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		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Cave_of_Bad_Dreams&amp;diff=9168</id>
		<title>The Cave of Bad Dreams</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Cave_of_Bad_Dreams&amp;diff=9168"/>
		<updated>2009-11-20T23:57:21Z</updated>

		<summary type="html">&lt;p&gt;92.1.143.35: /* Dreamcast version */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Cave of Bad Dreams&#039;&#039;&#039;, also known as &#039;&#039;&#039;the Land of the Dead&#039;&#039;&#039;, is a sub-level in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes. Its entrance located in the [[Marshes of Awakening]], it is where the monsters generated by [[Polokus]]&#039;s nightmares are locked away by its Guardian, [[Jano]], who also watches over a mountain of gold coins and jewels. Despite this, nobody has dared to enter the Cave, not even [[Razorbeard]] and the [[Robo-Pirates]]. Therefore, there are no [[cage]]s to be found inside. [[Rayman]], however, needs to go there in order to obtain [[the Elixir of Life]], which his friend [[Clark]] needs to recover from an illness caused by swallowing something nasty.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Cave of Bad Dreams&lt;br /&gt;
| image = [[File:Thecaveofbaddreamspc.JPG|center|320px|&#039;&#039;The Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Marshes of Awakening]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
Before entering the Cave, Rayman has to remember the name of it, as Clark tells him in the [[Menhir Hills]], otherwise Jano will shoo him away.  In this version of the game, it is found by walking on a giant branch to Rayman&#039;s left at the beginning of the Marshes of Awakening, until he sees Jano standing behind walls of cobwebs.  Provided that he reads that Rayman knows the name of this place, he will shake his skull headed stick which hypnotises Rayman and teleports him to the inside of the Cave.&lt;br /&gt;
 &lt;br /&gt;
===Phase 1===&lt;br /&gt;
Down the backbone of a gigantic animal, there is a [[Purple Lum]] to grab to cross a wide gap with rivers of living thorns at the bottom.  Skulls fall down into this, and Rayman uses them to get across some more, as well as climbing on walls with bones embedded into them. Then there is a wide hole in which a skeletal clawed hand pops out to grab Rayman and pull him into the unknown, but that can be prevented by shooting at them.  After that, there are three pillars with climbable bones that sink as soon as Rayman grabs on.&lt;br /&gt;
&lt;br /&gt;
Down the next corridor which is riddled with more skeletal hands, there is a double wall Rayman can wall jump inside of, but from time to time they space themselves out so he can&#039;t climb up, and then close in.  At the top, there is now a chasm, and on a wide edge there is a gold pedestal, like the one found in the [[Sanctuary of Water and Ice]] guarded by [[Mini Jano]]s.  About four to six of these appear, two at a time, and they all need to be defeated in order for the matching [[Magic Sphere]] to appear. If you get too close, they&#039;ll eat you, so don&#039;t get close. They in fact, don&#039;t have the stylish hat. Once they join, the pedestal moves and Rayman has to drop down the hole it reveals.&lt;br /&gt;
&lt;br /&gt;
Now there are two more pedestals, which surround a carving on the wall that looks like the one-eyed monsters Rayman had just encountered.  To his left is a ledge that leads to two passages to choose from - each one is where a Magic Sphere can be found.  The silver sphere is found in the passage of the left, the gold one to the right.  In the silver chamber, there are giant slabs of stone that rotate on top of tall rocks, which Rayman needs to cross and throw the sphere back and then carry it to its correct pedestal.  In the gold chamber, there is a skull supported by a skeletal arm, which moves Rayman across the gap to the other side.  Another moving double wall is passed through onto another moving skull, which leads to a series of pillars that are teeming with [[shadow creature]]s.  Near them is a skull that moves upwards to a ledge where the gold sphere is found.  This chamber is circular, so all Rayman needs to do is throw it down a few ledges rather than going all the way back.  When both of the spheres are placed on their pedestals, the carving opens up by the mouth, and Rayman drops down a hole that is covered fragile shards of green crystal.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Rayman is now in a passage with a slope covered with shining green crystal, and then Jano reappears from underground, threatening to eat him.  So he now has to slide down, shooting any crystal growths that are in his way - if he slides too slowly, Jano will eat him, causing him to respawn at the beginning.  At the end, he will enter a chasm where he has to avoid the fire that Jano breathes, just like his smaller counterparts. Jano will then generate floating skulls which can be stopped by Rayman&#039;s shots, and then he can jump from them to get to where Jano is standing.  Jano, who is invincible, will keep breathing fire and generating skulls until he is chased to the far end of the chasm by Rayman, and then dig himself underground, allowing the limbless hero to walk into a chamber piled with treasure. &lt;br /&gt;
&lt;br /&gt;
A single coin is flicked and rolls to his feet, and Jano them offers him all this treasure to keep for himself.  There are two options to choose from - &amp;quot;I want the treasure&amp;quot;, and &amp;quot;No treasure for me&amp;quot;.  The former is obviously the greedy choice, but if Rayman chooses that, he will be taken to a small deserted island where he gains a drastic amount of weight, and lazes in a deckchair with a fraction of his gold surrounding him.  This scene pretends to be an ending, with the words &amp;quot;THE END&amp;quot; appearing, but then it returns to Rayman&#039;s decision.  Rejecting the treasure, he is teleported back to the Marshes of Awakening, and congratulated by Jano for not being greedy.  As a reward, Jano gives him the Elixer of Life to take to Clark back at the Menhir Hills.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Cave of Bad Dreams&lt;br /&gt;
| image = [[Image:TheCaveofBadDreamsDC.jpg|center|320px|&#039;&#039;The Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Marshes of Awakening]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
