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Re: Rayman Origins

Posted: Sun Jun 20, 2010 2:38 pm
by spiraldoor
Sabertooth1000000000 wrote:
EvanEDavies wrote:If it is a prequel doesn't that mean all of the characters have not been introduced yet?
I'd also like to point something out about that. In Rayman 2, both Murfy and The Teensies introduced themselves to Rayman. That means...

a. Neither will be in this game, which is fine by me for continuity's sake.
b. They could appear, but neither will interact with Rayman.

I'd also like to see some old R2 characters like Clark and Sssssam, if only to see how Rayman met them in the first place.
The Grand Minimus introduced themselves as 'the King of the Teensies' to Rayman in the Woods of Light, but there was no indication either way if Rayman had met any Teensies before. Besides, they seemed to have lost their memories from being locked up in that cage for so long... if they can't remember which one of them is the king, they probably wouldn't recall any previous meeting with Rayman years before.

I also thought that Rayman 2 was pretty ambiguous about whether Rayman had actually met Ly yet. We know from the story given in the manual that she telepathically communicated with him during the war with the pirates, but there is no confirmation that they had met face-to-face, and Rayman did have some wonder in his voice when Globox told him about how Ly had given him the Silver Lum.

Regarding the whole Yellow Lums discussion: It seems very likely that only 1000 Yellow Lums exist. Why else would the nuber that formed the Heart of the World be exactly the number that were found in Rayman 2? The Heart exploded and the 1000 Lums were scattered, and Rayman picked them up again. There are no 'spares'; they are not replaceable like the other Lums seem to be.

Interestingly the GBA version of RRR1 contains something like 1550 Yellow Lums, while the GBA version of Rayman 3 contains exactly 1000 (if memory serves). I'll have to check Hoodlums' Revenge. Maybe Yellow Lums can be split into smaller fragments, or maybe RRR1 GBA isn't a completely reliable source for information which contradicts Rayman 2 (I'm leaning toward that one).

We still don't know the circumstances which led to the Yellow Lums being scattered in Rayman Origins, so we shouldn't make any huge assumptions just yet.

Re: Rayman Origins

Posted: Sun Jun 20, 2010 3:23 pm
by PluMGMK
spiraldoor wrote:I also thought that Rayman 2 was pretty ambiguous about whether Rayman had actually met Ly yet. We know from the story given in the manual that she telepathically communicated with him during the war with the pirates, but there is no confirmation that they had met face-to-face, and Rayman did have some wonder in his voice when Globox told him about how Ly had given him the Silver Lum.
In the Woods of Light, Rayman says "She likes to hang out around here." That sounds like he knows her fairly well.
spiraldoor wrote:Regarding the whole Yellow Lums discussion: It seems very likely that only 1000 Yellow Lums exist. Why else would the number that formed the Heart of the World be exactly the number that were found in Rayman 2? The Heart exploded and the 1000 Lums were scattered, and Rayman picked them up again. There are no 'spares'; they are not replaceable like the other Lums seem to be.
I've never thought of this before, but what if there are "spares"? After all, it is pretty bizarre that a Yellow Lum showed up in a tomb even though Razorbeard had supposedly eaten it.

Re: Rayman Origins

Posted: Sun Jun 20, 2010 3:37 pm
by spiraldoor
PluMGMK wrote:I've never thought of this before, but what if there are "spares"? After all, it is pretty bizarre that a Yellow Lum showed up in a tomb even though Razorbeard had supposedly eaten it.
Not really. That tomb is filled with Robo-Pirates. There are even some dead Razorbeards there. It's clear that the Tomb of the Ancients has some kind of strong conection to the Robo-Pirates, whatever it might be.

Razorbeard probably spat out the Lum or crapped it out or whatever once its energy had been depleted. Discarded it like a used-up battery, which is essentially what it was to him. Or maybe he lost it by accident. Had it sucked out of him by the experimental Lums Radar. He may have been inspecting the troops stationed at the Tomb, or visiting on some important business we don't know about. And why would there be exactly one spare Lum? What would be the point of showing us Razorbeard eating it in the first place?

