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324 bytes removed, 13:12, 10 December 2014
[[File:R1_Medallion.jpg|320px|thumb|right|A medallion, as seen in ''[[Rayman 1|Rayman]]'']]
[[Image:CageOuf.png|thumb|316px|left|A cage in ''[[Rayman 1|Rayman]]'']]
In the original ''[[Rayman 1|Rayman]]''” there are 6 cages per level, and 102 overall that the player must break in order to advance to the final level of the game, the cages are about as big as [[RaymanCandy Château]] . It isnecessary for the player to backtrack to previous levels in order to reach every cage, and they once certain powers have been acquired. The cages contain [[Electoon]]s which who have been captured imprisoned by the monsters that appeared after roaming the world since the [[Great Protoon]] was stolen by [[Mister Dark]]. Each level in the game has six cages which fill up a medallion as [[Rayman]] keeps destroying them. When he has freed all six per level, the medallion shows as a happy [[Electoon]] face on the world map. There is a total of 102 cages in the whole game, and all of them must be destroyed before advancing to the [[Candy Château]]. The game also requires backtracking to find all of the cages, as [[Rayman]] is sometimes not able to reach them until he gains his powers. Some cages are also hidden, and only appear if [[Rayman]] touches a certain area in a map. 
[[Image:FD 5.PNG|thumb|316px|A cage in [[Rayman (Game Boy Color)|the Game Boy Color version of the original ''Rayman'' game]]]]
There are 38 cages in the entire game which all contain Electoons[[Electoon]]s. It is impossible to break all cages during the first visit of a level, as some are only accessible with a specific ability that [[Rayman would ]] has not possess acquired during his initial visit.


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