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		<id>https://raymanpc.com/wiki/script-en/index.php?title=List_of_Rayman_records&amp;diff=88208</id>
		<title>List of Rayman records</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=List_of_Rayman_records&amp;diff=88208"/>
		<updated>2023-04-08T22:12:21Z</updated>

		<summary type="html">&lt;p&gt;Andarara: /* Rayman Designer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; records sorted by game, complete with photographic or video evidence. This originated from the [https://raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=12117 Rayman Records] topic where [[Rayman Pirate-Community]] members uploaded their scores, and has since been transferred to [[RayWiki]] and opened to non-members.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
In order for users to add scores to the list they must not have hacked the game in any way. Emulators are allowed if no cheats, or other game changing settings, are enabled. Save states are not allowed once the in-game timer or score counter has started. Minor glitches are allowed, if they are not game breaking or give the player a too big advantage, such as a time of 0 seconds.&lt;br /&gt;
&lt;br /&gt;
Any registered user can edit the page and add their scores or post their scores in the linked topic. If the score is the same as a previous one it should be added below the previous one. If the added score is in first place, a proof picture, screenshot or video should be linked. If no proof picture, screenshot or video is linked, the score may be removed if it seems unreasonable.&lt;br /&gt;
&lt;br /&gt;
== Quick navigation ==&lt;br /&gt;
[[File:Rayman logo HD.png|link=List of Rayman records#Rayman|100px|Rayman]] • [[File:Rayman Designer Logo.png|link=List of Rayman records#Rayman Designer|100px|Rayman Designer]] • [[File:Rayman GBC Logo.png|link=List of Rayman records#Rayman (Game Boy Color)|100px|Rayman (Game Boy Color)]] • [[File:Rayman 2 Logo.png|link=List of Rayman records#Rayman 2|100px|Rayman 2]] • [[File:Rayman 2 GBC Logo.png|link=List of Rayman records#Rayman 2 Forever|100px|Rayman 2 Forever]] • [[File:Rayman M-Arena Logo.png|link=List of Rayman records#Rayman M.2FArena.2FRush|100px|Rayman M/Arena/Rush]] • [[File:Rayman 3 Logo.png|link=List of Rayman records#Rayman 3|100px|Rayman 3]] • [[File:Rayman 3 GBA Logo.png|link=List of Rayman records#Rayman 3 (Game Boy Advance)|100px|Rayman 3 (Game Boy Advance)]] • [[File:Rayman Hoodlums&#039; Revenge Logo.png|link=List of Rayman records#Rayman: Hoodlums.27 Revenge|100px|Rayman: Hoodlums&#039; Revenge]] • [[File:Rayman Raving Rabbids Logo.png|link=List of Rayman records#Rayman Raving Rabbids|100px|Rayman Raving Rabbids]] • [[File:Rayman Raving Rabbids Logo.png|link=List of Rayman records#Rayman Raving Rabbids (Game Boy Advance)|100px|Rayman Raving Rabbids (Game Boy Advance)]] • [[File:Rayman Origins Logo.png|link=List of Rayman records#Rayman Origins|100px|Rayman Origins]] • [[File:Jungle Run Logo.png|link=List of Rayman records#Rayman Jungle Run|100px|Rayman Jungle Run]] • [[File:Rayman-legends-logo.png|link=List of Rayman records#Rayman Legends|100px|Rayman Legends]] • [[File:Rayman Fiesta Run Logo.png|link=List of Rayman records#Rayman Fiesta Run|100px|Rayman Fiesta Run]] • [[File:Rayman Adventures logo.png|link=List of Rayman records#Rayman Adventures|100px|Rayman Adventures]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;==&lt;br /&gt;
[[Rayman 1|The original &#039;&#039;Rayman&#039;&#039; game]] has eleven [[Bonus level (Rayman 1)|bonus levels]], each accessed from within a level by paying [[the Magician]] 10 [[Ting]]s. These [[Bonus level (Rayman 1)|bonus levels]] can be replayed again for a better time, usually showing the players record as well. The following leaderboards have been split into three sections for the different versions of the game. The original version includes the PC, [[Rayman Classic|iOS, Android]], PlayStation and Sega Saturn versions. [[Rayman Advance|The Game Boy Advance]] and [[Rayman (Nintendo DSi)|Nintendo DSi-Ware]] versions have both had major changes to the physics when [[Rayman]] is on a slippery surface and the Atari Jaguar version has a different [[running]] speed.&lt;br /&gt;
&lt;br /&gt;
Recommended [[List of cheats in Rayman 1|cheats]] to easily access the [[Bonus level (Rayman 1)|bonus levels]] (PC version):&lt;br /&gt;
*&#039;&#039;&#039;10 [[Ting]]s:&#039;&#039;&#039; 86e40g91 or raywiz or [TAB]jojo&lt;br /&gt;
*&#039;&#039;&#039;Skip level part:&#039;&#039;&#039; o8feh or winmap or [TAB]cyril&lt;br /&gt;
*&#039;&#039;&#039;Select level part:&#039;&#039;&#039; [TAB]alevel[BACKSPACE] (while one map)&lt;br /&gt;
*&#039;&#039;&#039;All [[Telescopic fist|fist]] powers:&#039;&#039;&#039; 2x2rmfmf or goldfist or [TAB]antoine&lt;br /&gt;
Pressing &amp;quot;Select&amp;quot; in the [[Rayman (Nintendo DSi)|Nintendo DSi-Ware]] version will skip the current level part.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; These [[List of cheats in Rayman 1|cheats]] are only meant for easy access to the [[Bonus level (Rayman 1)|bonus levels]] and may not be used within the [[Bonus level (Rayman 1)|bonus levels]] themselves.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Pink Plant Woods]] [[Bonus level (Rayman 1)|Bonus]] 1 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original&#039;&#039;&#039;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=bVQg799g1wI&amp;amp;index=1&amp;amp;list=PLtJErD79q5iwScQgdf22se9Dyt4C5AosN 6.42] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=1573 GOT4N] - 7.35 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 8.59 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 9.39 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3831 Snagglebee] - 9.44 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;Atari Jaguar&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Advance|Game Boy Advance]], [[Rayman (Nintendo DSi)|DSi]]&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 9.39 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Pink Plant Woods]] [[Bonus level (Rayman 1)|Bonus]] 2 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original&#039;&#039;&#039;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=2TT2z11gNpU&amp;amp;list=PLtJErD79q5iwScQgdf22se9Dyt4C5AosN&amp;amp;index=2 18.34] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 21 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3831 Snagglebee] - 21.58 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 22:15 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Atari Jaguar&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Advance|Game Boy Advance]], [[Rayman (Nintendo DSi)|DSi]]&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 21.49 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[The Swamps of Forgetfulness]] [[Bonus level (Rayman 1)|Bonus]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=7731 Arttles] - 10.59 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=8ap60j1vUBs&amp;amp;index=3&amp;amp;list=PLtJErD79q5iwScQgdf22se9Dyt4C5AosN 11.55] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 15.27 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 16.14 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3831 Snagglebee] - 21.40 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;Atari Jaguar&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Advance|Game Boy Advance]], [[Rayman (Nintendo DSi)|DSi]]&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://www.youtube.com/watch?v=gXAck8GzsHY&amp;amp;feature=youtu.be 21.11] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Moskito&#039;s Nest]] [[Bonus level (Rayman 1)|Bonus]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original&#039;&#039;&#039;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=pGK8OMUsgbI&amp;amp;list=PLtJErD79q5iwScQgdf22se9Dyt4C5AosN&amp;amp;index=4 22.51] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 28.4 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 30.12 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3831 Snagglebee] - 31.29 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Atari Jaguar&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Advance|Game Boy Advance]], [[Rayman (Nintendo DSi)|DSi]]&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 29.07 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Bongo Hills]] [[Bonus level (Rayman 1)|Bonus]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original&#039;&#039;&#039;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=crqmHTiy6Iw&amp;amp;index=5&amp;amp;list=PLtJErD79q5iwScQgdf22se9Dyt4C5AosN 16.44] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 19.49 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3831 Snagglebee] - 20.01 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 22.46 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;Atari Jaguar&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Advance|Game Boy Advance]], [[Rayman (Nintendo DSi)|DSi]]&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 21.28 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Allegro Presto]] [[Bonus level (Rayman 1)|Bonus]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original&#039;&#039;&#039;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=VJoXg8d9P7w&amp;amp;index=6&amp;amp;list=PLtJErD79q5iwScQgdf22se9Dyt4C5AosN 8.13] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 10.38 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 10.42 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3831 Snagglebee] - 12.08 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;Atari Jaguar&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Advance|Game Boy Advance]], [[Rayman (Nintendo DSi)|DSi]]&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 10.31 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[The Hard Rocks]] [[Bonus level (Rayman 1)|Bonus]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original&#039;&#039;&#039;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=3qmi-enxY9k&amp;amp;index=7&amp;amp;list=PLtJErD79q5iwScQgdf22se9Dyt4C5AosN 23.40] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 28.56 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 29.13 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3831 Snagglebee] - 30.35 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;Atari Jaguar&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Advance|Game Boy Advance]], [[Rayman (Nintendo DSi)|DSi]]&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 27.49 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Mr. Stone&#039;s Peaks]] [[Bonus level (Rayman 1)|Bonus]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original&#039;&#039;&#039;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=moAzzFk4xqA&amp;amp;index=8&amp;amp;list=PLtJErD79q5iwScQgdf22se9Dyt4C5AosN 7.25] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 9.03 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3831 Snagglebee] - 9.12 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 9.52 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;Atari Jaguar&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Advance|Game Boy Advance]], [[Rayman (Nintendo DSi)|DSi]]&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 9.38 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Eraser Plains]] [[Bonus level (Rayman 1)|Bonus]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original&#039;&#039;&#039;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=OPqiGxCvX0k&amp;amp;index=9&amp;amp;list=PLtJErD79q5iwScQgdf22se9Dyt4C5AosN 26.45] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 28.24 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 28.39 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3831 Snagglebee] - 29.22 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;Atari Jaguar&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Advance|Game Boy Advance]], [[Rayman (Nintendo DSi)|DSi]]&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 27.46 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Space Mama&#039;s Crater]] [[Bonus level (Rayman 1)|Bonus]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original&#039;&#039;&#039;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=U0i2bSN0fwU&amp;amp;list=PLtJErD79q5iwScQgdf22se9Dyt4C5AosN&amp;amp;index=10 27.56] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 33.38 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 35.01 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3831 Snagglebee] - 35.38 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;Atari Jaguar&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Advance|Game Boy Advance]], [[Rayman (Nintendo DSi)|DSi]]&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 32.34 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Crystal Palace]] [[Bonus level (Rayman 1)|Bonus]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original&#039;&#039;&#039;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=g-NgcEnOYQw&amp;amp;index=11&amp;amp;list=PLtJErD79q5iwScQgdf22se9Dyt4C5AosN 20.22] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 30.46 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 31.23 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3831 Snagglebee] - 32.20 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;Atari Jaguar&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;[[Rayman Advance|Game Boy Advance]], [[Rayman (Nintendo DSi)|DSi]]&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 31.19 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Designer]]&#039;&#039;==&lt;br /&gt;
&#039;&#039;[[Rayman Designer]]&#039;&#039; has twenty-four levels which each save the players record times on the level selection screen. No cheats are allowed to be used in these levels. Some of the cheats will disable the in-game timer.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[The Sky&#039;s the Limit]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kT2RhUUdBV3hJeTQ/view?usp=sharing 2:14] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - [http://s1067.photobucket.com/user/RaymanFan11/media/bandicam%202017-03-06%2016-27-37-097_zpsmo5frvro.jpg.html? 2:42] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Fruity Fun]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kT2RhUUdBV3hJeTQ/view?usp=sharing 3:00] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - [http://s1067.photobucket.com/user/RaymanFan11/media/bandicam%202017-03-06%2016-27-37-097_zpsmo5frvro.jpg.html? 3:36] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Junglemania]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kT2RhUUdBV3hJeTQ/view?usp=sharing 4:47] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - [http://s1067.photobucket.com/user/RaymanFan11/media/bandicam%202017-03-06%2016-27-37-097_zpsmo5frvro.jpg.html? 5:24] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Ring a Ling]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kT2RhUUdBV3hJeTQ/view?usp=sharing 2:25] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1esmIueJj2VG6cHUWtee3WfjOCqzyPmAd/view?usp=share_link 3:12] [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Gone with the Wind]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1Ogm_XjNSBmZfvrcJooVQoPHSA3h8vsOO/view?usp=share_link 2:08] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - [http://s1067.photobucket.com/user/RaymanFan11/media/bandicam%202017-03-06%2016-27-44-777_zpsbsz1qe7n.jpg.html? 2:39] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Scale the Scales]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1Ogm_XjNSBmZfvrcJooVQoPHSA3h8vsOO/view?usp=share_link 4:35] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kNS1iNVhYMHlYSHc/view?usp=sharing 4:51] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Music Lessons]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1Ogm_XjNSBmZfvrcJooVQoPHSA3h8vsOO/view?usp=share_link 4:33] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kNS1iNVhYMHlYSHc/view?usp=sharing 4:58] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Melodic Maracas]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1Ogm_XjNSBmZfvrcJooVQoPHSA3h8vsOO/view?usp=share_link 3:12] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kNS1iNVhYMHlYSHc/view?usp=sharing 3:51] [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Treetop Adventure]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1nGgdVYxvtn6JnbxwvPFO6V_GAMsoi09B/view?usp=share_link 5:48] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - [http://s1067.photobucket.com/user/RaymanFan11/media/bandicam%202017-03-06%2016-27-54-028_zpsoaewjgsp.jpg.html? 6:20] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Tough Climb]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - [http://s1067.photobucket.com/user/RaymanFan11/media/bandicam%202017-03-06%2016-27-54-028_zpsoaewjgsp.jpg.html? 2:36] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1nGgdVYxvtn6JnbxwvPFO6V_GAMsoi09B/view?usp=share_link 3:16] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Tip-Top Tempest]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kVWppanFsUTJLbUU/view?usp=sharing 5:15] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1nGgdVYxvtn6JnbxwvPFO6V_GAMsoi09B/view?usp=share_link 6:16] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[The Diabolical Pursuit]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1nGgdVYxvtn6JnbxwvPFO6V_GAMsoi09B/view?usp=share_link 5:23] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kVWppanFsUTJLbUU/view?usp=sharing 6:07] [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[The Five Doors]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1kfSOeCWS0KFhDGSEmjSuA06EzAPLXF3j/view?usp=share_link 3:30] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kT1lyYlcxVW5JUmc/view?usp=sharing 4:20] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Pencil Pentathalon]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1kfSOeCWS0KFhDGSEmjSuA06EzAPLXF3j/view?usp=share_link 4:15] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - [http://s1067.photobucket.com/user/RaymanFan11/media/bandicam%202017-03-06%2016-28-02-745_zps7onpr09t.jpg.html? 5:31] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Eraser Mania]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1kfSOeCWS0KFhDGSEmjSuA06EzAPLXF3j/view?usp=share_link 4:25] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - [http://s1067.photobucket.com/user/RaymanFan11/media/bandicam%202017-03-06%2016-28-02-745_zps7onpr09t.jpg.html? 4:45] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Tic Tack Toe]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1kfSOeCWS0KFhDGSEmjSuA06EzAPLXF3j/view?usp=share_link 2:40] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kT1lyYlcxVW5JUmc/view?usp=sharing 3:42] [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Peaks and Rocks]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kMkxPeGNMb0Y5dkE/view?usp=sharing 2:59] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1aDhM1ucrGjlsjzY6RyQyj8K0x0X64jfS/view?usp=share_link 3:18] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Dark Journey]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1aDhM1ucrGjlsjzY6RyQyj8K0x0X64jfS/view?usp=share_link 4:47] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kMkxPeGNMb0Y5dkE/view?usp=sharing 6:05] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Dreaded Caves]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1aDhM1ucrGjlsjzY6RyQyj8K0x0X64jfS/view?usp=share_link 2:46] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kMkxPeGNMb0Y5dkE/view?usp=sharing 2:52] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Dire Darkness]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kMkxPeGNMb0Y5dkE/view?usp=sharing 1:38] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - [http://s1067.photobucket.com/user/RaymanFan11/media/bandicam%202017-03-06%2016-28-09-104_zps7gdjudom.jpg.html? 1:41] [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Chocolate Trap]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - [http://s1067.photobucket.com/user/RaymanFan11/media/bandicam%202017-03-06%2016-28-18-191_zpst5ja0nyd.jpg.html? 2:41] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kZWRkZDBrRFFCSUU/view?usp=sharing 2:46] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Crazy Candy]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1dq2b01YBGpLlKau9m6V4l8u9zjrQlJqp/view?usp=share_link 5:48] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - [http://s1067.photobucket.com/user/RaymanFan11/media/bandicam%202017-03-06%2016-28-18-191_zpst5ja0nyd.jpg.html? 6:00] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Bonbon-a-rama]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kZWRkZDBrRFFCSUU/view?usp=sharing 5:33] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1dq2b01YBGpLlKau9m6V4l8u9zjrQlJqp/view?usp=share_link 5:39] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Whipped Cream Challenge]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2476 andarara] - [https://drive.google.com/file/d/1dq2b01YBGpLlKau9m6V4l8u9zjrQlJqp/view?usp=share_link 2:43] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://drive.google.com/file/d/0B_HAsjQRA3-kZWRkZDBrRFFCSUU/view?usp=sharing 4:20] [[File:RO-Clock.png|25px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]==&lt;br /&gt;
[[Rayman (Game Boy Color)|The Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]] has thirteen [[Bonus level (Rayman 1)|bonus levels]], each accessed from within a level. Once all [[Dark Legacy]] levels have been completed the time attack map will unlock for easy access to all [[Bonus level (Rayman 1)|bonus levels]]. The players record time will be the time displayed when re-entering the level.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman GBC Time Attack Map with names.PNG|600px|left]]&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Spellbound Forest (Rayman 1)|Spellbound Forest]] 1 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 8:92 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Spellbound Forest (Rayman 1)|Spellbound Forest]] 2 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 26:41 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Airy Tunes]] 1 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 38:65 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Airy Tunes]] 2 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 68:27 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Rainy Forest]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 43:93 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Rocky Peaks]] 1 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 34:82 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Rocky Peaks]] 2 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 70:93 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Ancient Forest]] 1 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 47:52 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Ancient Forest]] 2 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 74:67 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Fiery Depths]] 1 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 45:92 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Fiery Depths]] 2 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 67:97 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Arcane Forest]] 1 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 29.95 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Arcane Forest]] 2 &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 50:85 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2]]&#039;&#039;==&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; has two [[Bonus level (Rayman 2)|bonus levels]] which are present in all versions. Once again, the leaderboard has been split into sections for the different versions. The original versions include the Nintendo 64, PC, Sega Dreamcast, [[Rayman DS|Nintendo DS]] and [[Rayman 3D|Nintendo 3DS]] versions. Although there are slight timer differences between the versions, it is a very minor one with only up to a second difference. The PlayStation version has significant differences made, and the speed is slightly different as well, and the PlayStation 2 version, &#039;&#039;[[Rayman Revolution]]&#039;&#039;, has the levels as part of [[Ly&#039;s Challenges|unlockable minigames]] rather than [[Bonus level (Rayman 2)|bonuses]], where the player has to collect all [[Red Lum]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Walk of Life]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original&#039;&#039;&#039;&lt;br /&gt;
*[https://www.youtube.com/channel/UCTp8UY-20Nbka884GIicKEg LordSaradoc] - [https://www.youtube.com/watch?v=H0PDSp-ntNU 1:29.16] [[File:RO-Clock.png|25px]] - Current World Record [[File:RO-Cup.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 1:35:87 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 1:38.64 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=8514 R4Y_ANC3L] - 1:41.95 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2700 Master] - 1:50.24 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;PlayStation 2 ([[Rayman Revolution|Revolution]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Walk of Power]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original&#039;&#039;&#039;&lt;br /&gt;
