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Rayman-Hoodlums Vengeance
Posted: Wed Jul 06, 2011 12:46 pm
by DandyGuy
Rayman 3 model, with some detail. (3DS Max 2012)
Download:
Rayman_Update_(3DS_Max_2012).zip

An unfinished Grolgoth model. (3DS Max 2014)
Download:
Grolgoth_2014.zip
Re: Rayman-Hoodlums Vengence
Posted: Mon Jul 11, 2011 9:16 am
by Drindrence
Looks amazing so far, just love the 3D scenery!
Keep up the good work!

Re: Rayman-Hoodlums Vengence
Posted: Mon Jul 11, 2011 10:44 am
by DandyGuy
thanks
Re: Rayman-Hoodlums Vengence
Posted: Tue Jul 12, 2011 11:19 am
by DesLife
It looks good indeed ! I don't like that Rayman model though.
Re: Rayman-Hoodlums Vengence
Posted: Tue Jul 12, 2011 12:36 pm
by DandyGuy
yeah i know thats why im using a rayman 3 model instead. (a smother rayman 3 model i will up load pics.)
Re: Rayman-Hoodlums Vengence
Posted: Tue Jul 12, 2011 1:11 pm
by Danone
the graphics remember me too R1.5, that good btw, especially the clock
Good work!
Re: Rayman-Hoodlums Vengence
Posted: Tue Jul 12, 2011 2:31 pm
by DandyGuy
R1.5 ??? what does that stand for.
Re: Rayman-Hoodlums Vengence
Posted: Tue Jul 12, 2011 3:16 pm
by CheatCat
Re: Rayman-Hoodlums Vengence
Posted: Tue Jul 12, 2011 4:41 pm
by Danone
that3Dguy wrote:R1.5 ??? what does that stand for.
I mean Rayman 1.5, another game you can see in the above post
Re: Rayman-Hoodlums Vengence
Posted: Tue Jul 12, 2011 4:56 pm
by DandyGuy
oh ok thanks.
Re: Rayman-Hoodlums Vengence
Posted: Wed Jul 13, 2011 2:01 pm
by CheatCat
Cool, have you ripped the model, or do you do a custom one?
Re: Rayman-Hoodlums Vengence
Posted: Wed Jul 13, 2011 2:35 pm
by Danone
that3Dguy wrote:
OMG that is fabulous
Re: Rayman-Hoodlums Vengence
Posted: Wed Jul 13, 2011 2:58 pm
by DandyGuy
thanks

Re: Rayman-Hoodlums Vengence
Posted: Wed Jul 13, 2011 4:29 pm
by DandyGuy
CheatCat wrote:Cool, have you ripped the model, or do you do a custom one?
ripped a rayman 3 model and smoothed out his features. i was going to use a custom one but i found out how to rip models
Re: Rayman-Hoodlums Vengence
Posted: Sat Jul 16, 2011 8:28 pm
by Adsolution
Very nice models you have there, fellow CryEngine user.

However I would suggest starting with the modern CryEngine3, as the two engines aren't actually compatible with level formats. I also might suggest waiting until next month when the CryEngine3 SDK is released, allowing you to fully make your own games.
Re: Rayman-Hoodlums Vengence (put on hold for now)
Posted: Sat Jul 16, 2011 10:28 pm
by DandyGuy
thanks also yes i know i was going to export a rayman 3 model it to cry engine 2 but thought i'd wait until august 11th when they release the cry engine 3 SDK.
Re: Rayman-Hoodlums Vengence (put on hold for now)
Posted: Sat Jul 16, 2011 10:33 pm
by Danone
woah! that picture city is really awesome, well done

Re: Rayman-Hoodlums Vengence (put on hold for now)
Posted: Sun Jul 17, 2011 2:25 am
by Adsolution
that3Dguy wrote:thanks also yes i know i was going to export a rayman 3 model it to cry engine 2 but thought i'd wait until august 11th when they release the cry engine 3 SDK.
The eleventh? Where'd you get the exact date?
Re: Rayman-Hoodlums Vengence (put on hold for now)
Posted: Sun Jul 17, 2011 3:44 am
by DandyGuy
i remember reading it on some crysis forum website not sure witch one?
Re: Rayman-Hoodlums Vengence (put on hold for now)
Posted: Mon Jul 18, 2011 1:57 am
by Adsolution
that3Dguy wrote:i remember reading it on some crysis forum website not sure witch one?
Crymod? MyCrysis? InCrysis?