You can PM the video when you finish it.OldClassicGamer wrote:Ok, I will still make video to show how I voice act Clark. Maybe you wont like it so I must show it so you know if I am good or not.
Rayman: Razorbeard's Vengeance UPDATE 2.00
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Ray502

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Re: Rayman: Razorbeard's Vengeance Voice Auditiong
FC: 37.699 | CF: 107.954 | BOM: 94.827 | LOTLD: 121.385 | DOTK: 109.831 | LS: 41.270 | SBTC: 94.755 | HH: 107.339 | TOTL: 104.496
Total: 819.556
Total: 819.556
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Harpic fraîcheur

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Re: Rayman: Razorbeard's Vengeance Voice Auditiong
I successfully installed the game .
And this is a very good game Rayman502.
And this is a very good game Rayman502.
Une nouvelle vague de fraîcheur, Harpic fraîcheur verte !


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Ray502

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Re: Rayman: Razorbeard's Vengeance
Update: Now the talking engine is now done which means characters can talk to you now. Also, Hunchman will be the voice of the Pirates.
FC: 37.699 | CF: 107.954 | BOM: 94.827 | LOTLD: 121.385 | DOTK: 109.831 | LS: 41.270 | SBTC: 94.755 | HH: 107.339 | TOTL: 104.496
Total: 819.556
Total: 819.556
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Shrooblord

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Re: Rayman: Razorbeard's Vengeance
Really? Way cool, hUmcH!Rayman502 wrote:Also, Hunchman will be the voice of the Pirates.

Play Rayman Arena (PC) online with friends~! (Or here.)
Dart wrote:Sometimes life just comes out of nowhere and demands a lot of your attention.
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Ray502

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Re: Rayman: Razorbeard's Vengeance
FC: 37.699 | CF: 107.954 | BOM: 94.827 | LOTLD: 121.385 | DOTK: 109.831 | LS: 41.270 | SBTC: 94.755 | HH: 107.339 | TOTL: 104.496
Total: 819.556
Total: 819.556
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Ray502

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Re: Rayman: Razorbeard's Vengeance BIG UPDATE
UPDATE: Since The Canopy is finished, a video showing more footage which could be the official trailer of the game might come very soon. The date for the video release is unknown since I would like to get Dark Caverns of Nightmares and Drown or Sink finished before recording the footage and also I would like to finish up the shop and a bit more of the minigames as well.
FC: 37.699 | CF: 107.954 | BOM: 94.827 | LOTLD: 121.385 | DOTK: 109.831 | LS: 41.270 | SBTC: 94.755 | HH: 107.339 | TOTL: 104.496
Total: 819.556
Total: 819.556
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SpaceJoker

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Re: Rayman: Razorbeard's Vengeance
Ok, I've just tested the game, and here is my feedback.
Overall you did a very goog job, but there are some things to fix as quick as you can.
First, the hitboxes. Often I got hit while I don't actually touch an enemy. It's very frustrating. Also the jump shoul be fixed, it works a little weird.
Oh, the enemy A.I. If you place behind an enemy, it won't turn in front of you, so in that position you will be invulnerable.
Also, the tiles look a bit strange. You should redefine them.
Nike work by the way, keep updating!
Overall you did a very goog job, but there are some things to fix as quick as you can.
First, the hitboxes. Often I got hit while I don't actually touch an enemy. It's very frustrating. Also the jump shoul be fixed, it works a little weird.
Oh, the enemy A.I. If you place behind an enemy, it won't turn in front of you, so in that position you will be invulnerable.
Also, the tiles look a bit strange. You should redefine them.
Nike work by the way, keep updating!
Re: Rayman: Razorbeard's Vengeance
Wow, this game is looking a huge amount better than what the last I saw of it was! It looks a lot smoother (but the ground and sky could be blended together a bit better, like that first screenshot in your most recent post) and it seems you've got most of what a good Rayman 1-esque 2D game needs! I can tell it still isn't finished, but it's clearly got a lot done already! Keep up the good work!

Dark Rayman says hi! I'm also still in Candy Chateau!
My current rank is: Medieval Dragon! Perhaps some minty freshness will cool down that breath!
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Master

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Re: Rayman: Razorbeard's Vengeance
Hm, I see you're using the metallic R2 Prototype tings, hope you won't mind my hassling here, but I think you ought to change them a little. The design of them is such that they reflect their surroundings, which made sense in the Prototype, seeing as it took place in a forest. The issue here is that they're reflecting a forest in the middle of a fort, it's probably not the greatest detail, but one I feel that does detract from things.
Also, I think your objects need to have a little more perspective, for instance, it looks really weird to be looking at a thorn pit from a birds-eye perspective, yet in actuality, it ought to be laid bare like a sheet of paper on a desk I'm sitting behind. It's not the only example I could come up with, but I think it's one that'd hopefully convey my point.
Also, I think your objects need to have a little more perspective, for instance, it looks really weird to be looking at a thorn pit from a birds-eye perspective, yet in actuality, it ought to be laid bare like a sheet of paper on a desk I'm sitting behind. It's not the only example I could come up with, but I think it's one that'd hopefully convey my point.

