<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=68.114.16.118</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=68.114.16.118"/>
	<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/en/Special:Contributions/68.114.16.118"/>
	<updated>2026-07-12T22:04:12Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Tonic_Trouble&amp;diff=4031</id>
		<title>Tonic Trouble</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Tonic_Trouble&amp;diff=4031"/>
		<updated>2008-12-18T15:59:01Z</updated>

		<summary type="html">&lt;p&gt;68.114.16.118: /* Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Tonic Trouble&lt;br /&gt;
| image = [[Image:Tonic.jpg‎|200px|center]]&lt;br /&gt;
| published by = Ubisoft &lt;br /&gt;
| developed by = Ubisoft Montréal&lt;br /&gt;
| release date = 31 August, 1999&lt;br /&gt;
| genre = Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = PC, Nintendo 64, Game Boy Color&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Tonic Trouble&#039;&#039;&#039;&#039;&#039; is a game that was developed by Ubisoft Montréal, initially to test the 3D engines used by &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  It is notable for featuring limbless characters akin to the earlier &#039;&#039;[[Rayman]]&#039;&#039; games although it is actually set on Earth; in fact, one of these characters appears as a cameo at a very late point in &#039;&#039;Rayman 2&#039;&#039;.  It was released for the Nintendo 64, PC and Game Boy Color in 1999.  &lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The game follows the story of Ed, a small and clumsy member of a purple limbless alien species, who works as a janitor during a crusade through space.  During one shift, he comes across a strange can and drinks its contents.  He doesn&#039;t like the taste, and spits the fluid out, causing any object it came to contact with to come to life, forcing him to throw it down a chute which sends it falling to Earth.  The fluid&#039;s effects on the Earth&#039;s environment cause chaos, and the can falls into the hands of a Viking called Grogh, who becomes more powerful upon drinking from it.  &lt;br /&gt;
&lt;br /&gt;
Ed faces a trial in court, and as punishment for his carelessness, he is sent to Earth to clean up the mess.  During his journey there, his own spaceship malfunctions and ends up crashing into a snowy mountainous area on Earth, which is now roaming with mutant killer vegetables and balloon sheep.  Eventually he meets a doctor and his daughter, Suzy, who offer to help him by giving him weapons and powers in exchange for small things such as springs and propellers used by the Doc to build a machine.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game sticks very closely to the formula found in the first &#039;&#039;Rayman&#039;&#039;. Much like in &#039;&#039;Rayman&#039;&#039;, Ed starts off defenseless and acquires new weapons and powerups throughout the game. Also, each stage includes 6 objects that Ed must collect in order to properly complete it. The main difference between the two games is that &#039;&#039;Tonic Trouble&#039;&#039; is in 3d, and some stages in the game focus more on puzzle solving than platforming. In addition to the 6 objects in each stage, Ed must also collect 120 antidotes hidden throughout the levels and Southern Plains hub map in order to access the Mad Mushrooms Lair late in the game (akin to needing all of the [[Electoons]] to enter [[Candy Château]] in &#039;&#039;Rayman&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* Ski Slope&lt;br /&gt;
* South Plain&lt;br /&gt;
* Doc&#039;s Cave&lt;br /&gt;
* Vegetable HQ&lt;br /&gt;
* North Plain&lt;br /&gt;
* The Canyon&lt;br /&gt;
* The Pyramid&lt;br /&gt;
* The Cocktail Glacier&lt;br /&gt;
* Pressure Cooker&lt;br /&gt;
* Mad Mushroom&#039;s Hideout&lt;br /&gt;
* Grogh&#039;s HQ&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
The music in &#039;&#039;Tonic Trouble&#039;&#039; was composed by [[Eric Chevalier]] who also did the soundtrack to &#039;&#039;Rayman 2&#039;&#039;. The soundtrack is very eclectic and experimental in nature. In one portion of the game bagpipes, a rhythm guitar, a beat boxer and a synthesizer can be heard at the same time. The music was intended to be interactive and would change depending on the mood Ed was feeling in each room, but in the final version of the PC game each track is a long suite of sorts. &lt;br /&gt;
&lt;br /&gt;
Ed also has his own short jingle &amp;quot;theme&amp;quot; that can be heard in some of the tracks that sounds almost like the inverse of Rayman&#039;s theme from Rayman 2.&lt;br /&gt;
&lt;br /&gt;
==Beta Version==&lt;br /&gt;
