Pirate Bash Brothers: Gladeators
Posted: Wed Sep 14, 2011 5:48 pm
Pirates, all hands on deck! The superior requires the strongest of yer men, the fiercest of you lot, the toughest of the shipmates to join forces and battle our eternal nemesis: Rayman! We have driven him into a corner, but we are outnumbered; with help from the Knaaren and the sourcerer Mr. Dark, we will be able to beat him, once and for all. Rejoice, maties! Our ships are ready to set sail; we leave for the Glade of Dreams in the morrow. At positions! The furious Admiral joins us!
~Lunette, Underlord of the Pirate Army.
It is true, Pirate comrades, the time is nigh. That walking eggplant has been localised and we are coming to get even with him, once and for all. We will make him and his friends pay for what he did! Together, we stand tall; together, we will vanquish; together, we shall drink our victory plum juice!
---
UPDATE 2015
It's been a while since I've posted updates on this main page. However, I have now begun with the first conceptual arena. There will be a video released later this week (written March 7th) showing the details.
In short, I'm exploring how the game should look and feel at its core. And I want you to chime in! People have always been enthousiastic about progress, but when it comes to content, only few have dared. Please, do join in! There are many things you could do.
Especially in these first, conceptual stages, I'd love to see characters be adopted by others, see concept drawings, hear some music.
Basically, I ask you, community, to join in on the 'community' in this community project.
I will deliver on my end within the week (if Uni doesn't screw me over completely)[UPDATE 5th of April, 2015 - Yeah so Uni ended up completely screwing me.
Sorry guys, there will be a video, but I have three weeks of exams, moving and other things going on right now. Hang in there!]. This project is alive ... and kicking!
MEANWHILE
Have a summary of some 25+ pages of disccusion:
viewtopic.php?p=985909#p985909
UPDATE 2014
Hello community, Shrooblord speaking! The project is not dead, not by far. It's been shelved. But I'll pick it back up and blow the dust off of it sooner or later. Probably later. I'm currently working on a different Rayman-based game, one that requires a lot of effort to build, which is partly why I've strayed from this topic for so long.
HOWEVER, I still very much like to create this game with the lot of you! We are still conceptualising things, so don't hesitate to voice your opinion too!
I realise that a lot of people on the current staff list have since moved on from this forum (or are ghosting), but that doesn't really matter - we'll sort out all things in need of doing once we get to that stage.
===
UPDATE November
Having milled it over in my mind, I like the name Gladeators and it will become the new working title of this project.
The Pirates have returned to the Glade of Dreams and are seeking to wreak havoc once more, in a showdown against all odds. Join in, as the biggest fight ever to take place is about to commence: this is the Pirate Bash Brothers' debut: Gladeators.
This game, in the setting of scenery familiar and new, will become a community effort to create a game for all to participate. Together, we will set up a game similar to the ways of Brawl, in which each can create their very own version of official characters to join in the fight. Maybe, if progress goes well, we'll even be able to release some sort of PBBG DIY kit, in which other, new fans, can help create new content for the game. However, this is of course all just speculation for now. First, we'll need to see how high morale is to do this. The dream is to create a game from scratch, based on an arena-like fighting style, in which players can choose any of the characters made by us, inspired by the Rayman franchise. Maybe other UbiSoft characters will be able to join in as guest stars, who knows?
It would be a really cool community effort to get this thing going. The thought alone already hyped up a few members out there, including myself. The thought is to join in as we all create a certain aspect, or certain aspects, of the game. The final product would be fully multiplayer, hopefully online, with singleplayer capabilities if we feel like it, though I don't know if it's a requirement. It would contain artwork made by us, for us, music by the very people you will find here and programmed by the same community we are all part of.
So if you want to participate in any way, please, sign up! Just leave your thoughts on what aspect of the game you would like to help out in. All help is appreciated!
--Current Staff--
Supervisor of the project (and lead artist?):
Shrooblord
Formidable Artists:
ikke471 (concept)
beebo44 (concept)
Spanex (environmental + scenic concept) <PENDING>
Rulez (character concept)
Clara Knight (character) <PENDING>
Sculpturous Modellers:
that3Dguy
Lucidous Animators:
Rayfan9876
Crafty Programmers:
Shrooblord
Musical Masterminds:
Rayfan9876
Deceptive Level Designers:
Rulez
Shrooblord
Concept Theorists (making up the game):
Rulez (puzzular Mastermind)
--Current Cast--
The idea here is that everyone can adopt a character that will be in the game. What you do is try to think of how the character will look, fight, animate and even sound, if possible. You don't have to do all this by yourself, don't worry. We're here to help. But you have the freedom to do it alone, if you want to.
'NAME' - 'CREATOR'
Good
1.Rayman
2.Ly - Shrooblord
3.Teensie
4.Globox
5.Betilla
6.Polokus
7.Murfy
8.Clark
9.Lac Mac
10.Baby Globoxes
Bad
11.Admiral Razorbeard
12.Reflux
13.Henchman 800 - Shrooblord
14.Jano - Shrooblord
15.Lunette (Spyglass Pirate) - Shrooblord
16.Count Razoff
17.Hoodmonger; André form
18.Mr. Dark - beebo?