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MisterDark'sFanClub

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Re: Rayman: Razorbeard's Vengeance
Where can I download the game?
"You're fragile, too. But at least you can be put back together." ~Mr. Dark (Shadows of Magic AU)
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raymanfan25

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Re: Rayman: Razorbeard's Vengeance
Misterdark'sFanclub the only download of the game is the Demo in the past pages of this threadMisterDark'sFanClub wrote:Where can I download the game?
The game will be released in 2015 see it in the first post at the first Page description.
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Master

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Re: Rayman: Razorbeard's Vengeance Demo
Click on the quote above if you want to see the posts from that time, I recall there being some issues, so it might be of some use to see what was done.

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MisterDark'sFanClub

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Re: Rayman: Razorbeard's Vengeance
Did I say game? I meant demo.
Anyway, thanks!
Anyway, thanks!
"You're fragile, too. But at least you can be put back together." ~Mr. Dark (Shadows of Magic AU)
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Ray502

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Re: Rayman: Razorbeard's Vengeance
For people that said the data link is broken, I have reuploaded everything. Now on the first link, it includes everything in it except the .exe. All you have to do is to extract the data folder and the .exe folder and put them in the same location and that is it. No renaming or putting the music folder in the data. This is still the old demo and I plan to make a new one in June.
http://www.2shared.com/file/S5s4xQhL/data.html
http://www.2shared.com/file/d97BnGGc/Ra ... nce_D.html
http://www.2shared.com/file/S5s4xQhL/data.html
http://www.2shared.com/file/d97BnGGc/Ra ... nce_D.html
FC: 37.699 | CF: 107.954 | BOM: 94.827 | LOTLD: 121.385 | DOTK: 109.831 | LS: 41.270 | SBTC: 94.755 | HH: 107.339 | TOTL: 104.496
Total: 819.556
Total: 819.556
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Ray502

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Re: Rayman: Razorbeard's Vengeance News
I'm finally back with two photos of what I have been working recently. Plus, I am 45% done with the worlds in the game and even more closer to start finishing The Dream Forest mini games and the Shop.


FC: 37.699 | CF: 107.954 | BOM: 94.827 | LOTLD: 121.385 | DOTK: 109.831 | LS: 41.270 | SBTC: 94.755 | HH: 107.339 | TOTL: 104.496
Total: 819.556
Total: 819.556
Re: Rayman: Razorbeard's Vengeance News
Sweet! I almost forgot about this, it's good to see it again!
Re: Rayman: Razorbeard's Vengeance News
Nice. What stuff will the shop include? I also would not like to sound rude/selfish, but that red Dark Rayman (I'm assuming that he is Dark Rayman) looks really much like my version of him..Rayman502 wrote:I'm finally back with two photos of what I have been working recently. Plus, I am 45% done with the worlds in the game and even more closer to start finishing The Dream Forest mini games and the Shop.
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Ray502

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Re: Rayman: Razorbeard's Vengeance News
Thanks, the shop will include the free life, the big and small power up but I might change the small one into a red lum. The gold fist and the mini games. I will in the future make a super gold fist which will cost a LOT of tings, it will let you have the gold fist permanently. About the Dark Rayman, it isn't Dark Rayman, it is a clone that guards the fire lum. I will make a few modifications to make him look more different than yours.Raymanni wrote:Nice. What stuff will the shop include? I also would not like to sound rude/selfish, but that red Dark Rayman (I'm assuming that he is Dark Rayman) looks really much like my version of him..Rayman502 wrote:I'm finally back with two photos of what I have been working recently. Plus, I am 45% done with the worlds in the game and even more closer to start finishing The Dream Forest mini games and the Shop.
FC: 37.699 | CF: 107.954 | BOM: 94.827 | LOTLD: 121.385 | DOTK: 109.831 | LS: 41.270 | SBTC: 94.755 | HH: 107.339 | TOTL: 104.496
Total: 819.556
Total: 819.556
Re: Rayman: Razorbeard's Vengeance News
The plot thickens. Can you explain a bit more? Does the Fire lum have a big meaning in the story?Rayman502 wrote: it is a clone that guards the fire lum.
Re: Rayman: Razorbeard's Vengeance News
I know i missed A LOT OF THINGS, but hows progress?