Early in 1999 a beta version of Tonic Trouble title &amp;quot;Tonic Trouble Special Edition&amp;quot; was released with some computers. The game is barely the same to its final counterparts on the PC and Nintendo 64 featuring different level designs and in some cases music. Ed controls much differently and feels heavier due to a less precise jump and tank-like controls. Unlike in the final PC version, there are no subtitles and some characters have different voice actors. The beta version also has different names for some of the stages, and features a world map that can be brought up to check the player&#039;s progress on the collectibles in each stage.&lt;/div&gt;</summary>
		<author><name>68.114.16.118</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Tonic_Trouble&amp;diff=4030</id>
		<title>Tonic Trouble</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Tonic_Trouble&amp;diff=4030"/>
		<updated>2008-12-18T15:58:06Z</updated>

		<summary type="html">&lt;p&gt;68.114.16.118: /* Beta Version */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Tonic Trouble&lt;br /&gt;
| image = [[Image:Tonic.jpg‎|200px|center]]&lt;br /&gt;
| published by = Ubisoft &lt;br /&gt;
| developed by = Ubisoft Montréal&lt;br /&gt;
| release date = 31 August, 1999&lt;br /&gt;
| genre = Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = PC, Nintendo 64, Game Boy Color&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Tonic Trouble&#039;&#039;&#039;&#039;&#039; is a game that was developed by Ubisoft Montréal, initially to test the 3D engines used by &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  It is notable for featuring limbless characters akin to the earlier &#039;&#039;[[Rayman]]&#039;&#039; games although it is actually set on Earth; in fact, one of these characters appears as a cameo at a very late point in &#039;&#039;Rayman 2&#039;&#039;.  It was released for the Nintendo 64, PC and Game Boy Color in 1999.  &lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The game follows the story of Ed, a small and clumsy member of a purple limbless alien species, who works as a janitor during a crusade through space.  During one shift, he comes across a strange can and drinks its contents.  He doesn&#039;t like the taste, and spits the fluid out, causing any object it came to contact with to come to life, forcing him to throw it down a chute which sends it falling to Earth.  The fluid&#039;s effects on the Earth&#039;s environment cause chaos, and the can falls into the hands of a Viking called Grogh, who becomes more powerful upon drinking from it.  &lt;br /&gt;
&lt;br /&gt;
Ed faces a trial in court, and as punishment for his carelessness, he is sent to Earth to clean up the mess.  During his journey there, his own spaceship malfunctions and ends up crashing into a snowy mountainous area on Earth, which is now roaming with mutant killer vegetables and balloon sheep.  Eventually he meets a doctor and his daughter, Suzy, who offer to help him by giving him weapons and powers in exchange for small things such as springs and propellers used by the Doc to build a machine.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game sticks very closely to the formula found in the first &#039;&#039;Rayman&#039;&#039;. Much like in &#039;&#039;Rayman&#039;&#039;, Ed starts off defenseless and acquires new weapons and powerups throughout the game. Also, each stage includes 6 objects that Ed must collect in order to properly complete it. The main difference between the two games is that &#039;&#039;Tonic Trouble&#039;&#039; is in 3d, and some stages in the game focus more on puzzle solving than platforming. In addition to the 6 objects in each stage, Ed must also collect 120 antidotes hidden throughout the levels and Southern Plains hub map in order to access the Mad Mushrooms Lair late in the game (akin to needing all of the [[Electoons]] to enter [[Candy Château]] in &#039;&#039;Rayman&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* Ski Slope&lt;br /&gt;
* South Plain&lt;br /&gt;
* Doc&#039;s Cave&lt;br /&gt;
* Vegetable HQ&lt;br /&gt;
* North Plain&lt;br /&gt;
* Pressure Cooker&lt;br /&gt;
* The Canyon&lt;br /&gt;
* The Pyramid&lt;br /&gt;
* The Cocktail Glacier&lt;br /&gt;
==Music==&lt;br /&gt;
The music in &#039;&#039;Tonic Trouble&#039;&#039; was composed by [[Eric Chevalier]] who also did the soundtrack to &#039;&#039;Rayman 2&#039;&#039;. The soundtrack is very eclectic and experimental in nature. In one portion of the game bagpipes, a rhythm guitar, a beat boxer and a synthesizer can be heard at the same time. The music was intended to be interactive and would change depending on the mood Ed was feeling in each room, but in the final version of the PC game each track is a long suite of sorts. &lt;br /&gt;
