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	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=92.23.172.229</id>
	<title>RayWiki, the Rayman wiki - User contributions [en]</title>
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	<updated>2026-07-09T16:42:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox_Disc&amp;diff=9628</id>
		<title>Globox Disc</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox_Disc&amp;diff=9628"/>
		<updated>2009-12-29T11:28:24Z</updated>

		<summary type="html">&lt;p&gt;92.23.172.229: Rayman 2: The Great Escape/Rayman 2: Revolution.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globox Disc&#039;&#039;&#039; is a multi-player minigame that was first seen in the Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;.  In this version the minigame can be unlocked when [[Rayman]] collects all six of the [[Glob Crystal]]s that were scattered at various points in the game, and can then be accessed in the [[Globox Village]].  It is also available in &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;, in which it is known as &#039;BDisc&#039; and is unlockable via the [[Magic Well]]. &lt;br /&gt;
&lt;br /&gt;
==Objective==&lt;br /&gt;
The aim of the game is to take control of one of eight [[Baby Globox|Globox babies]], each with their own distinctive features and colours, and run through a circular rotating maze collecting an assortment of power-ups while trying to pick up the [[Lum]] that&#039;s located at the centre of the maze.&lt;br /&gt;
&lt;br /&gt;
[[Category:Minigames]]&lt;br /&gt;
[[Category:Minigames from Rayman 2]]&lt;br /&gt;
But you can&#039;t get it in other versions of Rayman 2: The Great Escape for PC, N64, DS, and PS1. It can only appear in Rayman 2: The Great Escape for Dreamcast and PlayStation 2 as Rayman 2: Revolution, and no, you can get minigames only in Rayman 2: The Great Escape for Sega Dreamcast and Rayman 2: Revolution for PlayStation 2.&lt;/div&gt;</summary>
		<author><name>92.23.172.229</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Four_Masks_of_Polokus&amp;diff=9627</id>
		<title>Four Masks of Polokus</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Four_Masks_of_Polokus&amp;diff=9627"/>
		<updated>2009-12-29T11:26:08Z</updated>

		<summary type="html">&lt;p&gt;92.23.172.229: /* Details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Four Masks of Polokus.jpg|frame|The Four Masks, from left to right: Water, Earth, Fire and Air]]&lt;br /&gt;
The &#039;&#039;&#039;Four Masks of Polokus&#039;&#039;&#039; are a group of magical masks that are hidden away in the Sanctuaries, except for the last one which was found by a [[Baby Globox]] in most versions of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. It becomes [[Rayman]]&#039;s goal to find these after [[Ly]] tells him about them when she is rescued in the [[Fairy Glade]], as a legend tells that when the masks reunite, [[Polokus]] will awaken from his long suspension. Each one is protected by a Guardian, who is instructed by [[Polokus]] to ward off any intruders that attempt to steal them.&lt;br /&gt;
&lt;br /&gt;
Each of the Four Masks of Polokus is contained within a four-sided pillar at the end of its Sanctuary; each side of these pillars is decorated by by same O-shaped symbol found on [[Rayman]]&#039;s chest. When Rayman approaches these pillars, a beam of energy connects his symbol with one of the ones on the pillar, causing the pillar to open, and the Mask to rise out of it for Rayman to collect. When [[Rayman]] takes hold of one of the Masks, he is teleported to [[Polokus]], who takes the Mask from him and affixes it to one of the four sides of the pillar he is standing on (this pillar looks the same as the ones the Masks are found in). When all four Masks are attached to [[Polokus]]&#039;s pillar, the pillar spins rapidly, transforming into a gas-like substance. When [[Rayman]] steps into this at [[Polokus]]&#039;s instruction, he is transported to [[the Prison Ship]]. Then, the pillar resolidifies under the newly-awakened Polokus, but the Four Masks are nowhere to be seen.&lt;br /&gt;
&lt;br /&gt;