*[https://www.youtube.com/channel/UCtKkYzN1CKoKGirwaQWszCQ Cheeseoman] - [https://www.youtube.com/watch?v=eqsdiwplaG0 1:27.56] [[File:RO-Clock.png|25px]] - Current World Record [[File:RO-Cup.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 1:32.51 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 1:33:29 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=2700 Master] - 1:34.24 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=8514 R4Y_ANC3L] - 1:34.53 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;PlayStation 2 ([[Rayman Revolution|Revolution]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 2 Forever]]&#039;&#039;==&lt;br /&gt;
[[Rayman 2 Forever|The Game Boy Color version of &#039;&#039;Rayman 2&#039;&#039;]] has [[Lum]]s and [[cage]]s for the player to collect. The game also has one time attack level for each level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Fairy Glade#Game Boy Color version|Fairy Glade]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=97hhFvxy7_o&amp;amp;list=PLtJErD79q5iya9S10gtPZq9X5qzOZgfu4&amp;amp;index=1 16:96] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 18:82 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Marshes of Awakening#Game Boy Color version|Marshes of Awakening]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=J3ANta_PItk&amp;amp;list=PLtJErD79q5iya9S10gtPZq9X5qzOZgfu4&amp;amp;index=2 13:43] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 15:12 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Whale Bay#Game Boy Color version|Whale Bay]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=pGSwWyBAamc&amp;amp;index=3&amp;amp;list=PLtJErD79q5iya9S10gtPZq9X5qzOZgfu4 13:26] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 16:48 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Cave of Bad Dreams#Game Boy Color version|Cave of Bad Dreams]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=XdaeCyozlUQ&amp;amp;list=PLtJErD79q5iya9S10gtPZq9X5qzOZgfu4&amp;amp;index=4 15:05] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 19:47 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Canopy#Game Boy Color version|The Canopy]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=9RpbA_5-O6I&amp;amp;index=5&amp;amp;list=PLtJErD79q5iya9S10gtPZq9X5qzOZgfu4 17:33] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 24:47 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Sanctuary of Stone and Fire#Game Boy Color version|Sanctuary of Stone &amp;amp; Fire]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=mIlnRNmJ9B4&amp;amp;list=PLtJErD79q5iya9S10gtPZq9X5qzOZgfu4&amp;amp;index=6 13:47] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 15:05 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Echoing Caves#Game Boy Color version|Echoing Caves]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=EAKgN6vW0ys&amp;amp;list=PLtJErD79q5iya9S10gtPZq9X5qzOZgfu4&amp;amp;index=7 30:55] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 31:25 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Precipice#Game Boy Color version|The Precipice]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=j7uwYd1h9RY&amp;amp;index=8&amp;amp;list=PLtJErD79q5iya9S10gtPZq9X5qzOZgfu4 13:43] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 17:35 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Sanctuary of Rock and Lava#Game Boy Color version|Sanctuary of Rock &amp;amp; Lava]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=T1b5R9DblRI&amp;amp;index=9&amp;amp;list=PLtJErD79q5iya9S10gtPZq9X5qzOZgfu4 14:53] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 23:08 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Tomb of the Ancients#Game Boy Color version|Tomb of the Ancients]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*Zarcatus - [https://www.youtube.com/watch?v=WqBB4d6Pa7g&amp;amp;list=PLtJErD79q5iya9S10gtPZq9X5qzOZgfu4&amp;amp;index=10 10:65] [[File:RO-Clock.png|25px]]&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 12:80 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman M]]/[[Rayman Arena|Arena]]/[[Rayman Rush|Rush]]&#039;&#039;==&lt;br /&gt;
&#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Arena|Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush|Rush]]&#039;&#039; saves the players race and lap record for each race track. Like before, the times have been split into sections for different versions. The original version includes the PC and PlayStation 2 version of &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Arena]]&#039;&#039;. The PC version of &#039;&#039;[[Rayman Arena|Arena]]&#039;&#039; does have some obstacles removed in level making it slightly easier.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[First Ruins]] - Race Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://youtu.be/dq5gZSvO2uQ 1:23.166] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 1:46.087 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 1:48.495 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 2:00.898 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3286 Dart] - 2:10.718 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[First Ruins]] - Race Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://youtu.be/dq5gZSvO2uQ 27.149] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 33.619 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 35.371 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 39.326 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3286 Dart] - 42.376 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Nebulous Tower]] - Race Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://raymanpc.com/forum/download/file.php?id=2916&amp;amp;mode=view 2:23.156] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 2:29.471 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 2:32.965 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 2:54.141 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Nebulous Tower]] - Race Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://raymanpc.com/forum/download/file.php?id=2916&amp;amp;mode=view 46.208] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 46.525 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 47.599 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 55.418 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Dark Sewer]] - Race Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://youtu.be/lpr8GkQMjbY 1:58:133] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 2:39.115 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 2:40.018 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 2.44.627 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Dark Sewer]] - Race Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://youtu.be/lpr8GkQMjbY 38.717] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=7473 ChromeX] - [https://raymanpc.com/wiki/en/File:Darksewerproof.jpg 44.865] [[File:RO-Clock.png|25px]] &lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 50.632 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 51.317 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 52.621 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Dawn Sand]] - Race Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://www.youtube.com/watch?v=yf0nZPvQ9XQ 2:03.695] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 2:31.942 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 2:40.924 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 2:53:866 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3286 Dart] - 3:07.862 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Dawn Sand]] - Race Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://youtu.be/gG3rWTAZMFk 38.556] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=7473 ChromeX] - 45.490 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 49.515 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 52.545 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 56.783 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3286 Dart] - 59.273 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Water Canyon]] - Race Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 2:05.051 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - 2:13.734 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 2:23.366 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3286 Dart] - 2:27.901 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 2:36.251 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Water Canyon]] - Race Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 41.976 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - 43.240 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 46.424 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 47.799 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3286 Dart] - 48.581 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Thousand Waterfalls]] - Race Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 3:46.983 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 4:01.410 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 4:17.016 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Thousand Waterfalls]] - Race Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 1:13.848 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 1:18.207 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 1:19.993 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Canopy (Rayman Rush)|Canopy]] - Race Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Canopy (Rayman Rush)|Canopy]] - Race Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Forest Jump]] - Race Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 2:41.903 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 3:03.266 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 3:14.899 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Forest Jump]] - Race Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 53.470 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 56.779 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 1:03.000 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Zenith Harbour]] - Race Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://youtu.be/CtAdzIw8iBc 2:06.626] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 2:38.265 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 2:44.628 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3286 Dart] - 2:51.296 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 3:01.326 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Zenith Harbour]] - Race Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://youtu.be/Ye00_XBBXFw 39.272] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=7473 ChromeX] - [http://i.imgur.com/tnNPDd8.jpg 44.020] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 51.899 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 54.343 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3286 Dart] - 54.840 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 59.536 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Treasure Ship]] - Race Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 2:26.117 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 2:45.440 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 2:52.101 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Treasure Ship]] - Race Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://youtu.be/jduws6tzHdo 37.872] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 47.230 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 52.283 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 54.111 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Pipe Maze]] - Race Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://youtu.be/ZdJsDmWqLpM 1:57:280] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 2:15.809 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 2:34.888 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 2:36.584 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Pipe Maze]] - Race Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://raymanpc.com/forum/download/file.php?id=2950&amp;amp;mode=view 36.436] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=7473 ChromeX] - [http://i.imgur.com/vJ6IZRs.jpg 40.754] [[File:RO-Clock.png|25px]] &lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 43:027 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 48.665 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 48.800 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Lava Factory]] - Race Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 2:21.832 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 2:31.187 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 2:44.726 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Lava Factory]] - Race Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 46.076 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 48.441 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 49.866 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Electric Final]] - Race Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 3:18.858 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 3:27.874 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 3:39.833 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Electric Final]] - Race Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 1:05.153 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 1:07.500 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5203 incognito] - 1:10.428 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;PlayStation ([[Rayman Rush|Rush]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Big Bang]] - Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=7473 ChromeX] - [http://i.imgur.com/n2xT7mT.jpg 37.286] [[File:RO-Clock.png|25px]] &lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 39.306 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3286 Dart] - 42.794 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 53.122 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Future]] - Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://youtu.be/iHFMRa5PZVo 31.339] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 33.599 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 43.441 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Born To Slide|Born to Slide]] - Lap Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://www.youtube.com/watch?v=9ax-etrYDFE 50.735] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 54.606 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5222 rolesfamily] - 1:17.361 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[On and On]] - [[Lums]] Remaining&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://youtu.be/MwzhRtJrJ1M 343 Lums] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 128 [[Lums]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Speed Stress]] - Survival Record&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PC, PlayStation 2 ([[Rayman M|M]]/[[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=6551 Sbaffo] - [https://www.youtube.com/watch?v=6xl9ssiDEAM 1:34.984] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3178 Ray502] - 1:40.152 [[File:RO-Clock.png|25px]]&lt;br /&gt;
&#039;&#039;&#039;GameCube, Xbox ([[Rayman Arena|Arena]])&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman 3]]&#039;&#039;==&lt;br /&gt;
If the player wants to upload their &#039;&#039;[[Rayman 3]]&#039;&#039; score, they can do so over at the [https://raymanpc.com/hall-of-fame Rayman 3 Hall of Fame page]. The player must be a [[Rayman Pirate-Community]] member in order to submit their score.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Hall of Fame|Total score]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=815 MandM81] - [[File:R3ScoreIcon9L.png]][[File:R3ScoreIcon0.png]][[File:R3ScoreIcon0.png]][[File:R3ScoreIcon0.png]][[File:R3ScoreIcon5.png]][[File:R3ScoreIcon6.png]][[File:R3ScoreIconR.png]] - Current World Record [[File:RO-Cup.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [https://raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7575 Lowest Scores] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*The Fairy Council - [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5285 1234] - [[File:R3ScoreIcon1L.png]][[File:R3ScoreIcon7.png]][[File:R3ScoreIcon0.png]][[File:R3ScoreIconR.png]]&lt;br /&gt;
*Clearleaf Forest - [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5285 1234] - [[File:R3ScoreIcon2L.png]][[File:R3ScoreIcon1.png]][[File:R3ScoreIcon0.png]][[File:R3ScoreIconR.png]]&lt;br /&gt;
*The Bog of Murk - [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=1573 GOT4N] - [[File:R3ScoreIcon4L.png]][[File:R3ScoreIcon4.png]][[File:R3ScoreIcon8.png]][[File:R3ScoreIcon6.png]][[File:R3ScoreIconR.png]]&lt;br /&gt;
*The Land of the Livid Dead - [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=1573 GOT4N] - [[File:R3ScoreIcon2L.png]][[File:R3ScoreIcon7.png]][[File:R3ScoreIcon2.png]][[File:R3ScoreIcon0.png]][[File:R3ScoreIconR.png]]&lt;br /&gt;
*The Desert of the Knaaren - [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5285 1234] - [[File:R3ScoreIcon2L.png]][[File:R3ScoreIcon0.png]][[File:R3ScoreIcon5.png]][[File:R3ScoreIcon0.png]][[File:R3ScoreIconR.png]]&lt;br /&gt;
*[https://www.youtube.com/watch?v=goD8ZReqIvU The Longest Shortcut] - [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=1573 GOT4N] - [[File:R3ScoreIcon0L.png]][[File:R3ScoreIconR.png]]&lt;br /&gt;
*The Summit Beyond the Clouds - [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5285 GOT4N] - [[File:R3ScoreIcon2L.png]][[File:R3ScoreIcon2.png]][[File:R3ScoreIcon2.png]][[File:R3ScoreIcon0.png]][[File:R3ScoreIconR.png]]&lt;br /&gt;
*Hoodlum Headquarters - [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5285 GOT4N] - [[File:R3ScoreIcon4L.png]][[File:R3ScoreIcon8.png]][[File:R3ScoreIcon6.png]][[File:R3ScoreIcon0.png]][[File:R3ScoreIconR.png]]&lt;br /&gt;
*The Tower of the Leptys - [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5285 GOT4N] - [[File:R3ScoreIcon6L.png]][[File:R3ScoreIcon9.png]][[File:R3ScoreIcon7.png]][[File:R3ScoreIcon0.png]][[File:R3ScoreIconR.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]==&lt;br /&gt;
[[Rayman 3 (Game Boy Advance)|The Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] has four levels with timers. The two Punch Challenges both start with 1 minute. These leaderboards are only for the Game Boy Advance version, meaning that times from the N-Gage port can&#039;t be entered.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Magma Mayhem]] remaining time &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://youtu.be/I_dUSXbUO4o 12:76] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Ly&#039;s Punch Challenge 1]] remaining time &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://youtu.be/2G_WO8kPRDM 18:41] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Magma Mayhem 2]] remaining time &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://youtu.be/_z7seZO2pjs 2:66] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Ly&#039;s Punch Challenge 2]] remaining time &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://youtu.be/doeB5DtydaE 7:21] [[File:RO-Clock.png|25px]]&lt;br /&gt;
*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;==&lt;br /&gt;
&#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039; has a score mode, similarly to &#039;&#039;[[Rayman 3]]&#039;&#039;, from which the player earn [[Murfy Stamp]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; Total score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 330 545 [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Fairy Council (Rayman: Hoodlums&#039; Revenge)|The Fairy Council]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 8 630 [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Clearleaf Forest (Rayman: Hoodlums&#039; Revenge)|Clearleaf Forest]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 14 260 [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Clearleaf Falls]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Vertiginous Riddle]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 50 005 [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Dungeon of Murk]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Rivers of Murk]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bog of Murk (Rayman: Hoodlums&#039; Revenge)|Bog of Murk]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Hoodlum Moor]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Land of the Livid Dead (Rayman: Hoodlums&#039; Revenge)|Land of the Livid Dead]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 24 700 [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Sulphurous Sea]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Menhirs of Power]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 48 040 [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Clouds of Peril]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 45 775 [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Cloudy Cache]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Heart of the World (Rayman: Hoodlums&#039; Revenge)|Heart of the World]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 40 725 [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Scalding Cascade]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Mélée Mayhem]] score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:MurfyStamp.gif|25px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;==&lt;br /&gt;
&#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; has a score mode, with minigames which unlock as they are completed in the story mode.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Aren&#039;t Scared Of The Dark]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Like Being Disturbed At Night]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Like Being Disturbed On Holiday]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Have A Soft Spot For Plungers]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Helped Tame the Wild West]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Love Digging Tunnels]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Rest In Peace]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Sometimes Recycle The Scenery From Other Games]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Never Struck Gold]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Think They&#039;re In A Movie]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are A-Mazing]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Heartless With Pigs]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Heartless With Pigs (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Ticklish]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Can&#039;t Herd]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Can&#039;t Slide]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Can&#039;t Slide (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Use Toothpaste]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Use Toothpaste (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Sleep Well]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Have a Great Ear For Music]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Have No Memory]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Have No Memory (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Like To Stuff Themselves]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 1045&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Like To Stuff Themselves (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Addicted To Carrot Juice]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Bad At Peek-a-Boo]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Oversensitive]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Can&#039;t Fly]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Can&#039;t Fly (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Can&#039;t Play Soccer]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Can&#039;t Shear Sheep]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Give Gifts]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Milk Cows]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Milk Cows (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Have Natural Rhythm]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Have Natural Rhythm (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Like Surprises]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Rarely Leave Their Burrows]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Rarely Leave Their Burrows (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Not Ostriches]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Slow To React]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Slow To React (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Slow To React (Part 3)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Can Only Fly Downwards]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Can&#039;t Jump]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Can&#039;t Jump (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Know What To Do With Cows]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 123.51&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Like Bats]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Like Bats (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Like Being Shot At]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Don&#039;t Understand Bowling]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Have A Poor Grasp Of Anatomy]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Never Close Doors]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 00:53:48&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Never Close Doors (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Like A Good Race]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Like A Good Cowboy Race]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Like A Good Race On The Beach]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Only Fly Downwards]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Race Good A Like Bunnies]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Fantastic Dancers]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Fantastic Dancers (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Fantastic Dancers (Part 3)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Love Disco Dancing]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Love Disco Dancing (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Just Wanna Have Fun]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Just Wanna Have Fun (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Deep Down, Bunnies Are Rockers]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Deep Down, Bunnies Are Rockers (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Get A Kick Out Of Hip-Hop]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Get A Kick Out Of Hip-Hop (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunninos Dansa La Bamba]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunninos Dansa La Bamba (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Raving Mad]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Bunnies Are Raving Mad (Part 2)]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]]==&lt;br /&gt;
