Project: UnLockRay ( ULR / REL )

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GOT4N
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

Never started programmation, I'm just gonna make theories and try to find hints :mryellow:
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Re: Project: UnLockRay ( ULR / REL )

Post by Master »

I'm not a programmer myself, I've dabbled with VB and a bit of assembly, but that's it.
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

Lightoon wrote:How did all of you got to be such professional programmers? Like, where did you started? Was your start by learning a programming language like C or did you got to an Programmer another way? Because, it's just interesting for me to know all that, because... only by looking at someone programming something, it looks like a lot of fun, but to learn all this stuff.... kinda seems unreachable for people who don't know much about programming. ^^
One of the easiest ways to start programming is to start messing around in a free game editor or trying to hack games you're really into. If it drives you with passion, you will learn it just like that. There are many tutorials out there on how to start programming and further learning a language, but I, personally, find that if I use external help to try and get what I'm doing (I usually manage using the tool's manual itself and my knowledge of Maths and logic), I enjoy watching other people program most, for example by watching videos rather than reading about it online.
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Re: Project: UnLockRay ( ULR / REL )

Post by Harpic fraîcheur »

It's possible to use this "hack" in all Rayman Games ?
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Re: Project: UnLockRay ( ULR / REL )

Post by Master »

Which hack would this be? This thread is in reference to hacking attempts in general, not any one in particular.
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Re: Project: UnLockRay ( ULR / REL )

Post by Harpic fraîcheur »

Ok,thanks for the reply Master.
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

I was wondering, has anyone extracted the font textures from Rayman 2 yet? I know ZodiakCorporation made Rayman Adventures, and while it is a good replica, after careful observation, I've come to the conclusion it's not as similar to the real thing as I'd like it to be. So I was going to use the original textures of the letters to create another font, this time with the real letters.
No offence meant to ZC - your work is brilliant - but I want to use R2's own letters, because I like the style a lot.

In any case, has anyone extracted those textures yet?
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Re: Project: UnLockRay ( ULR / REL )

Post by Master »

Hmm, there are indeed textures for Rayman 2's font when MixerX's tools are used.
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

Right. How did that work, again? And is it Mac compatible or will I have to fling myself onto my dusty Windows?
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Re: Project: UnLockRay ( ULR / REL )

Post by Harpic fraîcheur »

@Shrooblord : i no see an mac version of this program,use windows.
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Re: Project: UnLockRay ( ULR / REL )

Post by Master »

Seeing as it uses .exe files, I think you might need to pop in ol' Windows.
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

Mhm ok where were the instructions again? Buried somewhere in this topic?
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Re: Project: UnLockRay ( ULR / REL )

Post by Harpic fraîcheur »

No it's on an Txt file.
"Download the archive and extract the content on an folder,and open the txt file with the instruction.
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Re: Project: UnLockRay ( ULR / REL )

Post by Master »

Meh, perhaps it's better if we discussed this in the topic intended for it: http://raymanpc.com/forum/viewtopic.php?f=13&t=12592
They've got in-depth instructions on the first post.
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

Yep, I found it - thanks!
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Re: Project: UnLockRay ( ULR / REL )

Post by Harpic fraîcheur »

You'r welcome :proud:
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Re: Project: UnLockRay ( ULR / REL )

Post by Snagglebee »

PluMGMK wrote:Isn't there a Mac version of Wine?
There is. I used Wine to port the Rayman Designer Mapper for the OSX operating system.
http://wineskin.urgesoftware.com/tiki-index.php
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

I've had bad experiences getting Wine to do what I want in the past.

Anyway, now that I have the textures and have tried creating a font out of them, I realised I'd much rather tell my game engine to use those letters whenever it needs to draw text. Sorry, if anyone was anticipating a font from me - but there's still Rayman Adventures and it's a great font! Should be good enough for anyone's purposes but my own. ;)
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Re: Project: UnLockRay ( ULR / REL )

Post by Droolie »

Shrooblord wrote:Anyway, now that I have the textures and have tried creating a font out of them, I realised I'd much rather tell my game engine to use those letters whenever it needs to draw text. Sorry, if anyone was anticipating a font from me - but there's still Rayman Adventures and it's a great font! Should be good enough for anyone's purposes but my own. ;)
Note that there's another Rayman 2 font available here: http://raymanpc.com/forum/viewtopic.php?f=13&t=7345 :)
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