Complete guide for defeating all enemies in R1,R2 and R3.
Posted: Thu Oct 25, 2007 8:11 pm
Okay,if your stuck on enemies from ANY game from Rayman 1 to Rayman 3 hoodlum havoc ,take a peek here.I'll edit this post to put info about more enemies when i have time.
BTW: this is advice for defeating.And don't think i made the names up by myself!Because i didn't.
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RAYMAN 1:
1:antitoon-they are various types so look out for them and their abilities.A punch out of anything will kill them simply.
2:hunters-three normal punches will kill them.Have a gold fist or loaded one to get the job done quicker.They can only be punched when they try to reload their guns.
3:big livingstone-these are adult people weaker than even the kids.Two normal punches will knock them out.A gold fist or loaded fist gets the job done quicker.
4:little livingstone-the kid version can grab you from a distance unlike the adults.Defeat it like a big livingstone.
5:tentakel- the rearest enemy in your first world.These are giant yellow monsters with a single eye and can spit livingstones as time passes or if you punch them.Aim for the top of them six times.But remember,as you hit it more,it will pop out more livingstones.
6.falling spicky fruit-you should find these hanging somewhere.If you go directly blow them then they will fall and bounce once before disapearing.You can only avoid but not attack them.When fighting Moskito the second time,he will throw bigger ones and some mega-sized ones to.Duck to avoid the biggest ones and just walk away from the meduim sized ones.
7.grasshopper-these green insects are in the second world.Some leap at you after a single punch unless if it is powerful enough to knock it out.Others are more annoying and will guard it's territroty.You must avoid getting kicked and they can avoid punches too!The average ones only dogde if your punching in the air.
8.trumpets-they can be very useful but two normal hits can kill one.Or a gold fist/loaded fist/fist in the air would work too.You will need them most of the time because they can blow you to far distances.
9.notes-these can't move but a touch will hurt.You can only avoid but not defeat them.
10.fish note-these notes are smaller,but can move and are more fereous than the non-movable ones.They can't get hurt,but when you fight mister sax,you can refect them to him with a punch to hurt him.
11.drum beaters-these are giant hands with drum beaters.Run past when they have their beaters in the air before they come down again.But it you get hit,you can surprisingly get squished and load up your fist in a funny way!You can however,helicopter or run so wait till you return to normal size.
12: eyes-these are very anoying and can be found unfortunatly,in other worlds.Not just the band land,but also picture city and caves.They fire bolts after a while by winking.You can defeat them sometimes by punching it four times at least.
13: lava rocks-found in blue mountains and caves.some fall,others bounce.Soem are thrown by stone men in different ways.A punc causes it to explode into peices you must avoid when they spread out.
14: stone dog- two normal hits/punch-in-the-air/golden fist/loaded fist will kill it.They can bounce everywhere so learn their moving patterns.
15: stonemen: The most sinister stone enemies.Some pound the ground with their fists to fire flame-like-attacks.Others throw lava rocks very slowly,some will throw one bouncing rock and then throw em in the air for the rest of the time.Least of them throw starighta way and can march towards you back or fourth if you punch it in any way.You can acually defeat them,but they will revive again so run away while their dead for that moment.
16: bird-these are spicks that are fired left,right or from below.Some are bigger!You can only avoid but not hurt them.
17:Giant blue spick flail-they don't move and you can effect them.
18: chained spick flail: some will already spin left or rigjt.Others will only do so by punch.They're not that hard to avoid.
19: spick ball-these are smaller than the large ones,but have eyes and are found in the band land,blue mountains,picture city possibly and the caves.Undefeatable but clearly avoidable.Just see they're moving patterns before trying to avoid them.
20: Red monster-only in the band land.They look like stone men but are bigger,red and undefeatable.THey have two giant spicked flails that not only thump on the ground but each one can fire a bolt in your direction!
21: zimbal-a giant symbol.MOve left or right to direct it.When it is about to smash down,stay in the middle so you don't get hurt.Unfortunatly,they can't get killed either.
22: piranha-found in the first world.They of course come out from the water.A single punch will kill it simply.
23: pencil-these are in the picture city of course.Some move up and down.Others come shooting from above.Don't touch the sharp part but you can land on the oposite side(only if facing downwards).
24: Pin-these green things with pins and eyes are realy annoying but they can be useful sometimes....
25: pens-pink pens with a bouncy top and rather unfriendly point at the other end.
26: spicky ying-yang-these are funny balls with two different sized eyes.Some bouncy and can be moved by a punch,others are stuck but can be realeasable by a punch.Just remember that those without spickes are useful enough.
27: spacemen riding on spoons/frying pans-these annoying spacmen ride on spoons after you.It takes 1-2 hits(no matter how powerful your shot is) to kill them.
28: ceiling spider-found in the caves.They leap on the celing and fire pointy things from their backs.They can track you down but No higher than horizontally.
29: thumping/bouncing rock-these blue rocks are found in both the blue mountains and caves.They have a save flat surface but spikes at the bottom of them.When they come down,you can jump on them to reach higher zones.
30: Dark Rayman-he only apears in the final world.Mister dark creates this evil version of Rayman and who's touch you must avoid.He will make the same move as you whenever.Just complete the level he is in to escape him!
31: following bomb launching clown-these annoying clowns have coptered caps which allow them to fly.They will follow you and always be directly above you unless if you escape it's zone.While it's above you,it will launch bombs from the present it carries.Two normal hits will defeat him.
32: Multi bomb launching clown-same as the following type,but doesn't follow you and bombs rapidly.
33: water boy-he will jump and fire a black blob in your direction.They are slow and easy to avoid.Only a few normal punches it takes to kill it.
