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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Land_of_the_Livid_Dead_(Rayman_3)&amp;diff=3708</id>
		<title>The Land of the Livid Dead (Rayman 3)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Land_of_the_Livid_Dead_(Rayman_3)&amp;diff=3708"/>
		<updated>2008-10-25T19:21:26Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Land of the Livid Dead&#039;&#039;&#039; is the fourth level of the game [[Rayman 3: Hoodlum Havoc]]. In this world, it is your goal to bring Globox to Doctor [[Romeo]], a [[Teensie]] doctor that will try to get André out of Globox. You have to fight your first three Hoodoos. Along the way, you will have to find three ghost Teensies and save them to open the door to Romeo&#039;s office.&lt;br /&gt;
[[Category:Places|Land of the Livid Dead, The]]&lt;br /&gt;
[[Category:Places from Rayman 3|Land of the Livid Dead, The]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Iron_Mountains&amp;diff=3700</id>
		<title>The Iron Mountains</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Iron_Mountains&amp;diff=3700"/>
		<updated>2008-10-25T17:41:17Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Iron Mountains&#039;&#039;&#039; (also known as &#039;&#039;&#039;Gloomy Island&#039;&#039;&#039;) is a level in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  It is where the Air Mask is found despite not necessarily being a sanctuary.   &lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This level is set high up in the mountainous regions of the [[Glade of Dreams]] where a number of pirate strongholds are built. Deep in the canyons nearby are mines in which a large number of [[Baby Globox]]es are held captive. Many [[Robo-Pirate Army|Red Robo-Pirate]]s were seen as guards.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Rayman is outside a metalworks building with a generator room inside, and he has to shoot two switches to deactivate an electric field and go down the middle of a rotating machine and into a pipe that leads to a grassy area. Going though another tunnel past a swampy lake, there is another pirate stronghold which Rayman has to jump from the top and glide down a rapid river. At the edge is a hot air balloon which Rayman hops in and rides.  &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
He then lands in a field with yet another stronghold, which is this time guarded by an invincible giant robot that resembles a dinosaur or perhaps a chicken. The robot is so heavy, everytime it jumps it sends objects in the air, making it useful for Rayman to infiltrate the stronghold, which has a few baby Globoxes are held captive. Rayman soon finds a walking shell and has to ride all over the place to collect [[Yellow Lums]] and find two switches (three switches in the PlayStation version) to release the babies.&lt;br /&gt;
&lt;br /&gt;
===Phase 3=== &lt;br /&gt;
Deep in a canyon Rayman has to cross a polluted pond, and he&#039;ll eventually meet [[Uglette]], [[Globox]]&#039;s wife, who is upset by the fact that more of her babies are missing and held in the mines. The player then takes control of a pirate ship and has to fly it around the canyons and find the four [[The Pirate Mines|mines]]. When all of mines are visited, the ship has to go back to Uglette and reunite the babies. One of them withdraws the last mask from its mouth and gives it to Rayman.&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
* In the PlayStation version of &#039;&#039;Rayman 2&#039;&#039;, this level is renamed to Gloomy Island, Uglette appeared in the first cutscene and the last cutscene, and the part with the pirate ship is removed.  &lt;br /&gt;
* In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Rayman is given the Rain Mask instead, and has to fight [[Grolem 13]] in order to get the final mask.&lt;br /&gt;
&lt;br /&gt;
==Level Details==&lt;br /&gt;
&lt;br /&gt;
===PS Version===&lt;br /&gt;
[[Tomb of the Ancients]] =&amp;gt; &#039;&#039;&#039;The Gloomy Island&#039;&#039;&#039; =&amp;gt; [[The Prison Ship]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Level Type: Forest/Prison&lt;br /&gt;
*Number of Lums: 35&lt;br /&gt;
*Number of Denys: 2&lt;br /&gt;
*Number of Ludivs: 2&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Iron Mountains, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Iron Mountains, The]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Iron_Mountains&amp;diff=3699</id>
		<title>The Iron Mountains</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Iron_Mountains&amp;diff=3699"/>
		<updated>2008-10-25T17:40:46Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Iron Mountains&#039;&#039;&#039; (also known as &#039;&#039;&#039;Gloomy Island&#039;&#039;&#039;) is a level in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  It is where the Air Mask is found despite not necessarily being a sanctuary.   &lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This level is set high up in the mountainous regions of the [[Glade of Dreams]] where a number of pirate strongholds are built. Deep in the canyons nearby are mines in which a large number of [[Baby Globox]]es are held captive. Many [[Robo-Pirate Army|Red Robo-Pirate]]s were seen as guards.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Rayman is outside a metalworks building with a generator room inside, and he has to shoot two switches to deactivate an electric field and go down the middle of a rotating machine and into a pipe that leads to a grassy area. Going though another tunnel past a swampy lake, there is another pirate stronghold which Rayman has to jump from the top and glide down a rapid river. At the edge is a hot air balloon which Rayman hops in and rides.  &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
He then lands in a field with yet another stronghold, which is this time guarded by an invincible giant robot that resembles a dinosaur or perhaps a chicken. The robot is so heavy, everytime it jumps it sends objects in the air, making it useful for Rayman to infiltrate the stronghold, which has a few baby Globoxes are held captive. Rayman soon finds a walking shell and has to ride all over the place to collect [[Yellow Lums]] and find two switches (three switches in the PlayStation) to release the babies.&lt;br /&gt;
&lt;br /&gt;
===Phase 3=== &lt;br /&gt;
Deep in a canyon Rayman has to cross a polluted pond, and he&#039;ll eventually meet [[Uglette]], [[Globox]]&#039;s wife, who is upset by the fact that more of her babies are missing and held in the mines. The player then takes control of a pirate ship and has to fly it around the canyons and find the four [[The Pirate Mines|mines]]. When all of mines are visited, the ship has to go back to Uglette and reunite the babies. One of them withdraws the last mask from its mouth and gives it to Rayman.&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
* In the PlayStation version of &#039;&#039;Rayman 2&#039;&#039;, this level is renamed to Gloomy Island, Uglette appeared in the first cutscene and the last cutscene, and the part with the pirate ship is removed.  &lt;br /&gt;
* In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Rayman is given the Rain Mask instead, and has to fight [[Grolem 13]] in order to get the final mask.&lt;br /&gt;
&lt;br /&gt;
==Level Details==&lt;br /&gt;
&lt;br /&gt;
===PS Version===&lt;br /&gt;
[[Tomb of the Ancients]] =&amp;gt; &#039;&#039;&#039;The Gloomy Island&#039;&#039;&#039; =&amp;gt; [[The Prison Ship]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Level Type: Forest/Prison&lt;br /&gt;
*Number of Lums: 35&lt;br /&gt;
*Number of Denys: 2&lt;br /&gt;
*Number of Ludivs: 2&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Iron Mountains, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Iron Mountains, The]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Iron_Mountains&amp;diff=3698</id>
		<title>The Iron Mountains</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Iron_Mountains&amp;diff=3698"/>
		<updated>2008-10-25T17:39:05Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Iron Mountains&#039;&#039;&#039; (also known as &#039;&#039;&#039;Gloomy Island&#039;&#039;&#039;) is a level in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  It is where the Air Mask is found despite not necessarily being a sanctuary.   &lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This level is set high up in the mountainous regions of the [[Glade of Dreams]] where a number of pirate strongholds are built. Deep in the canyons nearby are mines in which a large number of [[Baby Globox]]es are held captive. Many [[Robo-Pirate Army|Red Robo-Pirate]]s were seen as guards.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Rayman is outside a metalworks building with a generator room inside, and he has to shoot two switches to deactivate an electric field and go down the middle of a rotating machine and into a pipe that leads to a grassy area. Going though another tunnel past a swampy lake, there is another pirate stronghold which Rayman has to jump from the top and glide down a rapid river. At the edge is a hot air balloon which Rayman hops in and rides.  &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
He then lands in a field with yet another stronghold, which is this time guarded by an invincible giant robot that resembles a dinosaur or perhaps a chicken. The robot is so heavy, everytime it jumps it sends objects in the air, making it useful for Rayman to infiltrate the stronghold, which has a few baby Globoxes are held captive. Rayman soon finds a walking shell and has to ride all over the place to collect [[Yellow Lums]] and find two switches to release the babies.&lt;br /&gt;
&lt;br /&gt;
===Phase 3=== &lt;br /&gt;
Deep in a canyon Rayman has to cross a polluted pond, and he&#039;ll eventually meet [[Uglette]], [[Globox]]&#039;s wife, who is upset by the fact that more of her babies are missing and held in the mines. The player then takes control of a pirate ship and has to fly it around the canyons and find the four [[The Pirate Mines|mines]]. When all of mines are visited, the ship has to go back to Uglette and reunite the babies. One of them withdraws the last mask from its mouth and gives it to Rayman.&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
* In the PlayStation version of &#039;&#039;Rayman 2&#039;&#039;, this level is renamed to Gloomy Island, Uglette appeared in the first cutscene and the last cutscene, and the part with the pirate ship is removed.  &lt;br /&gt;
* In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Rayman is given the Rain Mask instead, and has to fight [[Grolem 13]] in order to get the final mask.&lt;br /&gt;
&lt;br /&gt;
==Level Details==&lt;br /&gt;
&lt;br /&gt;
===PS Version===&lt;br /&gt;
[[Tomb of the Ancients]] =&amp;gt; &#039;&#039;&#039;The Gloomy Island&#039;&#039;&#039; =&amp;gt; [[The Prison Ship]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Level Type: Forest/Prison&lt;br /&gt;
*Number of Lums: 35&lt;br /&gt;
*Number of Denys: 2&lt;br /&gt;
*Number of Ludivs: 2&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Iron Mountains, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Iron Mountains, The]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grolem_13&amp;diff=3697</id>
		<title>Grolem 13</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grolem_13&amp;diff=3697"/>
		<updated>2008-10-25T17:38:14Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grolem 13&#039;&#039;&#039; is a boss exclusive to &#039;&#039;[[Rayman Revolution]]&#039;&#039;, located at the end of [[the Iron Mountains]]. He is the fourth and last guardian of the [[Four Masks of Polokus]] in Rayman Revolution. He fires icicles, tornados, and thundercloulds. Rayman has shoot cloulds to create a giant thunderstorm to damage Grolem 13, in order to get the final mask. The battle with Grolem 13 replaces the pirate ship part at the Iron Mountains.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Rush&amp;diff=3695</id>
		<title>Rayman Rush</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Rush&amp;diff=3695"/>
		<updated>2008-10-25T17:35:22Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Rush&lt;br /&gt;
| image = [[Image:RRush PS1EUcov.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft Shanghai &lt;br /&gt;
| release date = 2002&lt;br /&gt;
| genre = Racing&lt;br /&gt;
| gameplay mode = 2 Players&lt;br /&gt;
| platforms = Sony Playstation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Rush&#039;&#039;&#039;&#039;&#039; is a remake of &#039;&#039;[[Rayman M]]&#039;&#039; developed by Ubisoft Shanghai only for the Sony Playstation in 2002.  While it was the same game as &#039;&#039;Rayman M&#039;&#039; both in terms of plot and concept, only the racing half of the game was ported, and there are a lot of differences, probably due to the Playstation&#039;s limited specifications, resulting in a poor conversion.  &lt;br /&gt;
&lt;br /&gt;
==Differences==&lt;br /&gt;
* The [[Teensie]]s are replaced by a pink female [[Globox]] called [[Globette]] who is unlockable, uses [[Tily]]&#039;s sound clips sped down, and has a brand new theme.  Because of this you only start with just four characters in this version.  &lt;br /&gt;
* The menu music is lower in pitch.&lt;br /&gt;
* Each character is now equipped with freeze bullets like in the &#039;&#039;Rayman M&#039;&#039; battle game Lum Spring, which freezes a character for five seconds when shot.  &lt;br /&gt;
* Some of &#039;&#039;Rayman M&#039;&#039;&#039;s bonus levels now use textures and are made into proper levels, most notably [[the Canopy]].&lt;br /&gt;
* The [[Water Canyon]] level has a new map.&lt;br /&gt;
* The game has a slightly different ending, which is shown after beating just the Championship.  &lt;br /&gt;
* Only 2 players can play together this time.  &lt;br /&gt;
* While it also has the same intro as &#039;&#039;Rayman M&#039;&#039;, the part which introduces the Teensies was removed.&lt;br /&gt;
* The [[Popolopoï]] mode is renamed to &amp;quot;Target Mode&amp;quot;, and a time attack mode was added.  &lt;br /&gt;
* The [[Lum]]s Mode is now all about collecting as many yellow Lums as possible while running against another character.&lt;br /&gt;
* Tily&#039;s voice is apparently a mix of her voice clips and [[Ly]]&#039;s, which are sped up.&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
