Rayman 2 / Redemption / Legends / Origins on 3D screen (real and in VR hmd)
Posted: Mon Aug 22, 2022 12:38 pm
Hi,
For those who don’t know, a tool (not made by me) allows you to play on a 3D screen and in 3D cinema mode in a VR hmd with currently Rayman 2, Redemption, Legends and Origins (Rayman 3 maybe in the future according to the author).
Just follow the instructions which are pretty self-explanatory. Just note that in order to play in a VR hmd, you must have either:
- Virtual Desktop configured as SBS [Side by Side], which is the default mode used in the conf file, or as Over-Under if you configured the 3D mode as "tap" [top and bottom] in the conf file like me.
- or this free tool https://github.com/artumino/VRScreenCap which can be easily configured by adding this GUI https://github.com/samfisherirl/Artum-VR_Screen_Cap-Gui
Rayman 2 :
https://helixmod.blogspot.com/2022/08/r ... -dx11.html
Legends :
http://helixmod.blogspot.com/2022/08/ra ... -dx11.html
Origins :
http://helixmod.blogspot.com/2022/08/ra ... -dx11.html
Redemption :
http://helixmod.blogspot.com/2022/08/ra ... ption.html
The man who made those shader fixes is masterotaku, who used the Geo-11 driver developped by David Lockwood (https://www.patreon.com/user?u=9313963&fan_landing=true)
For those who don’t know, a tool (not made by me) allows you to play on a 3D screen and in 3D cinema mode in a VR hmd with currently Rayman 2, Redemption, Legends and Origins (Rayman 3 maybe in the future according to the author).
Just follow the instructions which are pretty self-explanatory. Just note that in order to play in a VR hmd, you must have either:
- Virtual Desktop configured as SBS [Side by Side], which is the default mode used in the conf file, or as Over-Under if you configured the 3D mode as "tap" [top and bottom] in the conf file like me.
- or this free tool https://github.com/artumino/VRScreenCap which can be easily configured by adding this GUI https://github.com/samfisherirl/Artum-VR_Screen_Cap-Gui
Rayman 2 :
https://helixmod.blogspot.com/2022/08/r ... -dx11.html
Legends :
http://helixmod.blogspot.com/2022/08/ra ... -dx11.html
Origins :
http://helixmod.blogspot.com/2022/08/ra ... -dx11.html
Redemption :
http://helixmod.blogspot.com/2022/08/ra ... ption.html
The man who made those shader fixes is masterotaku, who used the Geo-11 driver developped by David Lockwood (https://www.patreon.com/user?u=9313963&fan_landing=true)