In the Sega Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, the player can gain access to the [[Globox Disc]] minigame in the [[Globox Village]] by collecting the [[Glob Crystal]]s. Entering the [[Globox Disc]] minigame causes a short cutscene to play: [[Globox]] and [[Uglette]] are watching as [[Baby Globox|their children]] play; the First and Third Masks are visible on wooden sticks in the background; the other two Masks are presumably also in the area. A male [[baby Globox]] accidentally drops the Third Mask into a pool of water; this causes a Globox-shaped statue to rise out of the pool. The statue opens its mouth and sinks back into the pool, leaving behind the [[Globox Disc]] on which the [[Baby Globox|babies]] play the &amp;quot;Game of the Gods&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Mask&lt;br /&gt;
!  Element&lt;br /&gt;
!  Guardian&lt;br /&gt;
!  Location&lt;br /&gt;
|-&lt;br /&gt;
|  First&lt;br /&gt;
|  Water&lt;br /&gt;
|  [[Axel]]&lt;br /&gt;
|  [[The Sanctuary of Water and Ice]] ([[Whale Bay]] in the PlayStation version)&lt;br /&gt;
|-&lt;br /&gt;
|  Second&lt;br /&gt;
|  Earth&lt;br /&gt;
|  [[Umber]]&lt;br /&gt;
|  [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|  Third&lt;br /&gt;
|  Fire&lt;br /&gt;
|  [[Foutch]]&lt;br /&gt;
|  [[The Sanctuary of Rock and Lava]] (Renamed &amp;quot;The Sanctuary of Lava&amp;quot; in &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
|  Fourth&lt;br /&gt;
|  Air&lt;br /&gt;
|  [[Grolem 13]] (&#039;&#039;[[Rayman 2: Revolution]]&#039;&#039; only)&lt;br /&gt;
|  [[The Iron Mountains]] ([[The Iron Mountains|Gloomy Island]] in the PlayStation version)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Objects]]&lt;br /&gt;
&lt;br /&gt;
[[fr:4 masques]]&lt;/div&gt;</summary>
		<author><name>92.23.172.229</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=9626</id>
		<title>Rayman 2</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2&amp;diff=9626"/>
		<updated>2009-12-29T11:25:01Z</updated>

		<summary type="html">&lt;p&gt;92.23.172.229: /* Hack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = &#039;&#039;Rayman 2: The Great Escape&#039;&#039;&lt;br /&gt;
| image = [[Image:Rayman2cover.jpg|center|200px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = [[Ubisoft]]&lt;br /&gt;
| release date = 1999&lt;br /&gt;
| genre = 3D Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Nintendo 64, PC, Sega Dreamcast, Sony PlayStation, [[Rayman 2 Forever|Game Boy Color]], [[Rayman Revolution|Sony PlayStation 2]], [[Rayman DS|Nintendo DS]], Sony Playstation 3 (PSN), Sony Playstation Portable (PSN)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Rayman 2&amp;quot; redirects here. For other uses, see [[Rayman 2 (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 2: The Great Escape&#039;&#039;&#039;&#039;&#039; is the second major game in the &#039;&#039;Rayman&#039;&#039; series, and is the sequel to &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. It was first released in 1999 for the Nintendo 64 and was followed by ports for the Sega Dreamcast, PC, and Sony PlayStation, with each port being different in its own way perhaps due to the specifications of each console. It was also the first 3D game of the series, and introduced many brand new major characters, though featured almost none from its predecessor. &#039;&#039;Rayman 2: The Great Escape&#039;&#039; is often abbreviated as &#039;&#039;&#039;&#039;&#039;Rayman 2&#039;&#039;&#039;&#039;&#039; or (to avoid confusion with the similarly named &#039;&#039;[[Rayman Revolution|Rayman 2: Revolution]]&#039;&#039;) &#039;&#039;&#039;&#039;&#039;R2&#039;&#039;&#039;&#039;&#039;. The Sony PlayStation version of &#039;&#039;Rayman 2&#039;&#039; was later released as a PSOne Classic on the North American PlayStation Network, on December 18, 2008.&lt;br /&gt;
&lt;br /&gt;
==Early production==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (2D prototype)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Recently, it was revealed that &#039;&#039;Rayman 2&#039;&#039; was first developed to be a 2D platforming game in the same vein as &#039;&#039;Rayman&#039;&#039;, for the Sony PlayStation and the Sega Saturn.&amp;lt;sup&amp;gt;[http://www.unseen64.net/2008/04/11/rayman2-2d-cancelled [source]]&amp;lt;/sup&amp;gt; Screenshots and videos suggested that the game was still going to be about a robot invasion as it featured enemies similar to the Robo-Pirates, and it also featured background platforming - using a device similar to a shower head and a toilet flush, Rayman could teleport from the foreground to the background. One video in particular also featured a female character with red hair that appears to be [[Betilla the Fairy]], but could also be [[Betina]] in a cameo.&lt;br /&gt;
