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{{quote|text=[[Rayman]] has to free the imprisoned [[Electoon]]s to re-establish order in [[the Glade of Dreams|his world]]. Each level is represented by a medallion with six empty spaces on the map of the world, each of which corresponds to a cage of [[Electoon]]s which you have to find. Each time you open a cage of [[Electoon]]s, one space on the medallion fills up.|sign=Manual|source=''[[Rayman 1|Rayman]]''}}
[[File:R1_Medallion.jpg|320px|thumbframe|right|class=sprite|A medallion, as seen in [[Rayman 1|the original ''Rayman'' game]].]][[Image:CageOuf.png|thumb|316pxframe|left|class=sprite|A cage in [[Rayman 1|the original ''Rayman'' game]].]]
[[File:CageR1.gif|frame|right|A cage.]]
In [[Rayman 1|the original ''Rayman'']], the cages are about as big as [[Rayman]] is, and they contain [[Electoon]]s which have been captured by the monsters that appeared after [[the Great Protoon]] was stolen by [[Mister Dark]]. Each level in the game has six cages which fill up a medallion as [[Rayman]] keeps destroying them. When he has freed all six per level, the medallion shows as a happy [[Electoon]] face on the world map. There is a total of 102 cages in the whole game, and all of them must be destroyed before advancing to the [[Candy Château]]. The game also requires backtracking to find all of the cages, as [[Rayman]] is sometimes not able to reach them until he gains his powers. Some cages are also hidden, and only appear if [[Rayman]] touches a certain area in a map.
===Cages in the [[Rayman 1 (GBC)|Game Boy Color adaptation of the original ''Rayman'' game]]===
[[Image:FD 5.PNG|thumb|316pxframe|class=sprite|A cage in [[Rayman (Game Boy Color)|the Game Boy Color version of the original ''Rayman'' game]].]]
There are 38 cages in the entire game which all contain [[Electoon]]s. It is impossible to break all cages during the first visit of a level, as some are only accessible with a specific ability that [[Rayman]] has not acquired during his initial visit. The music will change when [[Rayman]] gets close to a cage to indicate it being there.
==Cages in ''[[Rayman 2: The Great Escape|Rayman 2]]''=={{quote|text=The [[Robo-Pirate|pirates]] have imprisoned many inhabitants in these little cages sealed with vital energy. Breaking 10 cages increases [[Rayman]]'s Life Bar.|sign=Manual|source=''[[Rayman 2: The Great Escape]]''}}
{{quote|text=Inside these metal cages, the inhabitants captured by [[Robo-Pirate|the pirates]] are most often found. It also happens that the [[Yellow Lum]]s are prisoners. To liberate all captive creatures, you must [[magic fist|shoot]] a cage twice. For every ten cages destroyed, the [[resistance|living standards]] of [[Rayman]] increase.|sign=Official description|source=''[[Rayman 2 : The Great Escape : Le Guide Officiel]]''}}
Cages do not feature in a functional role in this game. However, cages resembling those from ''[[Rayman 2]]'' can be seen adorning the [[Treasure Ship]].
==Cages in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''=={{quote|text=The [[Teensie]]s are perfect gentlemen. They shut themselves up in the cages just so the [[Hoodlum]]s won't have built them in vain.|sign=In-game description|source=''[[Rayman 3: Hoodlum Havoc]]''}}
{{quote|text=The [[Hoodlum]]s have captured all the [[Teensie]]s and put them in cages to use them for shooting practice. It’s up to you to set them free. Listen carefully! You can hear them calling for help when you go near a cage. Each time they’re set free, the [[Teensie]]s give you a present and a jewel medallion fills up. When the 6 jewel medallions are full, the Life Bar increases.|sign=Manual|source=''[[Rayman 3: Hoodlum Havoc]]''}}
[[Image:Medalionrayman3_acarr.PNG|thumb|320px|right|A medallion from ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''.]]
In ''[[Rayman 3]]'', the only creatures that are trapped inside cages are various tribes of [[Teensie]]s that have been captured by the [[Hoodlum]]s, who have imprisoned them in 60 cages total. As in ''[[Rayman 2]]'', not all of them have to be destroyed in order to advance to the final boss level. Akin to [[Rayman 1|the original ''Rayman'' game]], each cage that is destroyed fills up a medallion, though this time when each medallion is filled with 6 cages, the size of [[Rayman]]'s life bar increases, giving him a higher maximum of health. The captive [[Teensie]]s will often reward [[Rayman]] when be breaks their cages, either with a [[Laser-Washing Powder]] power-up, or with [[jewels]] that the hero can collect to obtain points, and then disappear after a quick remark.
In [[Rayman 3 HD]], breaking all cages will reward the player with the [[Hero of the Teensies]] achievement.
<table><td valigngallery widths="320px" heights="top240px">[[Image:Cage_R3_1.png|thumb|320px|A cage in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''.]]</td><td valign="top">[[Image:Cage_R3_2.png|thumb|320px|A [[Griskin]] cage in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''.]]</td></tablegallery>
==Cages in the [[Rayman 3 (GBAGame Boy Advance)|Game Boy Advance]] and [[Rayman 3 (mobile phone)|mobile phone]] versions of ''Rayman 3''==
{{quote|text=The [[Robo-Pirate|pirates]] have imprisoned many inhabitant in these little cages sealed with vital energy. Break the cages to free [[Rayman]]’s friends.|sign=Manual|source=''[[Rayman 3 (Game Boy Advance)|Rayman 3]]''}}
[[Image:CageGBA.png|thumb|240pxframe|left|class=sprite|A cage in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']].]][[Image:Rayman 3 mobile nenuphar cage.jpg|thumb|205pxframe|right|class=sprite|A cage in [[Rayman 3 (mobile phone)|the mobile phone version of ''Rayman 3'']].]]
In these versions, the cages look identical to those featured in ''[[Rayman 2]]'', they can either be suspended from a chain, or stood upon a platform or ground. No prisoner is seen emerging from these cages when broken.
In [[Rayman 3 (GBAGame Boy Advance)|the Game Boy Advance]] version, there are 50 cages scattered throughout the game, but not every level contains a cage. Usually, in levels that contain cages, there will be four to find. Levels that have less than four cages are [[Wanderwood Forest]] (with three cages), [[Prickly Passage]] (with two cages), [[Boulder Brink]] (with two cages) and [[Wretched Ruins]] (with three cages).
In [[Rayman 3 (mobile phone)|the mobile phone]] version, there are merely 12 cages to break in total.

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