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Cage

28 bytes removed, 22:59, 18 July 2016
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Shuffled quotes around, to demonstrate issue discussed [http://raymanpc.com/forum/viewtopic.php?f=73&t=24720 here]
{{quote|text=[[Rayman]] has to free the imprisoned [[Electoon]]s to re-establish order in [[the Glade of Dreams|his world]]. Each level is represented by a medallion with six empty spaces on the map of the world, each of which corresponds to a cage of Electoons which you have to find. Each time you open a cage of Electoons, one space on the medallion fills up.|sign=Manual|source=''[[Rayman 1|Rayman]]''}}
 
{{quote|text=The [[Robo-Pirate|pirates]] have imprisoned many inhabitants in these little cages sealed with vital energy. Breaking 10 cages increases [[Rayman]]'s Life Bar.|sign=Manual|source=''[[Rayman 2: The Great Escape]]''}}
 
{{quote|text=Inside these metal cages, the inhabitants captured by [[Robo-Pirate|the pirates]] are most often found. It also happens that the [[Yellow Lum]]s are prisoners. To liberate all captive creatures, you must [[magic fist|shoot]] a cage twice. For every ten cages destroyed, the [[resistance|living standards]] of [[Rayman]] increase.|sign=Official description|source=''[[Rayman 2 : The Great Escape : Le Guide Officiel]]''}}
 
{{quote|text=The [[Teensie]]s are perfect gentlemen. They shut themselves up in the cages just so the [[Hoodlum]]s won't have built them in vain.|sign=In-game description|source=''[[Rayman 3: Hoodlum Havoc]]''}}
 
{{quote|text=The [[Hoodlum]]s have captured all the [[Teensie]]s and put them in cages to use them for shooting practice. It’s up to you to set them free. Listen carefully! You can hear them calling for help when you go near a cage. Each time they’re set free, the Teensies give you a present and a jewel [[medallion]] fills up. When the 6 jewel [[medallion]]s are full, the Life Bar increases.|sign=Manual|source=''[[Rayman 3: Hoodlum Havoc]]''}}
 
{{quote|text=The [[Robo-Pirate|pirates]] have imprisoned many inhabitant in these little cages sealed with vital energy. Break the cages to free [[Rayman]]’s friends.|sign=Manual|source=''[[Rayman 3 (Game Boy Advance)|Rayman 3]]''}}
 
{{quote|text=The [[rabbids]] have imprisoned a lot of inhabitants in these little cages, using vital energy. Break the cage to free [[Rayman]]'s friends.|sign=Manual|source=''[[Rayman Raving Rabbids (Game Boy Advance)]]''}}
 
[[Image:VIG PR4.png|frame|right|class=sprite|Artwork of a cage, as they appear in ''[[Rayman 1|Rayman]]''.]]
A '''cageCages''' is a are small breakable prison that contains innocent prisons which contain captive creatures or [[Lums]], who have been captured jailed within by hostile charactersenemy groups, such as the [[Robo-Pirate]]s or [[Hoodlum]]s. It is [[Rayman]]'s objective Cages are a key gameplay element, featuring in all five major gamestitles in the series, as well as some and many spin-offs , such as the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'' for the Game Boy Advance]] and ''[[Rayman: Hoodlums' Revenge]]'', to destroy every single cage there . It is and release the prisoners inside them. Cages likely that they are possibly the most commonly recurring objects in [[Rayman (series)|that players encounter within the ''Rayman'' series]].
==Cages in ''[[Rayman 1|Rayman]]''==
{{quote|text=[[Rayman]] has to free the imprisoned [[Electoon]]s to re-establish order in [[the Glade of Dreams|his world]]. Each level is represented by a medallion with six empty spaces on the map of the world, each of which corresponds to a cage of Electoons which you have to find. Each time you open a cage of Electoons, one space on the medallion fills up.|sign=Manual|source=''[[Rayman 1|Rayman]]''}}
 