[[Rayman Raving Rabbids (Game Boy Advance)|The Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]] has a time attack mode which unlocks once a few levels are completed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Child&#039;s Play]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 1:23 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Kids&#039; Hamlet]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 1:28 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Toy Box]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 0:43 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Toy Chase]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 1:38 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Celestial Castle]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 0:41 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Leafy Valley]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Lush Mountaintops]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Colonial Jungle]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Hidden Burrow]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Stomach Circuit]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Gastric Rivers]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Swallowed Treasures]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Living Cavern]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Sticky Lair]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Desert of Desserts]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Cake Race]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Sweet Islands]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Tart Tunnels]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Not a Piece of Cake!]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Ginger-Bunny-Bread]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Filthy Corridors]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Agony Jails]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Infernal Escape]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Spikes and Yikes!]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Rabbids&#039; Lair]] Time Attack &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* [[File:RO-Clock.png|25px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Origins]]&#039;&#039;==&lt;br /&gt;
&#039;&#039;[[Rayman Origins]]&#039;&#039; saves the total amount of [[Lum (UbiArt games)|Lums]] and the record time for each level. The [[Ghost Mode]] times do not count here.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[It&#039;s a Jungle Out There...]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 184 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 183 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3286 Dart] - 176 [[File:RO-Lums.png|25px]]&lt;br /&gt;
:[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 176 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 165 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Geyser Blowout]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 395 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 387 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 372 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3286 Dart] - 361 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 310 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Geyser Blowout]] Time &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 0:50 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 0:52 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 0:59 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 1:01 [[File:RO-Clock.png|25px]]&lt;br /&gt;
:[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3286 Dart] - 1:01 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Punching Plateaus]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 382 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 375 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 367 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 343 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Punching Plateaus]] Time &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 1:00 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 1:04 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:05 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:19 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Go With The Flow]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 404 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 397 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 383 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 350 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Go With The Flow]] Time &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 1:20 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 1:26 [[File:RO-Clock.png|25px]]&lt;br /&gt;
:[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:26 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:31 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Swinging Caves]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 387 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 379 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 353 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Swinging Caves]] Time &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 0:36 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 0:40 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 0:55 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Over the Rainbow]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 207 [[File:RO-Lums.png|25px]]&lt;br /&gt;
:[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 207 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 188 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Hi-Ho Moskito!]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 380 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 378 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 367 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Crazy Bouncing]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 411 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 401 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 381 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Crazy Bouncing]] Time &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:04 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 1:11 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:12 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Best Original Score]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 388 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 373 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 365 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Best Original Score]] Time &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:18 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 1:26 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:29[[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Wind or Lose]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 389 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 360 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 343 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Wind or Lose]]Time &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:44 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 1:46 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:47 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Skyward Sonata]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 379 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 375 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 349 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Skyward Sonata]] Time &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 2:05 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 2:07 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 2:08 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[No Turning Back]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 210 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 203 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 189 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Shooting Me Softly]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 378 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 371 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 341 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Polar Pursuit]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 400 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 392 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 336 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Polar Pursuit]] Time &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:20 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 1:22 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:37 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Dashing Thru the Snow]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 360 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 356 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 308 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Dashing Thru the Snow]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:11 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 1:12 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:14 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Piping Hot!]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 402 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 374 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 333 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Piping Hot!]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 1:46 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:55 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:56 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Mending the Rift]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 210 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 202 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 201 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Aim for the Eel!]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 389 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 375 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 342 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Port &#039;O Panic]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 407 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 395 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 378 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Port &#039;O Panic]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 0:41 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 0:47 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 0:56 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Swimming with Stars]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 396 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 393 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 376 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Swimming with Stars]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:05 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 1:06 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:18 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Freaking Flipper]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 398 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 381 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 365 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Freaking Flipper]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 1:37 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:43 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:49 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Bad Bubbles and Beyond]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 219 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 215 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 191 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Fire When Wetty]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3085 Bradandez] - 391 [[File:RO-Lums.png|25px]]&lt;br /&gt;
:[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 391 [[File:RO-Lums.png|25px]] &lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 325 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Moseying the Mountain]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 373 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 352 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Moseying the Mountain]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:04 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:07 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Mystical Munkeys]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 370 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 356 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Mystical Munkeys]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 2:01 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 2:09 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Way of the Electoons]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 211 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 207 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Golly G. Golem]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 366 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 359 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Golly G. Golem]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:21 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:59 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Outta My Way]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 415 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 392 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Outta My Way]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 0:44 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 0:52 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Up And Down]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 402 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 378 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Up And Down]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:04 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:08 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Hunter Gatherer]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 378 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 334 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Climb Out]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 398 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 370 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Climb Out]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:57 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 2:18 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Still Flowing]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 373 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 362 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Still Flowing]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 0:47 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 0:51 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Poor Little Daisy]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 221 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 165 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Savage Swarms]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 379 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 354 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Savage Swarms]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:39 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:42 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Tricky Winds]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 381 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 363 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Tricky Winds]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 2:03 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 2:05 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Don&#039;t Shoot the DJ]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 365 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 310 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[High Voltage]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 388 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 332 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[High Voltage]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:09 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:11 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Snake Eyes]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 384 [[File:RO-Lums.png|25px]]&lt;br /&gt;
:[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 384 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Snake Eyes]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 2:32 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 2:38 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[To Bubblize a Mocking Bird]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 181 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 136 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Dragon Soup]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 382 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 355 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Dragon Soup]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:47 [[File:RO-Clock.png|25px]]&lt;br /&gt;
:[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:47 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[You&#039;re on Fire!]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 379 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 338 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Fickle Fruit]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 385 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 358 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Fickle Fruit]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:08 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:20 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[My Heartburn&#039;s for You]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 216 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 175 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Why So Crabby?]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 422 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 367 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Why So Crabby?]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 0:59 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:02 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Scuba Shootout]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 377 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 324 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Beware of Mini-Murray]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 387 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 373 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Beware of Mini-Murray]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:14 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:18 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Murray of the Deep]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 206 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 197 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Riding the Storm]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 354 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 311 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[On Top of Old Smokey]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 412 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 366 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[On Top of Old Smokey]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:04 [[File:RO-Clock.png|25px]]&lt;br /&gt;
:[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:04 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Mecha No Mistake!]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 362 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 354 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Mecha No Mistake!]] Time&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 1:47 [[File:RO-Clock.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 1:57 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Shoot for the Stars]] [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=536 Rulez] - 353 [[File:RO-Lums.png|25px]]&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=3222 jurebj] - 324 [[File:RO-Lums.png|25px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Jungle Run]]&#039;&#039;==&lt;br /&gt;
&#039;&#039;[[Rayman Jungle Run]]&#039;&#039; has seven [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] levels which save the player&#039;s record times.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; Leaps of Faith &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 00:42:32 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; Bad Breath of Death &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 00:43:26 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; Com&#039; on Death, Hurt me Plenty! &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 00:51:10 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; Disco Inferno! &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 00:41:92 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; Death Ball from Hell! &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 00:44:27 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; Barbecue! &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 00:31:60 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; Yes you can! &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 00:48:70 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Legends]]&#039;&#039;==&lt;br /&gt;