A known issue of the game is that it is somehow impossible to complete the game at 100%.  Clearing every single challenge will only leave the player&#039;s file at 98.8%.  Why this happens is currently unknown.  &lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[First Ruins]]&lt;br /&gt;
* [[Nebulous Tower]]&lt;br /&gt;
* [[Dark Sewer]]&lt;br /&gt;
* [[Water Canyon]]&lt;br /&gt;
* [[Dawn Sand]]&lt;br /&gt;
* [[1000 Waterfalls]]&lt;br /&gt;
* [[The Canopy]]&lt;br /&gt;
* [[Forest Jump]]&lt;br /&gt;
* [[Zenith Harbour]]&lt;br /&gt;
* [[Electric Final]]&lt;br /&gt;
* [[Lava Factory]]&lt;br /&gt;
* [[Pipe Maze]]&lt;br /&gt;
&lt;br /&gt;
== Voice Cast ==&lt;br /&gt;
*David Gasman as [[Rayman]]&lt;br /&gt;
*Wayne Grayson as [[Globox]]&lt;br /&gt;
*Jodi Forrest as [[Tily]], [[Razorwife]], [[Globette]]&lt;br /&gt;
*Martial Le Minoux as [[Henchman 800]]&lt;br /&gt;
*Joseph Sheridan as [[Henchman 1000]]&lt;br /&gt;
*Ken Starcevic as [[Razorbeard]]&lt;br /&gt;
&lt;br /&gt;
==Screenshots Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:RRushTitle.PNG&lt;br /&gt;
Image:RRushPlay 001.PNG&lt;br /&gt;
Image:RRushPlay 002.jpg&lt;br /&gt;
Image:RRushPlay 003.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Multiplayer Games]]&lt;br /&gt;
[[Category:Remakes]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* &#039;&#039;[[Rayman M]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://www.youtube.com/view_play_list?p=19F30AEC7D616ED1 Rayman Rush play-through via Youtube]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Rush&amp;diff=3694</id>
		<title>Rayman Rush</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Rush&amp;diff=3694"/>
		<updated>2008-10-25T17:34:22Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Rush&lt;br /&gt;
| image = [[Image:RRush PS1EUcov.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft Shanghai &lt;br /&gt;
| release date = 2002&lt;br /&gt;
| genre = Racing&lt;br /&gt;
| gameplay mode = 2 Players&lt;br /&gt;
| platforms = Sony Playstation&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Rush&#039;&#039;&#039;&#039;&#039; is a remake of &#039;&#039;[[Rayman M]]&#039;&#039; developed by Ubisoft Shanghai only for the Sony Playstation in 2002.  While it was the same game as &#039;&#039;Rayman M&#039;&#039; both in terms of plot and concept, only the racing half of the game was ported, and there are a lot of differences, probably due to the Playstation&#039;s limited specifications, resulting in a poor conversion.  &lt;br /&gt;
&lt;br /&gt;
==Differences==&lt;br /&gt;
* The [[Teensie]]s are replaced by a pink female [[Globox]] called [[Globette]] who is unlockable, uses [[Tily]]&#039;s sound clips sped down, and has a brand new theme.  Because of this you only start with just four characters in this version.  &lt;br /&gt;
* The menu music is lower in pitch.&lt;br /&gt;
* Each character is now equipped with freeze bullets like in the &#039;&#039;Rayman M&#039;&#039; battle game Lum Spring, which freezes a character for five seconds when shot.  &lt;br /&gt;
* Some of &#039;&#039;Rayman M&#039;&#039;&#039;s bonus levels now use textures and are made into proper levels, most notably [[the Canopy]].&lt;br /&gt;
* The [[Water Canyon]] level has a new map.&lt;br /&gt;
* The game has a slightly different ending, which is shown after beating just the Championship.  &lt;br /&gt;
* Only 2 players can play together this time.  &lt;br /&gt;
* While it also has the same intro as &#039;&#039;Rayman M&#039;&#039;, the part which introduces the Teensies was removed.&lt;br /&gt;
* The [[Popolopoï]] mode is renamed to &amp;quot;Target Mode&amp;quot;, and a time attack mode was added.  &lt;br /&gt;
* The [[Lum]]s Mode is now all about collecting as many yellow Lums as possible while running against another character.&lt;br /&gt;
* Tily&#039;s voice is apparently a mix of her voice clips and [[Ly]]&#039;s, which are sped up.&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
A known issue of the game is that it is somehow impossible to complete the game at 100%.  Clearing every single challenge will only leave the player&#039;s file at 98.8%.  Why this happens is currently unknown.  &lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[First Ruins]]&lt;br /&gt;
* [[Nebulous Tower]]&lt;br /&gt;
* [[Dark Sewer]]&lt;br /&gt;
* [[Water Canyon]]&lt;br /&gt;
* [[Dawn Sand]]&lt;br /&gt;
* [[1000 Waterfalls]]&lt;br /&gt;
* [[Canopy]]&lt;br /&gt;
* [[Forest Jump]]&lt;br /&gt;
* [[Zenith Harbour]]&lt;br /&gt;
* [[Electric Final]]&lt;br /&gt;
* [[Lava Factory]]&lt;br /&gt;
* [[Pipe Maze]]&lt;br /&gt;
&lt;br /&gt;
== Voice Cast ==&lt;br /&gt;
*David Gasman as [[Rayman]]&lt;br /&gt;
*Wayne Grayson as [[Globox]]&lt;br /&gt;
*Jodi Forrest as [[Tily]], [[Razorwife]], [[Globette]]&lt;br /&gt;
*Martial Le Minoux as [[Henchman 800]]&lt;br /&gt;
*Joseph Sheridan as [[Henchman 1000]]&lt;br /&gt;
*Ken Starcevic as [[Razorbeard]]&lt;br /&gt;
&lt;br /&gt;
==Screenshots Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:RRushTitle.PNG&lt;br /&gt;
Image:RRushPlay 001.PNG&lt;br /&gt;
Image:RRushPlay 002.jpg&lt;br /&gt;
Image:RRushPlay 003.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Multiplayer Games]]&lt;br /&gt;
[[Category:Remakes]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* &#039;&#039;[[Rayman M]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://www.youtube.com/view_play_list?p=19F30AEC7D616ED1 Rayman Rush play-through via Youtube]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Henchman_800&amp;diff=3692</id>
		<title>Henchman 800</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Henchman_800&amp;diff=3692"/>
		<updated>2008-10-25T17:32:11Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:pirate.jpg|thumb|390px|Henchman 800]]&lt;br /&gt;
The &#039;&#039;&#039;Henchman 800 Unit&#039;&#039;&#039; is a [[Robo-Pirate]] unit that comprises the majority of the [[Robo-Pirate Army]] led by [[Admiral Razorbeard]].  They are most famous (and infamous) for being the most common enemy in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and in its remake, &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
&#039;&#039;Main article: [[Robo-Pirate Army]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The ranks of the Henchman 800s is determined by color, though this isn&#039;t very noticeable until &#039;&#039;Rayman 2: Revolution&#039;&#039;, as color ranks overlap in &#039;&#039;Rayman 2: The Great Escape&#039;&#039;. There are also many ranks that only appeared in &#039;&#039;Revolution&#039;&#039; and/or the PlayStation version of &#039;&#039;Rayman 2&#039;&#039;. Rank strength can commonly be seen in how many hits it takes in &#039;&#039;Revolution&#039;&#039; to take down a Green Robo-Pirate, which then may be compared to the higher ranks.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Henchman 1000]]&lt;br /&gt;
*[[Zombie Henchman]]&lt;br /&gt;
*[[Parachuting Pirate]]&lt;br /&gt;
*[[Admiral Razorbeard&#039;s Lackey]]&lt;br /&gt;
*[[Robo-Pirate Army]]&lt;br /&gt;
*[[Ninjaws]]&lt;br /&gt;
&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3691</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3691"/>
		<updated>2008-10-25T17:31:36Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:hoodlums.jpg|thumb|390px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest Hoodlum.]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies and [[Hoodlum]]s in [[Rayman 3: Hoodlum Havoc]] and [[Rayman: Hoodlums&#039; Revenge]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and in the Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and Rayman: Hoodlums&#039; Revenge.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
*Hoodblasters appeared in the &#039;&#039;Wanna Kick Rayman?&#039;&#039; videos to use many animals pretending that they&#039;re Rayman for many varied and crazy ways to kill him and there was another Hoodblaster in a men&#039;s oufit.&lt;br /&gt;
*A Hoodblaster appeared as one of the racers in [[Rayman Kart]].&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3690</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3690"/>
		<updated>2008-10-25T17:31:05Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:hoodlums.jpg|thumb|300px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest Hoodlum.]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies and [[Hoodlum]]s in [[Rayman 3: Hoodlum Havoc]] and [[Rayman: Hoodlums&#039; Revenge]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and in the Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and Rayman: Hoodlums&#039; Revenge.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
*Hoodblasters appeared in the &#039;&#039;Wanna Kick Rayman?&#039;&#039; videos to use many animals pretending that they&#039;re Rayman for many varied and crazy ways to kill him and there was another Hoodblaster in a men&#039;s oufit.&lt;br /&gt;
*A Hoodblaster appeared as one of the racers in [[Rayman Kart]].&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Master_Kaag&amp;diff=3689</id>
		<title>Master Kaag</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Master_Kaag&amp;diff=3689"/>
		<updated>2008-10-25T17:29:12Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Masterkaag&lt;br /&gt;
| image = [[Image:NoImage.gif]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;&lt;br /&gt;
| sex = Unknown&lt;br /&gt;
| species = &#039;&#039;[[Hoodlum]]&#039;&#039;&lt;br /&gt;
| status = Boss&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Masterkaag&#039;&#039;&#039; (also known as &#039;&#039;&#039;Hood Stomper&#039;&#039;&#039;), he is the first boss of [[Rayman 3: Hoodlum Havoc]] (not the GBA version) in the [[Clearleaf Forest]] level.&lt;br /&gt;
==Description==&lt;br /&gt;
Hood Stomper is a [[Hoodlum]] on a stomping machine. He can squash [[Rayman]] if [[Rayman]] doesn&#039;t hit three switches for a shock rocket. If three of the five switches is activated, [[Rayman]] gets a shock rocket to damage Masterkaag. Repeat this two more times to defeat him. After defeating Hood Stomper, [[Hoodlums]] come out to attack [[Rayman]]. [[Rayman]] has to use the stomping machine to defeat them until the yellow life reaches to zero.&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Bosses from Rayman 3]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Clearleaf_Forest&amp;diff=3688</id>
		<title>Clearleaf Forest</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Clearleaf_Forest&amp;diff=3688"/>
		<updated>2008-10-25T17:28:41Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Clearleaf Forest&#039;&#039;&#039; is a location found in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; and the Gameboy Advance game &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;.  In the former game it follows the [[Fairy Council]], and it introduces the player to the Heavy Metal Fist, the Lockjaw and the Shock Rocket. It is the first level to have a boss.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Clearleaf Forest is a once-peaceful, vast forest that has had [[Hoodlum]] strongholds built over, which [[Rayman]] has to infiltrate and battle [[Master Kaag]] in order to take [[Globox]] over to the doctor&#039;s office of [[Otto]].  &lt;br /&gt;
&lt;br /&gt;
==Level Details==&lt;br /&gt;
===&#039;&#039;Rayman 3:Hoodlum Havoc&#039;&#039;===&lt;br /&gt;
[[The Fairy Council]] =&amp;gt; &#039;&#039;&#039;Clearleaf Forest&#039;&#039;&#039; =&amp;gt; [[The Bog of Murk]]&lt;br /&gt;
* Level Type: Forest&lt;br /&gt;
* Number of cages: 10  &lt;br /&gt;
&lt;br /&gt;
[[Category:Places]]  &lt;br /&gt;
[[Category:Places from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Land_of_the_Livid_Dead_(Rayman_3)&amp;diff=3687</id>
		<title>The Land of the Livid Dead (Rayman 3)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Land_of_the_Livid_Dead_(Rayman_3)&amp;diff=3687"/>
		<updated>2008-10-25T17:27:02Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Land of the Livid Dead&#039;&#039;&#039; is the fourth level of the game [[Rayman 3: Hoodlum Havoc]]. In this world, it is your goal to bring Globox to Doctor [[Romeo]], a [[Teensie]] doctor that will try to get André out of Globox and you have to fight your first Hoodoo after freeing a ghost Teensie. Along the way, you will have to find three ghost Teensies and save them to open the door to Romeo&#039;s office.&lt;br /&gt;
[[Category:Places|Land of the Livid Dead, The]]&lt;br /&gt;
[[Category:Places from Rayman 3|Land of the Livid Dead, The]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(GBA)&amp;diff=3686</id>
		<title>Rayman 3 (GBA)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(GBA)&amp;diff=3686"/>
		<updated>2008-10-25T17:23:56Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3&lt;br /&gt;
| image = [[Image:Rayman3GBA.jpg|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ludi Factory&lt;br /&gt;
| release date = 2003&lt;br /&gt;
| genre = 2D Platformer&lt;br /&gt;
| gameplay mode = Single player/Multi-player&lt;br /&gt;
| platforms = Game Boy Advance, Nokia N-Gage, Mobile&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3 (GBA)&#039;&#039;&#039;&#039;&#039; is a portable version of the [[Rayman 3: Hoodlum Havoc|console game of the same name]] which was released for the Game Boy Advance in 2003. It is the first handheld Rayman game to feature multi-player modes which made use of the Game Boy Advance/GameCube link cable, to link to the GameCube version. It is a 2D side-scrolling game with elements from &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, and &#039;&#039;Rayman 3&#039;&#039;, though it is mostly centered around the story of Rayman 2. There are also versions of this game for some mobile phones, and it was ported to the Nokia N-Gage. It had not received the &amp;quot;Hoodlum Havoc&amp;quot; subtitle due to [[Hoodlum]]s only being present as enemies in two levels of the game (Hoodlum Hideout and Creeping Chaos).&lt;br /&gt;
&lt;br /&gt;
==GameCube Link==&lt;br /&gt;