[[File:R1_Medallion.jpg|320px|thumb|right|class=sprite|A medallion, as seen in ''[[Rayman 1|Rayman]]'']]
[[Image:CageOuf.png|thumb|316px|left|class=sprite|A cage in ''[[Rayman 1|Rayman]]'']]
==Cages in ''[[Rayman 2: The Great Escape|Rayman 2]]''==
{{quote|text=The [[Robo-Pirate|pirates]] have imprisoned many inhabitants in these little cages sealed with vital energy. Breaking 10 cages increases [[Rayman]]'s Life Bar.|sign=Manual|source=''[[Rayman 2: The Great Escape]]''}}
 
{{quote|text=Inside these metal cages, the inhabitants captured by [[Robo-Pirate|the pirates]] are most often found. It also happens that the [[Yellow Lum]]s are prisoners. To liberate all captive creatures, you must [[magic fist|shoot]] a cage twice. For every ten cages destroyed, the [[resistance|living standards]] of [[Rayman]] increase.|sign=Official description|source=''[[Rayman 2 : The Great Escape : Le Guide Officiel]]''}}
 
[[File:RR-PS2-PirateCage-TheWoodsOfLight.jpg|320px|thumb|right|A pirate cage, as seen in ''[[Rayman Revolution]]'']]
==Cages in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''==
{{quote|text=The [[Teensie]]s are perfect gentlemen. They shut themselves up in the cages just so the [[Hoodlum]]s won't have built them in vain.|sign=In-game description|source=''[[Rayman 3: Hoodlum Havoc]]''}}
 
{{quote|text=The [[Hoodlum]]s have captured all the [[Teensie]]s and put them in cages to use them for shooting practice. It’s up to you to set them free. Listen carefully! You can hear them calling for help when you go near a cage. Each time they’re set free, the Teensies give you a present and a jewel [[medallion]] fills up. When the 6 jewel [[medallion]]s are full, the Life Bar increases.|sign=Manual|source=''[[Rayman 3: Hoodlum Havoc]]''}}
 
[[Image:Medalionrayman3_acarr.PNG|thumb|320px|right|A medallion from ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'']]
This time, the only creatures that are trapped inside cages are various tribes of [[Teensie]]s that have been captured by the [[Hoodlum]]s, who have imprisoned them in 60 cages total. As in ''[[Rayman 2]]'', not all of them have to be destroyed in order to advance to the final boss level. Akin to [[Rayman 1|the original ''Rayman'']], each cage that is destroyed fills up a medallion, though this time when each medallion is filled with 6 cages, the size of [[Rayman]]'s life bar increases, giving him a higher maximum of health. The captive [[Teensie]]s will often reward Rayman when be breaks their cages, either with a [[Laser-Washing Powder]] power-up, or with [[jewels]] that the hero can collect to obtain points, and then disappear after a quick remark.
==In the [[Rayman 3 (GBA)|the Game Boy Advance]] and [[Rayman 3 (Symbian)|Symbian]] versions of ''Rayman 3''==
{{quote|text=The [[Robo-Pirate|pirates]] have imprisoned many inhabitant in these little cages sealed with vital energy. Break the cages to free [[Rayman]]’s friends.|sign=Manual|source=''[[Rayman 3 (Game Boy Advance)|Rayman 3]]''}}
 
[[Image:CageGBA.png|thumb|240px|left|class=sprite|A cage in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]]]
[[Image:Rayman 3 mobile nenuphar cage.jpg|thumb|205px|right|class=sprite|A cage in the [[Rayman 3 (Symbian)|Symbian version of ''Rayman 3'']]]]
==In the [[Rayman Raving Rabbids (GBA)|Game Boy Advance version of ''Rayman Raving Rabbids'']]==
{{quote|text=The [[rabbids]] have imprisoned a lot of inhabitants in these little cages, using vital energy. Break the cage to free [[Rayman]]'s friends.|sign=Manual|source=''[[Rayman Raving Rabbids (Game Boy Advance)]]''}}
 
[[Image:Cage_RRR_GBA.PNG|thumb|320px|A cage from [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]]]
Cages have a similar appearance to those that appeared In the [[Rayman 3 (GBA)|the Game Boy Advance]] and [[Rayman 3 (Symbian)|Symbian]] versions of ''Rayman 3'', and thus, similar to those from ''[[Rayman 2]]''. There are a total of 60 cages that are scattered throughout the game, in levels that contain cages, there are four to be found, making for 15 levels that contain cages.
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