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Rayman features in Ubisoft holiday minigame
Posted: Tue Dec 22, 2020 5:16 am
by Steo
Ubisoft have released a holiday themed
web minigame, in which Rayman is featured as one of the playable characters along with many other Ubisoft characters.
It's also worth mentioning that while the player is using Rayman, Lums can be seen in the background, acknowledging Rayman's 25th anniversary!
Re: Rayman features in Ubisoft holiday minigame
Posted: Tue Dec 22, 2020 1:07 pm
by Indy
This is pretty cute. And speaking of web minigames, I'm afraid this one will cease to exist after December.
Re: Rayman features in Ubisoft holiday minigame
Posted: Tue Dec 22, 2020 1:38 pm
by RaymanRedemption
I have a problem with the game. The character is running
so slow that I earned 200 points without doing anything.
But impossible to pass the first obstacle.
Indy wrote: Tue Dec 22, 2020 1:07 pm
This is pretty cute. And speaking of web minigames, I'm afraid this one will cease to exist after December.
I don't think so because the game don't seems to be developped in Flash (.swf).
Re: Rayman features in Ubisoft holiday minigame
Posted: Tue Dec 22, 2020 4:33 pm
by Retrofuge
Man, web minigames, that brings me back to be honest. But, it's nice to see Ubisoft still acknowledge Rayman. Let alone, his 25th anniversary, it's pretty cool despite not getting anything major this year regardless the franchise.
Re: Rayman features in Ubisoft holiday minigame
Posted: Tue Dec 22, 2020 5:50 pm
by PluMGMK
It's heartwarming that they're acknowledging the anniversary at least!
Why did they have to put Origins Rayman in a Legends world though?

Re: Rayman features in Ubisoft holiday minigame
Posted: Tue Dec 22, 2020 5:54 pm
by Steo
PluMGMK wrote: Tue Dec 22, 2020 5:50 pm
Why did they have to put Origins Rayman in a Legends world though?
I used to have Origins Globox in Legends, though for some reason, one of the compression methods used for DDS inverted the red and blue channels on Proton but not Windows, so Globox was orange until I could figure out what was going on.

Re: Rayman features in Ubisoft holiday minigame
Posted: Wed Dec 23, 2020 6:51 pm
by Hunchman801
Steo wrote: Tue Dec 22, 2020 5:54 pm
I used to have Origins Globox in Legends, though for some reason, one of the compression methods used for DDS inverted the red and blue channels on Proton but not Windows, so Globox was orange until I could figure out what was going on.
Still better than the "Globox was originally red" backstory.
Anyway, I tried the game and got Rayman on my first try. But this is just some elaborate marketing campaign for the Ubi Store, isn't it?