&lt;br /&gt;
The whole of this game was cancelled in favour of the 3D version it became, though a playable prototype (version 01.12d) featuring one level is included in the PlayStation version of &#039;&#039;Rayman 2&#039;&#039;, and unlocked if the player collects at least 720 Yellow Lums out of 800. It was recently discovered that this prototype was finished on May 31st 1996 and was sent to the &#039;&#039;Playstation RayMan 2 team&#039;&#039; for review.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The gameplay in &#039;&#039;Rayman 2&#039;&#039; is somewhat similar to that of &#039;&#039;Rayman&#039;&#039;, though this time Rayman starts with a few powers to defend himself, one of which is given to him by [[Globox]] who is introduced at the very beginning. The aim of the game is to rescue all of the [[Yellow Lum]]s that have been scattered following the explosion of the [[The Heart of the World|Primordial Core]], and the creatures that have been imprisoned in [[cage]]s, while defeating any [[Robo-Pirate Army|Robo-Pirate]]s that stand in Rayman&#039;s way.&lt;br /&gt;
&lt;br /&gt;
==Main Characters==&lt;br /&gt;
===The Good Guys===&lt;br /&gt;
*[[Rayman]] - The hero and protagonist of the game&lt;br /&gt;
*[[Globox]] - Rayman&#039;s best friend; husband of [[Uglette]] and father of the [[Baby Globox|baby Globoxes]]&lt;br /&gt;
*[[Ly the Fairy]] - Rayman&#039;s friend and powerful ally&lt;br /&gt;
*[[Murfy]] - Serves as an &amp;quot;instructor&amp;quot;-type character&lt;br /&gt;
*[[Teensie|The Teensies]] - Keepers of [[the Hall of Doors]]&lt;br /&gt;
*[[Clark]] the Giant - A friend of Rayman&#039;s&lt;br /&gt;
*[[Sssssam]] - a snake who helps Rayman cross [[the Marshes of Awakening]]&lt;br /&gt;
&lt;br /&gt;
===The Bad Guys===&lt;br /&gt;
*[[Admiral Razorbeard]] - The villain of the game&lt;br /&gt;
*[[Robo-Pirate Army]] - Razorbeard&#039;s army&lt;br /&gt;
&lt;br /&gt;
==Environment==&lt;br /&gt;
Unlike &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;Rayman 2&#039;&#039; is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are as surreal as its predecessor&#039;s, but are still dissimilar to the real world. The levels are played in a linear fashion in a World Map known as [[the Hall of Doors]] ([[The Isle of Doors|Isle of Doors]] in the Dreamcast version), with most levels following a single path (though [[the Cave of Bad Dreams]], [[The Walk of Life|Walk of Life]], and [[The Walk of Power|Walk of Power]] are on side-paths). The player is able to backtrack to past levels if he or she wishes, and can move on to the final stage without breaking all of the cages.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
===PC, N64 and Dreamcast version===&lt;br /&gt;
* [[The Woods of Light]]&lt;br /&gt;
* [[The Fairy Glade]]&lt;br /&gt;
* [[The Marshes of Awakening]]&lt;br /&gt;
* [[The Bayou]]&lt;br /&gt;
* [[The Walk of Life]] (sublevel)&lt;br /&gt;
* [[The Sanctuary of Water and Ice]]&lt;br /&gt;
* [[The Menhir Hills]]&lt;br /&gt;
* [[The Cave of Bad Dreams]] (sublevel)&lt;br /&gt;
* [[The Canopy]]&lt;br /&gt;
* [[Whale Bay]]&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
* [[The Echoing Caves]]&lt;br /&gt;
* [[The Precipice]]&lt;br /&gt;
* [[The Top of the World]]&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
* [[The Walk of Power]] (sublevel)&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]]&lt;br /&gt;
* [[The Tomb of the Ancients]]&lt;br /&gt;
* [[The Iron Mountains]]&lt;br /&gt;
* [[The Prison Ship]]&lt;br /&gt;
* [[The Crow&#039;s Nest]]&lt;br /&gt;
&lt;br /&gt;
==Hack==&lt;br /&gt;
It is possible to run the game under higher resolutions than 1024x768 by a simple hack.&lt;br /&gt;
By editing the file &#039;&#039;&#039;C:\WINDOWS\UbiSoft\ubi.in&#039;&#039;&#039; with a basic text editor, you&#039;ll have something like this&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[SYSTEM]&lt;br /&gt;
Test Sound=1&lt;br /&gt;
3DFX=0&lt;br /&gt;
Memory=511&lt;br /&gt;
MMX=1&lt;br /&gt;
Windows colors=34&lt;br /&gt;
CPU=9&lt;br /&gt;
&lt;br /&gt;
[INSTALLED PRODUCTS]&lt;br /&gt;
rayman2&lt;br /&gt;
&lt;br /&gt;
[rayman2]&lt;br /&gt;
GLI_DllFile=GliDX6&lt;br /&gt;
GLI_Dll=DirectX6&lt;br /&gt;
GLI_Driver=display&lt;br /&gt;