This level remains the same as that in the original version.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Cave of Bad Dreams&lt;br /&gt;
| image = [[File:TheCaveofBadDreamsPS.jpg|center|320px|&#039;&#039;The Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Menhir Hills]]&lt;br /&gt;
| lums = [[File:Icon6PS.png|6]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
They have creepy bats, they have long arms that will grab you and pull you in, and Mini Janos will eat you if you get too close, and caterpillars will annoy you when you shoot them.&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
In this version of the game, the Cave of Bad Dreams is not a sub level, but a true level that follows the Menhir Hills.  This means that Rayman will not need to travel back to the Marshes of Awakening to find the cave&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
While there is still a backbone, it has been split to different platforms to run and jump across.  Much of this part of the phase remains the same, but instead of the moving double wall, there are three Purple Lums to use to get to the top of chasm in which the Mini Janos roam.  There are only two of these, but they have a much stronger resistance than those in the original version.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
In this version of the game, Phase 2 begins at the two pedestals and the one eyed monster carving on the wall.  Much of this area stays the same as that in the original version, except for the appearance of bouncing eyes - previously seen at the entrance of the Cave in the Marshes of Awakening - in the gold passage.  &lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
In this phase, Rayman is chased by Jano down the green crystal slide, which remains the same as that in the original version.&lt;br /&gt;
&lt;br /&gt;
===Phase 4===&lt;br /&gt;
The confrontation with Jano begins, where he will use the same techniques - breathing fire and generating skulls - as before.  The only differences here is that some pillars will fall when Rayman steps on them.  At the end, he will automatically refuse the treasure, which convinces Jano to give him the Elixir of Life.   &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Cave of Bad Dreams&lt;br /&gt;
| image = [[Image:TheCaveofBadDreamsPS2.jpg|center|320px|&#039;&#039;The Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| hub = [[The Minisaurus Plain]]&lt;br /&gt;
| lums = [[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
In this version of the game, the Cave of Bad Dreams is located at the end of the Marshes of Awakening, which should only be visited once Clarks tells Rayman the name of the Cave.  Apart from graphical enhancements, much of this level remains the same as before, though there are no Yellow Lums to collect.  There is also an extra ledge in the chasm with the first gold pedestal, on which more of the Mini Janos roam.  Defeating these does not reveal anything.  &lt;br /&gt;
&lt;br /&gt;
Unlike the previous versions, in which the Cave can be revisited, it can only be visited once, and Jano will not be at the end of the Marshes to take Rayman back in again because there are no Yellow Lums.  &lt;br /&gt;
&lt;br /&gt;
[[File:RRCOBD chasm.jpg|thumb|left|320px|In &#039;&#039;Rayman Revolution&#039;&#039; there is an extra chasm in the Cave of Bad Dreams.]]       &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2GBCLevel&lt;br /&gt;
| name = Cave of Bad Dreams&lt;br /&gt;
| image = [[Image:gbc228.png|center|160px|&#039;&#039;Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Whale Bay]]&lt;br /&gt;
| followed by = [[The Canopy]]&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Game Boy Color version==&lt;br /&gt;
&lt;br /&gt;
[[File:Gbc2_31.PNG|thumb|left|[[Ly the Fairy]] gives [[Rayman]] the ability to fly]]&lt;br /&gt;
&lt;br /&gt;
In the GBC adaptation, the Cave of Bad Dreams directly follows [[Whale Bay]], and this is where [[Rayman]] gets the [[Super helicopter|Super-Heli]] from [[Ly the Fairy]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Cave of Bad Dreams, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Cave of Bad Dreams, The]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Grotte des Mauvais Rêves]]&lt;/div&gt;</summary>
		<author><name>92.1.143.35</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Cave_of_Bad_Dreams&amp;diff=9166</id>
		<title>The Cave of Bad Dreams</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Cave_of_Bad_Dreams&amp;diff=9166"/>
		<updated>2009-11-20T23:56:18Z</updated>

		<summary type="html">&lt;p&gt;92.1.143.35: /* Phase 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Cave of Bad Dreams&#039;&#039;&#039;, also known as &#039;&#039;&#039;the Land of the Dead&#039;&#039;&#039;, is a sub-level in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes. Its entrance located in the [[Marshes of Awakening]], it is where the monsters generated by [[Polokus]]&#039;s nightmares are locked away by its Guardian, [[Jano]], who also watches over a mountain of gold coins and jewels. Despite this, nobody has dared to enter the Cave, not even [[Razorbeard]] and the [[Robo-Pirates]]. Therefore, there are no [[cage]]s to be found inside. [[Rayman]], however, needs to go there in order to obtain [[the Elixir of Life]], which his friend [[Clark]] needs to recover from an illness caused by swallowing something nasty.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Cave of Bad Dreams&lt;br /&gt;
| image = [[File:Thecaveofbaddreamspc.JPG|center|320px|&#039;&#039;The Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Marshes of Awakening]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
Before entering the Cave, Rayman has to remember the name of it, as Clark tells him in the [[Menhir Hills]], otherwise Jano will shoo him away.  In this version of the game, it is found by walking on a giant branch to Rayman&#039;s left at the beginning of the Marshes of Awakening, until he sees Jano standing behind walls of cobwebs.  Provided that he reads that Rayman knows the name of this place, he will shake his skull headed stick which hypnotises Rayman and teleports him to the inside of the Cave.&lt;br /&gt;
 &lt;br /&gt;
===Phase 1===&lt;br /&gt;