Players which have both Rayman 3 on the Game Boy Advance and the Nintendo GameCube can link the two games together using the special Game Boy Advance/GameCube link cable. Both of these have content only playable through this method. On the GameCube, there are unlockable minigames where [[Rayman]] is driving Kart and [[Globox]] is building Rayman&#039;s path. There is a second minigame similar to this, except two link cables, two Rayman 3 GBA cartridges, and two GameCube controllers are required. This one is basically the same, though there is a second team consisting of [[Reflux]] and [[Gumsi]]. On the Game Boy Advance, when the link is detected (due to data having to be transferred from the GameCube game to play), shorter bonus stages are available to play. A new bonus stage becomes available for every 100 lums collected (out of 1000).&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[Image:R3-2player.png|thumb|One of the multiplayer games available.]]&lt;br /&gt;
&lt;br /&gt;
===Forgotten Forests===&lt;br /&gt;
* Wanderwood Forest&lt;br /&gt;
This is the first level where you meet Murphy and he tells you about the Lums and Cages. At the end of the level Ly gives you the ability to shoot both your fists one after the other. The only enemies here are the Piranhas.&lt;br /&gt;
&lt;br /&gt;
* Shining Glade&lt;br /&gt;
Similar to Wanderwood Forest, except here you learn to ride throught the water on barrels, and you learn how to use the kegs to smash open doors. The enemies here are Piranhas, Puffer Balls and the normal Robo-Pirates which are [[Henchman 800|Red Henchmen 800]]s.&lt;br /&gt;
&lt;br /&gt;
* Swamps of Begoniax&lt;br /&gt;
The Swamps of Begoniax is very similar to [[the Marshes of Awakening]] from Rayman 2. You ride on [[Sssssam|Sssssam the Snake]] like a waterski, collecting Lums, steering past Pirate Bombs and jumping over sandbanks. There are no enemies here.&lt;br /&gt;
&lt;br /&gt;
* Garish Gears&lt;br /&gt;
The first boss level. It like the machine you must destroy to free Ly in Rayman 2. You basically pick up the kegs and throw them at the machine, destroying the bombs it launches at you. When you beat him, Ly gives the power to swing on the floating crowns.&lt;br /&gt;
&lt;br /&gt;
* Hoodlum Hideout&lt;br /&gt;
This is one of the only two levels with the Hoodlums in. Here, you swing on the crowns a lot of the time. The enemies here are the Grimkeepers, Hoodstormers and Slapdashes.&lt;br /&gt;
&lt;br /&gt;
* Mega Havoc 1&lt;br /&gt;
&lt;br /&gt;
===Haunted Dreams===&lt;br /&gt;
* Magma Mayhem&lt;br /&gt;
You ride on a strange bouncy vehicle here. You must collect the Lums and avoid touching any obstacles or the sides of the track, or you take a hit. The only problem is it&#039;s very hard to steer, so you have to be very careful. There are no enemies on this level.&lt;br /&gt;
&lt;br /&gt;
* Vertigo Wastes&lt;br /&gt;
Very much like the Echoing Caves from Rayman 2. On the first part, you must find and tuern on all four switches scattered throughout the place. On the second part, you learn to fly the kegs, avoiding any objects that get in your way. The only enemies here are the silver Robo-Pirates.&lt;br /&gt;
&lt;br /&gt;
* Void of Bones&lt;br /&gt;
You have to climb across ladders made of bones, jump across floating skulls and use the magic spheres to open doors on this level. The Zombie Chickens and the Shadow Caterpillars are the enemies on this level.&lt;br /&gt;
&lt;br /&gt;
* Jano&#039;s Nest&lt;br /&gt;
Fighting [[Jano]], the Guardian of the Cave of Bad Dreams, is the same as fighting him in Rayman 2. You avoid his fireballs and shoot the skulls he launches at you so you can use them as platforms to get across to him. When he&#039;s defeated, Ly gives you the ability to climb between two walls.&lt;br /&gt;
&lt;br /&gt;
* Prickly Passage&lt;br /&gt;
This is where you learn to ride the Walking Shells. You have to jump across large gaps and duck under the swinging spiky balls. There are no enemies on this level.&lt;br /&gt;
&lt;br /&gt;
*Ly&#039;s Punch Challenges 1&lt;br /&gt;
&lt;br /&gt;
* Swamps of Begoniax II&lt;br /&gt;
The same as part 1, except harder.&lt;br /&gt;
&lt;br /&gt;
* Mega Havoc 2&lt;br /&gt;
&lt;br /&gt;
===Magmacosm===&lt;br /&gt;
* River of Fire&lt;br /&gt;
* The Underlands&lt;br /&gt;
* Boulder Brink&lt;br /&gt;
* Den of Rocky&lt;br /&gt;
* Wretched Ruins&lt;br /&gt;
* Wicked Flow&lt;br /&gt;
* Mega Havoc 3&lt;br /&gt;
&lt;br /&gt;
===Pirate Stronghold===&lt;br /&gt;
* Creeping Chaos&lt;br /&gt;
* Scaleman&#039;s Keep&lt;br /&gt;
* The Mettleworks&lt;br /&gt;
* Magma Mayhem II&lt;br /&gt;
* Razor Slide&lt;br /&gt;
* Mega Havoc 4&lt;br /&gt;
* Lum Challange&lt;br /&gt;
* Ly&#039;s Punch Challenges 2&lt;br /&gt;
* Heart of the Ancients&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Yellow Lums:&lt;br /&gt;
You have to collect all of these in every level. Some are hidden, and some are in you pathway. Getting all of the Lums in one world gives you access to the Mega Havoc level of that world.&lt;br /&gt;
&lt;br /&gt;
Red Lums:&lt;br /&gt;
These refill one space of your health bar if you collect one.&lt;br /&gt;
&lt;br /&gt;
Blue Lums:&lt;br /&gt;
Blue Lums let you use your helicopter hair to fly. Most of them only allow you to do it for a short time, but at one point in the game you find one that lets you fly for as long as you want until you reach the end of that part.&lt;br /&gt;
&lt;br /&gt;
Green Lums:&lt;br /&gt;
These work as checkpoints. If you colelect a Green Lum, you respawn back at the place you got it if you die.&lt;br /&gt;
&lt;br /&gt;
Silver Lums:&lt;br /&gt;
Whenever you collect one of these you gain an extra life. They don&#039;t appear in the game very often, though.&lt;br /&gt;
&lt;br /&gt;
Cages:&lt;br /&gt;
Cages are hidden throughout the levels, and imprisoned within them are some of the inhabitants. Hit the cage two times to free them.&lt;br /&gt;
&lt;br /&gt;
Lightposts:&lt;br /&gt;
These are green lights on a post. They always at the end of a part of a level, and whenever you go to one, you proceed to the next part of the level.&lt;br /&gt;
&lt;br /&gt;
Pirate Bombs:&lt;br /&gt;
Walking Missiles:&lt;br /&gt;
Flying Missiles:&lt;br /&gt;
Skulls:&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
{{stub}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Games]] &lt;br /&gt;
[[Category:Handheld Games]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ssssam&amp;diff=3685</id>
		<title>Ssssam</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ssssam&amp;diff=3685"/>
		<updated>2008-10-25T17:21:57Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Sssssam&lt;br /&gt;
| image = [[Image:Sssssam.png|120px|center]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;Rayman 2&#039;&#039; &lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Snake&lt;br /&gt;
| status = Ferryman&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sssssam&#039;&#039;&#039; is a character that appears only in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes and &#039;&#039;[[Rayman 3 (GBA)|Rayman 3: Hoodlum Havoc for the GBA system]]&#039;&#039;. He is a purple snake that lives in [[the Marshes of Awakening]], and helps Rayman get across the swamps by allowing him to shoot at his red scarf and act as a water-ski. He appears in &#039;&#039;Rayman 2: The Great Escape&#039;&#039;, the &#039;&#039;[[Rayman 3 (GBA)|Game Boy Advance version of Rayman 3]]&#039;&#039;, and a cameo in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; as one of [[Count Razoff]]&#039;s statues.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
He seems friendly and cheerful most of the time but sometimes he can feel really upset because he has no friends apart from Rayman, who he misses greatly.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Friends]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ssssam&amp;diff=3684</id>
		<title>Ssssam</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ssssam&amp;diff=3684"/>
		<updated>2008-10-25T17:21:25Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Sssssam&lt;br /&gt;
| image = [[Image:Sssssam.png|120px|center]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;Rayman 2&#039;&#039; &lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Snake&lt;br /&gt;
| status = Ferryman&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sssssam&#039;&#039;&#039; is a character that appears only in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes and &#039;&#039;&#039;[[Rayman 3 (GBA)|Rayman 3: Hoodlum Havoc for the GBA system]]&#039;&#039;&#039;. He is a purple snake that lives in [[the Marshes of Awakening]], and helps Rayman get across the swamps by allowing him to shoot at his red scarf and act as a water-ski. He appears in &#039;&#039;Rayman 2: The Great Escape&#039;&#039;, the &#039;&#039;[[Rayman 3 (GBA)|Game Boy Advance version of Rayman 3]]&#039;&#039;, and a cameo in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; as one of [[Count Razoff]]&#039;s statues.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
He seems friendly and cheerful most of the time but sometimes he can feel really upset because he has no friends apart from Rayman, who he misses greatly.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman 2]]&lt;br /&gt;
[[Category:Friends]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(GBA)&amp;diff=3683</id>
		<title>Rayman 3 (GBA)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(GBA)&amp;diff=3683"/>
		<updated>2008-10-25T17:20:36Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3&lt;br /&gt;
| image = [[Image:Rayman3GBA.jpg|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ludi Factory&lt;br /&gt;
| release date = 2003&lt;br /&gt;
| genre = 2D Platformer&lt;br /&gt;
| gameplay mode = Single player/Multi-player&lt;br /&gt;
| platforms = Game Boy Advance, Nokia N-Gage, Mobile&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3 (GBA)&#039;&#039;&#039;&#039;&#039; is a portable version of the [[Rayman 3: Hoodlum Havoc|console game of the same name]] which was released for the Game Boy Advance in 2003. It is the first handheld Rayman game to feature multi-player modes which made use of the Game Boy Advance/GameCube link cable, to link to the GameCube version. It is a 2D side-scrolling game with elements from &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, and &#039;&#039;Rayman 3&#039;&#039;, though it is mostly centered around the story of Rayman 2. There are also versions of this game for some mobile phones, and it was ported to the Nokia N-Gage. It had not received the &amp;quot;Hoodlum Havoc&amp;quot; subtitle due to [[Hoodlum]]s only being present as enemies in two levels of the game (Hoodlum Hideout and Creeping Chaos).&lt;br /&gt;
&lt;br /&gt;
==GameCube Link==&lt;br /&gt;
Players which have both Rayman 3 on the Game Boy Advance and the Nintendo GameCube can link the two games together using the special Game Boy Advance/GameCube link cable. Both of these have content only playable through this method. On the GameCube, there are unlockable minigames where [[Rayman]] is driving Kart and [[Globox]] is building Rayman&#039;s path. There is a second minigame similar to this, except two link cables, two Rayman 3 GBA cartridges, and two GameCube controllers are required. This one is basically the same, though there is a second team consisting of [[Reflux]] and [[Gumsi]]. On the Game Boy Advance, when the link is detected (due to data having to be transferred from the GameCube game to play), shorter bonus stages are available to play. A new bonus stage becomes available for every 100 lums collected (out of 1000).&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[Image:R3-2player.png|thumb|One of the multiplayer games available.]]&lt;br /&gt;
&lt;br /&gt;
===Forgotten Forests===&lt;br /&gt;
* Wanderwood Forest&lt;br /&gt;
This is the first level where you meet Murphy and he tells you about the Lums and Cages. At the end of the level Ly gives you the ability to shoot both your fists one after the other. The only enemies here are the Piranhas.&lt;br /&gt;
&lt;br /&gt;
* Shining Glade&lt;br /&gt;
Similar to Wanderwood Forest, except here you learn to ride throught the water on barrels, and you learn how to use the kegs to smash open doors. The enemies here are Piranhas, Puffer Balls and the normal Robo-Pirates which are [[Henchman 800|Red Henchmen 800]]s.&lt;br /&gt;
&lt;br /&gt;
* Swamps of Begoniax&lt;br /&gt;
The Swamps of Begoniax is very similar to [[the Marshes of Awakening]] from Rayman 2. You ride on [[Sssssam|Sssssam the Snake]] like a waterski, collecting Lums, steering past Pirate Bombs and jumping over sandbanks. There are no enemies here.&lt;br /&gt;
&lt;br /&gt;
* Garish Gears&lt;br /&gt;
The first boss level. It like the machine you must destroy to free Ly in Rayman 2. You basically pick up the kegs and throw them at the machine, destroying the bombs it launches at you. When you beat him, Ly gives the power to swing on the floating crowns.&lt;br /&gt;
&lt;br /&gt;
* Hoodlum Hideout&lt;br /&gt;
This is one of the only two levels with the Hoodlums in. Here, you swing on the crowns a lot of the time. The enemies here are the Grimkeepers, Hoodstormers and Slapdashes.&lt;br /&gt;
&lt;br /&gt;
* Mega Havoc 1&lt;br /&gt;
&lt;br /&gt;
===Haunted Dreams===&lt;br /&gt;
* Magma Mayhem&lt;br /&gt;
You ride on a strange bouncy vehicle here. You must collect the Lums and avoid touching any obstacles or the sides of the track, or you take a hit. The only problem is it&#039;s very hard to steer, so you have to be very careful. There are no enemies on this level.&lt;br /&gt;
&lt;br /&gt;
* Vertigo Wastes&lt;br /&gt;
Very much like the Echoing Caves from Rayman 2. On the first part, you must find and tuern on all four switches scattered throughout the place. On the second part, you learn to fly the kegs, avoiding any objects that get in your way. The only enemies here are the silver Robo-Pirates.&lt;br /&gt;
&lt;br /&gt;
* Void of Bones&lt;br /&gt;
You have to climb across ladders made of bones, jump across floating skulls and use the magic spheres to open doors on this level. The Zombie Chickens and the Shadow Caterpillars are the eneimes on this level.&lt;br /&gt;
&lt;br /&gt;
* Jano&#039;s Nest&lt;br /&gt;
Fighting [[Jano]], the Guardian of the Cave of Bad Dreams, is the same as fighting him in Rayman 2. You avoid his fireballs and shoot the skulls he launches at you so you can use them as platforms to get across to him. When he&#039;s defeated, Ly gives you the ability to climb between two walls.&lt;br /&gt;
&lt;br /&gt;
* Prickly Passage&lt;br /&gt;
This is where you learn to ride the Walking Shells. You have to jump across large gaps and duck under the swinging spiky balls. There are no enemies on this level.&lt;br /&gt;
&lt;br /&gt;
*Ly&#039;s Punch Challenges 1&lt;br /&gt;
&lt;br /&gt;