He eats a Red Lum instead in the PS1 version, and guess what? That version doesn't have a Lum in the Tomb. Coinidence?

Re: Rayman Origins

Posted: Sun Jun 20, 2010 4:04 pm
by PluMGMK
But who said that there was only one? Not me anyway.

Re: Rayman Origins

Posted: Sun Jun 20, 2010 4:43 pm
by spiraldoor
PluMGMK wrote:But who said that there was only one? Not me anyway.
But there is only one. It's in the Tomb of the Ancients.

Christophe Héral says that this guy is composing the Rayman Origins music and this guy is orchestrating it. Or something like that. It was on his Facebook page.

Re: Rayman Origins

Posted: Sun Jun 20, 2010 4:50 pm
by Jewish Candy
spiraldoor wrote:Christophe Héral says that this guy is composing the Rayman Origins music and this guy is orchestrating it. Or something like that. It was on his Facebook page.
Looks pretty good... but I'd personally love Héral to be composing. BG&E is hauntingly beautiful, Rayman could do with that. And he is THE nicest guy. Ever.
Of course, in an ideal world we'd get Eric Chevalier to 'pooll zuh streeng'. :D

Re: Rayman Origins

Posted: Sun Jun 20, 2010 10:35 pm
by frenkystijn
I would love to hear some old (remixes) of older Rayman games in Rayman Origins :D.

Re: Rayman Origins

Posted: Mon Jun 21, 2010 3:07 am
by EvanEDavies
frenkystijn wrote:I would love to hear some old (remixes) of older Rayman games in Rayman Origins :D.
TRUE! that would be awesome......... i think the most re used music from any game would be rayman 2. they used the tunes from it in many other rayman games such as Rayman (GBC), Rayman 3 HH (GBA) and hoodlums revenge. The rayman 2 music is my favorite out of all of the games so i would be very pleased if they used it in this game. (sigh) i doubt they will though :(

Re: Rayman Origins

Posted: Mon Jun 21, 2010 4:31 am
by Sabertooth
spiraldoor wrote:But there is only one. It's in the Tomb of the Ancients.
But who says that there aren't more yellow lums outside of the areas that Rayman traveled through, and the only lums you can find are the ones that are necessary to collect? Not the mention there were lums in all of the GBA games, but the Heart of the World wasn't destroyed in any of them, if I recall correctly.

Re: Rayman Origins

Posted: Mon Jun 21, 2010 5:16 am
by Spanex
spiraldoor wrote:Not really. That tomb is filled with Robo-Pirates. There are even some dead Razorbeards there. It's clear that the Tomb of the Ancients has some kind of strong conection to the Robo-Pirates, whatever it might be.
Have you ever considdered these 'dead robopirates' are just retextured models because the developers didn't feel the need to make extra models? I personally wouldn't make new 3D models of corpses for a scene that you only come across once in the whole game.

Re: Rayman Origins

Posted: Mon Jun 21, 2010 5:56 am
by EvanEDavies
Spanex wrote:
spiraldoor wrote:Not really. That tomb is filled with Robo-Pirates. There are even some dead Razorbeards there. It's clear that the Tomb of the Ancients has some kind of strong conection to the Robo-Pirates, whatever it might be.
Have you ever considdered these 'dead robopirates' are just retextured models because the developers didn't feel the need to make extra models? I personally wouldn't make new 3D models of corpses for a scene that you only come across once in the whole game.
I agree . And besides it wasn't even on the general route to get to the end, it was behind some sneaky wall that blocked you from seeing it. Why would the designers bother? :?:

