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I now have the power. PORTABLE POWER!
Posted: Tue Aug 05, 2008 4:01 pm
by stan423321
The name of power is Tile Layer Pro 1.1, and take a look what does it do:
And effects:

- g10.PNG (1.18 KiB) Viewed 1077 times
More in attachment.
Re: I now have the power. PORTABLE POWER!
Posted: Tue Aug 05, 2008 5:41 pm
by El Dango
Good joke in the title! XD
Re: I now have the power. PORTABLE POWER!
Posted: Tue Aug 05, 2008 8:20 pm
by Droolie
So it can actually edit the graphical data from a gameboy game? Nice. ^^
Looks like it also supports GBA games, though I don't have much time to look into this.
Re: I now have the power. PORTABLE POWER!
Posted: Wed Aug 06, 2008 2:42 pm
by stan423321
Drolpiraat wrote:So it can actually edit the graphical data from a gameboy game? Nice. ^^
Looks like it also supports GBA games, though I don't have much time to look into this.
It supports only uncompressed tiles, and most of titles for GBA are compressed. However, I remember something funnier in Rayman 1. Wait a moment...
Re: I now have the power. PORTABLE POWER!
Posted: Thu Aug 07, 2008 8:06 am
by Droolie
THIS SCREEN NEEDS TO BE REMOVED... so it wasn't removed.

LOL, that's quite funny.
Re: I now have the power. PORTABLE POWER!
Posted: Thu Aug 07, 2008 1:22 pm
by stan423321
Yes, they could erase data like this, erase multipling images of Rayman with mask or looking Polokus, and they could be abke to put one more level.
Re: I now have the power. PORTABLE POWER!
Posted: Sun Aug 10, 2008 12:26 am
by Hunchman801
Awesome! It's a shame we can't use it with Rayman Advance

Re: I now have the power. PORTABLE POWER!
Posted: Sun Aug 10, 2008 1:57 pm
by stan423321
We can't, but it is not impossible. However, I don't want to lose 8 months on learning ARM-ASM, then 14 on disassembling RA, and then 13 on cracking image format.