GLI_Device=Direct3D HAL&lt;br /&gt;
GLI_Mode=1 - 1024 x 768 x 16&lt;br /&gt;
ShortCutDesktopName=C:\Documents and Settings\Administrateur\Bureau\Jouer à Rayman 2&lt;br /&gt;
ShortCutDirectory=C:\Documents and Settings\Administrateur\Menu Démarrer\Programmes\Ubi Soft Games\Rayman 2&lt;br /&gt;
Language=French&lt;br /&gt;
Configuration=2&lt;br /&gt;
VolumeName=RAYMAN2&lt;br /&gt;
SrcDataPath=\&lt;br /&gt;
Directory=C:\UbiSoft\Rayman2\&lt;br /&gt;
&lt;br /&gt;
[OSD]&lt;br /&gt;
Valid=TRUE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;GLI_Mode&#039;&#039;&#039; line defines the resolution of the game. You&#039;ll just have to replace &amp;quot;1024 x 768&amp;quot; by &amp;quot;1440 x 900&amp;quot; to run the game in 1440x900 instead of the default 1024x768.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caution: Modifying the other values may crash the game.&#039;&#039;&#039;&lt;br /&gt;
The intro in N64, PC and DS don&#039;t have any voices, but in Rayman 2: The Great Escape for Sega Dreamcast, the Guy&#039;s Voice appears in the Prologue, and is the Narrator of Rayman 2: The Great Escape for Dreamcast.&lt;br /&gt;
&lt;br /&gt;
==Promotion==&lt;br /&gt;
[[Ubisoft]] promoted &#039;&#039;Rayman 2&#039;&#039; with many toys and even a cartoon. There were YoYos, cell phone covers, a PlayStation 2 remote, a version of the game with a figure, and Happy Meal toys.&lt;br /&gt;
&lt;br /&gt;
===Cartoon===&lt;br /&gt;
&#039;&#039;Main Article: [[Rayman: The Animated Series]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===McDonald&#039;s===&lt;br /&gt;
[[Ubisoft]] joined with McDonald&#039;s to make a happy meal with [[Rayman]] toys. These toys were a Rayman rolling on a [[Walking Shell]], Rayman on a [[plum]] with spinning [[Helicopter|helicopter hair]], a light-up [[cage]], a sound-making [[Henchman 800]], a wobbling [[Globox]] and [[Ly]].&lt;br /&gt;
&lt;br /&gt;
===[[Tonic Trouble]]===&lt;br /&gt;
Characters from each game made cameo appearances in the other game. In &#039;&#039;[[Tonic Trouble]]&#039;&#039;, Rayman would be seen during the game&#039;s end credits. In Rayman 2, [[General|a salesman]] who previously appeared in the intro sequence of the PC version of [[Tonic Trouble]] sells the [[Grolgoth]] to [[Razorbeard]] late in the game. [[Tonic Trouble]] was worked on (though not developed) by [[Michel Ancel]], used the Rayman 2 engine, originally appeared on the same platforms as Rayman 2, and was also released by [[Ubisoft]], giving reason for the crossovers, though Tonic Trouble had not fared well critically or commercially, whereas &#039;&#039;Rayman 2&#039;&#039; became successful in both areas.&lt;br /&gt;
&lt;br /&gt;
==Rayman Mobile==&lt;br /&gt;
&#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039;, and &#039;&#039;[[Rayman Garden]]&#039;&#039; are spin-offs of Rayman 2 and its remakes. Gameloft ported them to the N-Gage and other Samsung and Nokia phones.&lt;br /&gt;
&lt;br /&gt;
==Remakes==&lt;br /&gt;
*&#039;&#039;[[Rayman Revolution|Rayman 2: Revolution]]&#039;&#039; - PlayStation 2 remake that was essentially a slightly more difficult version of the original, with added levels, enemies, and a new free-roaming feature.&lt;br /&gt;
*&#039;&#039;[[Rayman DS]]&#039;&#039; - DS remake identical to the original N64 version, though many glitches and bugs were included that were not present in the original.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the German gaming magazine PC Player (issue 01/2000) Rayman 2: The Great Escape was named as &amp;quot;Best Platformer in 1999&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* The PSX release of Rayman 2 originally came with a digital watch.&lt;br /&gt;
&lt;br /&gt;
* In Japan, some characters with purple in them were changed. Rayman&#039;s body was made blue, Sssssam the snake turned into a kind of green, and Jano&#039;s hat was turned red. But the most bizarre change was made to Ly, who&#039;s body was changed from yellow/purple to white/pink.&lt;br /&gt;
&lt;br /&gt;
* The names of a few characters changed during design of the game.&lt;br /&gt;
&lt;br /&gt;
The original name of Globox was Globber.&lt;br /&gt;
The original name of Razorbeard was Razorface.&lt;br /&gt;
The original name of the Teensies was Smalbeings.&lt;br /&gt;
The original name of Polokus was Polochus.&lt;br /&gt;