&lt;br /&gt;
Ed also has his own short jingle &amp;quot;theme&amp;quot; that can be heard in some of the tracks that sounds almost like the inverse of Rayman&#039;s theme from Rayman 2.&lt;br /&gt;
&lt;br /&gt;
==Beta Version==&lt;br /&gt;
Early in 1999 a beta version of Tonic Trouble title &amp;quot;Tonic Trouble Special Edition&amp;quot; was released with some computers. The game is barely the same to its final counterparts on the PC and Nintendo 64 featuring different level designs and in some cases music. Ed controls much differently and feels heavier due to a less precise jump and tank-like controls. Unlike in the final PC version, there are no subtitles and some characters have different voice actors. The beta version also has different names for some of the stages, and features a world map that can be brought up to check the player&#039;s progress on the collectibles in each stage.&lt;/div&gt;</summary>
		<author><name>68.114.16.118</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids:_TV_Party&amp;diff=3896</id>
		<title>Rayman Raving Rabbids: TV Party</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Raving_Rabbids:_TV_Party&amp;diff=3896"/>
		<updated>2008-11-13T22:15:08Z</updated>

		<summary type="html">&lt;p&gt;68.114.16.118: Updated the US release date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Raving Rabbids TV Party&lt;br /&gt;
| image = [[Image:NoImage.gif|center]]&lt;br /&gt;
| published by = Ubisoft Paris&lt;br /&gt;
| developed by = Ubisoft&lt;br /&gt;
| release date = 14th November 2008 (EU), 12th November 2008 (US)&lt;br /&gt;
| genre = Party&lt;br /&gt;
| gameplay mode = Single player/Multi-player&lt;br /&gt;
| platforms = Nintendo Wii, Nintendo DS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Raving Rabbids TV Party&#039;&#039;&#039;&#039;&#039; is a forthcoming videogame in the &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; spin-off series, and is set to be released for the Nintendo Wii and the Nintendo DS on the 14th November in Europe and 18th November 2008 in the United States.  It is the first game in the &#039;&#039;[[Rayman]]&#039;&#039; series to optionally use the Wii Balance Board.  Unofficial gameplay footage, which included the introduction movie, was leaked onto Youtube starting from 10th November.       &lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
The game was officially announced on 28th May 2008 via the Ubidays conference in which two of the minigames were demonstrated by Ubisoft representatives and UK TV presenter Vernon Kay.  Following this, several artworks depicting the [[Rabbid]]s parodying films, TV shows and celebrities (eg. football players) were revealed on the official Rabbids website, and recently official gameplay trailers were released.  &lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Deep in the forest, Rayman is running away from a small group of Rabbids.  For a few moments, they are distracted by a bolt of lightning, but quickly resume their pursuit.  Rayman takes refuge in a small house at the edge of the forest, while the Rabbids are then struck by that lightning, and travel into a TV set indoors, where they scream, making Rayman try to turn it off, but to no avail... &lt;br /&gt;
&lt;br /&gt;
==Minigames==&lt;br /&gt;
[[Image:RRRTVP Intro01.jpg|thumb|[[Rayman]] watches as the [[Rabbid]]s invade the TV]]&lt;br /&gt;
Beestie Boarding:&lt;br /&gt;
You ride on a Wilderbeast across a race track in an environment like [[The Summit Beyond the Clouds]]. Using the Wii-Board, you balance your butt on it and use it to steer. If you lean left, you steer to the left, lean right, steer to the right, and if you lean back, you go faster. You must avoid all the obstacles and get to the end. Also, if you go up any ramps, you must use use the Wiimote and Nunchuck to do the moves it tells you to while you&#039;re in mid-air so you can gain extra points.&lt;br /&gt;
&lt;br /&gt;
Dancing with Dweebs:&lt;br /&gt;
One of the Music games for this Rabbid game. The music played is &#039;Jungle Boogie&#039;. It is different to music games from the past two RRR games, as instead of Rabbids or symbols coming from either side and you having to strike the Wiimote or Nunchuck as they come, you have to copy the moves it tells you to do.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
[[Miscellanea]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Multiplayer Games]]&lt;/div&gt;</summary>
		<author><name>68.114.16.118</name></author>
	</entry>
</feed>