* Swamps of Begoniax II&lt;br /&gt;
The same as part 1, except harder.&lt;br /&gt;
&lt;br /&gt;
* Mega Havoc 2&lt;br /&gt;
&lt;br /&gt;
===Magmacosm===&lt;br /&gt;
* River of Fire&lt;br /&gt;
* The Underlands&lt;br /&gt;
* Boulder Brink&lt;br /&gt;
* Den of Rocky&lt;br /&gt;
* Wretched Ruins&lt;br /&gt;
* Wicked Flow&lt;br /&gt;
* Mega Havoc 3&lt;br /&gt;
&lt;br /&gt;
===Pirate Stronghold===&lt;br /&gt;
* Creeping Chaos&lt;br /&gt;
* Scaleman&#039;s Keep&lt;br /&gt;
* The Mettleworks&lt;br /&gt;
* Magma Mayhem II&lt;br /&gt;
* Razor Slide&lt;br /&gt;
* Mega Havoc 4&lt;br /&gt;
* Lum Challange&lt;br /&gt;
* Ly&#039;s Punch Challenges 2&lt;br /&gt;
* Heart of the Ancients&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Yellow Lums:&lt;br /&gt;
You have to collect all of these in every level. Some are hidden, and some are in you pathway. Getting all of the Lums in one world gives you access to the Mega Havoc level of that world.&lt;br /&gt;
&lt;br /&gt;
Red Lums:&lt;br /&gt;
These refill one space of your health bar if you collect one.&lt;br /&gt;
&lt;br /&gt;
Blue Lums:&lt;br /&gt;
Blue Lums let you use your helicopter hair to fly. Most of them only allow you to do it for a short time, but at one point in the game you find one that lets you fly for as long as you want until you reach the end of that part.&lt;br /&gt;
&lt;br /&gt;
Green Lums:&lt;br /&gt;
These work as checkpoints. If you colelect a Green Lum, you respawn back at the place you got it if you die.&lt;br /&gt;
&lt;br /&gt;
Silver Lums:&lt;br /&gt;
Whenever you collect one of these you gain an extra life. They don&#039;t appear in the game very often, though.&lt;br /&gt;
&lt;br /&gt;
Cages:&lt;br /&gt;
Cages are hidden throughout the levels, and imprisoned within them are some of the inhabitants. Hit the cage two times to free them.&lt;br /&gt;
&lt;br /&gt;
Lightposts:&lt;br /&gt;
These are green lights on a post. They always at the end of a part of a level, and whenever you go to one, you proceed to the next part of the level.&lt;br /&gt;
&lt;br /&gt;
Pirate Bombs:&lt;br /&gt;
Walking Missiles:&lt;br /&gt;
Flying Missiles:&lt;br /&gt;
Skulls:&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
{{stub}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Games]] &lt;br /&gt;
[[Category:Handheld Games]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum_Headquarters&amp;diff=3682</id>
		<title>Hoodlum Headquarters</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum_Headquarters&amp;diff=3682"/>
		<updated>2008-10-25T17:16:30Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Hoodlum Headquarters&#039;&#039;&#039; is the second last level in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. After climbing to the top of [[the Summit Beyond the Clouds]] [[Rayman]] is forced to snowboard after his frozen friend [[Globox]]. When Rayman manages to pass him their weight combined manages to break the stone shelf they were standing on tumbling them into the HQ.&lt;br /&gt;
&lt;br /&gt;
The HHQ is over seen by the game&#039;s major enemy [[André]], who uses tricks and traps to capture Rayman&#039;s friend globox. The actual environment is a hacked together never-seen vehicle which transports Rayman to the Leptys where by he can trick the King of the [[Knaaren]] into using the scepter to call for power via the gods.&lt;br /&gt;
&lt;br /&gt;
André&#039;s machine &#039;the horrible machine&#039;, is defeated and in a last ditch attempt to stop Rayman he opens up the flood gates holding back the lava effectively destroying his own ship and killing a proportion of his own army. Both André and Rayman survive the suicide attempt.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*A random type of [[Hoodlum]] comes out while battling &#039;the horrible machine&#039;.&lt;br /&gt;
*The lava floods quickly and Slapdashes comes out to block Rayman.&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(GBA)&amp;diff=3681</id>
		<title>Rayman 3 (GBA)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(GBA)&amp;diff=3681"/>
		<updated>2008-10-25T17:16:07Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3&lt;br /&gt;
| image = [[Image:Rayman3GBA.jpg|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ludi Factory&lt;br /&gt;
| release date = 2003&lt;br /&gt;
| genre = 2D Platformer&lt;br /&gt;
| gameplay mode = Single player/Multi-player&lt;br /&gt;
| platforms = Game Boy Advance, Nokia N-Gage, Mobile&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3 (GBA)&#039;&#039;&#039;&#039;&#039; is a portable version of the [[Rayman 3: Hoodlum Havoc|console game of the same name]] which was released for the Game Boy Advance in 2003. It is the first handheld Rayman game to feature multi-player modes which made use of the Game Boy Advance/GameCube link cable, to link to the GameCube version. It is a 2D side-scrolling game with elements from &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, and &#039;&#039;Rayman 3&#039;&#039;, though it is mostly centered around the story of Rayman 2. There are also versions of this game for some mobile phones, and it was ported to the Nokia N-Gage. It had not received the &amp;quot;Hoodlum Havoc&amp;quot; subtitle due to [[Hoodlum]]s only being present as enemies in two levels of the game.   &lt;br /&gt;
&lt;br /&gt;
==GameCube Link==&lt;br /&gt;
Players which have both Rayman 3 on the Game Boy Advance and the Nintendo GameCube can link the two games together using the special Game Boy Advance/GameCube link cable. Both of these have content only playable through this method. On the GameCube, there are unlockable minigames where [[Rayman]] is driving Kart and [[Globox]] is building Rayman&#039;s path. There is a second minigame similar to this, except two link cables, two Rayman 3 GBA cartridges, and two GameCube controllers are required. This one is basically the same, though there is a second team consisting of [[Reflux]] and [[Gumsi]]. On the Game Boy Advance, when the link is detected (due to data having to be transferred from the GameCube game to play), shorter bonus stages are available to play. A new bonus stage becomes available for every 100 lums collected (out of 1000).&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[Image:R3-2player.png|thumb|One of the multiplayer games available.]]&lt;br /&gt;
&lt;br /&gt;
===Forgotten Forests===&lt;br /&gt;
* Wanderwood Forest&lt;br /&gt;
This is the first level where you meet Murphy and he tells you about the Lums and Cages. At the end of the level Ly gives you the ability to shoot both your fists one after the other. The only enemies here are the Piranhas.&lt;br /&gt;
&lt;br /&gt;
* Shining Glade&lt;br /&gt;
Similar to Wanderwood Forest, except here you learn to ride throught the water on barrels, and you learn how to use the kegs to smash open doors. The enemies here are Piranhas, Puffer Balls and the normal Robo-Pirates.&lt;br /&gt;
&lt;br /&gt;
* Swamps of Begoniax&lt;br /&gt;
The Swamps of Begoniax is very similar to [[the Marshes of Awakening]] from Rayman 2. You ride on [[Sssssam the Snake]] like a waterski, collecting Lums, steering past Pirate Bombs and jumping over sandbanks. There are no enemies here.&lt;br /&gt;
&lt;br /&gt;
* Garish Gears&lt;br /&gt;
The first boss level. It like the machine you must destroy to free Ly in Rayman 2. You basically pick up the kegs and throw them at the machine, destroying the bombs it launches at you. When you beat him, Ly gives the power to swing on the floating crowns.&lt;br /&gt;
&lt;br /&gt;
* Hoodlum Hideout&lt;br /&gt;
This is one of the only two levels with the Hoodlums in. Here, you swing on the crowns a lot of the time. The enemies here are the Grimkeepers, Hoodstormers and Slapdashes.&lt;br /&gt;
&lt;br /&gt;
* Mega Havoc 1&lt;br /&gt;
&lt;br /&gt;
===Haunted Dreams===&lt;br /&gt;
* Magma Mayhem&lt;br /&gt;
You ride on a strange bouncy vehicle here. You must collect the Lums and avoid touching any obstacles or the sides of the track, or you take a hit. The only problem is it&#039;s very hard to steer, so you have to be very careful. There are no enemies on this level.&lt;br /&gt;
&lt;br /&gt;
* Vertigo Wastes&lt;br /&gt;
Very much like the Echoing Caves from Rayman 2. On the first part, you must find and tuern on all four switches scattered throughout the place. On the second part, you learn to fly the kegs, avoiding any objects that get in your way. The only enemies here are the silver Robo-Pirates.&lt;br /&gt;
&lt;br /&gt;
* Void of Bones&lt;br /&gt;
You have to climb across ladders made of bones, jump across floating skulls and use the magic spheres to open doors on this level. The Zombie Chickens and the Shadow Caterpillars are the eneimes on this level.&lt;br /&gt;
&lt;br /&gt;
* Jano&#039;s Nest&lt;br /&gt;
Fighting [[Jano]], the Guardian of the Cave of Bad Dreams, is the same as fighting him in Rayman 2. You avoid his fireballs and shoot the skulls he launches at you so you can use them as platforms to get across to him. When he&#039;s defeated, Ly gives you the ability to climb between two walls.&lt;br /&gt;
&lt;br /&gt;
* Prickly Passage&lt;br /&gt;
This is where you learn to ride the Walking Shells. You have to jump across large gaps and duck under the swinging spiky balls. There are no enemies on this level.&lt;br /&gt;
&lt;br /&gt;
*Ly&#039;s Punch Challenges 1&lt;br /&gt;
&lt;br /&gt;
* Swamps of Begoniax II&lt;br /&gt;
The same as part 1, except harder.&lt;br /&gt;
&lt;br /&gt;
* Mega Havoc 2&lt;br /&gt;
&lt;br /&gt;
===Magmacosm===&lt;br /&gt;
* River of Fire&lt;br /&gt;
* The Underlands&lt;br /&gt;
* Boulder Brink&lt;br /&gt;
* Den of Rocky&lt;br /&gt;
* Wretched Ruins&lt;br /&gt;
* Wicked Flow&lt;br /&gt;
* Mega Havoc 3&lt;br /&gt;
&lt;br /&gt;
===Pirate Stronghold===&lt;br /&gt;
* Creeping Chaos&lt;br /&gt;
* Scaleman&#039;s Keep&lt;br /&gt;
* The Mettleworks&lt;br /&gt;
* Magma Mayhem II&lt;br /&gt;
* Razor Slide&lt;br /&gt;
* Mega Havoc 4&lt;br /&gt;
* Lum Challange&lt;br /&gt;
* Ly&#039;s Punch Challenges 2&lt;br /&gt;
* Heart of the Ancients&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Yellow Lums:&lt;br /&gt;
You have to collect all of these in every level. Some are hidden, and some are in you pathway. Getting all of the Lums in one world gives you access to the Mega Havoc level of that world.&lt;br /&gt;
&lt;br /&gt;
Red Lums:&lt;br /&gt;
These refill one space of your health bar if you collect one.&lt;br /&gt;
&lt;br /&gt;
Blue Lums:&lt;br /&gt;
Blue Lums let you use your helicopter hair to fly. Most of them only allow you to do it for a short time, but at one point in the game you find one that lets you fly for as long as you want until you reach the end of that part.&lt;br /&gt;
&lt;br /&gt;
Green Lums:&lt;br /&gt;
These work as checkpoints. If you colelect a Green Lum, you respawn back at the place you got it if you die.&lt;br /&gt;
&lt;br /&gt;
Silver Lums:&lt;br /&gt;
Whenever you collect one of these you gain an extra life. They don&#039;t appear in the game very often, though.&lt;br /&gt;
&lt;br /&gt;
Cages:&lt;br /&gt;
Cages are hidden throughout the levels, and imprisoned within them are some of the inhabitants. Hit the cage two times to free them.&lt;br /&gt;
&lt;br /&gt;
Lightposts:&lt;br /&gt;
These are green lights on a post. They always at the end of a part of a level, and whenever you go to one, you proceed to the next part of the level.&lt;br /&gt;
&lt;br /&gt;
Pirate Bombs:&lt;br /&gt;
Walking Missiles:&lt;br /&gt;
Flying Missiles:&lt;br /&gt;
Skulls:&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
{{stub}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Games]] &lt;br /&gt;
[[Category:Handheld Games]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(GBA)&amp;diff=3680</id>
		<title>Rayman 3 (GBA)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(GBA)&amp;diff=3680"/>
		<updated>2008-10-25T17:15:56Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3&lt;br /&gt;
| image = [[Image:Rayman3GBA.jpg|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ludi Factory&lt;br /&gt;
| release date = 2003&lt;br /&gt;
| genre = 2D Platformer&lt;br /&gt;
| gameplay mode = Single player/Multi-player&lt;br /&gt;
| platforms = Game Boy Advance, Nokia N-Gage, Mobile&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3 (GBA)&#039;&#039;&#039;&#039;&#039; is a portable version of the [[Rayman 3: Hoodlum Havoc|console game of the same name]] which was released for the Game Boy Advance in 2003. It is the first handheld Rayman game to feature multi-player modes which made use of the Game Boy Advance/GameCube link cable, to link to the GameCube version. It is a 2D side-scrolling game with elements from &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, and &#039;&#039;Rayman 3&#039;&#039;, though it is mostly centered around the story of Rayman 2. There are also versions of this game for some mobile phones, and it was ported to the Nokia N-Gage. It had not received the &amp;quot;Hoodlum Havoc&amp;quot; subtitle due to [[Hoodlum]]s only being present as enemies in two levels of the game.   &lt;br /&gt;
&lt;br /&gt;
==GameCube Link==&lt;br /&gt;
Players which have both Rayman 3 on the Game Boy Advance and the Nintendo GameCube can link the two games together using the special Game Boy Advance/GameCube link cable. Both of these have content only playable through this method. On the GameCube, there are unlockable minigames where [[Rayman]] is driving Kart and [[Globox]] is building Rayman&#039;s path. There is a second minigame similar to this, except two link cables, two Rayman 3 GBA cartridges, and two GameCube controllers are required. This one is basically the same, though there is a second team consisting of [[Reflux]] and [[Gumsi]]. On the Game Boy Advance, when the link is detected (due to data having to be transferred from the GameCube game to play), shorter bonus stages are available to play. A new bonus stage becomes available for every 100 lums collected (out of 1000).&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[Image:R3-2player.png|thumb|One of the multiplayer games available.]]&lt;br /&gt;
&lt;br /&gt;
===Forgotten Forests===&lt;br /&gt;
* Wanderwood Forest&lt;br /&gt;
This is the first level where you meet Murphy and he tells you about the Lums and Cages. At the end of the level Ly gives you the ability to shoot both your fists one after the other. The only enemies here are the Piranhas.&lt;br /&gt;
&lt;br /&gt;
* Shining Glade&lt;br /&gt;