Down the backbone of a gigantic animal, there is a [[Purple Lum]] to grab to cross a wide gap with rivers of living thorns at the bottom.  Skulls fall down into this, and Rayman uses them to get across some more, as well as climbing on walls with bones embedded into them. Then there is a wide hole in which a skeletal clawed hand pops out to grab Rayman and pull him into the unknown, but that can be prevented by shooting at them.  After that, there are three pillars with climbable bones that sink as soon as Rayman grabs on.&lt;br /&gt;
&lt;br /&gt;
Down the next corridor which is riddled with more skeletal hands, there is a double wall Rayman can wall jump inside of, but from time to time they space themselves out so he can&#039;t climb up, and then close in.  At the top, there is now a chasm, and on a wide edge there is a gold pedestal, like the one found in the [[Sanctuary of Water and Ice]] guarded by [[Mini Jano]]s.  About four to six of these appear, two at a time, and they all need to be defeated in order for the matching [[Magic Sphere]] to appear. If you get too close, they&#039;ll eat you, so don&#039;t get close. They in fact, don&#039;t have the stylish hat. Once they join, the pedestal moves and Rayman has to drop down the hole it reveals.&lt;br /&gt;
&lt;br /&gt;
Now there are two more pedestals, which surround a carving on the wall that looks like the one-eyed monsters Rayman had just encountered.  To his left is a ledge that leads to two passages to choose from - each one is where a Magic Sphere can be found.  The silver sphere is found in the passage of the left, the gold one to the right.  In the silver chamber, there are giant slabs of stone that rotate on top of tall rocks, which Rayman needs to cross and throw the sphere back and then carry it to its correct pedestal.  In the gold chamber, there is a skull supported by a skeletal arm, which moves Rayman across the gap to the other side.  Another moving double wall is passed through onto another moving skull, which leads to a series of pillars that are teeming with [[shadow creature]]s.  Near them is a skull that moves upwards to a ledge where the gold sphere is found.  This chamber is circular, so all Rayman needs to do is throw it down a few ledges rather than going all the way back.  When both of the spheres are placed on their pedestals, the carving opens up by the mouth, and Rayman drops down a hole that is covered fragile shards of green crystal.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Rayman is now in a passage with a slope covered with shining green crystal, and then Jano reappears from underground, threatening to eat him.  So he now has to slide down, shooting any crystal growths that are in his way - if he slides too slowly, Jano will eat him, causing him to respawn at the beginning.  At the end, he will enter a chasm where he has to avoid the fire that Jano breathes, just like his smaller counterparts. Jano will then generate floating skulls which can be stopped by Rayman&#039;s shots, and then he can jump from them to get to where Jano is standing.  Jano, who is invincible, will keep breathing fire and generating skulls until he is chased to the far end of the chasm by Rayman, and then dig himself underground, allowing the limbless hero to walk into a chamber piled with treasure. &lt;br /&gt;
&lt;br /&gt;
A single coin is flicked and rolls to his feet, and Jano them offers him all this treasure to keep for himself.  There are two options to choose from - &amp;quot;I want the treasure&amp;quot;, and &amp;quot;No treasure for me&amp;quot;.  The former is obviously the greedy choice, but if Rayman chooses that, he will be taken to a small deserted island where he gains a drastic amount of weight, and lazes in a deckchair with a fraction of his gold surrounding him.  This scene pretends to be an ending, with the words &amp;quot;THE END&amp;quot; appearing, but then it returns to Rayman&#039;s decision.  Rejecting the treasure, he is teleported back to the Marshes of Awakening, and congratulated by Jano for not being greedy.  As a reward, Jano gives him the Elixer of Life to take to Clark back at the Menhir Hills.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Cave of Bad Dreams&lt;br /&gt;
| image = [[Image:TheCaveofBadDreamsDC.jpg|center|320px|&#039;&#039;The Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Marshes of Awakening]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
This level remains the same as that in the original version.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Cave of Bad Dreams&lt;br /&gt;
| image = [[File:TheCaveofBadDreamsPS.jpg|center|320px|&#039;&#039;The Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Menhir Hills]]&lt;br /&gt;
| lums = [[File:Icon6PS.png|6]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
In this version of the game, the Cave of Bad Dreams is not a sub level, but a true level that follows the Menhir Hills.  This means that Rayman will not need to travel back to the Marshes of Awakening to find the cave&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
While there is still a backbone, it has been split to different platforms to run and jump across.  Much of this part of the phase remains the same, but instead of the moving double wall, there are three Purple Lums to use to get to the top of chasm in which the Mini Janos roam.  There are only two of these, but they have a much stronger resistance than those in the original version.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
In this version of the game, Phase 2 begins at the two pedestals and the one eyed monster carving on the wall.  Much of this area stays the same as that in the original version, except for the appearance of bouncing eyes - previously seen at the entrance of the Cave in the Marshes of Awakening - in the gold passage.  &lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
In this phase, Rayman is chased by Jano down the green crystal slide, which remains the same as that in the original version.&lt;br /&gt;
&lt;br /&gt;
===Phase 4===&lt;br /&gt;
The confrontation with Jano begins, where he will use the same techniques - breathing fire and generating skulls - as before.  The only differences here is that some pillars will fall when Rayman steps on them.  At the end, he will automatically refuse the treasure, which convinces Jano to give him the Elixir of Life.   &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Cave of Bad Dreams&lt;br /&gt;
| image = [[Image:TheCaveofBadDreamsPS2.jpg|center|320px|&#039;&#039;The Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| hub = [[The Minisaurus Plain]]&lt;br /&gt;
