Page 12 of 17

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Sun Jul 06, 2008 10:41 pm
by Phoenixan
Alright. :) I'll definitely need help though since I'm starting my new job tomorrow.

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Wed Jul 09, 2008 10:07 pm
by Hunchman801
Still two weeks of internship in a pharmaceutical company to go for me, it does really keep me busy too.

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Sat Sep 06, 2008 10:24 pm
by Phoenixan
I know it's been a while, and I still don't have screenshots to exactly give out at the moment (busy busy busy), but I'm mostly leaving this for Hunchman and anyone else who would possibly want to translate the game over in the future.

ALL in-game text is now external. This will leave the door open for localization (a UK English version), German, French, or other. The only downside at the moment is that unicode characters aren't available, but it should all be good enough.
http://img84.imageshack.us/img84/4223/textscreenpr0.jpg
Or as Nickiroonie suggested, this could even leave the door open for goofing around too. :P Like a "Canadian" translation.

So anyway, as t3h1's mentioned way back, if you so choose, you can localize it into "Pheonixan" if you please.

*edit*

Stuff you've all seen before, but new HUD and such AGAIN. lawl
Image

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Tue Sep 09, 2008 8:12 pm
by Serza5
i try to load up your game but it doesnt want to load in :[

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Wed Sep 10, 2008 4:13 am
by Phoenixan
Are you running Windows Vista? If so, you'll have to use the GMConverter.

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Wed Sep 10, 2008 6:37 pm
by Serza5
that sux ass man :fou: i dont have dat

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Wed Sep 10, 2008 7:14 pm
by Hunchman801
You haven't even bothered checking what it is, have you? :|

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Wed Sep 10, 2008 9:07 pm
by Serza5
nope :fou: cuz im stupid

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Thu Sep 11, 2008 3:55 am
by Phoenixan
Plus this is also a Windows exclusive program at the moment.

http://gmc.yoyogames.com/index.php?showtopic=308173 <- Converter.

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Thu Sep 11, 2008 11:14 am
by Hunchman801
Phoenixan wrote:Plus this is also a Windows exclusive program at the moment.
Not sure a program used to run something under Vista will be developed for Linux one day though :mryellow:

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Sat Sep 13, 2008 6:50 am
by Phoenixan
Well, they are actually working on a GameMaker for Mac (as I said before). :P

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Sat Sep 13, 2008 10:42 am
by Droolie
This game still looks really nice, even nicer than it was before ( and so does the story! ) =D
And external text... great! It's also way easier to modify text that way :)
Anyway, I'm still waiting impatiently for this game's release. ^^

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Tue Sep 16, 2008 12:08 am
by Kelvin12
Phoenixan wrote:I know it's been a while, and I still don't have screenshots to exactly give out at the moment (busy busy busy), but I'm mostly leaving this for Hunchman and anyone else who would possibly want to translate the game over in the future.

ALL in-game text is now external. This will leave the door open for localization (a UK English version), German, French, or other. The only downside at the moment is that unicode characters aren't available, but it should all be good enough.
http://img84.imageshack.us/img84/4223/textscreenpr0.jpg
Or as Nickiroonie suggested, this could even leave the door open for goofing around too. :P Like a "Canadian" translation.

So anyway, as t3h1's mentioned way back, if you so choose, you can localize it into "Pheonixan" if you please.

*edit*

Stuff you've all seen before, but new HUD and such AGAIN. lawl
Image
He's walking on water!

HE'S JESUS! @______@

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Wed Sep 17, 2008 7:09 pm
by Joshua822
Why is the water black ? Is it some kind of toxic water like in Rayman 2 ?

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Thu Sep 18, 2008 1:08 am
by Phoenixan
lol Maybe a little misleading with the black text box there, but that mountain/star/wave pattern happens to be part of the background tile (as it doesn't move). As in, you know, they had a black carved granite pattern on the wall. :\ I'll take a desert shot as soon as I can, but the water usually isn't a flat line in my game. :)

...there is toxic water at points though.

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Thu Sep 18, 2008 6:45 am
by Holy Crap
Ooh, delicious. :P Do you have aNY SHOTS OF THE WATER?

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Fri Sep 19, 2008 6:44 am
by Spanex
Hmm, yes. Maybe if you gave the mountain and twin-moon texture some more shading like carvings have, and gave it the same colour as the normal wall itself, then maybe it would blend into the wall better. It's just a thought however.

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Sat Sep 20, 2008 7:36 pm
by Phoenixan
Image
So like this instead?
Holy Crap wrote:Ooh, delicious. :P Do you have aNY SHOTS OF THE WATER?
That will come with my batch of desert, cave, and mountain shots. I'm trying to get Phoenixan's swimming stuff taken care off before I do that. XD Even though you don't get the power to swim yet at that point, but you know... :) I'm not entirely happy with how he moves in water at the moment... ._.

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Sat Sep 20, 2008 8:26 pm
by Spanex
Yes, that's exactly how I imagened it.

btw, I took the picture myself aswell yesterday and messed around with the wall texture.
Image
My idea was a bit flatter though, yours has more depth. And I like that.

Re: Phoenixan: Fire Under Siege (7/5/08)

Posted: Sun Sep 28, 2008 12:02 am
by Phoenixan
Hey, I'm in the middle of setting up a sort of dev blog on Live Journal. I just want to get the style set up on it first... it'll just give out some weekly updates/discussions/links to other good game projects I come across. :)