&#039;&#039;[[Rayman Legends]]&#039;&#039; has an invaded version of most levels, which acts as a time trial.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; Total Cup Score &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 11 617&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; Total [[Lum (UbiArt games)|Lum]]s &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 4 710 896 [[File:RO-Lums.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Once upon a Time#Invaded|Once upon a Time - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://youtu.be/TNIh6xc7pCc 0:32:73] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Creepy Castle#Invaded|Creepy Castle - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://youtu.be/rWcKuBjkhjQ 0:30:56] [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Enchanted Forest#Invaded|Enchanted Forest - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://youtu.be/R73D1hlXAE0 0:31:23] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Ropes Course#Invaded|Ropes Course - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://youtu.be/gVsT5LlNk1c 0:30:54] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Quick Sand#Invaded|Quick Sand - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://youtu.be/AKJvkPt0eEg 0:32:56] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[How to Shoot your Dragon#Invaded|How to Shoot your Dragon - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://youtu.be/l44dtMJvu9g 0:25:43] [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Ray and the Beanstalk#Invaded|Ray and the Beanstalk - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - [https://youtu.be/GSdOngcqdKs 0:25:58] [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Winds of Strange#Invaded|The Winds of Strange - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Castle in the Clouds#Invaded|Castle in the Clouds - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Altitude Quickness#Invaded|Altitude Quickness - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[When Toads Fly#Invaded|When Toads Fly - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[What the Duck?#Invaded|What the Duck? - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Spoiled Rotten#Invaded|Spoiled Rotten - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[I&#039;ve Got a Filling#Invaded|I&#039;ve Got a Filling - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Snakes on a Cake#Invaded|Snakes on a Cake - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Lucha Libre Get Away#Invaded|Lucha Libre Get Away - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Mysterious Inflatable Island#Invaded|The Mysterious Inflatable Island - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Deadly Lights#Invaded|The Deadly Lights - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Mansion of the Deep#Invaded|Mansion of the Deep - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Infiltration Station#Invaded|Infiltration Station - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Elevator Ambush#Invaded|Elevator Ambush - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[There&#039;s Always a Bigger Fish#Invaded|There&#039;s Always a Bigger Fish - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Shields Up... and Down#Invaded|Shields Up... and Down - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Dark Creatures Rise#Invaded|The Dark Creatures Rise - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Amazing Maze#Invaded|The Amazing Maze - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[The Great Lava Pursuit#Invaded|The Great Lava Pursuit - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Swarmed and Dangerous#Invaded|Swarmed and Dangerous - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039; [[Hell Breaks Loose#Invaded|Hell Breaks Loose - Invaded]] &#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039;==&lt;br /&gt;
&#039;&#039;[[Rayman Fiesta Run]]&#039;&#039; has four [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] levels, which save the players record times, and a [[Nightmare Mode|survivor mode]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Back to the Roots&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 43.87 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Leap of Faith&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 36.57 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Watch the snakes&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 38.54 [[File:RO-Clock.png|25px]]&lt;br /&gt;
||&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Breath of Death&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 48.38 [[File:RO-Clock.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Nightmare Mode|Nightmare Mode (Born to Survive)]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[https://raymanpc.com/forum/memberlist.php?mode=viewprofile&amp;amp;u=5309 Carrot-master] - 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;[[Rayman Adventures]]&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Completed adventures&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Other]]&lt;/div&gt;</summary>
		<author><name>Andarara</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=31846</id>
		<title>Rayman Origins</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=31846"/>
		<updated>2012-05-29T22:39:54Z</updated>

		<summary type="html">&lt;p&gt;Andarara: /* The Snoring Tree */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Origins&lt;br /&gt;
| image = [[File:Rayman Origins Box Art.jpg|center|250px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Ubisoft Montpellier&lt;br /&gt;
| designed by = Sebastien Morin with Lorenzo Avi, Julien Chevalier, Romain Claude and Axel Cossardeaux&lt;br /&gt;
| written by = Gabrielle Shrager &amp;lt;small&amp;gt;(lead game writer and story designer)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = Christophe Héral and Billy Martin&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;PlayStation 3, Wii, Xbox 360:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 15th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 24th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Vita:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 14th February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3DS:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 5th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 7th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Drapeau-uk.gif|16px]] 8th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player and co-operative; up to four players&lt;br /&gt;
| platforms = Nintendo Wii, Microsoft Xbox 360, Sony PlayStation 3, Sony PlayStation Vita, Nintendo 3DS, Microsoft Windows&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Origins&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game, and the fourth major title in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. Despite its title, it is not a prequel, but a sequel to the first three &#039;&#039;Rayman&#039;&#039; games. It was announced by [[Ubisoft]] at E3 2010, and is the first major &#039;&#039;Rayman&#039;&#039; game since the creation of the [[Rayman Raving Rabbids|&#039;&#039;Raving Rabbids&#039;&#039; series]]. It also marks the return of &#039;&#039;Rayman&#039;&#039; creator [[Michel Ancel]] to the series; he had not worked on a &#039;&#039;Rayman&#039;&#039; title since &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; in 1999. &#039;&#039;Rayman Origins&#039;&#039; is the first game in the main series to feature co-operative platforming gameplay, allowing for up to four players at once. The game was released on November 15th 2011 in North America, and on November 24th 2011 in Europe for PlayStation 3, Xbox 360 and Wii.&lt;br /&gt;
&lt;br /&gt;
In February 2012, a PlayStation Vita version was released, with new features such as a [[Ghost Mode]] and the use of the touch screen. This version also features exclusive collectible items called [[Relic]]s; these unlock two large mosaic puzzles in [[the Snoring Tree]], revealing events from the pasts of Rayman and Globox. A Microsoft Windows version will be released on March 29th 2012; a 3DS version will be released in June 2012.&lt;br /&gt;
&lt;br /&gt;
In April 2012, Ubisoft announced that a direct sequel to the game was being developed, under the title &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
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==Story==&lt;br /&gt;
===[[The Snoring Tree]]===&lt;br /&gt;
At the beginning of the game, [[Rayman]] and his friends – [[Globox]] and the [[Teensies]] – are sleeping at [[the Snoring Tree]]. With them is the [[Bubble Dreamer]], the jovial god who created their world, [[the Glade of Dreams]]. A nearby microphone, disguised as a flower, picks up the sound of the heroes&#039; snoring, amplifying it and transmitting it to the subterranean [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. The [[Livid Dead|undead beings]] who live there, infuriated by this incessant snoring, launch an invasion on the Glade of Dreams, ambushing and capturing Rayman and his friends. When they escape, they find that the Bubble Dreamer has gone quite mad. The Livid Dead have been joined in their invasion by [[:Category:Enemies from Rayman Origins|hundreds of other enemies]], who have captured and imprisoned the [[Electoon]]s – small, pink energy creatures that hold the world together. Now the Glade of Dreams has begun to disintegrate. In order to heal the Bubble Dreamer&#039;s mind and restore harmony and balance to the Glade, the heroes must free the Electoons from [[cage]]s hidden across the world – if they fail, their universe will vanish like a bad dream.&lt;br /&gt;
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Energy creatures called [[Lum (Rayman Origins)|Lum]]s are scattered throughout every level in the game; at the end of each level, the heroes give the Lums they have collected to Ales Mansay, a friendly character who counts them in a large test tube and seems to wear the same hat that [[The Magician]] in the first game. In exchange for a certain number of Lums, the Ales gives the heroes [[Electoon]]s. He also makes occasional appearances at the beginning of a level, to give the heroes advice and instructions. The hub from which the player can access levels and choose characters is [[the Snoring Tree]]. As the player frees more Electoons, more characters become available, but all are variations of Rayman, Globox and the Teensies. &lt;br /&gt;
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[[Image:RaymanOrigins PreE3 HD Swingman.jpg|thumb|right|320px|[[Jibberish Jungle]]]]&lt;br /&gt;
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===[[Jibberish Jungle]]===&lt;br /&gt;
The first stop for Rayman, Globox and the Teensies is the [[Jibberish Jungle]], a lush forest filled with exotic foliage and enemies such as [[Livingstone|Lividstones]] and [[Antitoon|Darktoon]]s. Eventually, they find [[Betilla the Fairy]], the [[nymph]] who created [[Rayman]] long ago, and who has now been captured by the invaders. Once freed, she gives them the power to slap. When enough Electoons have been freed, Betilla informs the heroes that they have enough to reach the next world. The Electoons band together to form a bridge through the sky. On the other side, the heroes find friendly [[mosquito]]es who fly them to the game&#039;s second environment. Along the way, the they must fight off an attack from the [[Guardian of the Music World]], a gigantic bird which watches over the passage to the next land.&lt;br /&gt;
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[[Image:RaymanOriginsComicCon-1.jpg|thumb|left|320px|[[Desert of Dijiridoos]]]]&lt;br /&gt;
===[[Desert of Dijiridoos]]===&lt;br /&gt;
Eventually the mosquitoes take the heroes to the [[Desert of Dijiridoos]], a bleak, scorched landscape, partially composed of musical instruments, and inhabited mainly by vicious [[bird]]s. Here they rescue a [[nymph]] named [[Holly Luya]] – the first sister of [[Betilla the Fairy]]. She gives them the power to [[helicopter|hover]]. Again, the heroes must free enough [[Electoon]]s to create a sky bridge leading to a [[mosquito]] level, and again the mosquitoes take them to the next area.&lt;br /&gt;
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[[Image:RaymanOriginsGamesCon-6.jpg|thumb|right|320px|[[Gourmand Land]]]]&lt;br /&gt;
===[[Gourmand Land]]===&lt;br /&gt;
They arrive in the [[Gourmand Land]], a food-themed world. Its sharply-contrasting environments include icy cocktail and fiery kitchen landscapes. These are populated by dangerous [[Baby Dragon Chef]]s [[Baby Dragon Waiter|and Waiters]]. After they free the third of the [[nymph]] sisters, [[Edith Up]], she gives them the ability to use funnels to change their size. Then they must cross a bridge made of freed [[Electoon]]s and ride the [[mosquito]]es to the next world. Along the way, they must fight off the [[Guardian of the Ocean World]], a gigantic flying eel whose purpose is to stop anyone from entering the next land.&lt;br /&gt;
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[[Image:RaymanOriginsGamesCon-8.jpg|thumb|left|320px|[[Sea of Serendipity]]]]&lt;br /&gt;
===[[Sea of Serendipity]]===&lt;br /&gt;
This time they are taken to the [[Sea of Serendipity]], an idyllic marine location. On the surface, they find a [[Glute]] village that has been build on stilts. Down below, the ocean is teeming with strange [[fish]] and other [[:Category:Aquatic creatures|aquatic creatures]]. In this world, the [[nymph]] sister they meet is [[Annetta Fish]], who gives them the ability to dive underwater. After they cross another [[Electoon]] bridge, they are taken by the [[mosquito]]es to the next world.&lt;br /&gt;
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[[Image:Stoneman RO HD.jpg|thumb|right|320px|[[Mystical Pique]]]]&lt;br /&gt;
===[[Mystical Pique]]===&lt;br /&gt;
This mountainous landscape is the [[Mystical Pique]]. On the surface, the weather ranges from mild to snowy. However, the mountain contains many ancient temples, where [[glute]] [[fakir]]s meditate and worship the [[Polokus|Bubble Dreamer]]. Common enemies here include [[Darkroot]]s and [[stone man|stone men]]. Throughout this world, the characters notice that strange pieces of machinery have been inexplicably falling from the sky. The heroes rescue the local [[nymph]] sister, [[Helena Handbasket]], who gives them the power to run on walls. However, the [[Electoon]] bridge that follows does not take the heroes to a [[mosquito]] level. It takes them to the lair of the [[Golem]], a gigantic stone monster whom they must defeat in order to progress.&lt;br /&gt;
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When the heroes reach the top of the mountain, they find the five [[nymph]]s gathered round the [[Dreamer&#039;s Door]], a circular stone portal. They can use this to travel to the source of the mysterious machinery which has been falling from the dark, stormy clouds that have filled the sky. [[Helena Handbasket]] thanks the heroes for saving her sisters, but informs them that the [[Four Kings]] who rule the four lands of [[the Glade of Dreams]] have succumbed to the nightmares that are infecting the world, growing into monstrous and uncontrollable versions of themselves. Since the Four Kings&#039; magical assistance is required to open the Dreamer&#039;s Door, the heroes must find them and defeat them, restoring them to their original benevolent states.&lt;br /&gt;
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===The [[Four Kings]]===&lt;br /&gt;
New areas which extend the first four worlds now become available. [[Ticklish Temples]] is an extension of [[Jibberish Jungle]], [[Grumbling Grottos]] is an extension of the [[Desert of Dijiridoos]], [[Luscious Lakes]] is an extension of [[Gourmand Land]], and [[Angsty Abyss]] is an extension of the [[Sea of Serendipity]]. The four extensions approach the four original worlds in length, but most extensions are slightly shorter. The game had been linear prior to this point, but the heroes can play through these four new worlds in any order they choose. At the end of each world is a boss battle against one of the [[Four Kings]]. The king of Ticklish Temples is a monstrous [[Daisy]]. The king of Grumbling Grottos is a gigantic [[Mocking Bird]]. The king of Luscious Lakes is a gigantic [[Dragon Chef]]; he swallows the heroes whole, and they must defeat him from the inside. The king of the Angsty Abyss is an aquatic dragon named [[Murray]], who reverts to a prawn when defeated. Once the Four Kings have been restored, the [[nymph]]s channel their magic into the [[Dreamer&#039;s Door]], allowing the heroes to travel through it and reach the source of the mysterious machinery.&lt;br /&gt;
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[[Image:RO Screenshot2 LifeSystem Heart.jpg|thumb|left|320px|[[Moody Clouds]]]]&lt;br /&gt;
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===[[Moody Clouds]]===&lt;br /&gt;
The heroes find themselves standing amidst the [[Moody Clouds]] – a dark, electrified storm. They find to Ales Mansay the teensie. He had been helping to our heroes, but this time he does not offer them any advice, instead telling them that they are going the wrong way, and urging them to turn back. The heroes press on with the aid of their [[mosquito]] friends, and find what lies at the heart of the storm: a gigantic, flying city, composed of steampunk machinery and surrounded by clouds. This vast, dangerous city is inhabited by [[Robot]]s which are almost immune to the heroes&#039; attacks, as well as mechanical replicas of previously-enountered enemies such as [[fly|flies]] and [[spiky ball|spiky fish]]. Along the way, the heroes often find helpless [[Lum (Rayman Origins)|Lum]]s, packed into glass containers and apparently being used to power the city and its mechanical inhabitants.&lt;br /&gt;
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Eventually the heroes stumble into the room which lies at the heart of the [[Moody Clouds]], only to find Ales, working the controls. They discover that he is the one who built this city and its army of robots. Ales Mansay had grown frustrated with the decadent and lazy [[Polokus|Bubble Dreamer]], who had consistently failed to protect the people of [[the Glade of Dreams]] from his own nightmares. However, Ales had also grown to admire [[Mr Dark]], the arch-nemesis of [[Rayman]] and the villain of [[Rayman 1|the original game]]; posters of Mr Dark, with &#039;♥ Mister D&#039;, can be seen on the walls of the Ales&#039;s office. In order to start a war between Rayman and the [[Livid Dead]], Ales had hidden a microphone in [[the Snoring Tree]]. However, this war, and the entire plot of the game, had been nothing more than a distraction tactic; The real goal of Ales was to construct a mechanical army with which he could conquer the Glade of Dreams, overthrow the Bubble Dreamer, and impose a new order based on discipline and reason. Now that his scheme has been discovered, Ales pulls a lever, causing the heroes to fall into a room where they must fight mechanical replicas of the [[Daisy]] and the [[Mocking Bird]] bosses. Once these are defeated, they return to the office. He distracts them with a disco number before making his escape. As the heroes chase Ales across the outside of the Moody Clouds, it becomes apparent that his city is crumbling. When he boards a flying [[warship]] in another attempt to escape, the heroes chase him through the sky with the aid of the [[mosquito]]es. Eventually the Ales&#039;s warship crashes into some kind of gigantic reactor core that seems to be powering the city. The collision causes a gigantic explosion, blowing the Moody Clouds to pieces. The heroes land on [[the Snoring Tree]], in exactly the same positions they occupied at the beginning of the game, and resume their snoring. The scene fades to black and the credits roll; the players can run about in front of the credits for their duration.&lt;br /&gt;
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===[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]===&lt;br /&gt;
The game features an optional final world: the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. The entrance to this land is located in [[the Snoring Tree]], but it is guarded by the [[Grim Reaper]], a skeletal figure with no teeth. He will only let the heroes pass if they bring him ten shiny red [[Skull Tooth|Skull Teeth]]. In order to get these, the heroes must complete the [[Tricky Treasure]] chases: ten challenging levels focused on speed and momentum rather than exploration and combat. When the Grim Reaper has received all ten Skull Teeth, he allows the heroes to pass into the subterranean underworld that is the Land of the Livid Dead. The most difficult level of the game, this area is populated by the zombie-like [[Livid Dead]]. Although they were no more than pawns in Ales&#039;s plan, they are still dangerous enemies. At the end of this world, the heroes encounter [[Big Mama]], a monstrous, pink, squid-like creature. When they defeat her, she reverts into a [[nymph]], thanks the heroes for saving her, and winks. The game ends and the credits roll once more, but this time the players can climb onto the credits themselves as they scross upwards, and either use them as platforms or smash them with their attacks.&lt;br /&gt;
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==Development==&lt;br /&gt;
The development of &#039;&#039;Rayman Origins&#039;&#039; began in late 2008 approximately. For the first year, a small team consisting of approximately six developers worked on the game. At this early stage, the developers drew inspiration from the contemporary platform games &#039;&#039;LittleBigPlanet&#039;&#039; and &#039;&#039;New Super Mario Bros Wii&#039;&#039;. After the first year, development shifted to Ubisoft Montpellier, where it was completed by a larger team of over one hundred developers.&lt;br /&gt;
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Initially, it was announced that &#039;&#039;Rayman Origins&#039;&#039; would be an episodic release, and that the first episode would be released in late 2010.  This approach was eventually scrapped after a delay: the game would instead be given a retail release in late 2011, in order that it might be a &#039;real sequel&#039;, in the words of Ancel.&lt;br /&gt;
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The first trailer for &#039;&#039;Rayman Origins&#039;&#039; shows Rayman being created by [[Betilla the Fairy]], whose narration seemed to imply that the game would be a prequel with a two-player co-operative campaign that would tell the story of how Rayman and Globox matured from buffoons to heroes. However, this approach was ultimately discarded: the final version of the game is a sequel, set after &#039;&#039;Rayman 3&#039;&#039;, and features many references to the events of the previous games made in the past tense. The titular &#039;&#039;Origins&#039;&#039; refers instead to the game&#039;s revelations regarding the origins of Rayman and several other characters, and also to the design philosophy of returning the series to its roots. The characters&#039; sillier behaviour is not a sign of immaturity, but is intended to give the game a more light-hearted feel and help it to appeal to a wider audience.&lt;br /&gt;
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Shortly after &#039;&#039;Rayman Origins&#039;&#039; was first announced, footage showing a demonstration of its mechanics appeared. This featured a different health system, similar to that of the original &#039;&#039;Rayman&#039;&#039;, with yellow and red bubbles to indicate the player&#039;s health.&lt;br /&gt;
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A world composed entirely of artwork and art supplies, based on [[Picture City]] from the original game, was planned for inclusion but abandoned during the development of the game. It would have featured references to art styles such as pop art and pixel art.&lt;br /&gt;
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A text file, or &#039;script&#039;, was discovered in the files of the game&#039;s demo. The script greatly expands and elaborates on the game&#039;s plot, and contains much dialogue which was omitted in the final version of the game, presumably in order to simplify the storyline. Much of what is known about the character of [[the Magician]] comes from this script; in the game itself, his actions and motivations are almost completely unexplained.&lt;br /&gt;
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==Gameplay==&lt;br /&gt;
The game features local four-player co-operative play, with the players controlling [[Rayman]], [[Globox]] and two [[Teensie]]s; however, it is still possible to play through the game in single-player mode.  There are currently no plans for online play.  &lt;br /&gt;
