DREAMBOUND - Bound to the dream of releasing before 2037

Show off your arty creativity here! Post fanfics, paintings, drawings, and anything Rayman that you have made!

Moderator: English moderators

Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Droolie
Mr Sax
Posts: 5162
Joined: Wed Apr 20, 2005 7:31 pm
Tings: 61830

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Droolie »

No, it's not that, the level is already made on paper, but I need to code it and make graphics for it. :P

And... what do you mean with alpha channel water?
stan423321
Tarayzan
Posts: 7312
Joined: Sat Jan 12, 2008 3:22 pm
Location: Poland, of Union of Socialistic European Republics
Tings: 63250

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by stan423321 »

I simply don't understand why have you gotta make COMPLETELY new sprites (or recolored ones) of everything in water.
Droolie
Mr Sax
Posts: 5162
Joined: Wed Apr 20, 2005 7:31 pm
Tings: 61830

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Droolie »

... I didn't make any new sprites for underwater. The water uses alpha, but alpha channel is something different.
stan423321
Tarayzan
Posts: 7312
Joined: Sat Jan 12, 2008 3:22 pm
Location: Poland, of Union of Socialistic European Republics
Tings: 63250

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by stan423321 »

Alpha channel is channel containing alpha, same as red channel contain red.
Droolie
Mr Sax
Posts: 5162
Joined: Wed Apr 20, 2005 7:31 pm
Tings: 61830

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Droolie »

Maybe, but I almost never use the 'channel' word in that case. :P

But why are you asking that, isn't it obvious that I use water with alpha? XD
Joshua822
Estellia
Posts: 2810
Joined: Thu Apr 17, 2008 8:43 pm
Location: The Woods of Light
Tings: 21010

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Joshua822 »

Just a little question : will there be a lava way where you can drive on with a plum. That would be cool :D
stan423321
Tarayzan
Posts: 7312
Joined: Sat Jan 12, 2008 3:22 pm
Location: Poland, of Union of Socialistic European Republics
Tings: 63250

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by stan423321 »

It would be harder anyway if after a minute plum would get burnt.
Joshua822
Estellia
Posts: 2810
Joined: Thu Apr 17, 2008 8:43 pm
Location: The Woods of Light
Tings: 21010

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Joshua822 »

I really wouldn't like that concept. It's already hard enough in the underlands in Rayman 3 GBA to keep flying instead of falling in the torns -_-
stan423321
Tarayzan
Posts: 7312
Joined: Sat Jan 12, 2008 3:22 pm
Location: Poland, of Union of Socialistic European Republics
Tings: 63250

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by stan423321 »

Because of controls. If Voltie would automatically grab plum in hands, and plum would be jumping (a'la R2), and arrows would TURN the plum, it would be not that hard. In R3GBA, it acted as with water, but it was harder because of ceiling.
Droolie
Mr Sax
Posts: 5162
Joined: Wed Apr 20, 2005 7:31 pm
Tings: 61830

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Droolie »

Yes, there will be lava at the end of the Blue Mountains ( won't spoil where exactly, because you might think lava would be strange on the snowy peaks... ) and in the Caves of Skops. The plum floats normally, but I think that I will make it jump if the lava stream goes down really fast. The moving system is a little different though. You have to punch the plum to make it move, even when it's in the water/lava.
Joshua822
Estellia
Posts: 2810
Joined: Thu Apr 17, 2008 8:43 pm
Location: The Woods of Light
Tings: 21010

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Joshua822 »

I would do it like this : Shoot in the opposite direction that you wan't to go :wink:
Droolie
Mr Sax
Posts: 5162
Joined: Wed Apr 20, 2005 7:31 pm
Tings: 61830

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Droolie »

Simple answer: no. Doing that with your fist wouldn't work as good as shooting energy balls, like you did in R2.
Joshua822
Estellia
Posts: 2810
Joined: Thu Apr 17, 2008 8:43 pm
Location: The Woods of Light
Tings: 21010

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Joshua822 »

You could let the plum move automaticly in flat water :wink: That's not to hard to make, i assume.
Droolie
Mr Sax
Posts: 5162
Joined: Wed Apr 20, 2005 7:31 pm
Tings: 61830

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Droolie »

No, it isn't, but no. I want to make it harder :hinhinhin:
Joshua822
Estellia
Posts: 2810
Joined: Thu Apr 17, 2008 8:43 pm
Location: The Woods of Light
Tings: 21010

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Joshua822 »

In that case you could make that the water goes really fast and you have to jump over long cliffs :hinhinhin:
Droolie
Mr Sax
Posts: 5162
Joined: Wed Apr 20, 2005 7:31 pm
Tings: 61830

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Droolie »

One of the lava rides will be like that, actually. :hinhinhin:
Joshua822
Estellia
Posts: 2810
Joined: Thu Apr 17, 2008 8:43 pm
Location: The Woods of Light
Tings: 21010

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Joshua822 »

Or you can set 4 flying spiky pirate things ( those gray ones from Rayman 3 GBA ) in a row on the lava ride :hinhinhin:
Droolie
Mr Sax
Posts: 5162
Joined: Wed Apr 20, 2005 7:31 pm
Tings: 61830

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Droolie »

No, but I'll make vertical rows with spiky things and the plum will have to go through them, but you too, and the gaps are small, so you will have to crouch. :hinhinhin:
Joshua822
Estellia
Posts: 2810
Joined: Thu Apr 17, 2008 8:43 pm
Location: The Woods of Light
Tings: 21010

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Joshua822 »

Or you could make a lava fall and at the end set magma. The plum falls in it and so does the unexpecting Rayman :hinhinhin:
Droolie
Mr Sax
Posts: 5162
Joined: Wed Apr 20, 2005 7:31 pm
Tings: 61830

Re: [- Master of the Dark Sun | Finally, An Update! -]

Post by Droolie »

There's no Rayman in this game. XD
But maybe I'll do that, but then I'll put some signs just before the lava fall saying "JUMP!" or "WATCH OUT!" or something. Great idea. Thanks. ^^

EDIT -> I just finished all the powerups. They're quite nice, especially the gold fist. =D
I still have to do all this before I release the next demo.
9. Proper Dying & Hurt Animations for both above and under water surface - NOT VERY HARD
8. More Enemies - HARD
7. Bubbles in the Water + Breathing Meter - NOT VERY HARD EITHER
6. Cages System ( 5 per level ) - NOT VERY HARD
5. The First Level ( The Sanctuary of Harmony and Peace ) with Boss and Cutscenes - HARD, AND WILL TAKE QUITE A LONG TIME
4. A Demo Cutscene - NOT VERY HARD
3. A Better Menu - NOT VERY HARD
2. A Pause Menu - NOT VERY HARD
1. An Online map, possibly? - HARDER THAN NOT VERY HARD BUT STILL... NOT VERY HARD
Post Reply