Similar to Wanderwood Forest, except here you learn to ride throught the water on barrels, and you learn how to use the kegs to smash open doors. The enemies here are Piranhas, Puffer Balls and the normal Robo-Pirates.&lt;br /&gt;
&lt;br /&gt;
* Swamps of Begoniax&lt;br /&gt;
The Swamps of Begoniax is very similar to [[the Marshes of Awakening]] from Rayman 2. You ride on [[Sssssam the Snake]] like a waterski, collecting Lums, steering past Pirate Bombs and jumping over sandbanks. There are no enemies here.&lt;br /&gt;
&lt;br /&gt;
* Garish Gears&lt;br /&gt;
The first boss level. It like the machine you must destroy to free Ly in Rayman 2. You basically pick up the kegs and throw them at the machine, destroying the bombs it launches at you. When you beat him, Ly gives the power to swing on the floating crowns.&lt;br /&gt;
&lt;br /&gt;
* Hoodlum Hideout&lt;br /&gt;
This is one of the only two levels with the Hoodlums in. Here, you swing on the crowns a lot of the time. The enemies here are the Grimkeepers, Hoodstormers and Slapdash.&lt;br /&gt;
&lt;br /&gt;
* Mega Havoc 1&lt;br /&gt;
&lt;br /&gt;
===Haunted Dreams===&lt;br /&gt;
* Magma Mayhem&lt;br /&gt;
You ride on a strange bouncy vehicle here. You must collect the Lums and avoid touching any obstacles or the sides of the track, or you take a hit. The only problem is it&#039;s very hard to steer, so you have to be very careful. There are no enemies on this level.&lt;br /&gt;
&lt;br /&gt;
* Vertigo Wastes&lt;br /&gt;
Very much like the Echoing Caves from Rayman 2. On the first part, you must find and tuern on all four switches scattered throughout the place. On the second part, you learn to fly the kegs, avoiding any objects that get in your way. The only enemies here are the silver Robo-Pirates.&lt;br /&gt;
&lt;br /&gt;
* Void of Bones&lt;br /&gt;
You have to climb across ladders made of bones, jump across floating skulls and use the magic spheres to open doors on this level. The Zombie Chickens and the Shadow Caterpillars are the eneimes on this level.&lt;br /&gt;
&lt;br /&gt;
* Jano&#039;s Nest&lt;br /&gt;
Fighting [[Jano]], the Guardian of the Cave of Bad Dreams, is the same as fighting him in Rayman 2. You avoid his fireballs and shoot the skulls he launches at you so you can use them as platforms to get across to him. When he&#039;s defeated, Ly gives you the ability to climb between two walls.&lt;br /&gt;
&lt;br /&gt;
* Prickly Passage&lt;br /&gt;
This is where you learn to ride the Walking Shells. You have to jump across large gaps and duck under the swinging spiky balls. There are no enemies on this level.&lt;br /&gt;
&lt;br /&gt;
*Ly&#039;s Punch Challenges 1&lt;br /&gt;
&lt;br /&gt;
* Swamps of Begoniax II&lt;br /&gt;
The same as part 1, except harder.&lt;br /&gt;
&lt;br /&gt;
* Mega Havoc 2&lt;br /&gt;
&lt;br /&gt;
===Magmacosm===&lt;br /&gt;
* River of Fire&lt;br /&gt;
* The Underlands&lt;br /&gt;
* Boulder Brink&lt;br /&gt;
* Den of Rocky&lt;br /&gt;
* Wretched Ruins&lt;br /&gt;
* Wicked Flow&lt;br /&gt;
* Mega Havoc 3&lt;br /&gt;
&lt;br /&gt;
===Pirate Stronghold===&lt;br /&gt;
* Creeping Chaos&lt;br /&gt;
* Scaleman&#039;s Keep&lt;br /&gt;
* The Mettleworks&lt;br /&gt;
* Magma Mayhem II&lt;br /&gt;
* Razor Slide&lt;br /&gt;
* Mega Havoc 4&lt;br /&gt;
* Lum Challange&lt;br /&gt;
* Ly&#039;s Punch Challenges 2&lt;br /&gt;
* Heart of the Ancients&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Yellow Lums:&lt;br /&gt;
You have to collect all of these in every level. Some are hidden, and some are in you pathway. Getting all of the Lums in one world gives you access to the Mega Havoc level of that world.&lt;br /&gt;
&lt;br /&gt;
Red Lums:&lt;br /&gt;
These refill one space of your health bar if you collect one.&lt;br /&gt;
&lt;br /&gt;
Blue Lums:&lt;br /&gt;
Blue Lums let you use your helicopter hair to fly. Most of them only allow you to do it for a short time, but at one point in the game you find one that lets you fly for as long as you want until you reach the end of that part.&lt;br /&gt;
&lt;br /&gt;
Green Lums:&lt;br /&gt;
These work as checkpoints. If you colelect a Green Lum, you respawn back at the place you got it if you die.&lt;br /&gt;
&lt;br /&gt;
Silver Lums:&lt;br /&gt;
Whenever you collect one of these you gain an extra life. They don&#039;t appear in the game very often, though.&lt;br /&gt;
&lt;br /&gt;
Cages:&lt;br /&gt;
Cages are hidden throughout the levels, and imprisoned within them are some of the inhabitants. Hit the cage two times to free them.&lt;br /&gt;
&lt;br /&gt;
Lightposts:&lt;br /&gt;
These are green lights on a post. They always at the end of a part of a level, and whenever you go to one, you proceed to the next part of the level.&lt;br /&gt;
&lt;br /&gt;
Pirate Bombs:&lt;br /&gt;
Walking Missiles:&lt;br /&gt;
Flying Missiles:&lt;br /&gt;
Skulls:&lt;br /&gt;
&lt;br /&gt;
==Enemies==&lt;br /&gt;
&lt;br /&gt;
{{stub}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Games]] &lt;br /&gt;
[[Category:Handheld Games]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=3679</id>
		<title>Rayman 3</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3&amp;diff=3679"/>
		<updated>2008-10-25T17:15:10Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman 3: Hoodlum Havoc&lt;br /&gt;
| image = [[Image:R3 PS2EUcov.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft&lt;br /&gt;
| release date = 3rd March 2003&lt;br /&gt;
| genre = 3D Platformer&lt;br /&gt;
| gameplay mode = Single player&lt;br /&gt;
| platforms = Sony PlayStation 2, PC, Nintendo GameCube, Microsoft Xbox, [[Rayman 3 (GBA)|Game Boy Advance]], Nokia N-GAGE, Macintosh&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&amp;quot;Rayman 3&amp;quot; redirects here. For other uses, see [[Rayman 3 (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;&#039;&#039;&#039; is the sequel to &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. It was released starting on the 3rd of March 2003 for the Sony PlayStation 2, Microsoft Xbox, Nintendo GameCube, [[Rayman 3: Hoodlum Havoc (GBA)|Game Boy Advance]], Nokia N-GAGE, PC, and Mac. &#039;&#039;Rayman 3&#039;&#039; was 3D, with graphics similar to &#039;&#039;[[Rayman Revolution|Rayman 2: Revolution]]&#039;&#039;. However, &#039;&#039;Rayman 3&#039;&#039;&#039;s levels were a series of &amp;quot;action stages&amp;quot; as opposed to having a single level per world (as were most of Rayman 2&#039;s). Also unlike &#039;&#039;Rayman 2&#039;&#039; and especially &#039;&#039;Revolution&#039;&#039;, the levels strictly followed a &amp;quot;movie&amp;quot;-like plot; in other words, returning to a level meant returning to a point in the adventure (such as [[Rayman]] falling in [[Begoniax]]&#039;s outhouse) instead of returning to a location in the adventure.  &#039;&#039;Rayman 3&#039;&#039; also featured a scoring system, and players could post their final scores on the then-new RaymanZone website.&lt;br /&gt;
&lt;br /&gt;
==Worlds==&lt;br /&gt;
Similar to the gap between &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and &#039;&#039;Rayman 2&#039;&#039;, all locations in &#039;&#039;Rayman 3&#039;&#039; were new and unconnected to previous games. However, they are still the same environments as Rayman&#039;s games tend to stick with: the mountains, forests, and swamps from &#039;&#039;Rayman&#039;&#039;, and the plains, coasts, and fortresses from &#039;&#039;Rayman 2&#039;&#039;. One area in particular, the [[The Fairy Council|Fairy Council]], was alluded to in &#039;&#039;Rayman 2&#039;&#039;, and [[Count Razoff]]&#039;s father supposedly shot something as large as [[Space Mama]]; these allusions make &#039;&#039;Rayman 3&#039;&#039;&#039;s locations generally regarded as still being in the same canon as &#039;&#039;Rayman&#039;&#039; and especially &#039;&#039;Rayman 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039;&#039;s worlds in particular picked up on a lot of things &#039;&#039;Rayman 2&#039;&#039; and &#039;&#039;Revolution&#039;&#039; lacked: unique environments. While the [[Iron Mountains]] and the [[Menhir Hills]] pretty much looked the same, &#039;&#039;Rayman 3&#039;&#039; &#039;s worlds were vast and varied. Many elements from &#039;&#039;Revolution&#039;&#039; were included in &#039;&#039;Rayman 3&#039;&#039; &#039;s worlds--the most evident of these are the ambient sounds (for example, the [[Desert of the Knaaren]] has the same ambience as [[Beneath the Sanctuary of Rock and Lava]]) and the unique lighting. &#039;&#039;Rayman 3&#039;&#039; also had many instances of stained glass windows, also a previous characteristic of the Lava Sanctuary.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rayman 3&#039;&#039; returned to the fairy tale-like theme of &#039;&#039;Rayman&#039;&#039; &#039;s locations, though not as surreal. Many odd locales dot &#039;&#039;Rayman 3&#039;&#039; &#039;s small collection of worlds, such as in the [[The Fairy Council|Fairy Council]] and the [[The Longest Shortcut|Longest Shortcut]].&lt;br /&gt;
&lt;br /&gt;
Finally, &#039;&#039;Rayman 3&#039;&#039; included many allusions to its two predecessors, including a statue of [[Ly the Fairy]] (who is oddly absent from the Fairy Council), and an appearently &amp;quot;frozen&amp;quot; state of [[Admiral Razorbeard]] and his [[Robo-Pirate Army]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The [[Fairy Council]] is suddenly invaded by [[Black Lum|Black Lums]].  Clusters of Black Lums form and begin stealing the fur from several animals to make patchwork disguises, which became known as [[Hoodlum|Hoodlums]]. Led by [[André]], the Hoodlums attempt to reach the [[The Heart of the World|Heart of the World]] in order to corrupt it and create thousands of more Black Lums. However, as soon as they are about to reach their goal, [[Globox]] accidentally swallows André when Globox and [[Rayman]] were trying to foil their plans. Rayman then sets out in search of a doctor who can remove [[André]] from his friend.&lt;br /&gt;
&lt;br /&gt;
==Score System==&lt;br /&gt;
Rayman 3 was the second game to have a score system (after &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;), and the first for the score system to be in an arcade-style format.  This score system allowed players to upload their scores onto RaymanZone&#039;s Lums Quest.  The score system increased the replay value of &#039;&#039;Rayman 3&#039;&#039;.  The scoring system followed this formula:&amp;lt;br&amp;gt;&lt;br /&gt;
#Collect a Gem / Break a Piggy Bank / Defeat a Hoodlum&lt;br /&gt;
#Points are added to Score&lt;br /&gt;
#Combo Mode starts&lt;br /&gt;
#During Combo Mode, step 1 brings double points to step 2&lt;br /&gt;
#Unless step 1 is carried out consistently, Combo Mode shortly ends&lt;br /&gt;
&lt;br /&gt;
If Rayman is using a [[Laser-Washing Powder|Laser-Washing Powder Can]], each point is doubled, increasing the amount of points he can get and quadrupling the payoff of Combo Mode.&lt;br /&gt;
&lt;br /&gt;
With the reformat of RaymanZone for &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, the Lums Quest ended.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
* [[The Fairy Council]]&lt;br /&gt;
* [[Clearleaf Forest]]&lt;br /&gt;
* [[The Bog of Murk]]&lt;br /&gt;
* [[The Land of the Livid Dead]]&lt;br /&gt;
* [[The Desert of the Knaaren]]&lt;br /&gt;
* [[The Longest Shortcut]]&lt;br /&gt;
* [[The Summit Beyond the Clouds]]&lt;br /&gt;
* [[Hoodlum Headquarters]]&lt;br /&gt;
* [[The Tower of the Leptys]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*&#039;&#039;[[Rayman 3 (GBA)|Rayman 3]]&#039;&#039;, the handheld-version of &#039;&#039;Rayman 3&#039;&#039;, which has a different story line and gameplay.&lt;br /&gt;
*&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, the spin-off sequel of &#039;&#039;Rayman 3&#039;&#039;.&lt;br /&gt;
*[[Miscellanea]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum_Headquarters&amp;diff=3678</id>
		<title>Hoodlum Headquarters</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum_Headquarters&amp;diff=3678"/>
		<updated>2008-10-25T17:13:44Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Hoodlum Headquarters&#039;&#039;&#039; is the second last level in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. After climbing to the top of [[the Summit Beyond the Clouds]] [[Rayman]] is forced to snowboard after his frozen friend [[Globox]]. When Rayman manages to pass him their weight combined manages to break the stone shelf they were standing on tumbling them into the HQ.&lt;br /&gt;
&lt;br /&gt;
The HHQ is over seen by the game&#039;s major enemy [[André]], who uses tricks and traps to capture Rayman&#039;s friend globox. The actual environment is a hacked together never-seen vehicle which transports Rayman to the Leptys where by he can trick the King of the [[Knaaren]] into using the scepter to call for power via the gods.&lt;br /&gt;
&lt;br /&gt;
André&#039;s machine &#039;the horrible machine&#039;, is defeated and in a last ditch attempt to stop Rayman he opens up the flood gates holding back the lava effectively destroying his own ship and killing a proportion of his own army. Both André and Rayman survive the suicide attempt.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*A random type of [[Hoodlum]] comes out while battling &#039;the horrible machine&#039;.&lt;br /&gt;
*The lava floods quickly and Slapdash comes out to block Rayman.&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3677</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3677"/>
		<updated>2008-10-25T17:12:29Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:hoodlums.jpg|thumb|400px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest Hoodlum.]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies and [[Hoodlum]]s in [[Rayman 3: Hoodlum Havoc]] and [[Rayman: Hoodlums&#039; Revenge]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and in the Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and Rayman: Hoodlums&#039; Revenge.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
*Hoodblasters appeared in the &#039;&#039;Wanna Kick Rayman?&#039;&#039; videos to use many animals pretending that they&#039;re Rayman for many varied and crazy ways to kill him and there was another Hoodblaster in a men&#039;s oufit.&lt;br /&gt;
*A Hoodblaster appeared as one of the racers in [[Rayman Kart]].&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3676</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3676"/>