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Much of the gameplay can be reminiscent to that of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, in that the aim is to find [[cage]]s and rescue the [[Electoons]] that are imprisoned inside them.  Unlike &#039;&#039;Rayman&#039;&#039; though, the cages are being guarded by several enemies that collectively use a forcefield to protect the cage (this can be reminiscent of [[Hoodoo]]s, a [[Hoodlum]] in &#039;&#039;[[Rayman 3]]&#039;&#039; that uses a similar technique to protect other Hoodlums); the team must defeat every single enemy that uses the forcefield, then the cage can be destroyed.  The cage can only be damaged on the side which has a green padlock.  Most of the cages are hidden away in secret passages, so once the Electoons are free, they will create a portal which leads to the outside of these passages.  Each level contains a [[Medallion|medallion]] that shows how many electoon challenges the players completed, such as break a single [[Cage|cage]], collect a specific amount of [[Lum (Rayman Origins)|Lums]] or beat the clock whilst the the level has been completed. In every level there are hidden [[Cage|cages]] ranging from 1 to 3.  &lt;br /&gt;
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[[Lum]]s, which first appeared in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, are once again collectible items in the game. However, [[Lum (Rayman Origins)|the Lums in &#039;&#039;Origins&#039;&#039;]] are somewhat different.&lt;br /&gt;
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Unlike most other games in the &#039;&#039;Rayman&#039;&#039; series, the players are very vulnerable to enemy attacks, and one touch can cause death.  Throughout the game, bottles containing a [[Heart]] are found, and should a player break one, the heart inside will act as a shield until an enemy attacks, after which the heart will break.  In multiplayer mode, if one player dies, they can float around and come back to life if they come to close enough contact with a surviving player.  If all players die and there, then they will return to a previous checkpoint, normally a [[Darkblocker]] where the player had go through before, or the last place where the player broke a cage.&lt;br /&gt;
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At the halfway point in the game, the heroes can first acquire the [[Blue Punch]], a rare item that increases the power of their attacks, and is usually well hidden.&lt;br /&gt;
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Contact to any body of water do not cause instant death unlike previous Rayman games, though creatures that lurk in some of them can catch a player and kill them then.  &lt;br /&gt;
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At certain points, the players will come across [[Betilla the Fairy]] and her sisters, each of whom is imprisoned inside the mouth of a [[Darktoon]]. When one is encountered, the player must chase the Darktoon and free the fairy inside. Once she is free, she gives Rayman and his friends a new power.&lt;br /&gt;
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The players will also encounter runaway [[Tricky Treasure]]s, which contain [[Skull Tooth|skull teeth]], required to access to the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]], a bonus level.&lt;br /&gt;
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==Levels==&lt;br /&gt;
While featuring numerous original environments, &#039;&#039;Rayman Origins&#039;&#039; is the first game in the series to revisit locations explored in previous games. The game is divided into three phases. In the first phase, the player makes their way through five worlds – the [[Jibberish Jungle]], the [[Desert of Dijiridoos]], the [[Gourmand Land]], the [[Sea of Serendipity]], and [[Mystical Pique]]– in a pre-set order. Each world starts with the player giving chase to a captured nymph, which when freed results in the characters gaining new powers, such as the ability to dive underwater or change their size. Once the first phase is complete, the second phase can be accessed: Another five new worlds become available, each linked to the previous five worlds, kepping true to the theme, and this time the player can play them in any order they want. When this phase is complete, the player may access [[Moody Clouds]], where the second to last final boss and the game&#039;s ending await. Collecting all 10 [[Skull tooth|skull teeth]] will unlock the third and final phase: the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] which is both a single level and a whole new world. Each world is divided into many levels; there are a total of sixty-six levels in the game. &lt;br /&gt;
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Descriptions of the first five worlds follow:&lt;br /&gt;
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*[[Jibberish Jungle]] – A jungle-themed world where the characters unlock the power to attack. The enemies are comprised mostly of [[Lividstones]] and [[Darktoon]]s. The boss is a [[Daisy|giant, red plant]].&lt;br /&gt;
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*[[Desert of Dijiridoos]] – A music-themed world where the characters unlock the ability to glide. [[Rayman]] must use [[gong]]s to create sound waves which shield him from swarms of black flying creatures which resemble locusts. This world is composed mainly on music and musical instruments, and seems to be based on [[Band Land]], a location which has not been seen since the original game. The boss is a [[Mocking Bird|giant, yellow bird]].&lt;br /&gt;
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*[[Gourmand Land]] – A food world where the characters unlock the ability to shrink. While the surface of the [[Gourmand Land]] appears as an icy landscape featuring cocktail elements such as giant orange slices (which may have been inspired by the Glacier Cocktail level from &#039;&#039;[[Tonic Trouble]]&#039;&#039;), its underground part turns out to be a surreal environment made of food and cooking materials, which aesthetic is inspired by the Mexican Day of the Dead celebration. This land is home to [[Baby Dragon Chef]]s – small, red, reptilian enemies who attack the heroes with their forks. Similar to the [[Organic Cave]] from [[Rayman 4 (cancelled prototype)|the cancelled &#039;&#039;Rayman 4&#039;&#039;]], a level takes place within the belly of [[Fire King|a gigantic dragon]], in which the players much avoid flaming walls of heartburn.&lt;br /&gt;
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*[[Sea of Serendipity]] – A sea world where the characters unlock the ability to dive underwater. Footage shows Rayman and [[Globox]] swimming near the sea floor, surrounded by marine life. They are chased by [[giant eel]]s. Above the surface of the ocean, a tribe of Globox&#039;s species lives in a village supported on stilts. The boss is [[Murray|a giant prawn]].&lt;br /&gt;
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*[[Mystical Pique]] – A mountain world where the characters unlock the ability to run up walls. Screenshots depict a mountain location surrounded by floating landmasses which recall the floating earth platforms of the original game. The mountain is dotted with small buildings. [[Fakirs]] dwell inside of caves and [[Rayman]] must rescue them from [[Antitoons|Darktoons]], and swing on their beards to avoid spikes.&lt;br /&gt;
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*[[Moody Clouds]] – A steampunk world which can only be accessed upon defeating the [[four kings]]. It is set in the sky, above the [[Mystical Pique]], and Rayman must fight robots, as well as dodge spinning razor blades and electricity. The final boss is an airship which is fought in the [[Moody Clouds]].&lt;br /&gt;
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And the optional final world:&lt;br /&gt;
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*[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] – A level with a strong resemblance to both [[the Cave of Bad Dreams]] and [[Tomb of the Ancients]] from &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. This is where the undead live; the antics of the protagonists annoy the villains, setting the events of the game in motion. It is located in the undergrounds of [[The Land of the Livid Dead (Rayman 3)|the location of the same name]] visited by [[Rayman]] and [[Globox]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;. The [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] involves jumping across falling rocks, dodging fire, carnivorous plants, and riding a skeleton, similar to the [[serpent flute]]s from the [[Desert of Dijiridoos]]. [[Big Mama]] is this level&#039;s boss. Concept art depicts graveyards, insects, zombies, a strange hotdog-like character who appears to be selling hotdogs, and numerous tentacled monsters. This world has a golden palette, and features giant skulls, bones and cobwebs.&lt;br /&gt;
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[[File:Rayman Origins Original Soundtrack.png|thumb|right|250px|The [[Rayman Origins: Original Soundtrack|original soundtrack]] of &#039;&#039;Rayman Origins&#039;&#039;]]&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
&#039;&#039;Main article:&#039;&#039; [[Rayman Origins: Original Soundtrack]]&lt;br /&gt;
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The majority of the game&#039;s score was written by French composer Christophe Héral, who had previously worked with [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]] on the 2003 videogame &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039;. As a result of scheduling problems, Héral had only three months to compose the soundtrack, so another composer, Billy Martin, was hired to complete Héral&#039;s work. The score was recorded by the Star Pop Orchestra, at the Davout Studios in Paris; this may be a first for the series, as the previous games&#039; music seems to have been mainly synthesised. The game features interactive sound design; the player characters&#039; actions within the game create diegetic musical sounds which blend with the game&#039;s score. &#039;&#039;Rayman Origins&#039;&#039; is the first and only game in the series whose soundtrack has been officially released.&lt;br /&gt;
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[[File:RaymanOrigins-Collector&#039;sEdition-PS3-FinalDesign-FR.jpg|320px|thumb|left|The Collector&#039;s Edition for PlayStation 3]]&lt;br /&gt;
==Collector&#039;s Edition==&lt;br /&gt;
In August 2011, a number of online department stores in Europe revealed a collector&#039;s edition for the PlayStation 3 and the Xbox 360 versions of the game, which contains a 50-page art book, a CD of the game&#039;s soundtrack and a 3D cardboard pop-up display.  There are currently no known plans for this to be applied to other versions of the game such as the Nintendo Wii version. The Collector&#039;s Edition is exclusively available in Europe and Australia.&lt;br /&gt;
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==Trophies/Achievements==&lt;br /&gt;
&#039;&#039;Main article: &#039;&#039;[[List of achievements in Rayman Origins|&#039;&#039;List of achievements in &#039;&#039;Rayman Origins]]&lt;br /&gt;
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Throughout the PlayStation 3 and Xbox 360 versions of the game, achievements are given for performing certain actions, such as rescuing each nymph, collecting a certain number of speed trophies, etc.  There are 37 achievements in total (for PlayStation 3, while in Xbox 360 it is 36), including one that is hidden. The game is the first in the &#039;&#039;Rayman&#039;&#039; series to have PlayStation 3 trophies, though the second to have Xbox 360 achievements (the first being the Xbox 360 version of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;). The PlayStation Vita version has 39 trophies: the two added are named &amp;quot;[[Clear Sighted]]&amp;quot; and &amp;quot;[[Eagle Eyed]]&amp;quot;, while another trophy, &amp;quot;[[Pop! Pop! BOOM!]]&amp;quot;, was replaced by &amp;quot;[[Grim Reaper (trophy)|Grim Reaper]]&amp;quot; and &amp;quot;[[Bubble Wrap Maniac!]]&amp;quot;, which rely on the exclusive features of the PlayStation Vita, such as tapping the screen. &amp;quot;[[Hover Happy!]]&amp;quot; has been removed in this version.&lt;br /&gt;
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[[Image:Christophe Villez Rayman Origins BAFTA.JPG|thumb|right|320px|Christophe Villez collects the Artistic Achievement BAFTA for &#039;&#039;Rayman Origins&#039;&#039;.]]&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman Origins&#039;&#039; was released to critical acclaim. On the review aggregator Metacritic, the game has achieved scores of 88, 87 and 91 for the Xbox 360, PlayStation 3 and Wii versions respectively.&amp;lt;ref&amp;gt;&#039;&#039;Rayman Origins&#039;&#039; reviews [[http://www.metacritic.com/search/all/rayman+origins/results]]&amp;lt;/ref&amp;gt; On GameRankings, these same versions received scores of 88.34%, 87.85% and 92.00% respectively.&amp;lt;ref&amp;gt;&#039;&#039;Rayman Origins&#039;&#039; reviews [[http://www.gamerankings.com/browse.html?search=rayman+origins&amp;amp;numrev=3&amp;amp;site=]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Reviewers praised &#039;&#039;Rayman Origins&#039;&#039; for its vibrant and detailed cartoon graphics, as well as its fittingly whimsical soundtrack. The gameplay was considered well-balanced, offering both an accessible experience for new players and a satisfying challenge for experienced ones. The decision to add co-operative multiplayer to the series was well-received. Criticism focused on the lack of a clear storyline in the game, and the chaotic nature of the gameplay when three or four people are playing simultaneously.&lt;br /&gt;
&lt;br /&gt;
The game was initially thought to have been a commercial failure, as it sold an underwhelming 50,000 copies in the first month following its November 2011 release. However, sales later increased considerably, and in February 2012, Ubisoft announced that the game had already become profitable, and had the capacity to become a long-term seller for the company.&amp;lt;ref&amp;gt;Joystiq, &#039;&#039;Rayman Origins is actually profitable for Ubisoft&#039;&#039;, http://www.joystiq.com/2012/02/15/rayman-origins-is-actually-profitable-for-ubisoft/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 16th March, 2012, &#039;&#039;Rayman Origins&#039;&#039; won the Artistic Achievement award at the 8th British Academy Video Games Awards. The nominees it defeated in this category were &#039;&#039;Batman: Arkham City&#039;&#039;, &#039;&#039;L.A. Noire&#039;&#039;, &#039;&#039;LitteBigPlanet 2&#039;&#039;, &#039;&#039;The Elder Scrolls V – Skyrim&#039;&#039; and &#039;&#039;Uncharted 3: Drake’s Deception&#039;&#039;.&amp;lt;ref&amp;gt;GAME British Academy Video Games Awards, http://www.bafta.org/games/awards/&amp;lt;/ref&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
==Screenshots gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
Image:RaymanOrigins_001.jpg&lt;br /&gt;
Image:RaymanOrigins_002.jpg&lt;br /&gt;
Image:RaymanOrigins_003.jpg&lt;br /&gt;
Image:RaymanOrigins_004.jpg&lt;br /&gt;
Image:RaymanOrigins_005.jpg&lt;br /&gt;
Image:RaymanOrigins_006.jpg&lt;br /&gt;
Image:RaymanOrigins_007.jpg&lt;br /&gt;
Image:RaymanOrigins_008.jpg&lt;br /&gt;
Image:RaymanOrigins_009.jpg&lt;br /&gt;
Image:RaymanOrigins_010.jpg&lt;br /&gt;
Image:RaymanOrigins_011.jpg&lt;br /&gt;
Image:RaymanOrigins_012.jpg&lt;br /&gt;
Image:RaymanOrigins_013.png&lt;br /&gt;
Image:RaymanOrigins_014.png&lt;br /&gt;
Image:RaymanOrigins_015.png&lt;br /&gt;
Image:Rayman Origins.png&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Fakir.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Boss.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Underwater.jpg&lt;br /&gt;
File:Rayman-origins-e3-1.jpg&lt;br /&gt;
File:Rayman-origins-e3-2.jpg&lt;br /&gt;
File:Rayman-origins-e3-3.jpg&lt;br /&gt;
File:Rayman-origins-e3-4.jpg&lt;br /&gt;
File:Rayman-origins-e3-5.jpg&lt;br /&gt;
File:Rayman-origins-e3-6.jpg&lt;br /&gt;
File:Rayman-origins-e3-7.jpg&lt;br /&gt;
File:Rayman-origins-e3-8.jpg&lt;br /&gt;
File:Rayman-origins-e3-9.jpg&lt;br /&gt;
File:Rayman-origins-e3-10.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-1.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-2.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-3.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-4.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-5.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-7.jpg&lt;br /&gt;
File:RO_Screenshot1_GettingLums.jpg&lt;br /&gt;
File:RO_Screenshot3_DifferentAttacks.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artworks gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman-RaymanOrigins.jpg&lt;br /&gt;
File:Mandal004.JPG&lt;br /&gt;
File:Mandal005.JPG&lt;br /&gt;
File:Mandal006.JPG&lt;br /&gt;
File:Mandal007.JPG&lt;br /&gt;
File:RO-GloboxArtwork.jpeg&lt;br /&gt;
File:Mandal001.JPG&lt;br /&gt;
File:Mandal002.JPG&lt;br /&gt;
File:Mandal003.JPG&lt;br /&gt;
File:Mandal008.JPG&lt;br /&gt;
File:RaymanAndGlobox.jpg&lt;br /&gt;
File:RO-TeensieKing-Artwork.JPG&lt;br /&gt;
File:TeensieWizardArtwork.png&lt;br /&gt;
File:Moskito RO.JPG&lt;br /&gt;
File:Livingstone1 RO.JPG&lt;br /&gt;
File:DarktoonArtwork.jpg&lt;br /&gt;
File:PsychlopsArtwork.JPG&lt;br /&gt;
File:Hunter-RaymanOrigins.jpg&lt;br /&gt;
File:RO-BabyDragonChef-Artwork.jpg&lt;br /&gt;
File:LumsArtwork.jpg&lt;br /&gt;
File:RO-Castle-Artwork.jpg&lt;br /&gt;
File:RO-PinkTentaclesInMountainPeak-Artwork.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://raymanorigins.uk.ubi.com/blog/ Official blog]&lt;br /&gt;
*[http://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7029 Official &#039;&#039;Rayman Origins&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/playlist?list=PL6DAC69EA2ED2B53D &#039;&#039;Rayman Origins&#039;&#039; demo playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Origins]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Andarara</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=31845</id>
		<title>Rayman Origins</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=31845"/>
		<updated>2012-05-29T22:37:19Z</updated>

		<summary type="html">&lt;p&gt;Andarara: /* Land of the Livid Dead */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Origins&lt;br /&gt;
| image = [[File:Rayman Origins Box Art.jpg|center|250px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Ubisoft Montpellier&lt;br /&gt;
| designed by = Sebastien Morin with Lorenzo Avi, Julien Chevalier, Romain Claude and Axel Cossardeaux&lt;br /&gt;
| written by = Gabrielle Shrager &amp;lt;small&amp;gt;(lead game writer and story designer)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = Christophe Héral and Billy Martin&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;PlayStation 3, Wii, Xbox 360:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 15th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 24th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Vita:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 14th February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3DS:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 5th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 7th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Drapeau-uk.gif|16px]] 8th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player and co-operative; up to four players&lt;br /&gt;
| platforms = Nintendo Wii, Microsoft Xbox 360, Sony PlayStation 3, Sony PlayStation Vita, Nintendo 3DS, Microsoft Windows&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Origins&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game, and the fourth major title in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. Despite its title, it is not a prequel, but a sequel to the first three &#039;&#039;Rayman&#039;&#039; games. It was announced by [[Ubisoft]] at E3 2010, and is the first major &#039;&#039;Rayman&#039;&#039; game since the creation of the [[Rayman Raving Rabbids|&#039;&#039;Raving Rabbids&#039;&#039; series]]. It also marks the return of &#039;&#039;Rayman&#039;&#039; creator [[Michel Ancel]] to the series; he had not worked on a &#039;&#039;Rayman&#039;&#039; title since &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; in 1999. &#039;&#039;Rayman Origins&#039;&#039; is the first game in the main series to feature co-operative platforming gameplay, allowing for up to four players at once. The game was released on November 15th 2011 in North America, and on November 24th 2011 in Europe for PlayStation 3, Xbox 360 and Wii.&lt;br /&gt;
&lt;br /&gt;
In February 2012, a PlayStation Vita version was released, with new features such as a [[Ghost Mode]] and the use of the touch screen. This version also features exclusive collectible items called [[Relic]]s; these unlock two large mosaic puzzles in [[the Snoring Tree]], revealing events from the pasts of Rayman and Globox. A Microsoft Windows version will be released on March 29th 2012; a 3DS version will be released in June 2012.&lt;br /&gt;
&lt;br /&gt;
In April 2012, Ubisoft announced that a direct sequel to the game was being developed, under the title &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===[[The Snoring Tree]]===&lt;br /&gt;
At the beginning of the game, [[Rayman]] and his friends – [[Globox]] and the [[Teensies]] – are sleeping at [[the Snoring Tree]]. With them is the [[Bubble Dreamer]], the jovial god who created their world, [[the Glade of Dreams]]. A nearby microphone, disguised as a flower, picks up the sound of the heroes&#039; snoring, amplifying it and transmitting it to the subterranean [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. The [[Livid Dead|undead beings]] who live there, infuriated by this incessant snoring, launch an invasion on the Glade of Dreams, ambushing and capturing Rayman and his friends. When they escape, they find that the Bubble Dreamer has gone quite mad. The Livid Dead have been joined in their invasion by [[:Category:Enemies from Rayman Origins|hundreds of other enemies]], who have captured and imprisoned the [[Electoon]]s – small, pink energy creatures that hold the world together. Now the Glade of Dreams has begun to disintegrate. In order to heal the Bubble Dreamer&#039;s mind and restore harmony and balance to the Glade, the heroes must free the Electoons from [[cage]]s hidden across the world – if they fail, their universe will vanish like a bad dream.&lt;br /&gt;
&lt;br /&gt;
Energy creatures called [[Lum (Rayman Origins)|Lum]]s are scattered throughout every level in the game; at the end of each level, the heroes give the Lums they have collected to [[the Magician]], a friendly character who counts them in a large test tube. In exchange for a certain number of Lums, the Magician gives the heroes [[Electoon]]s. He also makes occasional appearances at the beginning of a level, to give the heroes advice and instructions. The hub from which the player can access levels and choose characters is [[the Snoring Tree]]. As the player frees more Electoons, more characters become available, but all are variations of Rayman, Globox and the Teensies. &lt;br /&gt;
&lt;br /&gt;
[[Image:RaymanOrigins PreE3 HD Swingman.jpg|thumb|right|320px|[[Jibberish Jungle]]]]&lt;br /&gt;
===[[Jibberish Jungle]]===&lt;br /&gt;
The first stop for Rayman, Globox and the Teensies is the [[Jibberish Jungle]], a lush forest filled with exotic foliage and enemies such as [[Livingstone|Lividstones]] and [[Antitoon|Darktoon]]s. Eventually, they find [[Betilla the Fairy]], the [[nymph]] who created [[Rayman]] long ago, and who has now been captured by the invaders. Once freed, she gives them the power to slap. When enough Electoons have been freed, Betilla informs the heroes that they have enough to reach the next world. The Electoons band together to form a bridge through the sky. On the other side, the heroes find friendly [[mosquito]]es who fly them to the game&#039;s second environment. Along the way, the they must fight off an attack from the [[Guardian of the Music World]], a gigantic bird which watches over the passage to the next land.&lt;br /&gt;
&lt;br /&gt;
[[Image:RaymanOriginsComicCon-1.jpg|thumb|left|320px|[[Desert of Dijiridoos]]]]&lt;br /&gt;
===[[Desert of Dijiridoos]]===&lt;br /&gt;
Eventually the mosquitoes take the heroes to the [[Desert of Dijiridoos]], a bleak, scorched landscape, partially composed of musical instruments, and inhabited mainly by vicious [[bird]]s. Here they rescue a [[nymph]] named [[Holly Luya]] – the first sister of [[Betilla the Fairy]]. She gives them the power to [[helicopter|hover]]. Again, the heroes must free enough [[Electoon]]s to create a sky bridge leading to a [[mosquito]] level, and again the mosquitoes take them to the next area.&lt;br /&gt;
&lt;br /&gt;
[[Image:RaymanOriginsGamesCon-6.jpg|thumb|right|320px|[[Gourmand Land]]]]&lt;br /&gt;
===[[Gourmand Land]]===&lt;br /&gt;
They arrive in the [[Gourmand Land]], a food-themed world. Its sharply-contrasting environments include icy cocktail and fiery kitchen landscapes. These are populated by dangerous [[Baby Dragon Chef]]s [[Baby Dragon Waiter|and Waiters]]. After they free the third of the [[nymph]] sisters, [[Edith Up]], she gives them the ability to use funnels to change their size. Then they must cross a bridge made of freed [[Electoon]]s and ride the [[mosquito]]es to the next world. Along the way, they must fight off the [[Guardian of the Ocean World]], a gigantic flying eel whose purpose is to stop anyone from entering the next land.&lt;br /&gt;