And the robo-pirates were originally named the Mysterious Guild.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Miscellanea]]&lt;br /&gt;
* &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman 2]]&lt;br /&gt;
[[de:Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;br /&gt;
[[Category:3D Platformer Games]]&lt;br /&gt;
[[Category:Downloadable Games]]&lt;br /&gt;
[[Category:Handheld Games]]&lt;/div&gt;</summary>
		<author><name>92.23.172.229</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Axel&amp;diff=9624</id>
		<title>Axel</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Axel&amp;diff=9624"/>
		<updated>2009-12-29T11:20:38Z</updated>

		<summary type="html">&lt;p&gt;92.23.172.229: Rayman 2: The Great Escape. Enemies.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Axel&lt;br /&gt;
| image = [[Image:Axel.png|320px|center]]&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Revolution]]&#039;&#039; &lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Guardian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Axel: Who is it, that dares to disturb the tranquility of this place?&lt;br /&gt;
Rayman: Uh, but, I&#039;m Rayman.&lt;br /&gt;
Axel: Rayman?!?! That name means nothing me to me. Now tell me the truth, what do you think you&#039;re doing here, and what do you now really want!?!?&lt;br /&gt;
Rayman: Me?! Why?! Because I have to gather to the four masks to bring Polokus back! And why? Because I&#039;m their only hope, because this my only chance so I can chase the pirates.&lt;br /&gt;
Axel: Now how do I suppose you ain&#039;t simply no thief??!! Think your strength and bravery can convince me? I&#039;d like to see you try! Oh, THAT&#039;S IT!! Prepare to meet destiny. Cause I promise you will prepare to fight!!&lt;br /&gt;
&#039;&#039;[[Rayman 2: The Great Escape]] (PC, N64, Dreamcast, DS, PSX, and PS2 version)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axel&#039;&#039;&#039; is a boss from &#039;&#039;[[Rayman 2: The Great Escape/Rayman 2: Revolution]]&#039;&#039; and is the Guardian of [[the Sanctuary of Water and Ice]]. Unlike most bosses in most video games, Axel only takes one hit to be destroyed, making him less powerful than some of the other guardians. He attacks by throwing icicles at [[Rayman]], who has to get to him by shooting at [[Purple Lum]]s in the air. Once there, Rayman then shoots a giant icicle, causing it to fall on to Axel&#039;s head, defeating him.&lt;br /&gt;
&lt;br /&gt;
Despite being a boss to defeat who tries to kill you, he is not entirely evil as he is just guarding the Sanctuary of Water and Ice and the [[Four Masks of Polokus|1st Mask]], which is one of the four masks to awaken [[Polokus]]. Axel guards the 1st Mask under Polokus&#039;s orders so that it not put into the wrong use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>92.23.172.229</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Foutch&amp;diff=9623</id>
		<title>Foutch</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Foutch&amp;diff=9623"/>
		<updated>2009-12-29T11:14:33Z</updated>

		<summary type="html">&lt;p&gt;92.23.172.229: Rayman 2: The Great Escape/Rayman 2: Revolution. Foutch the Guardian.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Foutch&lt;br /&gt;
| image = [[Image:Foutch.png|200px|center]]&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Revolution]]&#039;&#039; &lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Guardian&lt;br /&gt;
}}&lt;br /&gt;
Rayman: You?!! I presume you&#039;re Foutch, the guardian of Beneath The Sanctuary Of Rock and Lava and the Sanctuary of Lava?! IS THAT RIGHT!!??&lt;br /&gt;
Foutch: Yes. And you, are you Rayman? The Mask Thief!?? &lt;br /&gt;
Rayman: What?! Me?! A thief? I&#039;m not a thief, you are; I need the masks to rid the world of robot pirates.&lt;br /&gt;
Foutch: Well, I say that you are a thief; a thief and a liar, to boot, prepare to die.&lt;br /&gt;
Rayman: But... how come he&#039;s completely crazy!?!&lt;br /&gt;
&lt;br /&gt;
