Rayman 3

For discussions about the Rayman series.

Moderator: English moderators

Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
SpyroGuy
Céloche
Posts: 567
Joined: Sat Mar 07, 2015 2:10 pm
Location: Budapest, Hungary
Contact:
Tings: 7416

Re: Rayman 3

Post by SpyroGuy »

I think it's because of the system's overall technical simplicity. If I recall it right the PS2 was the only console of it's generation which didn't have ANY disc protection in it's available games at all. If you insert the PS2 game disc into your PC you can read it as easily as you do a regular disc.

I was attempting something similar with the various Sonic games that I was playing on my PS2, for example, in the case of Sonic Unleashed and Shadow The Hedgehog I simply opened the disc tray mid-gameplay and proceeded in the level normally until I realized that only the closest vicinity of the level is loaded, slowly the effects started to disappear, then the music, the textures, some level elements and finally the level geometry altogether.

This howewer doesn't work with every single PS2 game. I tried it with others as well and all I got was a simple eror message freezing the game stating that "The game disc can't be read" or something like this.

Try interrupting the disc reading process mid-gameplay without inserting something else and see what happens. I'm not sure about R3's data handling method, yet I'm fairly positive that the game loads the level geometry in a single data stream and not in parts as it does for 90% of PS2 Sonic games where the levels are much bigger.
Image
Fifo
Joe
Posts: 9531
Joined: Thu Sep 19, 2013 7:08 pm
Location: rm –rf /*
Tings: 78355

Re: Rayman 3

Post by Fifo »

FFXII interrupts gameplay when you remove the disc, with a message like this:
“The FINAL FANTASY XII disc cannot be found.”
RibShark
Feuillu
Posts: 1653
Joined: Wed Aug 14, 2013 8:03 pm
Contact:
Tings: 1735

Re: Rayman 3

Post by RibShark »

Miss-Cerasus wrote:Not sure if I should had posted this in the Glitch thread, but I will post this here because it is Rayman 3 related and kinda creepy.

Long time ago, I've played Rayman 3 for PS2 and got the silly idea to switch cd's while Rayman 3 was still running. I put Rayman Revolution in it but not sure if someone else did that before, but strange noises appear. Even Rayman Revolution soundeffects and music appeared. It was cool but creepy as I heard Ly speaking. Does someone have an explanation for this? Rayman 3 was still playable despite putting Rayman Revolution in it. Only if I pressed "start" the game freezed! This works in every world of Rayman 3 and each world plays different Rayman Revolution soundeffects or music. I think I even heard unused stuff!

You only must play Rayman 3, press the blue button on the PS2 to switch cd's and put Revolution in it. Close it again and wait few seconds and you'll hear it.

It was so scary and it still is! You can try it out if you own a PS2, Rayman 3 and Revolution! But I am not sure if it's harming the PS2 and the games. My PS2 is almost older than 10 years and it does not destroyed my console nor the games. If someone else wants to test it out, you maybe can record it XD

Believe me I've done this many times and it is creepy as fuck! I guess it is music corruption or something else which triggers it!
I actually uploaded a video of this phenomenon a month or so ago:
SpyroGuy
Céloche
Posts: 567
Joined: Sat Mar 07, 2015 2:10 pm
Location: Budapest, Hungary
Contact:
Tings: 7416

Re: Rayman 3

Post by SpyroGuy »

Here, have an example. Kid's a jackass though. Blames the game for the scratches on the disc, lol. Nice example of the Sonic fanbase. Nothing is acceptable, only the most recent dogma(s).
The current dogma of the fanbase is that Sonic MUSTN'T be ambitious, only Teletubbies. 8)

https://youtu.be/9I6ucMed628?t=1m46s
Image
Eeeebray
Le Capitaine
Posts: 493
Joined: Sat Jul 17, 2010 1:21 pm
Location: Germany
Tings: 9120

Re: Rayman 3

Post by Eeeebray »

RibShark wrote:
Miss-Cerasus wrote:Not sure if I should had posted this in the Glitch thread, but I will post this here because it is Rayman 3 related and kinda creepy.