&lt;br /&gt;
[[Image:RaymanOriginsGamesCon-8.jpg|thumb|left|320px|[[Sea of Serendipity]]]]&lt;br /&gt;
===[[Sea of Serendipity]]===&lt;br /&gt;
This time they are taken to the [[Sea of Serendipity]], an idyllic marine location. On the surface, they find a [[Glute]] village that has been build on stilts. Down below, the ocean is teeming with strange [[fish]] and other [[:Category:Aquatic creatures|aquatic creatures]]. In this world, the [[nymph]] sister they meet is [[Annetta Fish]], who gives them the ability to dive underwater. After they cross another [[Electoon]] bridge, they are taken by the [[mosquito]]es to the next world.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stoneman RO HD.jpg|thumb|right|320px|[[Mystical Pique]]]]&lt;br /&gt;
===[[Mystical Pique]]===&lt;br /&gt;
This mountainous landscape is the [[Mystical Pique]]. On the surface, the weather ranges from mild to snowy. However, the mountain contains many ancient temples, where [[glute]] [[fakir]]s meditate and worship the [[Polokus|Bubble Dreamer]]. Common enemies here include [[Darkroot]]s and [[stone man|stone men]]. Throughout this world, the characters notice that strange pieces of machinery have been inexplicably falling from the sky. The heroes rescue the local [[nymph]] sister, [[Helena Handbasket]], who gives them the power to run on walls. However, the [[Electoon]] bridge that follows does not take the heroes to a [[mosquito]] level. It takes them to the lair of the [[Golem]], a gigantic stone monster whom they must defeat in order to progress.&lt;br /&gt;
&lt;br /&gt;
When the heroes reach the top of the mountain, they find the five [[nymph]]s gathered round the [[Dreamer&#039;s Door]], a circular stone portal. They can use this to travel to the source of the mysterious machinery which has been falling from the dark, stormy clouds that have filled the sky. [[Helena Handbasket]] thanks the heroes for saving her sisters, but informs them that the [[Four Kings]] who rule the four lands of [[the Glade of Dreams]] have succumbed to the nightmares that are infecting the world, growing into monstrous and uncontrollable versions of themselves. Since the Four Kings&#039; magical assistance is required to open the Dreamer&#039;s Door, the heroes must find them and defeat them, restoring them to their original benevolent states.&lt;br /&gt;
&lt;br /&gt;
===The [[Four Kings]]===&lt;br /&gt;
New areas which extend the first four worlds now become available. [[Ticklish Temples]] is an extension of [[Jibberish Jungle]], [[Grumbling Grottos]] is an extension of the [[Desert of Dijiridoos]], [[Luscious Lakes]] is an extension of [[Gourmand Land]], and [[Angsty Abyss]] is an extension of the [[Sea of Serendipity]]. The four extensions approach the four original worlds in length, but most extensions are slightly shorter. The game had been linear prior to this point, but the heroes can play through these four new worlds in any order they choose. At the end of each world is a boss battle against one of the [[Four Kings]]. The king of Ticklish Temples is a monstrous [[Daisy]]. The king of Grumbling Grottos is a gigantic [[Mocking Bird]]. The king of Luscious Lakes is a gigantic [[Dragon Chef]]; he swallows the heroes whole, and they must defeat him from the inside. The king of the Angsty Abyss is an aquatic dragon named [[Murray]], who reverts to a prawn when defeated. Once the Four Kings have been restored, the [[nymph]]s channel their magic into the [[Dreamer&#039;s Door]], allowing the heroes to travel through it and reach the source of the mysterious machinery.&lt;br /&gt;
&lt;br /&gt;
[[Image:RO Screenshot2 LifeSystem Heart.jpg|thumb|left|320px|[[Moody Clouds]]]]&lt;br /&gt;
&lt;br /&gt;
===[[Moody Clouds]]===&lt;br /&gt;
The heroes find themselves standing amidst the [[Moody Clouds]] – a dark, electrified storm. They find to Ales Mansay the teensie. He had been helping to our heroes, but this time he does not offer them any advice, instead telling them that they are going the wrong way, and urging them to turn back. The heroes press on with the aid of their [[mosquito]] friends, and find what lies at the heart of the storm: a gigantic, flying city, composed of steampunk machinery and surrounded by clouds. This vast, dangerous city is inhabited by [[Robot]]s which are almost immune to the heroes&#039; attacks, as well as mechanical replicas of previously-enountered enemies such as [[fly|flies]] and [[spiky ball|spiky fish]]. Along the way, the heroes often find helpless [[Lum (Rayman Origins)|Lum]]s, packed into glass containers and apparently being used to power the city and its mechanical inhabitants.&lt;br /&gt;
&lt;br /&gt;
Eventually the heroes stumble into the room which lies at the heart of the [[Moody Clouds]], only to find Ales, working the controls. They discover that he is the one who built this city and its army of robots. Ales Mansay had grown frustrated with the decadent and lazy [[Polokus|Bubble Dreamer]], who had consistently failed to protect the people of [[the Glade of Dreams]] from his own nightmares. However, Ales had also grown to admire [[Mr Dark]], the arch-nemesis of [[Rayman]] and the villain of [[Rayman 1|the original game]]; posters of Mr Dark, with &#039;♥ Mister D&#039;, can be seen on the walls of the Ales&#039;s office. In order to start a war between Rayman and the [[Livid Dead]], Ales had hidden a microphone in [[the Snoring Tree]]. However, this war, and the entire plot of the game, had been nothing more than a distraction tactic; The real goal of Ales was to construct a mechanical army with which he could conquer the Glade of Dreams, overthrow the Bubble Dreamer, and impose a new order based on discipline and reason. Now that his scheme has been discovered, Ales pulls a lever, causing the heroes to fall into a room where they must fight mechanical replicas of the [[Daisy]] and the [[Mocking Bird]] bosses. Once these are defeated, they return to the office. He distracts them with a disco number before making his escape. As the heroes chase Ales across the outside of the Moody Clouds, it becomes apparent that his city is crumbling. When he boards a flying [[warship]] in another attempt to escape, the heroes chase him through the sky with the aid of the [[mosquito]]es. Eventually the Ales&#039;s warship crashes into some kind of gigantic reactor core that seems to be powering the city. The collision causes a gigantic explosion, blowing the Moody Clouds to pieces. The heroes land on [[the Snoring Tree]], in exactly the same positions they occupied at the beginning of the game, and resume their snoring. The scene fades to black and the credits roll; the players can run about in front of the credits for their duration.&lt;br /&gt;
&lt;br /&gt;
===[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]===&lt;br /&gt;
The game features an optional final world: the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. The entrance to this land is located in [[the Snoring Tree]], but it is guarded by the [[Grim Reaper]], a skeletal figure with no teeth. He will only let the heroes pass if they bring him ten shiny red [[Skull Tooth|Skull Teeth]]. In order to get these, the heroes must complete the [[Tricky Treasure]] chases: ten challenging levels focused on speed and momentum rather than exploration and combat. When the Grim Reaper has received all ten Skull Teeth, he allows the heroes to pass into the subterranean underworld that is the Land of the Livid Dead. The most difficult level of the game, this area is populated by the zombie-like [[Livid Dead]]. Although they were no more than pawns in Ales&#039;s plan, they are still dangerous enemies. At the end of this world, the heroes encounter [[Big Mama]], a monstrous, pink, squid-like creature. When they defeat her, she reverts into a [[nymph]], thanks the heroes for saving her, and winks. The game ends and the credits roll once more, but this time the players can climb onto the credits themselves as they scross upwards, and either use them as platforms or smash them with their attacks.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The development of &#039;&#039;Rayman Origins&#039;&#039; began in late 2008 approximately. For the first year, a small team consisting of approximately six developers worked on the game. At this early stage, the developers drew inspiration from the contemporary platform games &#039;&#039;LittleBigPlanet&#039;&#039; and &#039;&#039;New Super Mario Bros Wii&#039;&#039;. After the first year, development shifted to Ubisoft Montpellier, where it was completed by a larger team of over one hundred developers.&lt;br /&gt;
&lt;br /&gt;
Initially, it was announced that &#039;&#039;Rayman Origins&#039;&#039; would be an episodic release, and that the first episode would be released in late 2010.  This approach was eventually scrapped after a delay: the game would instead be given a retail release in late 2011, in order that it might be a &#039;real sequel&#039;, in the words of Ancel.&lt;br /&gt;
&lt;br /&gt;
The first trailer for &#039;&#039;Rayman Origins&#039;&#039; shows Rayman being created by [[Betilla the Fairy]], whose narration seemed to imply that the game would be a prequel with a two-player co-operative campaign that would tell the story of how Rayman and Globox matured from buffoons to heroes. However, this approach was ultimately discarded: the final version of the game is a sequel, set after &#039;&#039;Rayman 3&#039;&#039;, and features many references to the events of the previous games made in the past tense. The titular &#039;&#039;Origins&#039;&#039; refers instead to the game&#039;s revelations regarding the origins of Rayman and several other characters, and also to the design philosophy of returning the series to its roots. The characters&#039; sillier behaviour is not a sign of immaturity, but is intended to give the game a more light-hearted feel and help it to appeal to a wider audience.&lt;br /&gt;
&lt;br /&gt;
Shortly after &#039;&#039;Rayman Origins&#039;&#039; was first announced, footage showing a demonstration of its mechanics appeared. This featured a different health system, similar to that of the original &#039;&#039;Rayman&#039;&#039;, with yellow and red bubbles to indicate the player&#039;s health.&lt;br /&gt;
&lt;br /&gt;
A world composed entirely of artwork and art supplies, based on [[Picture City]] from the original game, was planned for inclusion but abandoned during the development of the game. It would have featured references to art styles such as pop art and pixel art.&lt;br /&gt;
&lt;br /&gt;
A text file, or &#039;script&#039;, was discovered in the files of the game&#039;s demo. The script greatly expands and elaborates on the game&#039;s plot, and contains much dialogue which was omitted in the final version of the game, presumably in order to simplify the storyline. Much of what is known about the character of [[the Magician]] comes from this script; in the game itself, his actions and motivations are almost completely unexplained.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game features local four-player co-operative play, with the players controlling [[Rayman]], [[Globox]] and two [[Teensie]]s; however, it is still possible to play through the game in single-player mode.  There are currently no plans for online play.  &lt;br /&gt;
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Much of the gameplay can be reminiscent to that of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, in that the aim is to find [[cage]]s and rescue the [[Electoons]] that are imprisoned inside them.  Unlike &#039;&#039;Rayman&#039;&#039; though, the cages are being guarded by several enemies that collectively use a forcefield to protect the cage (this can be reminiscent of [[Hoodoo]]s, a [[Hoodlum]] in &#039;&#039;[[Rayman 3]]&#039;&#039; that uses a similar technique to protect other Hoodlums); the team must defeat every single enemy that uses the forcefield, then the cage can be destroyed.  The cage can only be damaged on the side which has a green padlock.  Most of the cages are hidden away in secret passages, so once the Electoons are free, they will create a portal which leads to the outside of these passages.  Each level contains a [[Medallion|medallion]] that shows how many electoon challenges the players completed, such as break a single [[Cage|cage]], collect a specific amount of [[Lum (Rayman Origins)|Lums]] or beat the clock whilst the the level has been completed. In every level there are hidden [[Cage|cages]] ranging from 1 to 3.  &lt;br /&gt;
&lt;br /&gt;
[[Lum]]s, which first appeared in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, are once again collectible items in the game. However, [[Lum (Rayman Origins)|the Lums in &#039;&#039;Origins&#039;&#039;]] are somewhat different.&lt;br /&gt;
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Unlike most other games in the &#039;&#039;Rayman&#039;&#039; series, the players are very vulnerable to enemy attacks, and one touch can cause death.  Throughout the game, bottles containing a [[Heart]] are found, and should a player break one, the heart inside will act as a shield until an enemy attacks, after which the heart will break.  In multiplayer mode, if one player dies, they can float around and come back to life if they come to close enough contact with a surviving player.  If all players die and there, then they will return to a previous checkpoint, normally a [[Darkblocker]] where the player had go through before, or the last place where the player broke a cage.&lt;br /&gt;
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At the halfway point in the game, the heroes can first acquire the [[Blue Punch]], a rare item that increases the power of their attacks, and is usually well hidden.&lt;br /&gt;
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Contact to any body of water do not cause instant death unlike previous Rayman games, though creatures that lurk in some of them can catch a player and kill them then.  &lt;br /&gt;
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At certain points, the players will come across [[Betilla the Fairy]] and her sisters, each of whom is imprisoned inside the mouth of a [[Darktoon]]. When one is encountered, the player must chase the Darktoon and free the fairy inside. Once she is free, she gives Rayman and his friends a new power.&lt;br /&gt;
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The players will also encounter runaway [[Tricky Treasure]]s, which contain [[Skull Tooth|skull teeth]], required to access to the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]], a bonus level.&lt;br /&gt;
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==Levels==&lt;br /&gt;
While featuring numerous original environments, &#039;&#039;Rayman Origins&#039;&#039; is the first game in the series to revisit locations explored in previous games. The game is divided into three phases. In the first phase, the player makes their way through five worlds – the [[Jibberish Jungle]], the [[Desert of Dijiridoos]], the [[Gourmand Land]], the [[Sea of Serendipity]], and [[Mystical Pique]]– in a pre-set order. Each world starts with the player giving chase to a captured nymph, which when freed results in the characters gaining new powers, such as the ability to dive underwater or change their size. Once the first phase is complete, the second phase can be accessed: Another five new worlds become available, each linked to the previous five worlds, kepping true to the theme, and this time the player can play them in any order they want. When this phase is complete, the player may access [[Moody Clouds]], where the second to last final boss and the game&#039;s ending await. Collecting all 10 [[Skull tooth|skull teeth]] will unlock the third and final phase: the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] which is both a single level and a whole new world. Each world is divided into many levels; there are a total of sixty-six levels in the game. &lt;br /&gt;
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Descriptions of the first five worlds follow:&lt;br /&gt;
&lt;br /&gt;
*[[Jibberish Jungle]] – A jungle-themed world where the characters unlock the power to attack. The enemies are comprised mostly of [[Lividstones]] and [[Darktoon]]s. The boss is a [[Daisy|giant, red plant]].&lt;br /&gt;
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*[[Desert of Dijiridoos]] – A music-themed world where the characters unlock the ability to glide. [[Rayman]] must use [[gong]]s to create sound waves which shield him from swarms of black flying creatures which resemble locusts. This world is composed mainly on music and musical instruments, and seems to be based on [[Band Land]], a location which has not been seen since the original game. The boss is a [[Mocking Bird|giant, yellow bird]].&lt;br /&gt;
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*[[Gourmand Land]] – A food world where the characters unlock the ability to shrink. While the surface of the [[Gourmand Land]] appears as an icy landscape featuring cocktail elements such as giant orange slices (which may have been inspired by the Glacier Cocktail level from &#039;&#039;[[Tonic Trouble]]&#039;&#039;), its underground part turns out to be a surreal environment made of food and cooking materials, which aesthetic is inspired by the Mexican Day of the Dead celebration. This land is home to [[Baby Dragon Chef]]s – small, red, reptilian enemies who attack the heroes with their forks. Similar to the [[Organic Cave]] from [[Rayman 4 (cancelled prototype)|the cancelled &#039;&#039;Rayman 4&#039;&#039;]], a level takes place within the belly of [[Fire King|a gigantic dragon]], in which the players much avoid flaming walls of heartburn.&lt;br /&gt;
&lt;br /&gt;
*[[Sea of Serendipity]] – A sea world where the characters unlock the ability to dive underwater. Footage shows Rayman and [[Globox]] swimming near the sea floor, surrounded by marine life. They are chased by [[giant eel]]s. Above the surface of the ocean, a tribe of Globox&#039;s species lives in a village supported on stilts. The boss is [[Murray|a giant prawn]].&lt;br /&gt;
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*[[Mystical Pique]] – A mountain world where the characters unlock the ability to run up walls. Screenshots depict a mountain location surrounded by floating landmasses which recall the floating earth platforms of the original game. The mountain is dotted with small buildings. [[Fakirs]] dwell inside of caves and [[Rayman]] must rescue them from [[Antitoons|Darktoons]], and swing on their beards to avoid spikes.&lt;br /&gt;
&lt;br /&gt;
*[[Moody Clouds]] – A steampunk world which can only be accessed upon defeating the [[four kings]]. It is set in the sky, above the [[Mystical Pique]], and Rayman must fight robots, as well as dodge spinning razor blades and electricity. The final boss is an airship which is fought in the [[Moody Clouds]].&lt;br /&gt;
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&lt;br /&gt;
And the optional final world:&lt;br /&gt;
&lt;br /&gt;
*[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] – A level with a strong resemblance to both [[the Cave of Bad Dreams]] and [[Tomb of the Ancients]] from &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. This is where the undead live; the antics of the protagonists annoy the villains, setting the events of the game in motion. It is located in the undergrounds of [[The Land of the Livid Dead (Rayman 3)|the location of the same name]] visited by [[Rayman]] and [[Globox]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;. The [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] involves jumping across falling rocks, dodging fire, carnivorous plants, and riding a skeleton, similar to the [[serpent flute]]s from the [[Desert of Dijiridoos]]. [[Big Mama]] is this level&#039;s boss. Concept art depicts graveyards, insects, zombies, a strange hotdog-like character who appears to be selling hotdogs, and numerous tentacled monsters. This world has a golden palette, and features giant skulls, bones and cobwebs.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman Origins Original Soundtrack.png|thumb|right|250px|The [[Rayman Origins: Original Soundtrack|original soundtrack]] of &#039;&#039;Rayman Origins&#039;&#039;]]&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
&#039;&#039;Main article:&#039;&#039; [[Rayman Origins: Original Soundtrack]]&lt;br /&gt;
&lt;br /&gt;
The majority of the game&#039;s score was written by French composer Christophe Héral, who had previously worked with [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]] on the 2003 videogame &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039;. As a result of scheduling problems, Héral had only three months to compose the soundtrack, so another composer, Billy Martin, was hired to complete Héral&#039;s work. The score was recorded by the Star Pop Orchestra, at the Davout Studios in Paris; this may be a first for the series, as the previous games&#039; music seems to have been mainly synthesised. The game features interactive sound design; the player characters&#039; actions within the game create diegetic musical sounds which blend with the game&#039;s score. &#039;&#039;Rayman Origins&#039;&#039; is the first and only game in the series whose soundtrack has been officially released.&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanOrigins-Collector&#039;sEdition-PS3-FinalDesign-FR.jpg|320px|thumb|left|The Collector&#039;s Edition for PlayStation 3]]&lt;br /&gt;
==Collector&#039;s Edition==&lt;br /&gt;
In August 2011, a number of online department stores in Europe revealed a collector&#039;s edition for the PlayStation 3 and the Xbox 360 versions of the game, which contains a 50-page art book, a CD of the game&#039;s soundtrack and a 3D cardboard pop-up display.  There are currently no known plans for this to be applied to other versions of the game such as the Nintendo Wii version. The Collector&#039;s Edition is exclusively available in Europe and Australia.&lt;br /&gt;
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==Trophies/Achievements==&lt;br /&gt;
&#039;&#039;Main article: &#039;&#039;[[List of achievements in Rayman Origins|&#039;&#039;List of achievements in &#039;&#039;Rayman Origins]]&lt;br /&gt;
&lt;br /&gt;
Throughout the PlayStation 3 and Xbox 360 versions of the game, achievements are given for performing certain actions, such as rescuing each nymph, collecting a certain number of speed trophies, etc.  There are 37 achievements in total (for PlayStation 3, while in Xbox 360 it is 36), including one that is hidden. The game is the first in the &#039;&#039;Rayman&#039;&#039; series to have PlayStation 3 trophies, though the second to have Xbox 360 achievements (the first being the Xbox 360 version of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;). The PlayStation Vita version has 39 trophies: the two added are named &amp;quot;[[Clear Sighted]]&amp;quot; and &amp;quot;[[Eagle Eyed]]&amp;quot;, while another trophy, &amp;quot;[[Pop! Pop! BOOM!]]&amp;quot;, was replaced by &amp;quot;[[Grim Reaper (trophy)|Grim Reaper]]&amp;quot; and &amp;quot;[[Bubble Wrap Maniac!]]&amp;quot;, which rely on the exclusive features of the PlayStation Vita, such as tapping the screen. &amp;quot;[[Hover Happy!]]&amp;quot; has been removed in this version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Christophe Villez Rayman Origins BAFTA.JPG|thumb|right|320px|Christophe Villez collects the Artistic Achievement BAFTA for &#039;&#039;Rayman Origins&#039;&#039;.]]&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman Origins&#039;&#039; was released to critical acclaim. On the review aggregator Metacritic, the game has achieved scores of 88, 87 and 91 for the Xbox 360, PlayStation 3 and Wii versions respectively.&amp;lt;ref&amp;gt;&#039;&#039;Rayman Origins&#039;&#039; reviews [[http://www.metacritic.com/search/all/rayman+origins/results]]&amp;lt;/ref&amp;gt; On GameRankings, these same versions received scores of 88.34%, 87.85% and 92.00% respectively.&amp;lt;ref&amp;gt;&#039;&#039;Rayman Origins&#039;&#039; reviews [[http://www.gamerankings.com/browse.html?search=rayman+origins&amp;amp;numrev=3&amp;amp;site=]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Reviewers praised &#039;&#039;Rayman Origins&#039;&#039; for its vibrant and detailed cartoon graphics, as well as its fittingly whimsical soundtrack. The gameplay was considered well-balanced, offering both an accessible experience for new players and a satisfying challenge for experienced ones. The decision to add co-operative multiplayer to the series was well-received. Criticism focused on the lack of a clear storyline in the game, and the chaotic nature of the gameplay when three or four people are playing simultaneously.&lt;br /&gt;