Re: Rayman Origins

Posted: Mon Jun 21, 2010 9:29 am
by Jewish Candy
EvanEDavies wrote:
Spanex wrote:
spiraldoor wrote:Not really. That tomb is filled with Robo-Pirates. There are even some dead Razorbeards there. It's clear that the Tomb of the Ancients has some kind of strong conection to the Robo-Pirates, whatever it might be.
Have you ever considdered these 'dead robopirates' are just retextured models because the developers didn't feel the need to make extra models? I personally wouldn't make new 3D models of corpses for a scene that you only come across once in the whole game.
I agree . And besides it wasn't even on the general route to get to the end, it was behind some sneaky wall that blocked you from seeing it. Why would the designers bother? :?:
Robo-Pirates left their mark pretty much everywhere. They had to use what they could find - it's the rule for any kind of colonisation. The river in the Fairy Glade became a splurge pool; Carmen the Whale became a source of oil and blubber; a Tomb filled with graves became a burial place for used-up Robo-Pirates. I don't think any of these places held any 'special meaning' for a bunch of emotionless tin-cans.

Re: Rayman Origins

Posted: Mon Jun 21, 2010 9:53 am
by Henchman1028
Jewish Candy wrote:
EvanEDavies wrote:
Spanex wrote:
spiraldoor wrote:Not really. That tomb is filled with Robo-Pirates. There are even some dead Razorbeards there. It's clear that the Tomb of the Ancients has some kind of strong conection to the Robo-Pirates, whatever it might be.
Have you ever considdered these 'dead robopirates' are just retextured models because the developers didn't feel the need to make extra models? I personally wouldn't make new 3D models of corpses for a scene that you only come across once in the whole game.
I agree . And besides it wasn't even on the general route to get to the end, it was behind some sneaky wall that blocked you from seeing it. Why would the designers bother? :?:
Robo-Pirates left their mark pretty much everywhere. They had to use what they could find - it's the rule for any kind of colonisation. The river in the Fairy Glade became a splurge pool; Carmen the Whale became a source of oil and blubber; a Tomb filled with graves became a burial place for used-up Robo-Pirates. I don't think any of these places held any 'special meaning' for a bunch of emotionless tin-cans.
I don't think they are completely emotionless, one of them trips the Sniveling Lackey.

Re: Rayman Origins

Posted: Mon Jun 21, 2010 9:57 am
by Jewish Candy
Henchman1028 wrote:I don't think they are completely emotionless, one of them trips the Sniveling Lackey.
True, that - but I put it down to glitches. No other Robo-Pirate acts that disrespectfully.
Unless we count concept art, of course, in which case you're right - they do feel a little bit.

Re: Rayman Origins

Posted: Mon Jun 21, 2010 10:27 am
by RaySpola
PluMGMK wrote:
spiraldoor wrote:Regarding the whole Yellow Lums discussion: It seems very likely that only 1000 Yellow Lums exist. Why else would the number that formed the Heart of the World be exactly the number that were found in Rayman 2? The Heart exploded and the 1000 Lums were scattered, and Rayman picked them up again. There are no 'spares'; they are not replaceable like the other Lums seem to be.
I've never thought of this before, but what if there are "spares"? After all, it is pretty bizarre that a Yellow Lum showed up in a tomb even though Razorbeard had supposedly eaten it.
It's a Zombie Lum XD.
If not mistaken, I remind Polokus was created by lums. So, if lums right now are 1000, there would have been more lums before the creation of polokus and probably there are more now.
Another hypothesis is that the heart of the world at the beginning was something else, not made by lums.

Re: Rayman Origins

Posted: Mon Jun 21, 2010 10:49 am
by Jewish Candy
RaySpola wrote:If not mistaken, I remind Polokus was created by lums. So, if lums right now are 1000, there would have been more lums before the creation of polokus and probably there are more now.
Another hypothesis is that the heart of the world at the beginning was something else, not made by lums.
The 'GlobDisc' game supposedly mirrors the 'Game of the Gods'; the universe was originally some massive disc, and the gods competed to grab as many of the yellow lums floating out from the centre as possible, I suppose with which to make their worlds. That would imply that Polukus formed the Glade of Dreams (and the rest of the planet) out of the 1000 lums he 'won'. In which case... all those spare yellow lums... are SPACE LUMS! :paranormal: They come in peace, what what.