[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Foutch&#039;&#039;&#039; is a boss in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. He is the Guardian of the third mask of [[Polokus]], which is found [[Beneath the Sanctuary of Rock and Lava]], and is the most aggressive of the Guardians. It was revealed in the PS1 version by the Teensies that Foutch isn&#039;t supposed to be very aggressive, but the destruction of [[the Heart of the World]] has driven him insane.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Foutch begins his attack on [[Rayman]] by punching him with enough force to make him lose his flying power which he had just been given by [[Ly the Fairy|Ly]]. He would then chase Rayman and throw horizontal and vertical beams of fire in an attempt to burn him. He can be defeated by having stalactites broken off and falling on top of him like with [[Axel]], though this time it would take three times to defeat him. He is the only Guardian to bear a large number of [[Red Lum]]s upon his defeat.&lt;br /&gt;
&lt;br /&gt;
And he&#039;s hot. Very hot. If you do a glitch in Rayman 2: The Great Escape for Nintendo 64, you&#039;ll be able to escape from him, and get the third mask, if he&#039;s not going to chase you. You can do it in other versions of Rayman 2: The Great Escape for PC, N64, DS, and it can be tricky in Rayman 2: Revolution for PlayStation 2.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Froutch]]&lt;/div&gt;</summary>
		<author><name>92.23.172.229</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Foutch&amp;diff=9622</id>
		<title>Foutch</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Foutch&amp;diff=9622"/>
		<updated>2009-12-29T11:11:41Z</updated>

		<summary type="html">&lt;p&gt;92.23.172.229: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Foutch&lt;br /&gt;
| image = [[Image:Foutch.png|200px|center]]&lt;br /&gt;
| alignment = Neutral&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Revolution]]&#039;&#039; &lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Guardian&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;Well, I say that you are a thief! A thief and a liar, to boot! Prepare to die!&#039;&#039;&amp;quot; - Foutch, &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Foutch&#039;&#039;&#039; is a boss in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. He is the Guardian of the third mask of [[Polokus]], which is found [[Beneath the Sanctuary of Rock and Lava]], and is the most aggressive of the Guardians. It was revealed in the PS1 version by the Teensies that Foutch isn&#039;t supposed to be very aggressive, but the destruction of [[the Heart of the World]] has driven him insane.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Foutch begins his attack on [[Rayman]] by punching him with enough force to make him lose his flying power which he had just been given by [[Ly the Fairy|Ly]]. He would then chase Rayman and throw horizontal and vertical beams of fire in an attempt to burn him. He can be defeated by having stalactites broken off and falling on top of him like with [[Axel]], though this time it would take three times to defeat him. He is the only Guardian to bear a large number of [[Red Lum]]s upon his defeat.&lt;br /&gt;
&lt;br /&gt;
And he&#039;s hot. Very hot. If you do a glitch in Rayman 2: The Great Escape for Nintendo 64, you&#039;ll be able to escape from him, and get the third mask, if he&#039;s not going to chase you. You can do it in other versions of Rayman 2: The Great Escape for PC, N64, DS, and it can be tricky in Rayman 2: Revolution for PlayStation 2.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Froutch]]&lt;/div&gt;</summary>
		<author><name>92.23.172.229</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Beneath_the_Sanctuary_of_Rock_and_Lava&amp;diff=9621</id>
		<title>Beneath the Sanctuary of Rock and Lava</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Beneath_the_Sanctuary_of_Rock_and_Lava&amp;diff=9621"/>
		<updated>2009-12-29T11:09:46Z</updated>

		<summary type="html">&lt;p&gt;92.23.172.229: /* Dreamcast version */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;&#039; is a level in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  It is a continuation of the previous level, the [[Sanctuary of Rock and Lava]] as it is set inside the same temple, and it is where the third of Polokus&#039; masks is really hidden.  It is also the only level in the game in which [[Rayman]] can use his [[helicopter]] to fly. It is known as  &#039;&#039;&#039;The Lava Sanctuary&#039;&#039;&#039; or &#039;&#039;&#039;The Sanctuary of Lava&#039;&#039;&#039; in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This is an underground level which consists of long rivers of lava and thorny tunnels, which Rayman cannot pass without flying.  At the beginning of the level, [[Ly the Fairy]] appears before him and grants him the power to use his [[helicopter]] to fly with a [[Silver Lum]]. Often throughout the level Rayman is blown away by giant fans, and he has to keep his flight under control to prevent damage to himself.  &lt;br /&gt;