&lt;br /&gt;
The game was initially thought to have been a commercial failure, as it sold an underwhelming 50,000 copies in the first month following its November 2011 release. However, sales later increased considerably, and in February 2012, Ubisoft announced that the game had already become profitable, and had the capacity to become a long-term seller for the company.&amp;lt;ref&amp;gt;Joystiq, &#039;&#039;Rayman Origins is actually profitable for Ubisoft&#039;&#039;, http://www.joystiq.com/2012/02/15/rayman-origins-is-actually-profitable-for-ubisoft/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 16th March, 2012, &#039;&#039;Rayman Origins&#039;&#039; won the Artistic Achievement award at the 8th British Academy Video Games Awards. The nominees it defeated in this category were &#039;&#039;Batman: Arkham City&#039;&#039;, &#039;&#039;L.A. Noire&#039;&#039;, &#039;&#039;LitteBigPlanet 2&#039;&#039;, &#039;&#039;The Elder Scrolls V – Skyrim&#039;&#039; and &#039;&#039;Uncharted 3: Drake’s Deception&#039;&#039;.&amp;lt;ref&amp;gt;GAME British Academy Video Games Awards, http://www.bafta.org/games/awards/&amp;lt;/ref&amp;gt;&lt;br /&gt;
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==Screenshots gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
Image:RaymanOrigins_001.jpg&lt;br /&gt;
Image:RaymanOrigins_002.jpg&lt;br /&gt;
Image:RaymanOrigins_003.jpg&lt;br /&gt;
Image:RaymanOrigins_004.jpg&lt;br /&gt;
Image:RaymanOrigins_005.jpg&lt;br /&gt;
Image:RaymanOrigins_006.jpg&lt;br /&gt;
Image:RaymanOrigins_007.jpg&lt;br /&gt;
Image:RaymanOrigins_008.jpg&lt;br /&gt;
Image:RaymanOrigins_009.jpg&lt;br /&gt;
Image:RaymanOrigins_010.jpg&lt;br /&gt;
Image:RaymanOrigins_011.jpg&lt;br /&gt;
Image:RaymanOrigins_012.jpg&lt;br /&gt;
Image:RaymanOrigins_013.png&lt;br /&gt;
Image:RaymanOrigins_014.png&lt;br /&gt;
Image:RaymanOrigins_015.png&lt;br /&gt;
Image:Rayman Origins.png&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Fakir.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Boss.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Underwater.jpg&lt;br /&gt;
File:Rayman-origins-e3-1.jpg&lt;br /&gt;
File:Rayman-origins-e3-2.jpg&lt;br /&gt;
File:Rayman-origins-e3-3.jpg&lt;br /&gt;
File:Rayman-origins-e3-4.jpg&lt;br /&gt;
File:Rayman-origins-e3-5.jpg&lt;br /&gt;
File:Rayman-origins-e3-6.jpg&lt;br /&gt;
File:Rayman-origins-e3-7.jpg&lt;br /&gt;
File:Rayman-origins-e3-8.jpg&lt;br /&gt;
File:Rayman-origins-e3-9.jpg&lt;br /&gt;
File:Rayman-origins-e3-10.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-1.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-2.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-3.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-4.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-5.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-7.jpg&lt;br /&gt;
File:RO_Screenshot1_GettingLums.jpg&lt;br /&gt;
File:RO_Screenshot3_DifferentAttacks.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artworks gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman-RaymanOrigins.jpg&lt;br /&gt;
File:Mandal004.JPG&lt;br /&gt;
File:Mandal005.JPG&lt;br /&gt;
File:Mandal006.JPG&lt;br /&gt;
File:Mandal007.JPG&lt;br /&gt;
File:RO-GloboxArtwork.jpeg&lt;br /&gt;
File:Mandal001.JPG&lt;br /&gt;
File:Mandal002.JPG&lt;br /&gt;
File:Mandal003.JPG&lt;br /&gt;
File:Mandal008.JPG&lt;br /&gt;
File:RaymanAndGlobox.jpg&lt;br /&gt;
File:RO-TeensieKing-Artwork.JPG&lt;br /&gt;
File:TeensieWizardArtwork.png&lt;br /&gt;
File:Moskito RO.JPG&lt;br /&gt;
File:Livingstone1 RO.JPG&lt;br /&gt;
File:DarktoonArtwork.jpg&lt;br /&gt;
File:PsychlopsArtwork.JPG&lt;br /&gt;
File:Hunter-RaymanOrigins.jpg&lt;br /&gt;
File:RO-BabyDragonChef-Artwork.jpg&lt;br /&gt;
File:LumsArtwork.jpg&lt;br /&gt;
File:RO-Castle-Artwork.jpg&lt;br /&gt;
File:RO-PinkTentaclesInMountainPeak-Artwork.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://raymanorigins.uk.ubi.com/blog/ Official blog]&lt;br /&gt;
*[http://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7029 Official &#039;&#039;Rayman Origins&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/playlist?list=PL6DAC69EA2ED2B53D &#039;&#039;Rayman Origins&#039;&#039; demo playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
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[[fr:Rayman Origins]]&lt;br /&gt;
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[[Category:2D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Andarara</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=31844</id>
		<title>Rayman Origins</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=31844"/>
		<updated>2012-05-29T22:36:35Z</updated>

		<summary type="html">&lt;p&gt;Andarara: /* Moody Clouds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Origins&lt;br /&gt;
| image = [[File:Rayman Origins Box Art.jpg|center|250px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Ubisoft Montpellier&lt;br /&gt;
| designed by = Sebastien Morin with Lorenzo Avi, Julien Chevalier, Romain Claude and Axel Cossardeaux&lt;br /&gt;
| written by = Gabrielle Shrager &amp;lt;small&amp;gt;(lead game writer and story designer)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = Christophe Héral and Billy Martin&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;PlayStation 3, Wii, Xbox 360:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 15th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 24th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Vita:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 14th February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3DS:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 5th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 7th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Drapeau-uk.gif|16px]] 8th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player and co-operative; up to four players&lt;br /&gt;
| platforms = Nintendo Wii, Microsoft Xbox 360, Sony PlayStation 3, Sony PlayStation Vita, Nintendo 3DS, Microsoft Windows&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Origins&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game, and the fourth major title in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. Despite its title, it is not a prequel, but a sequel to the first three &#039;&#039;Rayman&#039;&#039; games. It was announced by [[Ubisoft]] at E3 2010, and is the first major &#039;&#039;Rayman&#039;&#039; game since the creation of the [[Rayman Raving Rabbids|&#039;&#039;Raving Rabbids&#039;&#039; series]]. It also marks the return of &#039;&#039;Rayman&#039;&#039; creator [[Michel Ancel]] to the series; he had not worked on a &#039;&#039;Rayman&#039;&#039; title since &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; in 1999. &#039;&#039;Rayman Origins&#039;&#039; is the first game in the main series to feature co-operative platforming gameplay, allowing for up to four players at once. The game was released on November 15th 2011 in North America, and on November 24th 2011 in Europe for PlayStation 3, Xbox 360 and Wii.&lt;br /&gt;
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In February 2012, a PlayStation Vita version was released, with new features such as a [[Ghost Mode]] and the use of the touch screen. This version also features exclusive collectible items called [[Relic]]s; these unlock two large mosaic puzzles in [[the Snoring Tree]], revealing events from the pasts of Rayman and Globox. A Microsoft Windows version will be released on March 29th 2012; a 3DS version will be released in June 2012.&lt;br /&gt;
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In April 2012, Ubisoft announced that a direct sequel to the game was being developed, under the title &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===[[The Snoring Tree]]===&lt;br /&gt;
At the beginning of the game, [[Rayman]] and his friends – [[Globox]] and the [[Teensies]] – are sleeping at [[the Snoring Tree]]. With them is the [[Bubble Dreamer]], the jovial god who created their world, [[the Glade of Dreams]]. A nearby microphone, disguised as a flower, picks up the sound of the heroes&#039; snoring, amplifying it and transmitting it to the subterranean [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. The [[Livid Dead|undead beings]] who live there, infuriated by this incessant snoring, launch an invasion on the Glade of Dreams, ambushing and capturing Rayman and his friends. When they escape, they find that the Bubble Dreamer has gone quite mad. The Livid Dead have been joined in their invasion by [[:Category:Enemies from Rayman Origins|hundreds of other enemies]], who have captured and imprisoned the [[Electoon]]s – small, pink energy creatures that hold the world together. Now the Glade of Dreams has begun to disintegrate. In order to heal the Bubble Dreamer&#039;s mind and restore harmony and balance to the Glade, the heroes must free the Electoons from [[cage]]s hidden across the world – if they fail, their universe will vanish like a bad dream.&lt;br /&gt;
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Energy creatures called [[Lum (Rayman Origins)|Lum]]s are scattered throughout every level in the game; at the end of each level, the heroes give the Lums they have collected to [[the Magician]], a friendly character who counts them in a large test tube. In exchange for a certain number of Lums, the Magician gives the heroes [[Electoon]]s. He also makes occasional appearances at the beginning of a level, to give the heroes advice and instructions. The hub from which the player can access levels and choose characters is [[the Snoring Tree]]. As the player frees more Electoons, more characters become available, but all are variations of Rayman, Globox and the Teensies. &lt;br /&gt;
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[[Image:RaymanOrigins PreE3 HD Swingman.jpg|thumb|right|320px|[[Jibberish Jungle]]]]&lt;br /&gt;
===[[Jibberish Jungle]]===&lt;br /&gt;
The first stop for Rayman, Globox and the Teensies is the [[Jibberish Jungle]], a lush forest filled with exotic foliage and enemies such as [[Livingstone|Lividstones]] and [[Antitoon|Darktoon]]s. Eventually, they find [[Betilla the Fairy]], the [[nymph]] who created [[Rayman]] long ago, and who has now been captured by the invaders. Once freed, she gives them the power to slap. When enough Electoons have been freed, Betilla informs the heroes that they have enough to reach the next world. The Electoons band together to form a bridge through the sky. On the other side, the heroes find friendly [[mosquito]]es who fly them to the game&#039;s second environment. Along the way, the they must fight off an attack from the [[Guardian of the Music World]], a gigantic bird which watches over the passage to the next land.&lt;br /&gt;
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[[Image:RaymanOriginsComicCon-1.jpg|thumb|left|320px|[[Desert of Dijiridoos]]]]&lt;br /&gt;
===[[Desert of Dijiridoos]]===&lt;br /&gt;
Eventually the mosquitoes take the heroes to the [[Desert of Dijiridoos]], a bleak, scorched landscape, partially composed of musical instruments, and inhabited mainly by vicious [[bird]]s. Here they rescue a [[nymph]] named [[Holly Luya]] – the first sister of [[Betilla the Fairy]]. She gives them the power to [[helicopter|hover]]. Again, the heroes must free enough [[Electoon]]s to create a sky bridge leading to a [[mosquito]] level, and again the mosquitoes take them to the next area.&lt;br /&gt;
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[[Image:RaymanOriginsGamesCon-6.jpg|thumb|right|320px|[[Gourmand Land]]]]&lt;br /&gt;
===[[Gourmand Land]]===&lt;br /&gt;
They arrive in the [[Gourmand Land]], a food-themed world. Its sharply-contrasting environments include icy cocktail and fiery kitchen landscapes. These are populated by dangerous [[Baby Dragon Chef]]s [[Baby Dragon Waiter|and Waiters]]. After they free the third of the [[nymph]] sisters, [[Edith Up]], she gives them the ability to use funnels to change their size. Then they must cross a bridge made of freed [[Electoon]]s and ride the [[mosquito]]es to the next world. Along the way, they must fight off the [[Guardian of the Ocean World]], a gigantic flying eel whose purpose is to stop anyone from entering the next land.&lt;br /&gt;
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[[Image:RaymanOriginsGamesCon-8.jpg|thumb|left|320px|[[Sea of Serendipity]]]]&lt;br /&gt;
===[[Sea of Serendipity]]===&lt;br /&gt;
This time they are taken to the [[Sea of Serendipity]], an idyllic marine location. On the surface, they find a [[Glute]] village that has been build on stilts. Down below, the ocean is teeming with strange [[fish]] and other [[:Category:Aquatic creatures|aquatic creatures]]. In this world, the [[nymph]] sister they meet is [[Annetta Fish]], who gives them the ability to dive underwater. After they cross another [[Electoon]] bridge, they are taken by the [[mosquito]]es to the next world.&lt;br /&gt;
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[[Image:Stoneman RO HD.jpg|thumb|right|320px|[[Mystical Pique]]]]&lt;br /&gt;
===[[Mystical Pique]]===&lt;br /&gt;
This mountainous landscape is the [[Mystical Pique]]. On the surface, the weather ranges from mild to snowy. However, the mountain contains many ancient temples, where [[glute]] [[fakir]]s meditate and worship the [[Polokus|Bubble Dreamer]]. Common enemies here include [[Darkroot]]s and [[stone man|stone men]]. Throughout this world, the characters notice that strange pieces of machinery have been inexplicably falling from the sky. The heroes rescue the local [[nymph]] sister, [[Helena Handbasket]], who gives them the power to run on walls. However, the [[Electoon]] bridge that follows does not take the heroes to a [[mosquito]] level. It takes them to the lair of the [[Golem]], a gigantic stone monster whom they must defeat in order to progress.&lt;br /&gt;
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When the heroes reach the top of the mountain, they find the five [[nymph]]s gathered round the [[Dreamer&#039;s Door]], a circular stone portal. They can use this to travel to the source of the mysterious machinery which has been falling from the dark, stormy clouds that have filled the sky. [[Helena Handbasket]] thanks the heroes for saving her sisters, but informs them that the [[Four Kings]] who rule the four lands of [[the Glade of Dreams]] have succumbed to the nightmares that are infecting the world, growing into monstrous and uncontrollable versions of themselves. Since the Four Kings&#039; magical assistance is required to open the Dreamer&#039;s Door, the heroes must find them and defeat them, restoring them to their original benevolent states.&lt;br /&gt;
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===The [[Four Kings]]===&lt;br /&gt;
New areas which extend the first four worlds now become available. [[Ticklish Temples]] is an extension of [[Jibberish Jungle]], [[Grumbling Grottos]] is an extension of the [[Desert of Dijiridoos]], [[Luscious Lakes]] is an extension of [[Gourmand Land]], and [[Angsty Abyss]] is an extension of the [[Sea of Serendipity]]. The four extensions approach the four original worlds in length, but most extensions are slightly shorter. The game had been linear prior to this point, but the heroes can play through these four new worlds in any order they choose. At the end of each world is a boss battle against one of the [[Four Kings]]. The king of Ticklish Temples is a monstrous [[Daisy]]. The king of Grumbling Grottos is a gigantic [[Mocking Bird]]. The king of Luscious Lakes is a gigantic [[Dragon Chef]]; he swallows the heroes whole, and they must defeat him from the inside. The king of the Angsty Abyss is an aquatic dragon named [[Murray]], who reverts to a prawn when defeated. Once the Four Kings have been restored, the [[nymph]]s channel their magic into the [[Dreamer&#039;s Door]], allowing the heroes to travel through it and reach the source of the mysterious machinery.&lt;br /&gt;
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[[Image:RO Screenshot2 LifeSystem Heart.jpg|thumb|left|320px|[[Moody Clouds]]]]&lt;br /&gt;
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===[[Moody Clouds]]===&lt;br /&gt;
The heroes find themselves standing amidst the [[Moody Clouds]] – a dark, electrified storm. They find to Ales Mansay the teensie. He had been helping to our heroes, but this time he does not offer them any advice, instead telling them that they are going the wrong way, and urging them to turn back. The heroes press on with the aid of their [[mosquito]] friends, and find what lies at the heart of the storm: a gigantic, flying city, composed of steampunk machinery and surrounded by clouds. This vast, dangerous city is inhabited by [[Robot]]s which are almost immune to the heroes&#039; attacks, as well as mechanical replicas of previously-enountered enemies such as [[fly|flies]] and [[spiky ball|spiky fish]]. Along the way, the heroes often find helpless [[Lum (Rayman Origins)|Lum]]s, packed into glass containers and apparently being used to power the city and its mechanical inhabitants.&lt;br /&gt;
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Eventually the heroes stumble into the room which lies at the heart of the [[Moody Clouds]], only to find Ales, working the controls. They discover that he is the one who built this city and its army of robots. Ales Mansay had grown frustrated with the decadent and lazy [[Polokus|Bubble Dreamer]], who had consistently failed to protect the people of [[the Glade of Dreams]] from his own nightmares. However, Ales had also grown to admire [[Mr Dark]], the arch-nemesis of [[Rayman]] and the villain of [[Rayman 1|the original game]]; posters of Mr Dark, with &#039;♥ Mister D&#039;, can be seen on the walls of the Ales&#039;s office. In order to start a war between Rayman and the [[Livid Dead]], Ales had hidden a microphone in [[the Snoring Tree]]. However, this war, and the entire plot of the game, had been nothing more than a distraction tactic; The real goal of Ales was to construct a mechanical army with which he could conquer the Glade of Dreams, overthrow the Bubble Dreamer, and impose a new order based on discipline and reason. Now that his scheme has been discovered, Ales pulls a lever, causing the heroes to fall into a room where they must fight mechanical replicas of the [[Daisy]] and the [[Mocking Bird]] bosses. Once these are defeated, they return to the office. He distracts them with a disco number before making his escape. As the heroes chase Ales across the outside of the Moody Clouds, it becomes apparent that his city is crumbling. When he boards a flying [[warship]] in another attempt to escape, the heroes chase him through the sky with the aid of the [[mosquito]]es. Eventually the Ales&#039;s warship crashes into some kind of gigantic reactor core that seems to be powering the city. The collision causes a gigantic explosion, blowing the Moody Clouds to pieces. The heroes land on [[the Snoring Tree]], in exactly the same positions they occupied at the beginning of the game, and resume their snoring. The scene fades to black and the credits roll; the players can run about in front of the credits for their duration.&lt;br /&gt;
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===[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]===&lt;br /&gt;
The game features an optional final world: the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. The entrance to this land is located in [[the Snoring Tree]], but it is guarded by the [[Grim Reaper]], a skeletal figure with no teeth. He will only let the heroes pass if they bring him ten shiny red [[Skull Tooth|Skull Teeth]]. In order to get these, the heroes must complete the [[Tricky Treasure]] chases: ten challenging levels focused on speed and momentum rather than exploration and combat. When the Grim Reaper has received all ten Skull Teeth, he allows the heroes to pass into the subterranean underworld that is the Land of the Livid Dead. The most difficult level of the game, this area is populated by the zombie-like [[Livid Dead]]. Although they were no more than pawns in [[the Magician]]&#039;s plan, they are still dangerous enemies. At the end of this world, the heroes encounter [[Big Mama]], a monstrous, pink, squid-like creature. When they defeat her, she reverts into a [[nymph]], thanks the heroes for saving her, and winks. The game ends and the credits roll once more, but this time the players can climb onto the credits themselves as they scross upwards, and either use them as platforms or smash them with their attacks.&lt;br /&gt;
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==Development==&lt;br /&gt;
The development of &#039;&#039;Rayman Origins&#039;&#039; began in late 2008 approximately. For the first year, a small team consisting of approximately six developers worked on the game. At this early stage, the developers drew inspiration from the contemporary platform games &#039;&#039;LittleBigPlanet&#039;&#039; and &#039;&#039;New Super Mario Bros Wii&#039;&#039;. After the first year, development shifted to Ubisoft Montpellier, where it was completed by a larger team of over one hundred developers.&lt;br /&gt;
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Initially, it was announced that &#039;&#039;Rayman Origins&#039;&#039; would be an episodic release, and that the first episode would be released in late 2010.  This approach was eventually scrapped after a delay: the game would instead be given a retail release in late 2011, in order that it might be a &#039;real sequel&#039;, in the words of Ancel.&lt;br /&gt;
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The first trailer for &#039;&#039;Rayman Origins&#039;&#039; shows Rayman being created by [[Betilla the Fairy]], whose narration seemed to imply that the game would be a prequel with a two-player co-operative campaign that would tell the story of how Rayman and Globox matured from buffoons to heroes. However, this approach was ultimately discarded: the final version of the game is a sequel, set after &#039;&#039;Rayman 3&#039;&#039;, and features many references to the events of the previous games made in the past tense. The titular &#039;&#039;Origins&#039;&#039; refers instead to the game&#039;s revelations regarding the origins of Rayman and several other characters, and also to the design philosophy of returning the series to its roots. The characters&#039; sillier behaviour is not a sign of immaturity, but is intended to give the game a more light-hearted feel and help it to appeal to a wider audience.&lt;br /&gt;
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Shortly after &#039;&#039;Rayman Origins&#039;&#039; was first announced, footage showing a demonstration of its mechanics appeared. This featured a different health system, similar to that of the original &#039;&#039;Rayman&#039;&#039;, with yellow and red bubbles to indicate the player&#039;s health.&lt;br /&gt;
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A world composed entirely of artwork and art supplies, based on [[Picture City]] from the original game, was planned for inclusion but abandoned during the development of the game. It would have featured references to art styles such as pop art and pixel art.&lt;br /&gt;
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A text file, or &#039;script&#039;, was discovered in the files of the game&#039;s demo. The script greatly expands and elaborates on the game&#039;s plot, and contains much dialogue which was omitted in the final version of the game, presumably in order to simplify the storyline. Much of what is known about the character of [[the Magician]] comes from this script; in the game itself, his actions and motivations are almost completely unexplained.&lt;br /&gt;
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==Gameplay==&lt;br /&gt;
The game features local four-player co-operative play, with the players controlling [[Rayman]], [[Globox]] and two [[Teensie]]s; however, it is still possible to play through the game in single-player mode.  There are currently no plans for online play.  &lt;br /&gt;
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Much of the gameplay can be reminiscent to that of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, in that the aim is to find [[cage]]s and rescue the [[Electoons]] that are imprisoned inside them.  Unlike &#039;&#039;Rayman&#039;&#039; though, the cages are being guarded by several enemies that collectively use a forcefield to protect the cage (this can be reminiscent of [[Hoodoo]]s, a [[Hoodlum]] in &#039;&#039;[[Rayman 3]]&#039;&#039; that uses a similar technique to protect other Hoodlums); the team must defeat every single enemy that uses the forcefield, then the cage can be destroyed.  The cage can only be damaged on the side which has a green padlock.  Most of the cages are hidden away in secret passages, so once the Electoons are free, they will create a portal which leads to the outside of these passages.  Each level contains a [[Medallion|medallion]] that shows how many electoon challenges the players completed, such as break a single [[Cage|cage]], collect a specific amount of [[Lum (Rayman Origins)|Lums]] or beat the clock whilst the the level has been completed. In every level there are hidden [[Cage|cages]] ranging from 1 to 3.  &lt;br /&gt;
