
R1 remake possibilities
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Re: R1 remake possibilities
Hm, will you make it into a flash game?

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Re: R1 remake possibilities
He did but that does not mean it cannot become a game later. Before every game, there are concepts.

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Imco

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Re: R1 remake possibilities
I'm sorry I'm terrible at coding
It will just stay a concept 
EDIT 2:
another update

EDIT 2:
another update

Last edited by Imco on Thu Jan 23, 2014 11:37 pm, edited 1 time in total.
Re: R1 remake possibilities
Maybe using a Gamemaker Studiolike software for importing all Rayman sprites and all for making an hd remake
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rolesfamily

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Re: R1 remake possibilities
If they actually re-made Rayman 1, they'd need to make it A LOT easier, and unlimited continues! Otherwise it's pretty unplayable for most people!
Re: R1 remake possibilities
Nope, I want it much harder, I foudn Rayman 1 too easy
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rolesfamily

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Re: R1 remake possibilities
Then you're geared to very different sort of games then I am! hahaWeshKanapesh wrote:Nope, I want it much harder, I foudn Rayman 1 too easy
Re: R1 remake possibilities
Just a dificulty option and problem solvedrolesfamily wrote:If they actually re-made Rayman 1, they'd need to make it A LOT easier, and unlimited continues! Otherwise it's pretty unplayable for most people!

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Re: R1 remake possibilities
Well, I"m not better than everyone of you, just I played and finished Rayman so many times XD
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rolesfamily

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Re: R1 remake possibilities
That's trueOldClassicGamer wrote:Just a dificulty option and problem solvedrolesfamily wrote:If they actually re-made Rayman 1, they'd need to make it A LOT easier, and unlimited continues! Otherwise it's pretty unplayable for most people!
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Imco

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Re: R1 remake possibilities

Oh and, Rayman 1 is pretty challenging, I don't think they should do anything about the difficulty
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rolesfamily

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Re: R1 remake possibilities
Too challenging IMO :pImco97 wrote:
Oh and, Rayman 1 is pretty challenging, I don't think they should do anything about the difficulty
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Master

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Re: R1 remake possibilities
Meh, a little perseverance can go far, but I think the game might do well with a merciful mode for those who would normally struggle with it.

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Imco

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Re: R1 remake possibilities
Toddler mode: Just press spaceMaster wrote:Meh, a little perseverance can go far, but I think the game might do well with a merciful mode for those who would normally struggle with it.
Re: R1 remake possibilities
Another thing to do with the remake is that you don't have to get all the Electoons to get to Mr.Dark
Who will win a Fight:
vs
vs
Re: R1 remake possibilities
Hell no, that would be way too easy and not fun.todpole wrote:Another thing to do with the remake is that you don't have to get all the Electoons to get to Mr.Dark

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Master

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Re: R1 remake possibilities
Hmm...that is definitely an integral part to those who are well experienced with the game, and it is a case of having to earn one's ending. That being said, I think many have said in the past that it'd be nice if Candy Chateau and the final boss where expanded, why not have a good ending/bad ending scenario? Access Candy Chateau as it was in the original regardless of Cage count, and get what we'd term a bad ending. And if you get all the cages, you're rewarded with a more satisfying final area/boss, and a good ending?

Re: R1 remake possibilities
The Good/Bad ending is a good idea. I like finding all the cages but I'm not sure everyone else dose like a casual gamer. I do think you should get a reward for getting all of them(not just a trophy) like a bonus level or new playable character.Hmm...that is definitely an integral part to those who are well experienced with the game, and it is a case of having to earn one's ending. That being said, I think many have said in the past that it'd be nice if Candy Chateau and the final boss where expanded, why not have a good ending/bad ending scenario? Access Candy Chateau as it was in the original regardless of Cage count, and get what we'd term a bad ending. And if you get all the cages, you're rewarded with a more satisfying final area/boss, and a good ending?
Who will win a Fight:
vs
vs




