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Re: R2 Moonjump tricks-alternate razorbeard battle? no problemo!
Posted: Sun Jul 11, 2010 9:11 am
by bunnieblaster
The shot is white/blue/silver (first silver lum) but it sparks gold. And you can't charge.
Re: R2 Moonjump tricks-alternate razorbeard battle? no problemo!
Posted: Sun Jul 11, 2010 3:14 pm
by MasterHero
Is there any emulator that has a "X-Plorer 64" plugin ?
Re: R2 Moonjump tricks-alternate razorbeard battle? no problemo!
Posted: Sun Jan 23, 2011 11:53 am
by Cairnie
ROFL we tried moonjumping into the secret part of the Fairy Glade and going through the rest of the Echoing caves but after that we got stuck. Other crap we tried included going past the Glade without freeing Ly [that got me stuck at the pipes section after], trying to beat the Cave of Bad Dreams but getting stuck; also Rayman's hands kept either getting bigger or being all crooked.
Then we realised that having all 4 cheats on this Dreamcast action replay disc on at the same time didn't quite work. So we took 3 of them off [infinite air, infinity health and swinging power; they were all in German] and with a complete save file we managed to get the moonjump on just fine. We had a closer look at what "the thing" over the water in the Marshes of Awakening, turned out to be Jano all along haha.
Still got more shit to try with this.
Re: R2 Moonjump tricks-alternate razorbeard battle? no problemo!
Posted: Thu Jun 16, 2011 11:56 am
by SilentSanctuary
When I finally got the 'Walk in air' code working, I tried to escape from Foutch without fighting him. But then I saw that Foutch can fly high and spin, and he followed me all the way up and killed me.
Also, when I fought against Axel with the code on, and walked into the other side (into Axel's back). Axel turned all the way around, and then I shot the stalactite. When Axel is the other way in the moment he dies, the camera shows his backside for a moment when the stalactite falls!
Re: R2 Moonjump tricks-alternate razorbeard battle? no problemo!
Posted: Thu Jun 16, 2011 6:10 pm
by Hunchman801
Could the moonjump trick be used to determine the resistance of otherwise inaccessible pirates? That would be great for RayWiki.
Re: R2 Moonjump tricks-alternate razorbeard battle? no problemo!
Posted: Thu Jun 16, 2011 9:33 pm
by bunnieblaster
That could be done. I did that once for example in the Fairy glade, with the barrel-throwing pirate. He was kinda invincible, and couldn't hurt Rayman from up close.
Re: R2 Moonjump tricks-alternate razorbeard battle? no problemo!
Posted: Fri Jun 17, 2011 9:22 am
by need my speed
What other pirates are inaccessable? If you mean Lackey, he obviously can't be damaged since he isn't a true enemy.
Re: R2 Moonjump tricks
Posted: Fri Jun 17, 2011 5:09 pm
by Hunchman801
By invincible, do you mean the energy balls went through it? There's also the one throwing kegs in the secret area of the Fairy Glade.
Re: R2 Moonjump tricks
Posted: Fri Jun 17, 2011 10:23 pm
by need my speed
Yes, you're right, I forgot that one.
Re: R2 Moonjump tricks-alternate razorbeard battle? no problemo!
Posted: Sun Jun 19, 2011 5:23 pm
by PIGEON1qwerty
Rsandee wrote:
Btw, i have skipped a lot of levels on R2 DS, just go to the fairy glade and fly to the part of the level where the hole is and you'll get in the echoing caves, then just win the level.
I tried that, but when I entered the precipiece it loaded the bayou (probably because it loaded the cutsecene for the bayou, so it loaded the level)
Re: R2 Moonjump tricks
Posted: Tue Aug 02, 2011 5:34 pm
by jonas333
From what level did you get there?