&lt;br /&gt;
By the end of the level, he encounters [[Foutch]], who knocks him down with such a forceful blow he loses his power, but then has to fight him. When Foutch is defeated, he is finally rewarded with the thrid mask. In Revolution, Rayman regains [[Helicopter|super helicopter power]] to fly above lava.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PCLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[Image:BeneaththeSanctuaryoRockLavaPC.jpg|center|320px|&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[The Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Rayman falls out of a Teensie portal from the ceiling into a room beneath the Sanctuary of Rock and Lav.  He looks around the room, only to find that before him is a pit of lava, while above, there is a tunnel of thorns - either way, he is trapped.  Rayman remains stumped, until [[Ly the Fairy]] appears to deliver good news and bad news.  The good news is that she has gathered enough energy to create a [[Silver Lum]], which gives him the power to fly with his [[Helicopter]].  The bad news is that his mission will be much harder.  Finally, Ly will whisk herself away, leaving Rayman to try out his new power.&lt;br /&gt;
&lt;br /&gt;
Underneath the spot Rayman is standing on, is a corridor with a cage at the end.  Then Rayman will fly through the tunnel of thorns, shooting any thorny vines and shadow creatures that come in his way.  Eventually, he will reach a safe spot to stand on, and to his left there is a giant fan.  If he jumps and activates the Helicopter, he&#039;ll be blown away through more thorny tunnels, as well as having to dodge stone flame throwers.  These thorny corridors and pits of lava will carry on, until he enters a room with falls of yellow lava, which is even more deadlier to come to contact with.  He&#039;ll eventually arrive on safe ground again, and come across a stone coming from the ceiling with a slanted side.  The trick is to shoot this side to rebound shots that will break the stone that is blocking the hole on the ground, which he&#039;ll finally descend.  &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Rayman will come across another fan which will blow him down a corridor with a river of lava, dodging yellow lava falls and then thorny thickets that try to block the passage. Eventually, there is a large opening on the walls of the thorns, in which two cages are found. Then he&#039;ll continue flying down the corridor, shooting away some thorny vines until he reaches a breakable stone door, which somehow opens up for him, but then shuts.  Looking around for what to do next in this new room, Foutch, the Guardian of the Sanctuary of Rock and Lava, creeps up on him from behind and delivers a forceful blow that sends the limbless hero down a pit of yellow lava. &lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
&#039;&#039;Main article: [[Foutch]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Still falling to the ground, Rayman realises that the blow had been so powerful that he cannot fly anymore, and the battle with Foutch begins.  Rayman will have to run around the room, avoiding the Guardians columns and rows of fire, while using sheets of cobwebs to bounce up and shoot a stalactite from the ceiling to inflict damage. Once Foutch is defeated, a [[Purple Lum]] will be released, and used to reach higher ground, which finally leads to the Third Mask.   &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2DCLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[Image:BeneaththeSanctuaryoRockLavaDC.jpg|center|320px|&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[The Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
This level is identical to that of the original version. And there are really Henchmen in Rayman 2: The Great Escape for Dreamcast, one in the first, and two in the second?&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PSLevel&lt;br /&gt;
| name = Beneath the Sanctuary of Rock and Lava&lt;br /&gt;