| lums = [[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
In this version of the game, the Cave of Bad Dreams is located at the end of the Marshes of Awakening, which should only be visited once Clarks tells Rayman the name of the Cave.  Apart from graphical enhancements, much of this level remains the same as before, though there are no Yellow Lums to collect.  There is also an extra ledge in the chasm with the first gold pedestal, on which more of the Mini Janos roam.  Defeating these does not reveal anything.  &lt;br /&gt;
&lt;br /&gt;
Unlike the previous versions, in which the Cave can be revisited, it can only be visited once, and Jano will not be at the end of the Marshes to take Rayman back in again because there are no Yellow Lums.  &lt;br /&gt;
&lt;br /&gt;
[[File:RRCOBD chasm.jpg|thumb|left|320px|In &#039;&#039;Rayman Revolution&#039;&#039; there is an extra chasm in the Cave of Bad Dreams.]]       &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2GBCLevel&lt;br /&gt;
| name = Cave of Bad Dreams&lt;br /&gt;
| image = [[Image:gbc228.png|center|160px|&#039;&#039;Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Whale Bay]]&lt;br /&gt;
| followed by = [[The Canopy]]&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Game Boy Color version==&lt;br /&gt;
&lt;br /&gt;
[[File:Gbc2_31.PNG|thumb|left|[[Ly the Fairy]] gives [[Rayman]] the ability to fly]]&lt;br /&gt;
&lt;br /&gt;
In the GBC adaptation, the Cave of Bad Dreams directly follows [[Whale Bay]], and this is where [[Rayman]] gets the [[Super helicopter|Super-Heli]] from [[Ly the Fairy]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Cave of Bad Dreams, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Cave of Bad Dreams, The]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Grotte des Mauvais Rêves]]&lt;/div&gt;</summary>
		<author><name>92.1.143.35</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mini_Jano&amp;diff=9165</id>
		<title>Mini Jano</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mini_Jano&amp;diff=9165"/>
		<updated>2009-11-20T23:54:42Z</updated>

		<summary type="html">&lt;p&gt;92.1.143.35: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Mini Jano&lt;br /&gt;
| image = [[File:Little Jano.png|300px|&#039;&#039;Mini Jano&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| location = [[Cave of Bad Dreams]], [[Sanctuary of Stone and Fire]]&lt;br /&gt;
| resistance = [[Image:Lifebar1.png|&#039;&#039;1 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Fire breath&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Mini Janos&#039;&#039;&#039; (currently not an official name as of yet) are enemies that are encountered only in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes.  They are one-eyed round monsters with skeletal arms that are found mostly in the [[Cave of Bad Dreams]], which is guarded by their much larger counterpart, [[Jano]], though a few more appear at a certain point in the [[Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
==Strategy== &lt;br /&gt;
[[File:LittleJanoScreen.jpg|thumb|left]]&lt;br /&gt;
Mini Janos mainly attack by breathing fire, and they often attempt to avoid [[Rayman]] when they look each other in the eye while attacking.  Like Jano, they can dig underground, and they usually make their ambush at what seems to be a dead end, and there is usually more than one to defeat. Should Rayman get too close to them, they will grab and devour him, counting as a death and respawning Rayman. If they seem to gang up at a dead end, all of them need to be defeated in order to reveal a secret item, usually a [[plum]] or a [[Magic sphere]]. If you get too close, they&#039;ll eat you, so don&#039;t get close.&lt;br /&gt;
&lt;br /&gt;
They sometimes shoot fire and they hide behind and try to sneak up on you and eat you when you turn your back.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]] &lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>92.1.143.35</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Cave_of_Bad_Dreams&amp;diff=9163</id>
		<title>The Cave of Bad Dreams</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Cave_of_Bad_Dreams&amp;diff=9163"/>
		<updated>2009-11-20T23:53:04Z</updated>

		<summary type="html">&lt;p&gt;92.1.143.35: /* Phase 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Cave of Bad Dreams&#039;&#039;&#039;, also known as &#039;&#039;&#039;the Land of the Dead&#039;&#039;&#039;, is a sub-level in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes. Its entrance located in the [[Marshes of Awakening]], it is where the monsters generated by [[Polokus]]&#039;s nightmares are locked away by its Guardian, [[Jano]], who also watches over a mountain of gold coins and jewels. Despite this, nobody has dared to enter the Cave, not even [[Razorbeard]] and the [[Robo-Pirates]]. Therefore, there are no [[cage]]s to be found inside. [[Rayman]], however, needs to go there in order to obtain [[the Elixir of Life]], which his friend [[Clark]] needs to recover from an illness caused by swallowing something nasty.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Cave of Bad Dreams&lt;br /&gt;
| image = [[File:Thecaveofbaddreamspc.JPG|center|320px|&#039;&#039;The Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Marshes of Awakening]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
Before entering the Cave, Rayman has to remember the name of it, as Clark tells him in the [[Menhir Hills]], otherwise Jano will shoo him away.  In this version of the game, it is found by walking on a giant branch to Rayman&#039;s left at the beginning of the Marshes of Awakening, until he sees Jano standing behind walls of cobwebs.  Provided that he reads that Rayman knows the name of this place, he will shake his skull headed stick which hypnotises Rayman and teleports him to the inside of the Cave.&lt;br /&gt;
 &lt;br /&gt;
===Phase 1===&lt;br /&gt;
Down the backbone of a gigantic animal, there is a [[Purple Lum]] to grab to cross a wide gap with rivers of living thorns at the bottom.  Skulls fall down into this, and Rayman uses them to get across some more, as well as climbing on walls with bones embedded into them. Then there is a wide hole in which a skeletal clawed hand pops out to grab Rayman and pull him into the unknown, but that can be prevented by shooting at them.  After that, there are three pillars with climbable bones that sink as soon as Rayman grabs on.&lt;br /&gt;