		<updated>2008-10-25T17:11:43Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:hoodlums.jpg|thumb|400px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest Hoodlum.]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies and [[Hoodlums]] in [[Rayman 3: Hoodlum Havoc]] and [[Rayman: Hoodlums&#039; Revenge]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and in the Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and Rayman: Hoodlums&#039; Revenge.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
*Hoodblasters appeared in the &#039;&#039;Wanna Kick Rayman?&#039;&#039; videos to use many animals pretending that they&#039;re Rayman for many varied and crazy ways to kill him and there was another Hoodblaster in a men&#039;s oufit.&lt;br /&gt;
*A Hoodblaster appeared as one of the racers in [[Rayman Kart]].&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3675</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3675"/>
		<updated>2008-10-25T17:11:16Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:hoodlums.jpg|thumb|400px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest Hoodlum.&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies and [[Hoodlums]] in [[Rayman 3: Hoodlum Havoc]] and [[Rayman: Hoodlums&#039; Revenge]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and in the Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and Rayman: Hoodlums&#039; Revenge.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
*Hoodblasters appeared in the &#039;&#039;Wanna Kick Rayman?&#039;&#039; videos to use many animals pretending that they&#039;re Rayman for many varied and crazy ways to kill him and there was another Hoodblaster in a men&#039;s oufit.&lt;br /&gt;
*A Hoodblaster appeared as one of the racers in [[Rayman Kart]].&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Henchman_800&amp;diff=3674</id>
		<title>Henchman 800</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Henchman_800&amp;diff=3674"/>
		<updated>2008-10-25T17:09:16Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:pirate.jpg|thumb|400px|Henchman 800]]&lt;br /&gt;
The &#039;&#039;&#039;Henchman 800 Unit&#039;&#039;&#039; is a [[Robo-Pirate]] unit that comprises the majority of the [[Robo-Pirate Army]] led by [[Admiral Razorbeard]].  They are most famous (and infamous) for being the most common enemy in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and in its remake, &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
&#039;&#039;Main article: [[Robo-Pirate Army]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The ranks of the Henchman 800s is determined by color, though this isn&#039;t very noticeable until &#039;&#039;Rayman 2: Revolution&#039;&#039;, as color ranks overlap in &#039;&#039;Rayman 2: The Great Escape&#039;&#039;. There are also many ranks that only appeared in &#039;&#039;Revolution&#039;&#039; and/or the PlayStation version of &#039;&#039;Rayman 2&#039;&#039;. Rank strength can commonly be seen in how many hits it takes in &#039;&#039;Revolution&#039;&#039; to take down a Green Robo-Pirate, which then may be compared to the higher ranks.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Henchman 1000]]&lt;br /&gt;
*[[Zombie Henchman]]&lt;br /&gt;
*[[Parachuting Pirate]]&lt;br /&gt;
*[[Admiral Razorbeard&#039;s Lackey]]&lt;br /&gt;
*[[Robo-Pirate Army]]&lt;br /&gt;
*[[Ninjaws]]&lt;br /&gt;
&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 2]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rainbow_Creek&amp;diff=3673</id>
		<title>Rainbow Creek</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rainbow_Creek&amp;diff=3673"/>
		<updated>2008-10-25T17:07:52Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Rainbow Creek&#039;&#039;&#039; is a location exclusive to [[Rayman Revolution]], and is one of the three free-roaming hub levels.  Before entering this hub level [[Rayman]] encountered many of the green, purple, yellow, and red models of the [[Robo-Pirate Army|Robo-Pirates]] with powder kegs, standard bullets, the faster version of the standard bullets, and [[Henchman 800|Purple Henchman]] bullets.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Pirate_Mines&amp;diff=3672</id>
		<title>The Pirate Mines</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Pirate_Mines&amp;diff=3672"/>
		<updated>2008-10-25T17:07:23Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Pirate Mines&#039;&#039;&#039; is part of [[the Iron Mountains]] in [[Rayman 2: The Great Escape]], but in [[Rayman Revolution]] it&#039;s removed from the [[the Iron Mountains]] and has 15 [[Yellow Lum|Yellow]] [[Lum]]s and one [[Familiar Spirit]]. [[Rayman]] rescues most of the [[Baby Globox|Baby Globoxes]] in the mines by using a [[Robo-Pirate Army|Pirate]] Warship. In Rayman Revolution the Pirate Mines is one of the levels in the [[Rainbow Creek]].&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Pirate_Mines&amp;diff=3671</id>
		<title>The Pirate Mines</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Pirate_Mines&amp;diff=3671"/>
		<updated>2008-10-25T17:06:13Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Pirate Mines&#039;&#039;&#039; is part of [[the Iron Mountains]] in [[Rayman 2: The Great Escape]], but in [[Rayman Revolution]] it&#039;s removed from the [[the Iron Mountains]] and has 15 [[Yellow Lum|Yellow]] [[Lum]]s and one [[Familiar Spirit]]. [[Rayman]] rescues most of the [[Baby Globox|Baby Globoxes]] in the mines by using a [[Robo-Pirate Army|Pirate]] Warship. In Rayman Revolution the Pirate Mines is one of the levels in [[Rainbow Creek]].&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 2]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Iron_Mountains&amp;diff=3670</id>
		<title>The Iron Mountains</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Iron_Mountains&amp;diff=3670"/>
		<updated>2008-10-25T17:05:06Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Iron Mountains&#039;&#039;&#039; (also known as &#039;&#039;&#039;Gloomy Island&#039;&#039;&#039;) is a level in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  It is where the last Mask of [[Polokus]] is found despite not necessarily being a sanctuary.   &lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This level is set high up in the mountainous regions of the [[Glade of Dreams]] where a number of pirate strongholds are built. Deep in the canyons nearby are mines in which a large number of [[Baby Globox]]es are held captive. Many [[Robo-Pirate Army|Red Robo-Pirate]]s were seen as guards.&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
Rayman is outside a metalworks building with a generator room inside, and he has to shoot two switches to deactivate an electric field and go down the middle of a rotating machine and into a pipe that leads to a grassy area. Going though another tunnel past a swampy lake, there is another pirate stronghold which Rayman has to jump from the top and glide down a rapid river. At the edge is a hot air balloon which Rayman hops in and rides.  &lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
He then lands in a field with yet another stronghold, which is this time guarded by an invincible giant robot that resembles a dinosaur or perhaps a chicken. The robot is so heavy, everytime it jumps it sends objects in the air, making it useful for Rayman to infiltrate the stronghold, which has a few baby Globoxes are held captive. Rayman soon finds a walking shell and has to ride all over the place to collect [[Yellow Lums]] and find two switches to release the babies.&lt;br /&gt;
&lt;br /&gt;
===Phase 3=== &lt;br /&gt;
Deep in a canyon Rayman has to cross a polluted pond, and he&#039;ll eventually meet [[Uglette]], [[Globox]]&#039;s wife, who is upset by the fact that more of her babies are missing and held in the mines. The player then takes control of a pirate ship and has to fly it around the canyons and find the four [[The Pirate Mines|mines]]. When all of mines are visited, the ship has to go back to Uglette and reunite the babies. One of them withdraws the last mask from its mouth and gives it to Rayman.&lt;br /&gt;
&lt;br /&gt;
==Version differences==&lt;br /&gt;
* In the PlayStation version of &#039;&#039;Rayman 2&#039;&#039;, this level is renamed to Gloomy Island, Uglette appeared in the first cutscene and the last cutscene, and the part with the pirate ship is removed.  &lt;br /&gt;
* In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Rayman is given the Rain Mask instead, and has to fight [[Grolem 13]] in order to get the final mask.&lt;br /&gt;
&lt;br /&gt;
==Level Details==&lt;br /&gt;
&lt;br /&gt;
===PS Version===&lt;br /&gt;
[[Tomb of the Ancients]] =&amp;gt; &#039;&#039;&#039;The Gloomy Island&#039;&#039;&#039; =&amp;gt; [[The Prison Ship]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Level Type: Forest/Prison&lt;br /&gt;
*Number of Lums: 35&lt;br /&gt;
*Number of Denys: 2&lt;br /&gt;
*Number of Ludivs: 2&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Iron Mountains, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Iron Mountains, The]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ninjaws&amp;diff=3669</id>
		<title>Ninjaws</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ninjaws&amp;diff=3669"/>
		<updated>2008-10-25T17:01:56Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ninjaws&#039;&#039;&#039; is a &#039;&#039;&#039;Ninja Pirate&#039;&#039;&#039; who appeared in [[Rayman 2: The Great Escape]] and [[Rayman DS]]. The &#039;&#039;&#039;Ninja Henchmen&#039;&#039;&#039; is a type of [[Henchman 800]] that appeared in Rayman 2 and all of its remakes.&lt;br /&gt;
{{Character&lt;br /&gt;
| name = Ninjaws&lt;br /&gt;
| image = [[Image:NoImage.gif]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Robo-Pirate Army|Robo-Pirate]]&lt;br /&gt;
| status = Boss&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ninjaws==&lt;br /&gt;
Ninjaws is the elite of the Ninja Henchmen and he&#039;s the same as the Ninja Henchmen. Ninjaws reported to [[Admiral Razorbeard]] in Razorbeard&#039;s cabin that he captured more than 5000 slaves in the PlayStation version of Rayman 2: The Great Escape and Razorbeard ordered Ninjaws and his Ninja Pirates to kill [[Rayman]], but they were defeated by Rayman.&lt;br /&gt;
==Ninja Henchmen/Black Robo-Pirates==&lt;br /&gt;
Ninja Pirates appeared as a mini-boss two times in Rayman 2, one in [[the Precipice]] and another in [[the Prison Ship]]. In [[Rayman Revolution|Rayman 2: Revolution]] they&#039;re &#039;&#039;&#039;Generator Guardians&#039;&#039;&#039; of the two generators of [[the Pirate Factory]] and have unlimited heath. In the PlayStation version, they appeared three times as mini-bosses in the Precipice, [[the Tomb of the Ancients]], and [[The Iron Mountains|Gloomy Island]].&lt;br /&gt;
==Description==&lt;br /&gt;
They fire bullets that is the same as the Green [[Robo-Pirate Army|Robo-Pirate]], but has more accuracy and faster. They wear a red bandanna, has a black torso, has a clinder for a head, has a white eye, and an eye patch. Ninja Henchmen has a heavy hook for a weakness that is revealed in Rayman 2 of the PlayStation version. In Rayman 2 in other versions, Ninja Henchmen use a flamethrower or the Purple Robo-Pirate bullets. They have more life than all the other Robo-Pirates and appeared out of a cloud of dust trying to hook Rayman.&lt;br /&gt;
==Role in Games==&lt;br /&gt;
===&#039;&#039;Rayman 2&#039;&#039;/&#039;&#039;Rayman DS&#039;&#039;===&lt;br /&gt;
Ninjaws and the Ninja Pirates first appeared in Rayman 2, they&#039;re hard to defeat and they serve as mini-bosses, but Ninjaws is a boss and has alot more life than his Ninja Henchmen.&lt;br /&gt;
===&#039;&#039;Rayman 2: Revolution&#039;&#039;===&lt;br /&gt;
Ninjaws never appeared in Revolution, but two of his Ninja Henchmen did. They&#039;re renamed Generator Guardians and they guard the generators in the [[the Generator Room|Generator Rooms]] of the Precipice and [[the Echoing Caves]].&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Ninjaws is the boss of [[the Sanctuary of Stone and Fire]] in the PlayStation version of Rayman 2.&lt;br /&gt;
*Ninjaws&#039;s name is a reference of the movie Jaws.&lt;br /&gt;
*Ninjaws appeared on the Rayman Fanpage of the main page [[Rayman M]], but he has a green eye.&lt;br /&gt;
[[Category:Bosses|Ninjaws]]&lt;br /&gt;
[[Category:Enemies|Ninjaws]]&lt;br /&gt;
[[Category:Bosses from Rayman 2|Nnjaws]]&lt;br /&gt;
[[Category:Enemies from Rayman 2|Ninjaws]]&lt;br /&gt;
[[Category:Robo-Pirates|Ninjaws]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Fairy_Glade&amp;diff=3668</id>
		<title>The Fairy Glade</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Fairy_Glade&amp;diff=3668"/>
		<updated>2008-10-25T17:01:02Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Fairy Glade&#039;&#039;&#039; (&#039;&#039;&#039;The Fairy&#039;s Glade&#039;&#039;&#039; in &#039;&#039;[[Rayman 2: Revolution]]&#039;&#039;) is a location from &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes.  In all cases other than &#039;&#039;Revolution&#039;&#039;, the glade is the first world in which [[Rayman (character)|Rayman]] must swim, is introduced to multiple colors of [[Lum|Lums]], and which has a [[Robo-Pirate Army|Robo-Pirate]] stronghold, where [[Ly the Fairy]] is held captive.&lt;br /&gt;
&lt;br /&gt;
==Level Details==&lt;br /&gt;
===&#039;&#039;Rayman 2&#039;&#039;/&#039;&#039;Rayman DS&#039;&#039;===&lt;br /&gt;
[[The Woods of Light|Woods of Light]] =&amp;gt; &#039;&#039;&#039;The Fairy Glade&#039;&#039;&#039; =&amp;gt; [[Marshes of Awakening]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Echoing Caves]] &amp;lt;=&amp;gt; &#039;&#039;&#039;The Fairy Glade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Level Type: Forest/Fortress&lt;br /&gt;
*Number of Lums: 50&lt;br /&gt;
*Number of Cages: 7&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Revolution&#039;&#039;===&lt;br /&gt;
[[The Woods of Light|Forest of Light]] =&amp;gt; &#039;&#039;&#039;The Fairy&#039;s Glade&#039;&#039;&#039; =&amp;gt; [[The Bayou]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[The Precipice]] &amp;lt;=&amp;gt; &#039;&#039;&#039;The Fairy&#039;s Glade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Level Type: Forest/Fortress&lt;br /&gt;
*Number of Lums: 80&lt;br /&gt;
*Number of Familiar Spirits: 10&lt;br /&gt;