| image = [[Image:BeneaththeSanctuaryofRockLavaPS.jpg|center|320px|&#039;&#039;Beneath the Sanctuary of Rock and Lava&#039;&#039;]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Rock and Lava]]&lt;br /&gt;
| followed by = [[The Tomb of the Ancients]]&lt;br /&gt;
| lums = [[File:Icon5PS.png|5]][[File:Icon0PS.png|0]]&lt;br /&gt;
| denys = [[File:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon4PS.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
This level bears much resemblance to that of the original version but with the following differences:&lt;br /&gt;
* Under the ledge which Rayman drops on, there are Yellow Lums, and the hidden room with the cage is now on the other side of the pit. The row of Red Lums on the other ledge is replaced with a Yellow Lum.  &lt;br /&gt;
* Along the way in the thorny corridor in Phase 1, there is a cage hanging on the wall.&lt;br /&gt;
* The fourth and final cage is found under a log of thorns along the lava corridor in Phase 2, and the opening before Foutch&#039;s room is omitted.  &lt;br /&gt;
* Before the battle with Foutch begins, the Guardian accuses Rayman of being the Mask thief, as well as being a liar when the limbless hero explains that he needs the Masks to rid the world of the Robo Pirates.&lt;br /&gt;
* The Third Mask has been moved on top of the high ground which can be reached with the Purple Lum.  &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{Template:R2PS2Level&lt;br /&gt;
| name = The Lava Sanctuary&lt;br /&gt;
| image = [[Image:TheLavaSanctuaryPS2.jpg|center|320px|&#039;&#039;The Lava Sanctuary&#039;&#039;]]&lt;br /&gt;
| preceded by = [[Beneath the Lava Sanctuary]]&lt;br /&gt;
| followed by = [[The Tomb of the Ancients]]&lt;br /&gt;
| hub = [[Rainbow Creek]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==PlayStation 2 version==&lt;br /&gt;
While much of this level remains the same as that of the original, one difference is that rather than losing the Flying power completely, Ly will partially restore it so that Rayman can only fly over bodies of lava.&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]]  &lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>92.23.172.229</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Zombie_Henchman_800&amp;diff=9620</id>
		<title>Zombie Henchman 800</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Zombie_Henchman_800&amp;diff=9620"/>
		<updated>2009-12-29T11:07:53Z</updated>

		<summary type="html">&lt;p&gt;92.23.172.229: Rayman 2: Revolution.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Zombie Henchmen&lt;br /&gt;
| image = [[File:ZombieChenchmen.png|180px|Zombie Henchmen]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = [[Rayman 2: Revolution]]&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| status = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Zombie Henchman&#039;&#039;&#039; is a near dead [[Henchman 800|pirate]] which continues to walk despite severe damage to its components.&lt;br /&gt;
==Description==&lt;br /&gt;
Zombie Henchmen have a faded, torn yellow vest and a rusted hook that has almsot fallen off and hangs limply from the pirate&#039;s arm. Their eyes are both black and lifeless, and one of their feet are missing, causing them to walk with a limp.&lt;br /&gt;
Their guns no longer work, so they instead attack Rayman by exhaling clouds of toxic gas.&lt;br /&gt;
When first encounters them they appear to be useless pile of wreckage. However, if Rayman shoots them or gets too close, the zombie will rise and begin attacking. After taking enough damage they will return to their crumpled state, but will inevitably rise again unless struck by a fully powered energy ball.&lt;br /&gt;
==Appearance==&lt;br /&gt;
Zombie Henchamn appear only in Rayman 2: Revolution, and even then are quite rare. Two of them lie outside of the [[Pirate Factory]], perhaps guarding it. Another two Zombie Henchman also appear when revisiting the Tomb of the Ancients.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;br /&gt;
[[Category:Robots]]&lt;br /&gt;
In fact, Zombie Henchmen are really disgusting and dead, and don&#039;t appear in other versions of Rayman 2: The Great Escape. If you shoot them or get too close, they&#039;ll rise and begin attacking, so try not to even think about getting too close to him.&lt;/div&gt;</summary>
		<author><name>92.23.172.229</name></author>
	</entry>
</feed>