&lt;br /&gt;
Down the next corridor which is riddled with more skeletal hands, there is a double wall Rayman can wall jump inside of, but from time to time they space themselves out so he can&#039;t climb up, and then close in.  At the top, there is now a chasm, and on a wide edge there is a gold pedestal, like the one found in the [[Sanctuary of Water and Ice]] guarded by [[Mini Jano]]s.  About four to six of these appear, two at a time, and they all need to be defeated in order for the matching [[Magic Sphere]] to appear.  Once they join, the pedestal moves and Rayman has to drop down the hole it reveals.&lt;br /&gt;
&lt;br /&gt;
Now there are two more pedestals, which surround a carving on the wall that looks like the one-eyed monsters Rayman had just encountered.  To his left is a ledge that leads to two passages to choose from - each one is where a Magic Sphere can be found.  The silver sphere is found in the passage of the left, the gold one to the right.  In the silver chamber, there are giant slabs of stone that rotate on top of tall rocks, which Rayman needs to cross and throw the sphere back and then carry it to its correct pedestal.  In the gold chamber, there is a skull supported by a skeletal arm, which moves Rayman across the gap to the other side.  Another moving double wall is passed through onto another moving skull, which leads to a series of pillars that are teeming with [[shadow creature]]s.  Near them is a skull that moves upwards to a ledge where the gold sphere is found.  This chamber is circular, so all Rayman needs to do is throw it down a few ledges rather than going all the way back.  When both of the spheres are placed on their pedestals, the carving opens up by the mouth, and Rayman drops down a hole that is covered fragile shards of green crystal.    &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Rayman is now in a passage with a slope covered with shining green crystal, and then Jano reappears from underground, threatening to eat him.  So he now has to slide down, shooting any crystal growths that are in his way - if he slides too slowly, Jano will eat him, causing him to respawn at the beginning.  At the end, he will enter a chasm where he has to avoid the fire that Jano breathes, just like his smaller counterparts. Jano will then generate floating skulls which can be stopped by Rayman&#039;s shots, and then he can jump from them to get to where Jano is standing.  Jano, who is invincible, will keep breathing fire and generating skulls until he is chased to the far end of the chasm by Rayman, and then dig himself underground, allowing the limbless hero to walk into a chamber piled with treasure. &lt;br /&gt;
&lt;br /&gt;
A single coin is flicked and rolls to his feet, and Jano them offers him all this treasure to keep for himself.  There are two options to choose from - &amp;quot;I want the treasure&amp;quot;, and &amp;quot;No treasure for me&amp;quot;.  The former is obviously the greedy choice, but if Rayman chooses that, he will be taken to a small deserted island where he gains a drastic amount of weight, and lazes in a deckchair with a fraction of his gold surrounding him.  This scene pretends to be an ending, with the words &amp;quot;THE END&amp;quot; appearing, but then it returns to Rayman&#039;s decision.  Rejecting the treasure, he is teleported back to the Marshes of Awakening, and congratulated by Jano for not being greedy.  As a reward, Jano gives him the Elixer of Life to take to Clark back at the Menhir Hills.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Cave of Bad Dreams&lt;br /&gt;
| image = [[Image:TheCaveofBadDreamsDC.jpg|center|320px|&#039;&#039;The Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Marshes of Awakening]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
This level remains the same as that in the original version.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Cave of Bad Dreams&lt;br /&gt;
| image = [[File:TheCaveofBadDreamsPS.jpg|center|320px|&#039;&#039;The Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| connected to = [[The Menhir Hills]]&lt;br /&gt;
| lums = [[File:Icon6PS.png|6]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
In this version of the game, the Cave of Bad Dreams is not a sub level, but a true level that follows the Menhir Hills.  This means that Rayman will not need to travel back to the Marshes of Awakening to find the cave&#039;s entrance.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
While there is still a backbone, it has been split to different platforms to run and jump across.  Much of this part of the phase remains the same, but instead of the moving double wall, there are three Purple Lums to use to get to the top of chasm in which the Mini Janos roam.  There are only two of these, but they have a much stronger resistance than those in the original version.&lt;br /&gt;
Except those Mini Janos are little and don&#039;t have the stylish hat. If you get too close to them, they&#039;ll grab, devour and eat you, respawning you everytime and swallow you, so don&#039;t get too close.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
In this version of the game, Phase 2 begins at the two pedestals and the one eyed monster carving on the wall.  Much of this area stays the same as that in the original version, except for the appearance of bouncing eyes - previously seen at the entrance of the Cave in the Marshes of Awakening - in the gold passage.  &lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
In this phase, Rayman is chased by Jano down the green crystal slide, which remains the same as that in the original version.&lt;br /&gt;
&lt;br /&gt;
===Phase 4===&lt;br /&gt;
The confrontation with Jano begins, where he will use the same techniques - breathing fire and generating skulls - as before.  The only differences here is that some pillars will fall when Rayman steps on them.  At the end, he will automatically refuse the treasure, which convinces Jano to give him the Elixir of Life.   &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Cave of Bad Dreams&lt;br /&gt;
| image = [[Image:TheCaveofBadDreamsPS2.jpg|center|320px|&#039;&#039;The Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| hub = [[The Minisaurus Plain]]&lt;br /&gt;
| lums = [[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon0.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
