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[Rayman Revolution] Importing VSC.BF
Posted: Sat May 26, 2018 7:29 pm
by Fifo
Howdy experts!
As a challenge, I’d like to try ripping all the Rayman Revolution music myself.
I’ve found out that the music is stored in VSC.BF. How do I import that file? What’s its format?
Importing it as raw 16-bit PCM (22,050 Hz) gives me noise.
Thanks in advance.

Re: [Rayman Revolution] Importing VSC.BF
Posted: Sat May 26, 2018 10:31 pm
by Droolie
Trying to get into ripping? Nice!

I remember that the main BF file had a .DSC file that came along with it and stored the offsets and sizes of all files in the BF file, but I don't remember if the music BF came with one or not. If it has one, you should first extract the individual files or you'll be stuck with one big clunky wav file in the end.
As for the format, it's not PCM, but PS2 ADPCM. You need to create a genh file for it using VGMToolbox before you can convert it to PCM using VGMStream.
It'll ask you for the format (PS2 ADPCM), the sample rate and channels, and the interleave. I think the interleave was 0x10 but it's a long time ago so I'm probably wrong.
I hope that helps! If it doesn't, I'll look at the files and refresh my memory on the process

Re: [Rayman Revolution] Importing VSC.BF
Posted: Sun May 27, 2018 6:02 am
by Fifo
I appreciate the info and the response.

Re: [Rayman Revolution] Importing VSC.BF
Posted: Wed Nov 28, 2018 12:17 am
by Steo
Fifo wrote: Sun May 27, 2018 6:02 am
I appreciate the info and the response.
Did you get this sorted in the end? I just found this thread on the bottom of the last page and I don't need to explain why.
I'd be also interested to try this myself too when I'm not doing anything, just to see if I can and also because why not.

Re: [Rayman Revolution] Importing VSC.BF
Posted: Sat Aug 30, 2025 6:48 am
by The Jonster
I'll repeat the question to both of you: did you guys ever get around to that? Maybe at some point there could be a way to make it so that Revolution can actually play these said tracks when revisiting levels instead of only ambiance. idk, maybe i'm missing that there's some flag in the code somewhere that wil cause music/ambiance to play

Re: [Rayman Revolution] Importing VSC.BF
Posted: Sat Aug 30, 2025 6:50 am
by Fifo
Holy crap I completely forgot about this thread.
Unfortunately I never got around to it at all. I must’ve forgotten
Re: [Rayman Revolution] Importing VSC.BF
Posted: Sat Aug 30, 2025 6:54 am
by The Jonster
That's alright. It is an old thread after all. Maybe it's just me hoping that maybe somewhere, someplace, someone will have fixed one of the more glaring issues I have with Revolution.

Re: [Rayman Revolution] Importing VSC.BF
Posted: Sat Aug 30, 2025 7:17 am
by PluMGMK
I seem to recall Droolie, or someone else, talking about how awkward they made the code, so that it's basically impossible to mod the levels to play the music properly…
Re: [Rayman Revolution] Importing VSC.BF
Posted: Sat Aug 30, 2025 7:26 am
by The Jonster
Is that so? That’s too bad, I would have preferred the game without the ambiance tracks or there be a toggle option for the tracks. But that’s alright, at least it was tried.
Re: [Rayman Revolution] Importing VSC.BF
Posted: Tue Oct 14, 2025 2:13 pm
by deton24
Is it enough?
https://github.com/byvar/openspace-ps2-extractor
It's an extractor Droolie did 7 years ago.