*Location: [[Minisaurus Plains]] - Main Area&lt;br /&gt;
&lt;br /&gt;
===PS Version===&lt;br /&gt;
[[The Woods of Light|The Clearing]] =&amp;gt; &#039;&#039;&#039;The Fairy Glade&#039;&#039;&#039; =&amp;gt; [[Marshes of Awakening]]&lt;br /&gt;
&lt;br /&gt;
*Level Type: Forest/Fortress&lt;br /&gt;
*Number of Lums: 60&lt;br /&gt;
*Number of Denys: 4&lt;br /&gt;
*Number of Ludivs: 2&lt;br /&gt;
&lt;br /&gt;
==Game Boy Color gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Gbc2 14.PNG&lt;br /&gt;
Image:GBC2 15.PNG&lt;br /&gt;
Image:GBC2 16.PNG&lt;br /&gt;
Image:Gbc2 17.PNG&lt;br /&gt;
Image:Gbc2 18.PNG&lt;br /&gt;
Image:Gbc2 19.PNG&lt;br /&gt;
Image:Gbc2 20.PNG&lt;br /&gt;
Image:Gbc2 21.PNG&lt;br /&gt;
Image:Gbc2 23.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Fairy Glade, The]]&lt;br /&gt;
[[Category:Places from Rayman 2|Fairy Glade, The]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Echoing_Caves&amp;diff=3667</id>
		<title>The Echoing Caves</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Echoing_Caves&amp;diff=3667"/>
		<updated>2008-10-25T16:54:54Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Echoing Caves&#039;&#039;&#039; (&#039;&#039;&#039;Echoing Caves&#039;&#039;&#039; in the PlayStation version) is a level in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.  This level allows the player to revisit a part of [[the Fairy Glade]] which was unreachable before (and where a Globox Crystal can be found in the Dreamcast version), via a secret passage, and introduces kegs which can be used as rocket to get across pools of acid.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
===Phase 1===&lt;br /&gt;
This part of the area is a rainy part of a forest, and has places where Rayman has to locate and turn on four switches in order to access a door which a Robo-pirate goes into at the very beginning of the level.  This is another of few areas in the game where [[plum|plums]] grow, and this part of the level also involves swimming.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Rayman]] is now underground, and has to cross a body of green liquid by using a keg as a rocket several times until he comes out into a area of cliffs and sand similar of [[Whale Bay]].  The passage to the Fairy Glade is found in the underground area and is accessed by rocketing over there with a keg.      &lt;br /&gt;
&lt;br /&gt;
==Level Details==&lt;br /&gt;
===&#039;&#039;Rayman 2/Rayman DS&#039;&#039;===&lt;br /&gt;
[[The Sanctuary of Stone and Fire]] =&amp;gt; &#039;&#039;&#039;The Echoing Caves&#039;&#039;&#039; =&amp;gt; [[The Precipice]]&lt;br /&gt;
* Level Type: Forest/Cave&lt;br /&gt;
* Number of Lums: 50&lt;br /&gt;
* Number of cages: 5  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman 2&#039;&#039; (PS Version)===&lt;br /&gt;
[[Sanctuary of Stone and Fire]] =&amp;gt; &#039;&#039;&#039;Echoing Caves&#039;&#039;&#039; =&amp;gt; [[The Precipice]]&lt;br /&gt;
&lt;br /&gt;
*Level Type: Forest/Cave&lt;br /&gt;
*Number of Lums: 60&lt;br /&gt;
*Number of Denys: 2&lt;br /&gt;
*Number of Murphys: 5&lt;br /&gt;
&lt;br /&gt;
[[Category:Places|Echoing Caves, The]]  &lt;br /&gt;
[[Category:Places from Rayman 2|Echoing Caves, The]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Revolution&amp;diff=3666</id>
		<title>Rayman Revolution</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Revolution&amp;diff=3666"/>
		<updated>2008-10-25T16:53:33Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Revolution/Rayman 2: Revolution&lt;br /&gt;
| image = [[Image:RRev PS2EUcov.jpg|center|200px]]&lt;br /&gt;
| published by = Ubisoft&lt;br /&gt;
| developed by = Ubisoft&lt;br /&gt;
| release date = 2000&lt;br /&gt;
| genre = 3D Platformer&lt;br /&gt;
| gameplay mode = Single player, multiplayer&lt;br /&gt;
| platforms = Sony Playstation 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Revolution&#039;&#039;&#039;&#039;&#039; (known in the United States as &#039;&#039;&#039;&#039;&#039;Rayman 2: Revolution&#039;&#039;&#039;&#039;&#039;) is an updated remake of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; made specially as a launch title for the Sony PlayStation 2 in 2000. Several changes have been made for this version, notably the upgraded graphics, the inclusion of new worlds and mini-games, and the order of the gameplay. Its difficulty was also slightly higher of &#039;&#039;Rayman 2&#039;&#039;. Similar to the PlayStation version of &#039;&#039;Rayman 2&#039;&#039;, some levels were shaped differently or removed (i.e. [[The Echoing Caves]]).&lt;br /&gt;
&lt;br /&gt;
==New Features==&lt;br /&gt;
Akin to games such as &#039;&#039;Sonic Adventure&#039;&#039;, the levels in &#039;&#039;Rayman Revolution&#039;&#039; are accessed via three new hub worlds: [[The Minisaurus Plain]], [[Globox&#039;s House]], and [[Rainbow Creek]] that allow free roaming, making this version a lot less linear than the previous versions. There are also new events, missions, and puzzles to accomplish. In addition, new characters are introduced such as [[Bzzit]], and Rayman can acquire new powers, items and abilities, such as the ones he can buy with the [[Yellow Lum]]s he collected at [[the Magic Well]], an equivalent to the typical item shop.&lt;br /&gt;
&lt;br /&gt;
Characters such as [[Ly]], [[Clark]], and the [[Teensie]]s appear a lot more often in this version. Ly increases Rayman&#039;s health by offering minigames, which include the Walks of [[The Walk of Power|Power]] and [[The Walk of Life|Life]] and the roller coaster segment that was previously in the [[Top of the World]], in exchange for the [[Familiar Spirit]]s, a new kind of spirits that are trapped in the cages. Meanwhile, the Teensies host the Stone Circles, which allow Rayman to return to places he has already visited.&lt;br /&gt;
&lt;br /&gt;
==Powers and Items== &lt;br /&gt;
[[Image:RevCannon.jpg|thumb|This cannon needs to be ignited somehow...]]&lt;br /&gt;
The game requires a lot more backtracking than before to collect the rest of the Lums that Rayman could not reach for the first time. Objects such as cannons, beacons, plants and mushrooms appear throughout the game, and need Rayman to gain his new powers and specials items (such as the Rain Mask) in order to use them. A notable difference between the previous versions is that Rayman is not granted with the shooting power at the beginning, but is simply given the ability to punch, though he is shortly given the shooting power by the Teensies.  As Rayman progresses, his shots get much stronger thanks to [[Silver Lum]]s, until he can produce a shot that is as powerful as an exploding grenade.&lt;br /&gt;
&lt;br /&gt;
Later in the game, Rayman is given some items to help him, such as the Rain Mask, which performs a Rain Dance like Globox&#039;s and helps plants to grow, and the Lums Radar, which is a magnet that can help him find any Yellow Lums that he may have missed. Reminiscing the [[Rayman 1|original &#039;&#039;Rayman&#039;&#039;]], Rayman can be shrunk to help him squeeze through small holes by eating mushrooms that he can water with the Rain Dance.  &lt;br /&gt;
&lt;br /&gt;
Unlike the previous versions, Rayman can keep his [[Helicopter|flying power]], which he lost beneath the Sanctuary of Rock and Lava, conditionally - he can only use it whenever he is flying above any body of lava.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
[[Image:MiniSaurusPlain.jpg|thumb|One of the new features of &#039;&#039;Rayman Revolution&#039;&#039; is the inclusion of new worlds such as the Minisaurus Plain.]]&lt;br /&gt;
* [[The Woods of Light]]&lt;br /&gt;
&lt;br /&gt;
===The Minisaurus Plain===&lt;br /&gt;
* [[The Fairy Glade]]&lt;br /&gt;
* [[The Marshes of Awakening]]&lt;br /&gt;
* [[The Cave of Bad Dreams]]&lt;br /&gt;
* [[The Bayou]]&lt;br /&gt;
* [[The Sanctuary of Water and Ice]]/[[Lost Island]]&lt;br /&gt;
&lt;br /&gt;
===Globox&#039;s House===&lt;br /&gt;
* [[The Menhir Hills]]&lt;br /&gt;
* [[The Canopy]]&lt;br /&gt;
* [[Whale Bay]]&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
* [[The Tomb of the Ancients]]&lt;br /&gt;
===Rainbow Creek=== &lt;br /&gt;
* [[The Precipice]]&lt;br /&gt;
* [[The Pirate Mines]]&lt;br /&gt;
* [[The Echoing Caves]]&lt;br /&gt;
* [[The Pirate Factory]]&lt;br /&gt;
* [[Beneath the Lava Sanctuary]]&lt;br /&gt;
* [[Lava Sanctuary]]&lt;br /&gt;
* [[The Iron Mountains]]&lt;br /&gt;
* [[The Prison Ship]]&lt;br /&gt;
* [[The Crow&#039;s Nest]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Platformer Games]]&lt;br /&gt;
[[Category:Remakes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Glitches==&lt;br /&gt;
&lt;br /&gt;
This is a list of some of the most notable glitches in the game, among others.&lt;br /&gt;
&lt;br /&gt;
===List of glitches===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Walking Shell Sound&#039;&#039;&#039; - If you turn up or turn down the sound effects volume in the options menu, you hear different sounds. One of them is a walking shell sound. If you hear it while turning up the volume, try holding the &#039;right&#039; button, and exit the pause menu. The sound will continue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Helicoptering Off the Front&#039;&#039;&#039;:&lt;br /&gt;
1. Go to the Teensie Circle in Globox&#039;s House.&lt;br /&gt;
2. Stand on the rickety wooden bridge nearby.&lt;br /&gt;
3. Make Rayman jump off the bridge at the highest altitude and speed as possible.&lt;br /&gt;
4. At the top of the jump, begin to helicopter.&lt;br /&gt;
5. Continue helicoptering forwards as though you want to reach the distant mountains. &lt;br /&gt;
6. The screen will turn a light blue, but continue helicoptering forwards.&lt;br /&gt;
7. The screen will return to normal, but Rayman is now jet black.&lt;br /&gt;
8. You can now helicopter all the way down to the forest and rivers below, but Rayman will go straight through them.&lt;br /&gt;
9. The screen will now turn blue again, but Rayman will still be visible, jet black.&lt;br /&gt;
10. You can continue to helicopter forever if you wish.&lt;br /&gt;
11. While helicoptering at any point in this glitch, if you stop helicoptering for around two seconds or more, you will fall and die.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flying First-Person View&#039;&#039;&#039; - It often happens when you run through the door that leads to where you meet Clark, in the Menhir Hills. In View mode, you can fly around the level, and you can even leave it, and fly out to &amp;quot;Orange World&amp;quot;. This also allows Rayman to run around in the walking shell tracks. It is still unknown as to how exactly it is performed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Air Swimming&#039;&#039;&#039; - This is notably easier to perform than some others:&lt;br /&gt;
1. Go to the Skull Cave.&lt;br /&gt;
2. Use the flying helicopter power to hover over the lava.&lt;br /&gt;
3. Go through the rock over the entrance.&lt;br /&gt;
4. Land in the water, right outside the big cave you see.&lt;br /&gt;
5. You can now swim around in the air. However, given that the game sees it as swimming, Rayman will eventually die due to a &amp;quot;lack of air&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman Goes Insane&#039;&#039;&#039; - Perform the air swimming glitch and fly/swim to the entrance of the Sanctuary of Stone and Fire. Fly as high as you can, or Rayman will just enter the level normally. If you do it right, it should look like this:&lt;br /&gt;
[http://www.youtube.com/watch?v=s-VDln5RngY Link!]&lt;br /&gt;
After a long time, Rayman will start leaving the screen, but he will come back later, and start flying through the rock.&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum_Headquarters&amp;diff=3648</id>
		<title>Hoodlum Headquarters</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum_Headquarters&amp;diff=3648"/>
		<updated>2008-10-20T22:32:28Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Hoodlum Headquarters&#039;&#039;&#039; is the second last level in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. After climbing to the top of the [[Summit Beyond the Clouds]] [[Rayman]] is forced to snowboard after his frozen friend [[Globox]]. When Rayman manages to pass him their weight combined manages to break the stone shelf they were standing on tumbling them into the HQ.&lt;br /&gt;
&lt;br /&gt;
The HHQ is over seen by the game&#039;s major enemy [[André]], who uses tricks and traps to capture Rayman&#039;s friend globox. The actual environment is a hacked together never-seen vehicle which transports Rayman to the Leptys where by he can trick the King of the [[Knaaren]] into using the scepter to call for power via the gods.&lt;br /&gt;
&lt;br /&gt;
André&#039;s machine &#039;the horrible machine&#039;, is defeated and in a last ditch attempt to stop Rayman he opens up the flood gates holding back the lava effectively destroying his own ship and killing a proportion of his own army. Both André and Rayman survive the suicide attempt.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*A random type of [[Hoodlum]] comes out while battling &#039;the horrible machine&#039;.&lt;br /&gt;
*The lava floods quickly and Slapdash comes out to block Rayman.&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(disambiguation)&amp;diff=3647</id>
		<title>Rayman 3 (disambiguation)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_3_(disambiguation)&amp;diff=3647"/>
		<updated>2008-10-20T22:30:36Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman 3&#039;&#039;&#039; may mean:&lt;br /&gt;
*&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, the sequel to &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;[[Rayman 3 (GBA)|Rayman 3: Hoodlum Havoc]]&#039;&#039;, the GBA version of &#039;&#039;Rayman 3&#039;&#039;&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3646</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3646"/>
		<updated>2008-10-20T22:29:37Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:hoodlums.jpg|thumb|350px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest [[Hoodlum]].]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies in [[Rayman 3: Hoodlum Havoc]] and [[Rayman: Hoodlums&#039; Revenge]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and in the Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and Rayman: Hoodlums&#039; Revenge.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
