This is the main topic to discuss the speedrunning of Rayman Origins. Share the latest news, runs and techniques here, all while competing with the fastest runners!
A new run has just been validated on speedrun.com!
Any% in 01h 36m 27s by thegoodjakeward - 9th place
Submitted: 05/02/2021 Platform: PC Region: USA / NTSC
thegoodjakeward wrote:This second run went a lot better. Still missed an electron in the Port level and so I had to grab an extra one in the Mountain level later. Had a little trouble with the initial jump on Robot Skip and with getting through the escape section but it was still a lot better than my first run.
Re: Rayman Origins speedrunning
Posted: Sat Feb 13, 2021 5:49 pm
by hoodlumsworld
So this is the run thegoodjakeward posted for the contest, it's actually a massive improvement from the first one, congrats man.
Re: Rayman Origins speedrunning
Posted: Mon Feb 15, 2021 7:02 am
by thegoodjakeward
Thanks! I'll be working to get it my time lower!
Re: Rayman Origins speedrunning
Posted: Mon Feb 15, 2021 9:31 am
by Hunchman801
Yeah, SpeedBot did not pick jake's first run because it was validated at the same time as his second one (and therefore made obsolete immediately), but for the record, here it is:
thegoodjakeward wrote:This run was awful but I just finished it out to get a starting point. I had never played the last three levels of the game before so I was going into that blind. I had never tried robot skip before either so I was watching the wr run to see how he did it during the run lol. I also didn't know when to stop the timer so I let it go too long. My next run should go much better.
Well done indeed, now I look forward to the third one.
Re: Rayman Origins speedrunning
Posted: Tue Feb 16, 2021 3:22 am
by SpeedBot
A new run has just been validated on speedrun.com!
Any% in 01h 21m 29s by DoomsMae - 9th place
Submitted: 11/02/2021 Platform: PC
DoomsMae wrote:My first succesful recorded run, it was not too bad, though i made a lot of mistakes that i can improve upon in my next attempt.
Unfortunately, i accidentally reset my timer at the last part of the final level, though i went ahead and watched through the entire video and can say that my run ended 1h 21m 29s after pressing "New Game".
Correct me if i'm wrong though.
Re: Rayman Origins speedrunning
Posted: Tue Feb 16, 2021 9:52 am
by Hunchman801
Good, I can see that DoomsMae's entry for the contest was validated too, looks like everything is in order.
Re: Rayman Origins speedrunning
Posted: Wed Mar 03, 2021 2:51 am
by SpeedBot
New runs have just been validated on speedrun.com!
Any% in 01h 17m 41s by Violin - 9th place
Submitted: 22/02/2021 Platform: PC Region: USA / NTSC
Violin wrote:Loving this game, many more improvements to be made!
Is it just me or, had those two runs been submitted to the contest, they would have been 1st and 3rd?
Re: Rayman Origins speedrunning
Posted: Thu Mar 04, 2021 12:47 pm
by Hunchman801
Yeah, most of the people who speedrun Rayman games are not part of the Rayman community, probably because they speedrun a lot of different games and don't have time to be active everywhere, so they'll end up missing on good news like this.
Re: Rayman Origins speedrunning
Posted: Tue Apr 06, 2021 4:30 am
by SpeedBot
New runs have just been validated on speedrun.com!
Any% in 01h 06m 17s by Deep - 9th place
Submitted: 05/04/2021 Platform: PC Region: USA / NTSC
Deep wrote:Exact time: 1:06:17.490
Second run on the game
Going for at least a sub hour
Any% in 01h 09m 49s by Koopsader - 10th place
Submitted: 04/04/2021 Platform: PC Region: USA / NTSC
Koopsader wrote:Never said that Globox was restricted, this isn't Rayman Origins, it's Globox Origins and I hate this run.
Hunchman801 wrote: Thu Mar 04, 2021 12:47 pm
Yeah, most of the people who speedrun Rayman games are not part of the Rayman community, probably because they speedrun a lot of different games and don't have time to be active everywhere, so they'll end up missing on good news like this.
I noticed that for other series too, most speedrunners aren't necessarily the hardcore fans you find on forums.
Re: Rayman Origins speedrunning
Posted: Wed Apr 14, 2021 5:36 am
by SpeedBot
A new run has just been validated on speedrun.com!
Any% in 01h 01m 05s by Deep - 8th place
Submitted: 12/04/2021 Platform: PC
Deep wrote:sub hour choke
Re: Rayman Origins speedrunning
Posted: Wed Apr 14, 2021 4:27 pm
by Hunchman801
hoodlumsworld wrote: Tue Apr 06, 2021 7:14 pm
I noticed that for other series too, most speedrunners aren't necessarily the hardcore fans you find on forums.
I feel that it's even more so for UbiArt games, but then again they don't, well, elicit unanimity within the community of older fans.
Re: Rayman Origins speedrunning
Posted: Tue Apr 27, 2021 6:52 pm
by SpeedBot
A new run has just been validated on speedrun.com!
Any% in 01h 00m 34s by Koopsader - 8th place
Submitted: 25/04/2021 Platform: PC Region: USA / NTSC
Koopsader wrote:I could've had sub-hour, big run destroyer in No Turning Back that costed me a minute and three seconds.
Re: Rayman Origins speedrunning
Posted: Wed Apr 28, 2021 3:43 pm
by hoodlumsworld
Well done Koopsader, not sub-hour but still almost six minutes shorter than your previous run. The No Turning Back restart (funny contradiction here? ) isn't even noticeable in the splits.
Re: Rayman Origins speedrunning
Posted: Sun May 02, 2021 2:01 am
by SpeedBot
A new run has just been validated on speedrun.com!