Rayman Reinvented: behind-the-scenes at process of redesigning Rayman
Posted: Fri Aug 03, 2018 7:01 pm
[youtube]https://www.youtube.com/watch?time_cont ... -8eNkUCvnw[/youtube]
In this 2013 GDC session, Ubisoft's Anais Dusautois & Christophe Villez offer a behind-the-scenes look at the art-focused process of redesigning Rayman.
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
In this 2013 GDC session, Ubisoft's Anais Dusautois & Christophe Villez offer a behind-the-scenes look at the art-focused process of redesigning Rayman.
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.