*Hoodblasters appeared in the &#039;&#039;Wanna Kick Rayman?&#039;&#039; videos to use many animals pretending that they&#039;re Rayman for many varied and crazy ways to kill him and there was another Hoodblaster in a men&#039;s oufit.&lt;br /&gt;
*A Hoodblaster appeared as one of the racers in [[Rayman Kart]].&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum_Headquarters&amp;diff=3645</id>
		<title>Hoodlum Headquarters</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodlum_Headquarters&amp;diff=3645"/>
		<updated>2008-10-20T22:28:22Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Hoodlum Headquarters&#039;&#039;&#039; is the second last level in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. After climbing to the top of the [[Summit Beyond the Clouds]] [[Rayman]] is forced to snowboard after his frozen friend [[Globox]]. When Rayman manages to pass him their weight combined manages to break the stone shelf they were standing on tumbling them into the HQ.&lt;br /&gt;
&lt;br /&gt;
The HHQ is over seen by the game&#039;s major enemy [[André]], who uses tricks and traps to capture Rayman&#039;s friend globox. The actual environment is a hacked together never-seen vehicle which transports Rayman to the Leptys where by he can trick the King of the [[Knaaren]] into using the scepter to call for power via the gods.&lt;br /&gt;
&lt;br /&gt;
André&#039;s machine &#039;the horrible machine&#039;, is defeated and in a last ditch attempt to stop Rayman he opens up the flood gates holding back the lava effectively destroying his own ship and killing a proportion of his own army. Both André and Rayman survive the suicide attempt.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*A random type of [[Hoodlum]] comes out while battling &#039;the horrible machine&#039;.&lt;br /&gt;
*The lava floods quickly and Slapdashes comes out to block Rayman.&lt;br /&gt;
[[Category:Places]]&lt;br /&gt;
[[Category:Places from Rayman 3]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3644</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3644"/>
		<updated>2008-10-20T22:26:03Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:hoodlums.jpg|thumb|350px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest [[Hoodlum]].]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies in [[Rayman 3: Hoodlum Havoc]] and [[Rayman: Hoodlums&#039; Revenge]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and in the Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and Rayman: Hoodlums&#039; Revenge.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
*Hoodblasters appeared in the &#039;&#039;Wanna Kick Rayman?&#039;&#039; videos to use many animals pretending that they&#039;re Rayman for many varied and crazy ways to kill him and there was another Hoodblaster in a men&#039;s oufit.&lt;br /&gt;
*A Hoodblaster appeared as one of the racers in [[Rayman Kart]].&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3643</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3643"/>
		<updated>2008-10-20T22:25:03Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:hoodlums.jpg|thumb|400px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest [[Hoodlum]].]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies in [[Rayman 3: Hoodlum Havoc]] and [[Rayman: Hoodlums&#039; Revenge]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and in the Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and Rayman: Hoodlums&#039; Revenge.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
*Hoodblasters appeared in the &#039;&#039;Wanna Kick Rayman?&#039;&#039; videos to use many animals pretending that they&#039;re Rayman for many varied and crazy ways to kill him and there was another Hoodblaster in a men&#039;s oufit.&lt;br /&gt;
*A Hoodblaster appeared as one of the racers in [[Rayman Kart]].&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3642</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3642"/>
		<updated>2008-10-20T22:22:58Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:hoodlums.jpg|thumb|300px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest [[Hoodlum]].]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies in [[Rayman 3: Hoodlum Havoc]] and [[Rayman: Hoodlums&#039; Revenge]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and in the Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and Rayman: Hoodlums&#039; Revenge.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
*Hoodblasters appeared in the &#039;&#039;Wanna Kick Rayman?&#039;&#039; videos to use many animals pretending that they&#039;re Rayman for many varied and crazy ways to kill him and there was another Hoodblaster in a men&#039;s oufit.&lt;br /&gt;
*A Hoodblaster appeared as one of the racers in [[Rayman Kart]].&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3641</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3641"/>
		<updated>2008-10-20T22:19:37Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:hoodlums.jpg|thumb|300px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest [[Hoodlum]].]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies in [[Rayman 3: Hoodlum Havoc]] and [[Rayman: Hoodlums&#039; Revenge]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and in the Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and Rayman: Hoodlums&#039; Revenge.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
*Hoodblasters appeared in the &#039;&#039;Wanna Kick Rayman?&#039;&#039; videos to use many animals pretending that they&#039;re Rayman for many varied and crazy ways to kill him and there was another Hoodblaster in a men&#039;s oufit.&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3640</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3640"/>
		<updated>2008-10-20T22:13:45Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:hoodlums.jpg|thumb|300px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest [[Hoodlum]].]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies in [[Rayman 3: Hoodlum Havoc]] and [[Rayman: Hoodlums&#039; Revenge]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and in the Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and Rayman: Hoodlums&#039; Revenge.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3639</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3639"/>
		<updated>2008-10-20T22:12:35Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:hoodlums.jpg|thumb|300px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest [[Hoodlum]].]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies in [[Rayman 3: Hoodlum Havoc]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and in the Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and [[Rayman: Hoodlums&#039; Revenge]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3638</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3638"/>
		<updated>2008-10-20T22:12:03Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:hoodlums.jpg|thumb|300px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest [[Hoodlum]].]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies in [[Rayman 3: Hoodlum Havoc]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and in the entire Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and [[Rayman: Hoodlums&#039; Revenge]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3637</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3637"/>
		<updated>2008-10-20T22:11:02Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:hoodlums.jpg|thumb|300px|From left to right: Hoodstormer, Hoodboom, Grim Keeper, Grim, Hoodblaster, Hoodoo, and the largest [[Hoodlum]].]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the Hoodlum Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies in [[Rayman 3: Hoodlum Havoc]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and [[Rayman: Hoodlums&#039; Revenge]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3636</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3636"/>
		<updated>2008-10-20T22:07:45Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:hoodlums.jpg|thumb|300px|A Hoodblaster with a shotgun and other Hoodlums beside him.]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the [[Hoodlum]] Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies in [[Rayman 3: Hoodlum Havoc]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and Hoodlum Army in [[Rayman 3: Hoodlum Havoc|Rayman 3]] and [[Rayman: Hoodlums&#039; Revenge]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3635</id>
		<title>Hoodmonger</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hoodmonger&amp;diff=3635"/>
		<updated>2008-10-20T22:05:19Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:hoodlums.jpg|thumb|300px|A Hoodblaster with a shotgun and other Hoodlums beside him.]]&lt;br /&gt;
The most fanatic soldiers in the war to free the [[Dark Lum]] [[Andre|Lord]] are the &#039;&#039;&#039;Hoodblasters&#039;&#039;&#039;, known for the mighty boomsticks they tout with tyrannical authority. These grifty troops are the grunts of the [[Hoodlum]] Army and feature some of the most scattershot shooting skills ever seen. While off-duty, Hoodblasters live for the cutthroat competition of frog shooting tournaments.&lt;br /&gt;
Hoodblasters are the most common enemies in [[Rayman 3: Hoodlum Havoc]]. They use two types of shotguns to attack [[Rayman]] and wear hats. Hoodblasters can be found in most places at Rayman&#039;s world. They wear orange clothings and their eyes are red or white.&lt;br /&gt;
==Personality==&lt;br /&gt;
Hoodblasters are the most insane and stupid enemies and Hoodlum Army.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Andre]] was a Hoodblaster at the beginnig of Rayman 3: Hoodlum Havoc.&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman 3]]&lt;br /&gt;
[[Category:Hoodlums]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mr_Stone&amp;diff=3634</id>
		<title>Mr Stone</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mr_Stone&amp;diff=3634"/>
		<updated>2008-10-20T22:01:11Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Mr. Stone&lt;br /&gt;
| image = [[Image:NoImage.gif|center]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; &lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Stone Man&lt;br /&gt;
| status = Boss&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mr. Stone&#039;&#039;&#039; is a boss from the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, found in [[Blue Mountains]]. He is a strong creature made from stone that is so tough [[Rayman]] cannot hurt him even with a Golden Fist. Like [[Mr. Sax]], he is encountered more than once throughout Blue Mountains.  &lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[category:Bosses from Rayman]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Characters from Rayman]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Enemies from Rayman]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ninjaws&amp;diff=3633</id>
		<title>Ninjaws</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ninjaws&amp;diff=3633"/>
		<updated>2008-10-20T21:59:57Z</updated>

		<summary type="html">&lt;p&gt;99.175.81.5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ninjaws&#039;&#039;&#039; is a &#039;&#039;&#039;Ninja Pirate&#039;&#039;&#039; who appeared in [[Rayman 2: The Great Escape]] and [[Rayman DS]]. The &#039;&#039;&#039;Ninja Henchmen&#039;&#039;&#039; is a type of [[Henchman 800]] that appeared in Rayman 2 and all of its remakes.&lt;br /&gt;
{{Character&lt;br /&gt;
| name = Ninjaws&lt;br /&gt;
| image = [[Image:NoImage.gif]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| status = Boss&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ninjaws==&lt;br /&gt;
Ninjaws is the elite of the Ninja Henchmen and he&#039;s the same as the Ninja Henchmen. Ninjaws reported to [[Admiral Razorbeard]] in Razorbeard&#039;s cabin that he captured more than 5000 slaves in the PlayStation version of Rayman 2: The Great Escape and Razorbeard ordered Ninjaws and his Ninja Pirates to kill [[Rayman]], but they were defeated by Rayman.&lt;br /&gt;
==Ninja Henchmen/Black Robo-Pirates==&lt;br /&gt;
Ninja Pirates appeared as a mini-boss two times in Rayman 2, one in [[the Precipice]] and another in [[the Prison Ship]]. In [[Rayman Revolution|Rayman 2: Revolution]] they&#039;re &#039;&#039;&#039;Generator Guardians&#039;&#039;&#039; of the two generators of [[the Pirate Factory]] and have unlimited heath. In the PlayStation version, they appeared three times as mini-bosses in the Precipice, [[the Tomb of the Ancients]], and [[The Iron Mountains|Gloomy Island]].&lt;br /&gt;
==Description==&lt;br /&gt;
They fire bullets that is the same as the Green [[Robo-Pirate Army|Robo-Pirate]], but has more accuracy and faster. They wear a red bandanna, has a black torso, has a clinder for a head, has a white eye, and an eye patch. Ninja Henchmen has a heavy hook for a weakness that is revealed in Rayman 2 of the PlayStation version. In Rayman 2 in other versions, Ninja Henchmen use a flamethrower or the Purple Robo-Pirate bullets. They have more life than all the other Robo-Pirates and appeared out of a cloud of dust trying to hook Rayman.&lt;br /&gt;
==Role in Games==&lt;br /&gt;
===&#039;&#039;Rayman 2&#039;&#039;/&#039;&#039;Rayman DS&#039;&#039;===&lt;br /&gt;
Ninjaws and the Ninja Pirates first appeared in Rayman 2, they&#039;re hard to defeat and they serve as mini-bosses, but Ninjaws is a boss and has alot more life than his Ninja Henchmen.&lt;br /&gt;
===&#039;&#039;Rayman 2: Revolution&#039;&#039;===&lt;br /&gt;
Ninjaws never appeared in Revolution, but two of his Ninja Henchmen did. They&#039;re renamed Generator Guardians and they guard the generators in the [[the Generator Room|Generator Rooms]] of the Precipice and [[the Echoing Caves]].&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Ninjaws is the boss of [[the Sanctuary of Stone and Fire]] in the PlayStation version of Rayman 2.&lt;br /&gt;
*Ninjaws&#039;s name is a reference of the movie Jaws.&lt;br /&gt;
*Ninjaws appeared on the Rayman Fanpage of the main page [[Rayman M]], but he has a green eye.&lt;br /&gt;
[[Category:Bosses|Ninjaws]]&lt;br /&gt;
[[Category:Enemies|Ninjaws]]&lt;br /&gt;
[[Category:Bosses from Rayman 2|Nnjaws]]&lt;br /&gt;
[[Category:Enemies from Rayman 2|Ninjaws]]&lt;br /&gt;
[[Category:Robo-Pirates|Ninjaws]]&lt;/div&gt;</summary>
		<author><name>99.175.81.5</name></author>
	</entry>
</feed>