19.Livingstone
20.Bad Rayman
---
If you wish to suggest a new character, or wish to update a character on the list, please use the following template:
Character name:
Character powers (magic, laser, etc.):
Character basic attacks:
Character is made by me: YES/NO <-This indicates whether you'll be in charge of any of the character's actual development. If you choose YES, please state what part of the character you wish to do and also what parts you'd wish the team of devs to do.
---
So, suggest, participate, enjoy, create! The game is on!
~Lunette, Underlord of the Pirate Army.
It is true, Pirate comrades, the time is nigh. That walking eggplant has been localised and we are coming to get even with him, once and for all. We will make him and his friends pay for what he did! Together, we stand tall; together, we will vanquish; together, we shall drink our victory plum juice!
---
UPDATE 2015
It's been a while since I've posted updates on this main page. However, I have now begun with the first conceptual arena. There will be a video released later this week (written March 7th) showing the details.
In short, I'm exploring how the game should look and feel at its core. And I want you to chime in! People have always been enthousiastic about progress, but when it comes to content, only few have dared. Please, do join in! There are many things you could do.
Especially in these first, conceptual stages, I'd love to see characters be adopted by others, see concept drawings, hear some music.
Basically, I ask you, community, to join in on the 'community' in this community project.
I will deliver on my end within the week (if Uni doesn't screw me over completely)[UPDATE 5th of April, 2015 - Yeah so Uni ended up completely screwing me.
MEANWHILE
Have a summary of some 25+ pages of disccusion:
viewtopic.php?p=985909#p985909
UPDATE 2014
Hello community, Shrooblord speaking! The project is not dead, not by far. It's been shelved. But I'll pick it back up and blow the dust off of it sooner or later. Probably later. I'm currently working on a different Rayman-based game, one that requires a lot of effort to build, which is partly why I've strayed from this topic for so long.
HOWEVER, I still very much like to create this game with the lot of you! We are still conceptualising things, so don't hesitate to voice your opinion too!
I realise that a lot of people on the current staff list have since moved on from this forum (or are ghosting), but that doesn't really matter - we'll sort out all things in need of doing once we get to that stage.
===
UPDATE November
Having milled it over in my mind, I like the name Gladeators and it will become the new working title of this project.
The Pirates have returned to the Glade of Dreams and are seeking to wreak havoc once more, in a showdown against all odds. Join in, as the biggest fight ever to take place is about to commence: this is the Pirate Bash Brothers' debut: Gladeators.
This game, in the setting of scenery familiar and new, will become a community effort to create a game for all to participate. Together, we will set up a game similar to the ways of Brawl, in which each can create their very own version of official characters to join in the fight. Maybe, if progress goes well, we'll even be able to release some sort of PBBG DIY kit, in which other, new fans, can help create new content for the game. However, this is of course all just speculation for now. First, we'll need to see how high morale is to do this. The dream is to create a game from scratch, based on an arena-like fighting style, in which players can choose any of the characters made by us, inspired by the Rayman franchise. Maybe other UbiSoft characters will be able to join in as guest stars, who knows?
It would be a really cool community effort to get this thing going. The thought alone already hyped up a few members out there, including myself. The thought is to join in as we all create a certain aspect, or certain aspects, of the game. The final product would be fully multiplayer, hopefully online, with singleplayer capabilities if we feel like it, though I don't know if it's a requirement. It would contain artwork made by us, for us, music by the very people you will find here and programmed by the same community we are all part of.
So if you want to participate in any way, please, sign up! Just leave your thoughts on what aspect of the game you would like to help out in. All help is appreciated!
--Current Staff--
Supervisor of the project (and lead artist?):
Shrooblord
Formidable Artists:
ikke471 (concept)
beebo44 (concept)
Spanex (environmental + scenic concept) <PENDING>
Rulez (character concept)
Clara Knight (character) <PENDING>
Sculpturous Modellers:
that3Dguy
Lucidous Animators:
Rayfan9876
Crafty Programmers:
Shrooblord
Musical Masterminds:
Rayfan9876
Deceptive Level Designers:
Rulez
Shrooblord
Concept Theorists (making up the game):
Rulez (puzzular Mastermind)
--Current Cast--
The idea here is that everyone can adopt a character that will be in the game. What you do is try to think of how the character will look, fight, animate and even sound, if possible. You don't have to do all this by yourself, don't worry. We're here to help. But you have the freedom to do it alone, if you want to.
'NAME' - 'CREATOR'
Good
1.Rayman
2.Ly - Shrooblord
3.Teensie
4.Globox
5.Betilla
6.Polokus
7.Murfy
8.Clark
9.Lac Mac
10.Baby Globoxes
Bad
11.Admiral Razorbeard
12.Reflux
13.Henchman 800 - Shrooblord
14.Jano - Shrooblord
15.Lunette (Spyglass Pirate) - Shrooblord
16.Count Razoff
17.Hoodmonger; André form
18.Mr. Dark - beebo?
19.Livingstone
20.Bad Rayman
---
If you wish to suggest a new character, or wish to update a character on the list, please use the following template:
Character name:
Character powers (magic, laser, etc.):
Character basic attacks:
Character is made by me: YES/NO <-This indicates whether you'll be in charge of any of the character's actual development. If you choose YES, please state what part of the character you wish to do and also what parts you'd wish the team of devs to do.
---
So, suggest, participate, enjoy, create! The game is on!