In this version of the game, the Cave of Bad Dreams is located at the end of the Marshes of Awakening, which should only be visited once Clarks tells Rayman the name of the Cave.  Apart from graphical enhancements, much of this level remains the same as before, though there are no Yellow Lums to collect.  There is also an extra ledge in the chasm with the first gold pedestal, on which more of the Mini Janos roam.  Defeating these does not reveal anything.  &lt;br /&gt;
&lt;br /&gt;
Unlike the previous versions, in which the Cave can be revisited, it can only be visited once, and Jano will not be at the end of the Marshes to take Rayman back in again because there are no Yellow Lums.  &lt;br /&gt;
&lt;br /&gt;
[[File:RRCOBD chasm.jpg|thumb|left|320px|In &#039;&#039;Rayman Revolution&#039;&#039; there is an extra chasm in the Cave of Bad Dreams.]]       &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2GBCLevel&lt;br /&gt;
| name = Cave of Bad Dreams&lt;br /&gt;
| image = [[Image:gbc228.png|center|160px|&#039;&#039;Cave of Bad Dreams&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Whale Bay]]&lt;br /&gt;
| followed by = [[The Canopy]]&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Game Boy Color version==&lt;br /&gt;
&lt;br /&gt;
[[File:Gbc2_31.PNG|thumb|left|[[Ly the Fairy]] gives [[Rayman]] the ability to fly]]&lt;br /&gt;
&lt;br /&gt;
In the GBC adaptation, the Cave of Bad Dreams directly follows [[Whale Bay]], and this is where [[Rayman]] gets the [[Super helicopter|Super-Heli]] from [[Ly the Fairy]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Cave of Bad Dreams, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Cave of Bad Dreams, The]]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Grotte des Mauvais Rêves]]&lt;/div&gt;</summary>
		<author><name>92.1.143.35</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Precipice&amp;diff=9160</id>
		<title>The Precipice</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Precipice&amp;diff=9160"/>
		<updated>2009-11-20T23:49:49Z</updated>

		<summary type="html">&lt;p&gt;92.1.143.35: PlayStation 1 Version of Rayman 2: The Great Escape; Rated E For Everyone.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Precipice&#039;&#039;&#039; is a location in the world of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, notable for having similar gameplay to [[The Bayou]].&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipicePC.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Top of the World]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
===Phase 1===&lt;br /&gt;
This level takes place in a wide canyon, where [[Rayman]] is in pursuit by the [[Robo-Pirate]] army shooting bombs and shells at him.  He has to escape them by running across a weak pier, climbing on nets, and jump whenever bits of it are blasted off.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] enters a cave and follows another wooden pier, which leads him to a tower the Pirates built that sinks under rising water (reminiscent to the flooding levels in the [[Rayman 1|original &#039;&#039;Rayman]]&#039;&#039;), while bombs and rolling kegs try to slow him down.   &lt;br /&gt;
&lt;br /&gt;
===Phase 3===  &lt;br /&gt;
[[Rayman]] comes out somewhere else in the canyon, and is still in pursuit across wooden piers.  There is then a cave with a bottomless pit, which [[Rayman]] has to glide through until he lands on another pier.  At the end of this, he ends up on a pirate stronghold which was built over a cliff, still under attack by a [[Ninja Pirate]] and bombs.  Once the pirate is defeated, [[Rayman]] can exit after freeing the [[Teensie]]. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipiceDC.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Top of the World]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}     &lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
* A Globox crystal is found at the very end of the Precipice.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipicePS.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| lums = [[File:Icon6PS.png|5]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon4PS.png|4]]&lt;br /&gt;
| murphys = [[File:Icon1PS.png|1]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipicePS2.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| followed by = [[The Pirate Mines]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon7.png|7]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
The PlayStation 1 Version of Rayman 2: The Great Escape has 65 lums and 5 cages. I can&#039;t wait to get Rayman 2: The Great Escape on PlayStation 1; Rated E For Everyone.&lt;br /&gt;
&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
This version plays almost the same as in the original, except that Phase two has been omitted and moved to [[the Echoing Caves]]. The end also now features one of two Generators that [[Rayman]] must destroy to gain access to [[the Pirate Factory]], which is guarded by a [[Ninja Henchman]]. The other Generator is located in [[the Echoing Caves]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2GBCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:gbc230.png|center|160px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Echoing Caves]]&lt;br /&gt;
| followed by = [[Sanctuary of Rock and Lava|Sanctuary of Rock &amp;amp; Lava]]&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
Rayman 2: Revolution has 70 lums and 6 fimillar spirits.&lt;br /&gt;
&lt;br /&gt;
==Game Boy Color version==&lt;br /&gt;
&lt;br /&gt;
[[File:Gbc2 51.PNG|thumb|left|A [[Warship|pirate ship]] in the GBC adaptation]]&lt;br /&gt;
&lt;br /&gt;
In the [[Rayman 2 Forever|GBC adaptation]], the Precipice directly follows [[the Echoing Caves]], and it also features [[warship]]s, even though they don&#039;t move at all.&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Precipice, the]]&lt;br /&gt;
[[Category:Places from Rayman 2|Precipice, the]]&lt;/div&gt;</summary>
		<author><name>92.1.143.35</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Precipice&amp;diff=9159</id>
		<title>The Precipice</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Precipice&amp;diff=9159"/>
		<updated>2009-11-20T23:48:38Z</updated>