Long time ago, I've played Rayman 3 for PS2 and got the silly idea to switch cd's while Rayman 3 was still running. I put Rayman Revolution in it but not sure if someone else did that before, but strange noises appear. Even Rayman Revolution soundeffects and music appeared. It was cool but creepy as I heard Ly speaking. Does someone have an explanation for this? Rayman 3 was still playable despite putting Rayman Revolution in it. Only if I pressed "start" the game freezed! This works in every world of Rayman 3 and each world plays different Rayman Revolution soundeffects or music. I think I even heard unused stuff!

You only must play Rayman 3, press the blue button on the PS2 to switch cd's and put Revolution in it. Close it again and wait few seconds and you'll hear it.

It was so scary and it still is! You can try it out if you own a PS2, Rayman 3 and Revolution! But I am not sure if it's harming the PS2 and the games. My PS2 is almost older than 10 years and it does not destroyed my console nor the games. If someone else wants to test it out, you maybe can record it XD

Believe me I've done this many times and it is creepy as fuck! I guess it is music corruption or something else which triggers it!
I actually uploaded a video of this phenomenon a month or so ago:
Yep, that's it! Kinda creepy hearing the Rayman Revolution music! In my try of doing it, I heard some Teensies talking and some unused stuff I cannot remember correctly anymore. These corrupted sounds and music could be from a horror movie, lol! Thank you for linking the video! If you are interested into more corrupted sounds and music of R3, you maybe could try out the other worlds and record it. Only if you want. ^^ My recordings are bad.

EDIT: Oh my god, I tried it out and it is more creepy. In the beginning where Rayman and Murfy talk to eachother, Murfy didn't moved a bit. Now the camera isn't moving anymore same as Murfy.
Eren
El Stomacho
Posts: 2495
Joined: Sat Jul 25, 2015 2:46 pm
Location: Italy
Tings: 24258

Re: Rayman 3

Post by Eren »

My ps2 bricked and my beloved Rayman 3 disc got a circular scratch, thanks

Nah, actually nothing happened probably because my revolution disc is scratched as hell, I tried with inserting Rayman M instead of Revolution but nothing happened, so I decided to play Rayman M and then insert Rayman 3, and all I got were sounds taken directly from hell.
Try interrupting the disc reading process mid-gameplay without inserting something else and see what happens. I'm not sure about R3's data handling method, yet I'm fairly positive that the game loads the level geometry in a single data stream and not in parts as it does for 90% of PS2 Sonic games where the levels are much bigger.
I tried and managed to play the first part of the fairy council without problem, everything was as usual except you couldn't hear background music and voices, only sound effects and when you end the level the game crashes.
Image
SIG UNDER CONSTRUCTION
Image Image
Steam Profile Youtube Account
Eeeebray
Le Capitaine
Posts: 493
Joined: Sat Jul 17, 2010 1:21 pm
Location: Germany
Tings: 9120

Re: Rayman 3

Post by Eeeebray »

I am sorry about your PS2. Like I've said, mine is almost 10 years old or even older and still works, despite doing this often. I guess it only affects the cd's a little bit, but nothing more.

I only had Murfy being on drugs and nothing more. Rayman Revolution works fine for me, same like Eren told. I am about to try it out with Rayman M and putting Rayman 3 into it, lol. Let's get nightmares!
Eren
El Stomacho
Posts: 2495
Joined: Sat Jul 25, 2015 2:46 pm
Location: Italy
Tings: 24258

Re: Rayman 3

Post by Eren »

What? No no, don't worry my PS2 is completely fine as I said, nothing actually happened ^^
Image
SIG UNDER CONSTRUCTION
Image Image
Steam Profile Youtube Account
SpyroGuy
Céloche
Posts: 567
Joined: Sat Mar 07, 2015 2:10 pm
Location: Budapest, Hungary
Contact:
Tings: 7416