Re: Rayman Origins

Posted: Mon Jun 21, 2010 12:59 pm
by Danone
wow, new rayman game :D

Re: Rayman Origins

Posted: Mon Jun 21, 2010 3:33 pm
by Tulio
So is it known who's working in Ubiarts?

Re: Rayman Origins

Posted: Mon Jun 21, 2010 4:33 pm
by spiraldoor
Sabertooth1000000000 wrote:But who says that there aren't more yellow lums outside of the areas that Rayman traveled through, and the only lums you can find are the ones that are necessary to collect? Not the mention there were lums in all of the GBA games, but the Heart of the World wasn't destroyed in any of them, if I recall correctly.
Are you saying that the number of Yellow Lums that Rayman came across was exactly equal to the number that formed the Heart of the World by pure coincidence? The game makes it pretty clear that Rayman is collecting the Lums that came from the explosion of the Heart. According to the Knowledge of the World, 'Yellow Lums are the 1000 fragments of the Heart of the World broken by the Pirates'. That doesn't really leave room for spares.
Spanex wrote:Have you ever considdered these 'dead robopirates' are just retextured models because the developers didn't feel the need to make extra models? I personally wouldn't make new 3D models of corpses for a scene that you only come across once in the whole game.
If those dead things have no significance at all and are just randomly-retextured models, then why are all of them Robo-Pirates? Coincidence? And why would they put them there in the first place if they have no purpose or meaning at all? Some of them look exactly like Razorbeard, and to me that has significance. I can't explain it because I don't understand it, but it's one of the greatest mysteries in the series, and to disregard it on the basis that 'the developers must not have intended us to notice' or anything like that is... no. Just no. All I suggested was that the Tomb of the Ancients has a strong connection to the Robo-Pirates, and I think that's a very reasonable assumption to make.
Jewish Candy wrote:Robo-Pirates left their mark pretty much everywhere. They had to use what they could find - it's the rule for any kind of colonisation. The river in the Fairy Glade became a splurge pool; Carmen the Whale became a source of oil and blubber; a Tomb filled with graves became a burial place for used-up Robo-Pirates. I don't think any of these places held any 'special meaning' for a bunch of emotionless tin-cans.
I don't think that they look upon it as a graveyard or anything like that. When I said that it was significant for them, I didn't mean emotionally. As I said, I don't understand what was going on there.
RaySpola wrote:If not mistaken, I remind Polokus was created by lums. So, if lums right now are 1000, there would have been more lums before the creation of polokus and probably there are more now.
Another hypothesis is that the heart of the world at the beginning was something else, not made by lums.
Jewish Candy wrote:The 'GlobDisc' game supposedly mirrors the 'Game of the Gods'; the universe was originally some massive disc, and the gods competed to grab as many of the yellow lums floating out from the centre as possible, I suppose with which to make their worlds. That would imply that Polukus formed the Glade of Dreams (and the rest of the planet) out of the 1000 lums he 'won'. In which case... all those spare yellow lums... are SPACE LUMS! :paranormal: They come in peace, what what.
My understanding is this: At the beginning of existence, there were only the 1000 Yellow Lums. These Yellow Lums created the Red, Blue and Purple Lums. The Lums then focused their energies into thought and Polokus was born, along with many other gods. Polokus created the Glade of Dreams and its inhabitants, but by himself he was unable to create Time. So he met with all the other gods, and they created Time together. Then they fought over the 1000 Yellow Lums (which are the ultimate source of all existence). Polokus won, so he placed the Yellow Lums on his world, the Glade of Dreams.

(This is an attempt to fit together the accounts given in the Game of the Gods and the Knowledge of the World – if you read both, you will see how I reached my conclusions. I think I have done a fairly good job.)

Re: Rayman Origins

Posted: Mon Jun 21, 2010 4:39 pm
by Tulio
I'm really interested in this Game of the Gods... Are there any other known gods, except Polokus and Leptys?

And also I posted it before, but I still need some info about Palmito...