34: fat clown-the fat version will reveal and use a hammer if it sees you.You will be unable to move if you are on the ground when the clown thumps the hammer for a second.Each one of these clowns will take more than a loaded golden fist to defeat!
BTW: this is advice for defeating.And don't think i made the names up by myself!Because i didn't.
__________________________________________________
RAYMAN 1:
1:antitoon-they are various types so look out for them and their abilities.A punch out of anything will kill them simply.
2:hunters-three normal punches will kill them.Have a gold fist or loaded one to get the job done quicker.They can only be punched when they try to reload their guns.
3:big livingstone-these are adult people weaker than even the kids.Two normal punches will knock them out.A gold fist or loaded fist gets the job done quicker.
4:little livingstone-the kid version can grab you from a distance unlike the adults.Defeat it like a big livingstone.
5:tentakel- the rearest enemy in your first world.These are giant yellow monsters with a single eye and can spit livingstones as time passes or if you punch them.Aim for the top of them six times.But remember,as you hit it more,it will pop out more livingstones.
6.falling spicky fruit-you should find these hanging somewhere.If you go directly blow them then they will fall and bounce once before disapearing.You can only avoid but not attack them.When fighting Moskito the second time,he will throw bigger ones and some mega-sized ones to.Duck to avoid the biggest ones and just walk away from the meduim sized ones.
7.grasshopper-these green insects are in the second world.Some leap at you after a single punch unless if it is powerful enough to knock it out.Others are more annoying and will guard it's territroty.You must avoid getting kicked and they can avoid punches too!The average ones only dogde if your punching in the air.
8.trumpets-they can be very useful but two normal hits can kill one.Or a gold fist/loaded fist/fist in the air would work too.You will need them most of the time because they can blow you to far distances.
9.notes-these can't move but a touch will hurt.You can only avoid but not defeat them.
10.fish note-these notes are smaller,but can move and are more fereous than the non-movable ones.They can't get hurt,but when you fight mister sax,you can refect them to him with a punch to hurt him.
11.drum beaters-these are giant hands with drum beaters.Run past when they have their beaters in the air before they come down again.But it you get hit,you can surprisingly get squished and load up your fist in a funny way!You can however,helicopter or run so wait till you return to normal size.
12: eyes-these are very anoying and can be found unfortunatly,in other worlds.Not just the band land,but also picture city and caves.They fire bolts after a while by winking.You can defeat them sometimes by punching it four times at least.
13: lava rocks-found in blue mountains and caves.some fall,others bounce.Soem are thrown by stone men in different ways.A punc causes it to explode into peices you must avoid when they spread out.
14: stone dog- two normal hits/punch-in-the-air/golden fist/loaded fist will kill it.They can bounce everywhere so learn their moving patterns.
15: stonemen: The most sinister stone enemies.Some pound the ground with their fists to fire flame-like-attacks.Others throw lava rocks very slowly,some will throw one bouncing rock and then throw em in the air for the rest of the time.Least of them throw starighta way and can march towards you back or fourth if you punch it in any way.You can acually defeat them,but they will revive again so run away while their dead for that moment.
16: bird-these are spicks that are fired left,right or from below.Some are bigger!You can only avoid but not hurt them.
17:Giant blue spick flail-they don't move and you can effect them.
18: chained spick flail: some will already spin left or rigjt.Others will only do so by punch.They're not that hard to avoid.
19: spick ball-these are smaller than the large ones,but have eyes and are found in the band land,blue mountains,picture city possibly and the caves.Undefeatable but clearly avoidable.Just see they're moving patterns before trying to avoid them.
20: Red monster-only in the band land.They look like stone men but are bigger,red and undefeatable.THey have two giant spicked flails that not only thump on the ground but each one can fire a bolt in your direction!
21: zimbal-a giant symbol.MOve left or right to direct it.When it is about to smash down,stay in the middle so you don't get hurt.Unfortunatly,they can't get killed either.
22: piranha-found in the first world.They of course come out from the water.A single punch will kill it simply.
23: pencil-these are in the picture city of course.Some move up and down.Others come shooting from above.Don't touch the sharp part but you can land on the oposite side(only if facing downwards).
24: Pin-these green things with pins and eyes are realy annoying but they can be useful sometimes....
25: pens-pink pens with a bouncy top and rather unfriendly point at the other end.
26: spicky ying-yang-these are funny balls with two different sized eyes.Some bouncy and can be moved by a punch,others are stuck but can be realeasable by a punch.Just remember that those without spickes are useful enough.
27: spacemen riding on spoons/frying pans-these annoying spacmen ride on spoons after you.It takes 1-2 hits(no matter how powerful your shot is) to kill them.
28: ceiling spider-found in the caves.They leap on the celing and fire pointy things from their backs.They can track you down but No higher than horizontally.
29: thumping/bouncing rock-these blue rocks are found in both the blue mountains and caves.They have a save flat surface but spikes at the bottom of them.When they come down,you can jump on them to reach higher zones.
30: Dark Rayman-he only apears in the final world.Mister dark creates this evil version of Rayman and who's touch you must avoid.He will make the same move as you whenever.Just complete the level he is in to escape him!
31: following bomb launching clown-these annoying clowns have coptered caps which allow them to fly.They will follow you and always be directly above you unless if you escape it's zone.While it's above you,it will launch bombs from the present it carries.Two normal hits will defeat him.
32: Multi bomb launching clown-same as the following type,but doesn't follow you and bombs rapidly.
33: water boy-he will jump and fire a black blob in your direction.They are slow and easy to avoid.Only a few normal punches it takes to kill it.
34: fat clown-the fat version will reveal and use a hammer if it sees you.You will be unable to move if you are on the ground when the clown thumps the hammer for a second.Each one of these clowns will take more than a loaded golden fist to defeat!