		<summary type="html">&lt;p&gt;92.1.143.35: /* PlayStation 2 version */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Precipice&#039;&#039;&#039; is a location in the world of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, notable for having similar gameplay to [[The Bayou]].&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipicePC.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Top of the World]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
===Phase 1===&lt;br /&gt;
This level takes place in a wide canyon, where [[Rayman]] is in pursuit by the [[Robo-Pirate]] army shooting bombs and shells at him.  He has to escape them by running across a weak pier, climbing on nets, and jump whenever bits of it are blasted off.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] enters a cave and follows another wooden pier, which leads him to a tower the Pirates built that sinks under rising water (reminiscent to the flooding levels in the [[Rayman 1|original &#039;&#039;Rayman]]&#039;&#039;), while bombs and rolling kegs try to slow him down.   &lt;br /&gt;
&lt;br /&gt;
===Phase 3===  &lt;br /&gt;
[[Rayman]] comes out somewhere else in the canyon, and is still in pursuit across wooden piers.  There is then a cave with a bottomless pit, which [[Rayman]] has to glide through until he lands on another pier.  At the end of this, he ends up on a pirate stronghold which was built over a cliff, still under attack by a [[Ninja Pirate]] and bombs.  Once the pirate is defeated, [[Rayman]] can exit after freeing the [[Teensie]]. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipiceDC.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Top of the World]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}     &lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
* A Globox crystal is found at the very end of the Precipice.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipicePS.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| lums = [[File:Icon6PS.png|5]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon4PS.png|4]]&lt;br /&gt;
| murphys = [[File:Icon1PS.png|1]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipicePS2.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| followed by = [[The Pirate Mines]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon7.png|7]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
This version plays almost the same as in the original, except that Phase two has been omitted and moved to [[the Echoing Caves]]. The end also now features one of two Generators that [[Rayman]] must destroy to gain access to [[the Pirate Factory]], which is guarded by a [[Ninja Henchman]]. The other Generator is located in [[the Echoing Caves]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2GBCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:gbc230.png|center|160px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Echoing Caves]]&lt;br /&gt;
| followed by = [[Sanctuary of Rock and Lava|Sanctuary of Rock &amp;amp; Lava]]&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
Rayman 2: Revolution has 70 lums and 6 fimillar spirits.&lt;br /&gt;
&lt;br /&gt;
==Game Boy Color version==&lt;br /&gt;
&lt;br /&gt;
[[File:Gbc2 51.PNG|thumb|left|A [[Warship|pirate ship]] in the GBC adaptation]]&lt;br /&gt;
&lt;br /&gt;
In the [[Rayman 2 Forever|GBC adaptation]], the Precipice directly follows [[the Echoing Caves]], and it also features [[warship]]s, even though they don&#039;t move at all.&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Precipice, the]]&lt;br /&gt;
[[Category:Places from Rayman 2|Precipice, the]]&lt;/div&gt;</summary>
		<author><name>92.1.143.35</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Precipice&amp;diff=9158</id>
		<title>The Precipice</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Precipice&amp;diff=9158"/>
		<updated>2009-11-20T23:48:03Z</updated>

		<summary type="html">&lt;p&gt;92.1.143.35: /* PlayStation 2 version */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Precipice&#039;&#039;&#039; is a location in the world of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, notable for having similar gameplay to [[The Bayou]].&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipicePC.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Top of the World]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
===Phase 1===&lt;br /&gt;
This level takes place in a wide canyon, where [[Rayman]] is in pursuit by the [[Robo-Pirate]] army shooting bombs and shells at him.  He has to escape them by running across a weak pier, climbing on nets, and jump whenever bits of it are blasted off.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] enters a cave and follows another wooden pier, which leads him to a tower the Pirates built that sinks under rising water (reminiscent to the flooding levels in the [[Rayman 1|original &#039;&#039;Rayman]]&#039;&#039;), while bombs and rolling kegs try to slow him down.   &lt;br /&gt;
&lt;br /&gt;
===Phase 3===  &lt;br /&gt;
[[Rayman]] comes out somewhere else in the canyon, and is still in pursuit across wooden piers.  There is then a cave with a bottomless pit, which [[Rayman]] has to glide through until he lands on another pier.  At the end of this, he ends up on a pirate stronghold which was built over a cliff, still under attack by a [[Ninja Pirate]] and bombs.  Once the pirate is defeated, [[Rayman]] can exit after freeing the [[Teensie]]. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipiceDC.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Top of the World]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon6.png|6]]&lt;br /&gt;
}}     &lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
* A Globox crystal is found at the very end of the Precipice.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipicePS.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| lums = [[File:Icon6PS.png|5]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon4PS.png|4]]&lt;br /&gt;
| murphys = [[File:Icon1PS.png|1]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:ThePrecipicePS2.jpg|center|320px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| followed by = [[The Pirate Mines]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon7.png|7]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
This version plays almost the same as in the original, except that Phase two has been omitted and moved to [[the Echoing Caves]]. The end also now features one of two Generators that [[Rayman]] must destroy to gain access to [[the Pirate Factory]], which is guarded by a [[Ninja Henchman]]. The other Generator is located in [[the Echoing Caves]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2GBCLevel&lt;br /&gt;
