I'm sorry to say that, but it might be completely useless. R2 is a proprietary software, why it would have anything in common with an Open Source game made from anyone but not UbiSoft.Joshua822 wrote:But anyway, i got an idea, why don't we compare the level files in Rayman 2 with the level files created with an Open Source game engine ? Maybe it could give us a better vision on how the level files of Rayman 2 where created and interpreted.
No, we have to focus on extracting content, and then making content interacting with each other.
But anyway, still sharing your idea even if they might don't work !







