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Suggestion: RayTextures

Posted: Wed Nov 02, 2016 2:24 pm
by Rock_TBT
I believe a RayTextures section should be added, since textures from Rayman 1, 2 and 3 have been extracted from the game archives, which will make it easier to access the textures. The textures should first be structured by game, and then structured based on role, such as GUI, characters, effects etc. All textures should also be visible on the page, instead of requiring a link to the be pressed to see the texturres, which would make it more convenient to download a desired texture.

Is this idea reasonable, feasible and viable?

Re: Suggestion: RayTextures

Posted: Wed Nov 02, 2016 3:18 pm
by RibShark
More and more people keep asking for textures, so it seems enough people are wanting them. It would be cool to create a site with them all, but I don't know whether I would be capable of it. We also can't extract the textures of certain versions of certain games yet.

Re: Suggestion: RayTextures

Posted: Wed Nov 02, 2016 3:20 pm
by Rock_TBT
RibShark wrote:We also can't extract the textures of certain versions of certain games yet.
Which are you referring to?

Re: Suggestion: RayTextures

Posted: Sun Nov 06, 2016 10:40 pm
by RayCarrot
I believe we can only extract textures from Rayman 1, 2, 3, Origins and Legends. Some emulators allow for extracting of textures displayed on screen, though that's a very time consuming process to extract all of them that way.

Re: Suggestion: RayTextures

Posted: Mon Nov 14, 2016 4:16 pm
by Hunchman801
Has anyone got the textures for all those games? We could always patch up a simple website with links to those.

Ideally, there would be a search feature that would return individual textures. Ideally.

Re: Suggestion: RayTextures

Posted: Sun Mar 26, 2017 1:30 am
by Adsolution
Whoa, I didn't see this before; I love the idea. For Rayman, I've extracted all the textures from the PS1 version, and PC has been done before so it should be easy to do again. It'd be nice to have the Jaguar textures as well, but analysing ROMs is a nightmare.

All of the textures have been extracted from Rayman 2 and 3 as well, but I'm not sure about Origins and Legends.

Re: Suggestion: RayTextures

Posted: Sun Mar 26, 2017 2:38 am
by Droolie
I've got the following (all complete) texture packs:
  • Rayman 2 (N64)
  • Rayman 2 (PC)
  • Rayman 3 (PS3)
  • Rayman Origins (PC)
  • Rayman Legends (PC)
  • Rayman Arena (GC)
So combined with Ad's Rayman 1 (PS1) textures I believe that's definitely a good collection to start with :P
Structuring the ones that didn't already have a good folder structure sounds like a painful task, and the site would mean more copyright breakery for RaymanPC, but regardless it sounds like a cool idea and it would reduce the amount of PMs I get about textures!

Re: Suggestion: RayTextures

Posted: Sun Mar 26, 2017 2:37 pm
by PluMGMK
Speaking of copyright, isn't RayTunes still technically on the wrong side of that too? I wonder why this hasn't hampered the community's liaisons with UbiSoft staff in the past.

Re: Suggestion: RayTextures

Posted: Wed Mar 29, 2017 7:50 pm
by Hunchman801
Well, we've got the textures, it's a matter of what sort of website we want to build now.

Re: Suggestion: RayTextures

Posted: Wed Mar 29, 2017 7:51 pm
by Lysol
I'm for because it was first my idea.

Re: Suggestion: RayTextures

Posted: Tue Apr 11, 2017 3:35 am
by Adsolution
Hunchman801 wrote:Well, we've got the textures, it's a matter of what sort of website we want to build now.
Well I think we should have it feature textures from the various Rayman games.

Re: Suggestion: RayTextures

Posted: Tue Apr 11, 2017 1:10 pm
by Hunchman801
Adsolution wrote:Well I think we should have it feature textures from the various Rayman games.
Thank you for your insightful answer, Ad.

I was obviously referring to the features we want the website to have, e.g. should it simply be a static page with download links for texture archives or do we want to have a searchable database of individual textures?

Re: Suggestion: RayTextures

Posted: Wed Apr 12, 2017 10:08 am
by RayCarrot
I've got complete textures for Jungle Run (iOS and PC), Fiesta Run (iOS and PC) and Adventures (iOS version 1.9 and above) as well. Although it's worth noting that they tend to change with updates.

Re: Suggestion: RayTextures

Posted: Wed Apr 12, 2017 6:45 pm
by Rock_TBT
Hunchman801 wrote:
Adsolution wrote:Well I think we should have it feature textures from the various Rayman games.
Thank you for your insightful answer, Ad.

I was obviously referring to the features we want the website to have, e.g. should it simply be a static page with download links for texture archives or do we want to have a searchable database of individual textures?
I suggest that they should be visible and searchable inside the website, while having the textures structured according to their games and then structured based on their function and roles in the respective games, and have the entire packages downloadable for those who want to download them as zip-files.

Re: Suggestion: RayTextures

Posted: Wed Apr 12, 2017 10:35 pm
by GOT4N
Adding to what Droolie, Ad and Carrot already have, I have Rayman Legends's WiiU textures and VITA Rayman Origins textures

Re: Suggestion: RayTextures

Posted: Wed Apr 12, 2017 11:51 pm
by Hunchman801
I agree, however it goes without saying that building it from scratch would take a hell lot of time. Any thoughts on image gallery software, such as Coppermine?

Re: Suggestion: RayTextures

Posted: Thu Apr 13, 2017 6:31 am
by Rock_TBT
Hunchman801 wrote:I agree, however it goes without saying that building it from scratch would take a hell lot of time. Any thoughts on image gallery software, such as Coppermine?
Although I am unfamiliar with any image gallery software, Coppermine does seem to have an effective layout.

This is how the images could be displayed on the website using Coppermine: http://i1-linux.softpedia-static.com/sc ... mine_2.png

Re: Suggestion: RayTextures

Posted: Mon Apr 17, 2017 8:50 pm
by Master
Hmm, while it's not the main purpose of the software, I know the Wikipedia Foundation uses a dedicated Wiki,
Wikimedia Commons, for images and other media. We have experience with MediaWiki thanks to using RayWiki. As such, using a MediaWiki setup for a RayTextures archive might be easier for the community to work with, and MediaWiki does have features, in particular; categorisation capabilities, which are perfect for this sort of repository.

Re: Suggestion: RayTextures

Posted: Tue Apr 18, 2017 1:34 pm
by Hunchman801
Well, MediaWiki is a rather heavy application and it sounds overkill for a gallery project that just needs categorizing. In any case, we should define all features here before we even decide to go for a technical solution.

Re: Suggestion: RayTextures

Posted: Tue Apr 18, 2017 2:30 pm
by Droolie
Hmm, Coppermine looks a bit on the heavy side for this as well. It seems to have comments, ratings and votes, but I don't think any of that is really necessary here. Unless you can disable that? I'm imagining something where you can select an archive and get a simple folder tree of textures where you can choose to download the whole archive or a single texture and search all subfolders. They'd be displayed like the lightbox image gallery here I suppose, but with a folder tree on the side, a search feature and filenames displayed under the thumbnails? It would be nice if there was a solution that did something like that and created thumbnails automatically.