Re: Rayman 3

Post by SpyroGuy »

Eren wrote: I tried and managed to play the first part of the fairy council without problem, everything was as usual except you couldn't hear background music and voices, only sound effects and when you end the level the game crashes.
Okay, this means that the entirety of the level is loaded with a singular data stream.
Image
Bradandez
Dora Dodemer
Posts: 18589
Joined: Wed Mar 21, 2012 12:50 am
Tings: 137530

Re: Rayman 3

Post by Bradandez »

Played Rayman 3 again today. I played up to the second art of the Bog of Murk. This game has already made a great impression on me.
MaLDo
Lums
Posts: 9
Joined: Tue Mar 15, 2016 4:08 pm
Tings: 45

Re: Rayman 3

Post by MaLDo »

Finally integrated RibShark textures (extracted from HD version) into my Rayman 3 texture mod.

Thank you RibShark!

http://www.neogaf.com/forum/showthread.php?t=1209094
Eeeebray
Le Capitaine
Posts: 493
Joined: Sat Jul 17, 2010 1:21 pm
Location: Germany
Tings: 9120

Re: Rayman 3

Post by Eeeebray »

I've noticed something while playing Rayman 3 HD on Ps3. In Hoodlum's headquarters after Globox got tricked and fell for the fake Glute lady, Andrè is saying something to Rayman. Strange thing is, Rayman's mouth is moving, like Rayman is speaking Andrè's line. Try it out yourself, because it should work for everyone!

Maybe Rayman was intended to talk after André's line, or Rayman was meant to talk much more than he used to be. I can only recall that the line André said is only present on the HD version.
RayCarrot
Tily
Posts: 2278
Joined: Sat Jan 11, 2014 5:46 pm
Tings: 36217

Re: Rayman 3

Post by RayCarrot »

That happens in the PC version as well and it's not the only instance where it happens either. I remember it happening on another place as well.
Eeeebray
Le Capitaine
Posts: 493
Joined: Sat Jul 17, 2010 1:21 pm
Location: Germany
Tings: 9120

Re: Rayman 3

Post by Eeeebray »

I can remember that Murfy did the same, while Globox was in the plumjuice barrel. Globox talked and Murfy's mouth moved. And that happend in the PS2 version. Kinda strange...
deton24
Garatta Ciatik
Posts: 1141
Joined: Fri Jan 14, 2011 1:22 am
Location: Poland
Tings: 8652

Re: Rayman 3

Post by deton24 »

MaLDo wrote:Finally integrated RibShark textures (extracted from HD version) into my Rayman 3 texture mod.

Thank you RibShark!

http://www.neogaf.com/forum/showthread.php?t=1209094
Maldo! Thanks a million!
Now we can all enjoy HD and your enhanced textures on PC from X360/PS3!
There were many request about it. Again, really great thanks!
RibShark wrote:
Miss-Cerasus wrote:Not sure if I should had posted this in the Glitch thread, but I will post this here because it is Rayman 3 related and kinda creepy.
RibShark, if you want some precise technical explanations on it, ask Droolie. He knows the structure of this whole game files perfectly.
I only suspect some things.
His SFXes from Rev didn't have file names. It would be the same file name of package where music/sfxes would be stored. R3 has enhanced engine of R2, that's why some structure of game files could be preserved.
Then game looks only for numbers as names, so other source files are playable. Why distorted? Because of the other method of compression, threshold etc.
Why game runs, but not all elements? Because game is loaded into the RAM, but some elements are still loaded from disc.
You've made a really, really nice find!
Droolie
Mr Sax
Posts: 5162
Joined: Wed Apr 20, 2005 7:31 pm
Tings: 61830

Re: Rayman 3

Post by Droolie »

deton24 wrote:RibShark, if you want some precise technical explanations on it, ask Droolie. He knows the structure of this whole game files perfectly.
I only suspect some things.
I'm sure RibShark knows all of that already, probably better than I do (well, aside from the audio file formats maybe) :)
MaLDo wrote:Finally integrated RibShark textures (extracted from HD version) into my Rayman 3 texture mod.