| name = The Precipice&lt;br /&gt;
| image = [[Image:gbc230.png|center|160px|&#039;&#039;The Precipice&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Echoing Caves]]&lt;br /&gt;
| followed by = [[Sanctuary of Rock and Lava|Sanctuary of Rock &amp;amp; Lava]]&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
Rayman 2: Revolution has 70 lums and 8 fimillar spirits.&lt;br /&gt;
The Playstation 1 version of Rayman 2: The Great Escape has only 65 lums and 5 cages.&lt;br /&gt;
&lt;br /&gt;
==Game Boy Color version==&lt;br /&gt;
&lt;br /&gt;
[[File:Gbc2 51.PNG|thumb|left|A [[Warship|pirate ship]] in the GBC adaptation]]&lt;br /&gt;
&lt;br /&gt;
In the [[Rayman 2 Forever|GBC adaptation]], the Precipice directly follows [[the Echoing Caves]], and it also features [[warship]]s, even though they don&#039;t move at all.&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Precipice, the]]&lt;br /&gt;
[[Category:Places from Rayman 2|Precipice, the]]&lt;/div&gt;</summary>
		<author><name>92.1.143.35</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=RayWiki:Copyrights&amp;diff=9154</id>
		<title>RayWiki:Copyrights</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=RayWiki:Copyrights&amp;diff=9154"/>
		<updated>2009-11-20T23:42:55Z</updated>

		<summary type="html">&lt;p&gt;92.1.143.35: All Ubi Soft And Rayman Games.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rayman Games.&lt;br /&gt;
Rayman 1.&lt;br /&gt;
Rayman 2.&lt;br /&gt;
Rayman 2: DS.&lt;br /&gt;
Rayman 2: The Great Escape.&lt;br /&gt;
Rayman 2: Revolution.&lt;br /&gt;
Rayman M&lt;br /&gt;
Rayman Arena&lt;br /&gt;
Rayman Rush&lt;br /&gt;
Rayman 3: Hoodlum Havoc.&lt;/div&gt;</summary>
		<author><name>92.1.143.35</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Sanctuary_of_Rock_and_Lava&amp;diff=9150</id>
		<title>The Sanctuary of Rock and Lava</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Sanctuary_of_Rock_and_Lava&amp;diff=9150"/>
		<updated>2009-11-20T23:38:45Z</updated>

		<summary type="html">&lt;p&gt;92.1.143.35: Rayman 2.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Sanctuary of Rock and Lava&#039;&#039;&#039; is a level in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  It is the last of the sanctuaries to bear one of the [[Four Masks of Polokus]], which is actually [[Beneath the Sanctuary of Rock and Lava|beneath the sanctuary]], and is the second one to be filled with lava. In [[Rayman Revolution]] it&#039;s called &#039;&#039;&#039;Beneath the Lava Sanctuary&#039;&#039;&#039; or &#039;&#039;&#039;Beneath the Sanctuary of Lava&#039;&#039;&#039;. It also features a new mini-boss called [[Chenille]], a larger redish version of the [[shadow creature]]s.&lt;br /&gt;
&lt;br /&gt;
This sanctuary is located deep in the marshlands, and inside the temple are steams of lava and thickets of thorns. [[Rayman]] can avoid these by standing on floating umbrella plants (similar to the flower platforms from the [[Rayman 1|previous Rayman game]]), which carry him though the thorny pits, but eventually either wither away or get burned. &lt;br /&gt;
&lt;br /&gt;
The level continues as a separate level set beneath the sanctuary, where the Lava mask is really hidden.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = The Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[Image:TheSanctuaryofRockLavaPC.jpg|center|320px|&#039;&#039;The Sanctuary of Rock and Lava&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Top of the World]]&lt;br /&gt;
| followed by = [[Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| connected to = [[The Walk of Power]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = The Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[Image:TheSanctuaryofRockLavaDC.jpg|center|320px|&#039;&#039;The Sanctuary of Rock and Lava&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Top of the World]]&lt;br /&gt;
| followed by = [[Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| connected to = [[The Walk of Power]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
The Sanctuary of the Rock and Lava has many strange things like caterpillars, pirates, and eyeballs. But in fact, a boss in Rayman 2: Revolution does not appear in any other versions of Rayman 2: The Great Escape. If you get too close, it&#039;ll bug you about, so try not to get too close. And keep shooting it until you win and it loses.&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = The Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[Image:TheSanctuaryofRockandLavaPS.jpg|center|320px|&#039;&#039;The Sanctuary of Rock and Lava&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Precipice]]&lt;br /&gt;
| followed by = [[Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
| connected to = [[The Walk of Power]]&lt;br /&gt;
| lums = [[File:Icon4PS.png|4]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon5PS.png|5]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = Beneath the Lava Sanctuary&lt;br /&gt;
| image = [[Image:BeneathTheLavaSanctuaryPS2.jpg|center|320px|&#039;&#039;Beneath The Lava Sanctuary&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Echoing Caves]]&lt;br /&gt;
| followed by = [[The Lava Sanctuary]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon6.png|6]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2GBCLevel&lt;br /&gt;
| name = Sanctuary of Rock &amp;amp; Lava&lt;br /&gt;
| image = [[Image:gbcRayman2-TheGreatEscapeE.png|center|160px|&#039;&#039;Sanctuary of Rock &amp;amp; Lava&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Precipice]]&lt;br /&gt;
| followed by = [[Tomb of the Ancients]]&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon0GBC.png|0]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 Forever|Game Boy Color version]]==&lt;br /&gt;
&lt;br /&gt;
[[File:Gbc2 52.PNG|thumb|left|A lot of ice is found in the GBC adaptation]]&lt;br /&gt;
&lt;br /&gt;
In [[Rayman 2 Forever|the GBC adaptation]], the Sanctuary of Rock and Lava directly follows [[the Precipice]], and this is where the fourth [[Four Masks of Polokus|mask of Polokus]] is located. Surprisingly, it mixes lava and ice.&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Sanctuary of Rock and Lava, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Sanctuary of Rock and Lava, The]]&lt;/div&gt;</summary>
		<author><name>92.1.143.35</name></author>
	</entry>
</feed>