full colour? As in, it uses more colours than the standard red and blue?
Re: Rayman 2
Posted: Sun Jan 07, 2018 12:47 pm
by PluMGMK
So calling the controls "A" and "B" wasn't just for bizarre novelty value! I'm starting to wonder if the fact that it appears on the PC version without cheat codes is a glitch.
Re: Rayman 2
Posted: Thu Feb 01, 2018 7:42 pm
by Raymanarenaps2
So I was looking back at Rayman 2 revolution for the PS2 which I have not looked at since 2014 and I have to say this version really shows what Rayman 2 can do when made for next gen hardware. Why is it that Rayman and Rayman 3 didn't get some sort of Revolution like title? I'd take that over Rayman 3 HD. The Xbox One console would have worked well for a Rayman 3 Revolution of some kind and the slow down wouldn't be a thing on such powerful hardware for an old game. If they made Rayman games like that today they would sell more than Rayman Origins/Legends. The reason 3D platformers' don't sell is because there aren't any new experiences being made. If they just made a good, new 3D Rayman game like pretty much everyone wants, it would sell. Not that they shouldn stop using the Ubiart engine on Rayman games, those games are good as downloadable games but some of us want a full 3D Rayman game on the disc first thing they buy it. Maybe with one patch.
Re: Rayman 2
Posted: Fri Feb 02, 2018 9:12 am
by Adsolution
Raymanarenaps2 wrote:The reason 3D platformers' don't sell is because there aren't any new experiences being made. If they just made a good, new 3D Rayman game like pretty much everyone wants, it would sell.
I don't know, the "new 3D Rayman game people want" seems to be Mister Dark and Razorbeard teaming up to fight the rabbids or something. Basically, I agree with you 100% on the new experiences thing, but I don't know if the average level of anxiety in the community is low enough for them to handle that sort of thing.
Raymanarenaps2 wrote:Maybe with one patch.
Maybe what with one patch?
Re: Rayman 2
Posted: Fri Feb 02, 2018 4:25 pm
by Raymanarenaps2
If they made a new Rayman game maybe it would potentially have at least 1 day 1 patch (launch day patch). It is pretty common these days getting patches/updates compared to back around 1995 and around 2003 when they were making games when you could put the cd/cartridge in without a patch and the absence of dlc. What do you mean by the average anxiety of the community?
Re: Rayman 2
Posted: Sun Feb 11, 2018 10:21 pm
by Master
Caddy's gotten to Rayman 2:
Re: Rayman 2
Posted: Mon Feb 12, 2018 12:15 am
by Bzzit
Disappointed he didn't cover the 2D prototype level.
Re: Rayman 2
Posted: Wed Feb 14, 2018 11:33 pm
by Original Character
R4Y_ANC3L wrote:
Later on, in the 5th reprise of the soundtrack in the Sanctuary of stone and fire. There is a part where it sounds like the Marshes of Awakening soundtrack. If you listen to it closely, you will recognize it.
Rayman 2's recurring reprisals are a part of what makes Rayman 2's soundtrack so great, it all feels cohesive without feeling repetitive.
Also I really enjoyed Caddicarus's review, I made the grave mistake of trying to eat while watching and couldn't stop coughing.
I love that video, man! I laughed so hard my belly hurt in some parts too!
Re: Rayman 2
Posted: Wed Feb 21, 2018 11:36 am
by TeensieKing
Hi! I'm considering buying the GoG version of Rayman 2 after all these years, and I was wondering if someone knows if there is a way to make it work with a PS4 controller. The idea of playing with my keyboard isn't extremely appealing.
Re: Rayman 2
Posted: Wed Feb 21, 2018 12:26 pm
by MagicalPlatypus7
It should work but in case it doesn't there's software that make your pc think your ps4 controller is an xbox one controller
Re: Rayman 2
Posted: Wed Feb 21, 2018 12:41 pm
by Master
You could possibly use a remapper, but I've struggled to get my DS4 working with R2 because it doesn't have inbuilt mapping and remapping using an external tool doesn't seem to do much to override the inbuilt mapping.