Thank you RibShark!

http://www.neogaf.com/forum/showthread.php?t=1209094
Nice one MaLDo! I already saw it on NeoGAF but I still feel like Revolution would have been a good alternative to the Dreamcast version of R2 (yes, I'm that guy :p). The DC version's actual texture quality is better though Revolution also has graphical advantages such as higher-quality models and much better lighting. It also has far more content: apart from neat little additions like the prison where Ly is being held and pirates' living quarters in bunkers everywhere, you get an entire new overworld which (while a bit bland sometimes) is much better than the DC version's Isle of Doors.
Additionally, the framerate problems it had on console should be fixed under emulation (with a powerful enough PC).
Either way, you did choose the best versions of R1 and R3, so nice work. :)
deton24
Garatta Ciatik
Posts: 1141
Joined: Fri Jan 14, 2011 1:22 am
Location: Poland
Tings: 8652

Re: Rayman 3

Post by deton24 »

More or less you have right, but he commented on it, and said that he prefers DC graphics, when on PS2 one graphical element is better, but second is worse, and that is his decision. Besides, I share his opinion, DC looks better for me either, in overall, and I spoke about it previously.
And yes, Rev runs faster since last update of PCSX2 I heard.
Haruka
Sandra Misu
Posts: 26719
Joined: Sun Aug 10, 2008 9:19 pm
Tings: 178780

Re: Rayman 3

Post by Haruka »

I wanted to try out those enhancements but I cannot run successfully the three setups. I am not using X-Padder as an option and I get other kind of errors.

EDIT: I decided to tweak my own emulator of Dreamcast as it seems it already includes the cartoon shader natively. Looks neat with this one!

EDIT 2: OK, I managed to put the tweaked Dolphin to work but... While I notice the loading screen of the HD version, in-game textures like the score counter is still the same one of the GameCube :S. I also don't manage to put the Rayman 1 tweak to work.
RibShark
Feuillu
Posts: 1653
Joined: Wed Aug 14, 2013 8:03 pm
Contact:
Tings: 1735

Re: Rayman 3

Post by RibShark »

Haruka wrote: EDIT 2: OK, I managed to put the tweaked Dolphin to work but... While I notice the loading screen of the HD version, in-game textures like the score counter is still the same one of the GameCube :S. I also don't manage to put the Rayman 1 tweak to work.
I think you have to use this build of Dolphin.
MaLDo
Lums
Posts: 9
Joined: Tue Mar 15, 2016 4:08 pm
Tings: 45

Re: Rayman 3

Post by MaLDo »

Drolpiraat wrote:
deton24 wrote:RibShark, if you want some precise technical explanations on it, ask Droolie. He knows the structure of this whole game files perfectly.
I only suspect some things.
I'm sure RibShark knows all of that already, probably better than I do (well, aside from the audio file formats maybe) :)
MaLDo wrote:Finally integrated RibShark textures (extracted from HD version) into my Rayman 3 texture mod.

Thank you RibShark!

http://www.neogaf.com/forum/showthread.php?t=1209094
Nice one MaLDo! I already saw it on NeoGAF but I still feel like Revolution would have been a good alternative to the Dreamcast version of R2 (yes, I'm that guy :p). The DC version's actual texture quality is better though Revolution also has graphical advantages such as higher-quality models and much better lighting. It also has far more content: apart from neat little additions like the prison where Ly is being held and pirates' living quarters in bunkers everywhere, you get an entire new overworld which (while a bit bland sometimes) is much better than the DC version's Isle of Doors.
Additionally, the framerate problems it had on console should be fixed under emulation (with a powerful enough PC).
Either way, you did choose the best versions of R1 and R3, so nice work. :)

Ok, but is there a way to play Rayman Revolution at 60 fps? Because my experience with Rayman Revolution is it runs at 30 fps. And 30 fps are unplayable for me.
Post Reply