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[[Lum]]s, which first appeared in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, are once again collectible items in the game. However, [[Lum (Rayman Origins)|the Lums in &#039;&#039;Origins&#039;&#039;]] are somewhat different.&lt;br /&gt;
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Unlike most other games in the &#039;&#039;Rayman&#039;&#039; series, the players are very vulnerable to enemy attacks, and one touch can cause death.  Throughout the game, bottles containing a [[Heart]] are found, and should a player break one, the heart inside will act as a shield until an enemy attacks, after which the heart will break.  In multiplayer mode, if one player dies, they can float around and come back to life if they come to close enough contact with a surviving player.  If all players die and there, then they will return to a previous checkpoint, normally a [[Darkblocker]] where the player had go through before, or the last place where the player broke a cage.&lt;br /&gt;
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At the halfway point in the game, the heroes can first acquire the [[Blue Punch]], a rare item that increases the power of their attacks, and is usually well hidden.&lt;br /&gt;
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Contact to any body of water do not cause instant death unlike previous Rayman games, though creatures that lurk in some of them can catch a player and kill them then.  &lt;br /&gt;
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At certain points, the players will come across [[Betilla the Fairy]] and her sisters, each of whom is imprisoned inside the mouth of a [[Darktoon]]. When one is encountered, the player must chase the Darktoon and free the fairy inside. Once she is free, she gives Rayman and his friends a new power.&lt;br /&gt;
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The players will also encounter runaway [[Tricky Treasure]]s, which contain [[Skull Tooth|skull teeth]], required to access to the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]], a bonus level.&lt;br /&gt;
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==Levels==&lt;br /&gt;
While featuring numerous original environments, &#039;&#039;Rayman Origins&#039;&#039; is the first game in the series to revisit locations explored in previous games. The game is divided into three phases. In the first phase, the player makes their way through five worlds – the [[Jibberish Jungle]], the [[Desert of Dijiridoos]], the [[Gourmand Land]], the [[Sea of Serendipity]], and [[Mystical Pique]]– in a pre-set order. Each world starts with the player giving chase to a captured nymph, which when freed results in the characters gaining new powers, such as the ability to dive underwater or change their size. Once the first phase is complete, the second phase can be accessed: Another five new worlds become available, each linked to the previous five worlds, kepping true to the theme, and this time the player can play them in any order they want. When this phase is complete, the player may access [[Moody Clouds]], where the second to last final boss and the game&#039;s ending await. Collecting all 10 [[Skull tooth|skull teeth]] will unlock the third and final phase: the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] which is both a single level and a whole new world. Each world is divided into many levels; there are a total of sixty-six levels in the game. &lt;br /&gt;
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Descriptions of the first five worlds follow:&lt;br /&gt;
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*[[Jibberish Jungle]] – A jungle-themed world where the characters unlock the power to attack. The enemies are comprised mostly of [[Lividstones]] and [[Darktoon]]s. The boss is a [[Daisy|giant, red plant]].&lt;br /&gt;
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*[[Desert of Dijiridoos]] – A music-themed world where the characters unlock the ability to glide. [[Rayman]] must use [[gong]]s to create sound waves which shield him from swarms of black flying creatures which resemble locusts. This world is composed mainly on music and musical instruments, and seems to be based on [[Band Land]], a location which has not been seen since the original game. The boss is a [[Mocking Bird|giant, yellow bird]].&lt;br /&gt;
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*[[Gourmand Land]] – A food world where the characters unlock the ability to shrink. While the surface of the [[Gourmand Land]] appears as an icy landscape featuring cocktail elements such as giant orange slices (which may have been inspired by the Glacier Cocktail level from &#039;&#039;[[Tonic Trouble]]&#039;&#039;), its underground part turns out to be a surreal environment made of food and cooking materials, which aesthetic is inspired by the Mexican Day of the Dead celebration. This land is home to [[Baby Dragon Chef]]s – small, red, reptilian enemies who attack the heroes with their forks. Similar to the [[Organic Cave]] from [[Rayman 4 (cancelled prototype)|the cancelled &#039;&#039;Rayman 4&#039;&#039;]], a level takes place within the belly of [[Fire King|a gigantic dragon]], in which the players much avoid flaming walls of heartburn.&lt;br /&gt;
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*[[Sea of Serendipity]] – A sea world where the characters unlock the ability to dive underwater. Footage shows Rayman and [[Globox]] swimming near the sea floor, surrounded by marine life. They are chased by [[giant eel]]s. Above the surface of the ocean, a tribe of Globox&#039;s species lives in a village supported on stilts. The boss is [[Murray|a giant prawn]].&lt;br /&gt;
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*[[Mystical Pique]] – A mountain world where the characters unlock the ability to run up walls. Screenshots depict a mountain location surrounded by floating landmasses which recall the floating earth platforms of the original game. The mountain is dotted with small buildings. [[Fakirs]] dwell inside of caves and [[Rayman]] must rescue them from [[Antitoons|Darktoons]], and swing on their beards to avoid spikes.&lt;br /&gt;
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*[[Moody Clouds]] – A steampunk world which can only be accessed upon defeating the [[four kings]]. It is set in the sky, above the [[Mystical Pique]], and Rayman must fight robots, as well as dodge spinning razor blades and electricity. The final boss is an airship which is fought in the [[Moody Clouds]].&lt;br /&gt;
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And the optional final world:&lt;br /&gt;
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*[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] – A level with a strong resemblance to both [[the Cave of Bad Dreams]] and [[Tomb of the Ancients]] from &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. This is where the undead live; the antics of the protagonists annoy the villains, setting the events of the game in motion. It is located in the undergrounds of [[The Land of the Livid Dead (Rayman 3)|the location of the same name]] visited by [[Rayman]] and [[Globox]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;. The [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] involves jumping across falling rocks, dodging fire, carnivorous plants, and riding a skeleton, similar to the [[serpent flute]]s from the [[Desert of Dijiridoos]]. [[Big Mama]] is this level&#039;s boss. Concept art depicts graveyards, insects, zombies, a strange hotdog-like character who appears to be selling hotdogs, and numerous tentacled monsters. This world has a golden palette, and features giant skulls, bones and cobwebs.&lt;br /&gt;
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[[File:Rayman Origins Original Soundtrack.png|thumb|right|250px|The [[Rayman Origins: Original Soundtrack|original soundtrack]] of &#039;&#039;Rayman Origins&#039;&#039;]]&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
&#039;&#039;Main article:&#039;&#039; [[Rayman Origins: Original Soundtrack]]&lt;br /&gt;
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The majority of the game&#039;s score was written by French composer Christophe Héral, who had previously worked with [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]] on the 2003 videogame &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039;. As a result of scheduling problems, Héral had only three months to compose the soundtrack, so another composer, Billy Martin, was hired to complete Héral&#039;s work. The score was recorded by the Star Pop Orchestra, at the Davout Studios in Paris; this may be a first for the series, as the previous games&#039; music seems to have been mainly synthesised. The game features interactive sound design; the player characters&#039; actions within the game create diegetic musical sounds which blend with the game&#039;s score. &#039;&#039;Rayman Origins&#039;&#039; is the first and only game in the series whose soundtrack has been officially released.&lt;br /&gt;
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[[File:RaymanOrigins-Collector&#039;sEdition-PS3-FinalDesign-FR.jpg|320px|thumb|left|The Collector&#039;s Edition for PlayStation 3]]&lt;br /&gt;
==Collector&#039;s Edition==&lt;br /&gt;
In August 2011, a number of online department stores in Europe revealed a collector&#039;s edition for the PlayStation 3 and the Xbox 360 versions of the game, which contains a 50-page art book, a CD of the game&#039;s soundtrack and a 3D cardboard pop-up display.  There are currently no known plans for this to be applied to other versions of the game such as the Nintendo Wii version. The Collector&#039;s Edition is exclusively available in Europe and Australia.&lt;br /&gt;
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==Trophies/Achievements==&lt;br /&gt;
&#039;&#039;Main article: &#039;&#039;[[List of achievements in Rayman Origins|&#039;&#039;List of achievements in &#039;&#039;Rayman Origins]]&lt;br /&gt;
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Throughout the PlayStation 3 and Xbox 360 versions of the game, achievements are given for performing certain actions, such as rescuing each nymph, collecting a certain number of speed trophies, etc.  There are 37 achievements in total (for PlayStation 3, while in Xbox 360 it is 36), including one that is hidden. The game is the first in the &#039;&#039;Rayman&#039;&#039; series to have PlayStation 3 trophies, though the second to have Xbox 360 achievements (the first being the Xbox 360 version of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;). The PlayStation Vita version has 39 trophies: the two added are named &amp;quot;[[Clear Sighted]]&amp;quot; and &amp;quot;[[Eagle Eyed]]&amp;quot;, while another trophy, &amp;quot;[[Pop! Pop! BOOM!]]&amp;quot;, was replaced by &amp;quot;[[Grim Reaper (trophy)|Grim Reaper]]&amp;quot; and &amp;quot;[[Bubble Wrap Maniac!]]&amp;quot;, which rely on the exclusive features of the PlayStation Vita, such as tapping the screen. &amp;quot;[[Hover Happy!]]&amp;quot; has been removed in this version.&lt;br /&gt;
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[[Image:Christophe Villez Rayman Origins BAFTA.JPG|thumb|right|320px|Christophe Villez collects the Artistic Achievement BAFTA for &#039;&#039;Rayman Origins&#039;&#039;.]]&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman Origins&#039;&#039; was released to critical acclaim. On the review aggregator Metacritic, the game has achieved scores of 88, 87 and 91 for the Xbox 360, PlayStation 3 and Wii versions respectively.&amp;lt;ref&amp;gt;&#039;&#039;Rayman Origins&#039;&#039; reviews [[http://www.metacritic.com/search/all/rayman+origins/results]]&amp;lt;/ref&amp;gt; On GameRankings, these same versions received scores of 88.34%, 87.85% and 92.00% respectively.&amp;lt;ref&amp;gt;&#039;&#039;Rayman Origins&#039;&#039; reviews [[http://www.gamerankings.com/browse.html?search=rayman+origins&amp;amp;numrev=3&amp;amp;site=]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Reviewers praised &#039;&#039;Rayman Origins&#039;&#039; for its vibrant and detailed cartoon graphics, as well as its fittingly whimsical soundtrack. The gameplay was considered well-balanced, offering both an accessible experience for new players and a satisfying challenge for experienced ones. The decision to add co-operative multiplayer to the series was well-received. Criticism focused on the lack of a clear storyline in the game, and the chaotic nature of the gameplay when three or four people are playing simultaneously.&lt;br /&gt;
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The game was initially thought to have been a commercial failure, as it sold an underwhelming 50,000 copies in the first month following its November 2011 release. However, sales later increased considerably, and in February 2012, Ubisoft announced that the game had already become profitable, and had the capacity to become a long-term seller for the company.&amp;lt;ref&amp;gt;Joystiq, &#039;&#039;Rayman Origins is actually profitable for Ubisoft&#039;&#039;, http://www.joystiq.com/2012/02/15/rayman-origins-is-actually-profitable-for-ubisoft/&amp;lt;/ref&amp;gt;&lt;br /&gt;
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On 16th March, 2012, &#039;&#039;Rayman Origins&#039;&#039; won the Artistic Achievement award at the 8th British Academy Video Games Awards. The nominees it defeated in this category were &#039;&#039;Batman: Arkham City&#039;&#039;, &#039;&#039;L.A. Noire&#039;&#039;, &#039;&#039;LitteBigPlanet 2&#039;&#039;, &#039;&#039;The Elder Scrolls V – Skyrim&#039;&#039; and &#039;&#039;Uncharted 3: Drake’s Deception&#039;&#039;.&amp;lt;ref&amp;gt;GAME British Academy Video Games Awards, http://www.bafta.org/games/awards/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Screenshots gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
Image:RaymanOrigins_001.jpg&lt;br /&gt;
Image:RaymanOrigins_002.jpg&lt;br /&gt;
Image:RaymanOrigins_003.jpg&lt;br /&gt;
Image:RaymanOrigins_004.jpg&lt;br /&gt;
Image:RaymanOrigins_005.jpg&lt;br /&gt;
Image:RaymanOrigins_006.jpg&lt;br /&gt;
Image:RaymanOrigins_007.jpg&lt;br /&gt;
Image:RaymanOrigins_008.jpg&lt;br /&gt;
Image:RaymanOrigins_009.jpg&lt;br /&gt;
Image:RaymanOrigins_010.jpg&lt;br /&gt;
Image:RaymanOrigins_011.jpg&lt;br /&gt;
Image:RaymanOrigins_012.jpg&lt;br /&gt;
Image:RaymanOrigins_013.png&lt;br /&gt;
Image:RaymanOrigins_014.png&lt;br /&gt;
Image:RaymanOrigins_015.png&lt;br /&gt;
Image:Rayman Origins.png&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Fakir.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Boss.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Underwater.jpg&lt;br /&gt;
File:Rayman-origins-e3-1.jpg&lt;br /&gt;
File:Rayman-origins-e3-2.jpg&lt;br /&gt;
File:Rayman-origins-e3-3.jpg&lt;br /&gt;
File:Rayman-origins-e3-4.jpg&lt;br /&gt;
File:Rayman-origins-e3-5.jpg&lt;br /&gt;
File:Rayman-origins-e3-6.jpg&lt;br /&gt;
File:Rayman-origins-e3-7.jpg&lt;br /&gt;
File:Rayman-origins-e3-8.jpg&lt;br /&gt;
File:Rayman-origins-e3-9.jpg&lt;br /&gt;
File:Rayman-origins-e3-10.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-1.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-2.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-3.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-4.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-5.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-7.jpg&lt;br /&gt;
File:RO_Screenshot1_GettingLums.jpg&lt;br /&gt;
File:RO_Screenshot3_DifferentAttacks.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artworks gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman-RaymanOrigins.jpg&lt;br /&gt;
File:Mandal004.JPG&lt;br /&gt;
File:Mandal005.JPG&lt;br /&gt;
File:Mandal006.JPG&lt;br /&gt;
File:Mandal007.JPG&lt;br /&gt;
File:RO-GloboxArtwork.jpeg&lt;br /&gt;
File:Mandal001.JPG&lt;br /&gt;
File:Mandal002.JPG&lt;br /&gt;
File:Mandal003.JPG&lt;br /&gt;
File:Mandal008.JPG&lt;br /&gt;
File:RaymanAndGlobox.jpg&lt;br /&gt;
File:RO-TeensieKing-Artwork.JPG&lt;br /&gt;
File:TeensieWizardArtwork.png&lt;br /&gt;
File:Moskito RO.JPG&lt;br /&gt;
File:Livingstone1 RO.JPG&lt;br /&gt;
File:DarktoonArtwork.jpg&lt;br /&gt;
File:PsychlopsArtwork.JPG&lt;br /&gt;
File:Hunter-RaymanOrigins.jpg&lt;br /&gt;
File:RO-BabyDragonChef-Artwork.jpg&lt;br /&gt;
File:LumsArtwork.jpg&lt;br /&gt;
File:RO-Castle-Artwork.jpg&lt;br /&gt;
File:RO-PinkTentaclesInMountainPeak-Artwork.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://raymanorigins.uk.ubi.com/blog/ Official blog]&lt;br /&gt;
*[http://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7029 Official &#039;&#039;Rayman Origins&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/playlist?list=PL6DAC69EA2ED2B53D &#039;&#039;Rayman Origins&#039;&#039; demo playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Origins]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Andarara</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=31843</id>
		<title>Rayman Origins</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=31843"/>
		<updated>2012-05-29T22:35:36Z</updated>

		<summary type="html">&lt;p&gt;Andarara: /* Moody Clouds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Origins&lt;br /&gt;
| image = [[File:Rayman Origins Box Art.jpg|center|250px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Ubisoft Montpellier&lt;br /&gt;
| designed by = Sebastien Morin with Lorenzo Avi, Julien Chevalier, Romain Claude and Axel Cossardeaux&lt;br /&gt;
| written by = Gabrielle Shrager &amp;lt;small&amp;gt;(lead game writer and story designer)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = Christophe Héral and Billy Martin&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;PlayStation 3, Wii, Xbox 360:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 15th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 24th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Vita:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 14th February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3DS:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 5th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 7th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Drapeau-uk.gif|16px]] 8th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player and co-operative; up to four players&lt;br /&gt;
| platforms = Nintendo Wii, Microsoft Xbox 360, Sony PlayStation 3, Sony PlayStation Vita, Nintendo 3DS, Microsoft Windows&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Origins&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game, and the fourth major title in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. Despite its title, it is not a prequel, but a sequel to the first three &#039;&#039;Rayman&#039;&#039; games. It was announced by [[Ubisoft]] at E3 2010, and is the first major &#039;&#039;Rayman&#039;&#039; game since the creation of the [[Rayman Raving Rabbids|&#039;&#039;Raving Rabbids&#039;&#039; series]]. It also marks the return of &#039;&#039;Rayman&#039;&#039; creator [[Michel Ancel]] to the series; he had not worked on a &#039;&#039;Rayman&#039;&#039; title since &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; in 1999. &#039;&#039;Rayman Origins&#039;&#039; is the first game in the main series to feature co-operative platforming gameplay, allowing for up to four players at once. The game was released on November 15th 2011 in North America, and on November 24th 2011 in Europe for PlayStation 3, Xbox 360 and Wii.&lt;br /&gt;
&lt;br /&gt;
In February 2012, a PlayStation Vita version was released, with new features such as a [[Ghost Mode]] and the use of the touch screen. This version also features exclusive collectible items called [[Relic]]s; these unlock two large mosaic puzzles in [[the Snoring Tree]], revealing events from the pasts of Rayman and Globox. A Microsoft Windows version will be released on March 29th 2012; a 3DS version will be released in June 2012.&lt;br /&gt;
&lt;br /&gt;
In April 2012, Ubisoft announced that a direct sequel to the game was being developed, under the title &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===[[The Snoring Tree]]===&lt;br /&gt;
At the beginning of the game, [[Rayman]] and his friends – [[Globox]] and the [[Teensies]] – are sleeping at [[the Snoring Tree]]. With them is the [[Bubble Dreamer]], the jovial god who created their world, [[the Glade of Dreams]]. A nearby microphone, disguised as a flower, picks up the sound of the heroes&#039; snoring, amplifying it and transmitting it to the subterranean [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. The [[Livid Dead|undead beings]] who live there, infuriated by this incessant snoring, launch an invasion on the Glade of Dreams, ambushing and capturing Rayman and his friends. When they escape, they find that the Bubble Dreamer has gone quite mad. The Livid Dead have been joined in their invasion by [[:Category:Enemies from Rayman Origins|hundreds of other enemies]], who have captured and imprisoned the [[Electoon]]s – small, pink energy creatures that hold the world together. Now the Glade of Dreams has begun to disintegrate. In order to heal the Bubble Dreamer&#039;s mind and restore harmony and balance to the Glade, the heroes must free the Electoons from [[cage]]s hidden across the world – if they fail, their universe will vanish like a bad dream.&lt;br /&gt;
&lt;br /&gt;
Energy creatures called [[Lum (Rayman Origins)|Lum]]s are scattered throughout every level in the game; at the end of each level, the heroes give the Lums they have collected to [[the Magician]], a friendly character who counts them in a large test tube. In exchange for a certain number of Lums, the Magician gives the heroes [[Electoon]]s. He also makes occasional appearances at the beginning of a level, to give the heroes advice and instructions. The hub from which the player can access levels and choose characters is [[the Snoring Tree]]. As the player frees more Electoons, more characters become available, but all are variations of Rayman, Globox and the Teensies. &lt;br /&gt;
&lt;br /&gt;
[[Image:RaymanOrigins PreE3 HD Swingman.jpg|thumb|right|320px|[[Jibberish Jungle]]]]&lt;br /&gt;
===[[Jibberish Jungle]]===&lt;br /&gt;
The first stop for Rayman, Globox and the Teensies is the [[Jibberish Jungle]], a lush forest filled with exotic foliage and enemies such as [[Livingstone|Lividstones]] and [[Antitoon|Darktoon]]s. Eventually, they find [[Betilla the Fairy]], the [[nymph]] who created [[Rayman]] long ago, and who has now been captured by the invaders. Once freed, she gives them the power to slap. When enough Electoons have been freed, Betilla informs the heroes that they have enough to reach the next world. The Electoons band together to form a bridge through the sky. On the other side, the heroes find friendly [[mosquito]]es who fly them to the game&#039;s second environment. Along the way, the they must fight off an attack from the [[Guardian of the Music World]], a gigantic bird which watches over the passage to the next land.&lt;br /&gt;
&lt;br /&gt;
[[Image:RaymanOriginsComicCon-1.jpg|thumb|left|320px|[[Desert of Dijiridoos]]]]&lt;br /&gt;
===[[Desert of Dijiridoos]]===&lt;br /&gt;
Eventually the mosquitoes take the heroes to the [[Desert of Dijiridoos]], a bleak, scorched landscape, partially composed of musical instruments, and inhabited mainly by vicious [[bird]]s. Here they rescue a [[nymph]] named [[Holly Luya]] – the first sister of [[Betilla the Fairy]]. She gives them the power to [[helicopter|hover]]. Again, the heroes must free enough [[Electoon]]s to create a sky bridge leading to a [[mosquito]] level, and again the mosquitoes take them to the next area.&lt;br /&gt;
&lt;br /&gt;
[[Image:RaymanOriginsGamesCon-6.jpg|thumb|right|320px|[[Gourmand Land]]]]&lt;br /&gt;
===[[Gourmand Land]]===&lt;br /&gt;
They arrive in the [[Gourmand Land]], a food-themed world. Its sharply-contrasting environments include icy cocktail and fiery kitchen landscapes. These are populated by dangerous [[Baby Dragon Chef]]s [[Baby Dragon Waiter|and Waiters]]. After they free the third of the [[nymph]] sisters, [[Edith Up]], she gives them the ability to use funnels to change their size. Then they must cross a bridge made of freed [[Electoon]]s and ride the [[mosquito]]es to the next world. Along the way, they must fight off the [[Guardian of the Ocean World]], a gigantic flying eel whose purpose is to stop anyone from entering the next land.&lt;br /&gt;
&lt;br /&gt;
[[Image:RaymanOriginsGamesCon-8.jpg|thumb|left|320px|[[Sea of Serendipity]]]]&lt;br /&gt;
===[[Sea of Serendipity]]===&lt;br /&gt;
This time they are taken to the [[Sea of Serendipity]], an idyllic marine location. On the surface, they find a [[Glute]] village that has been build on stilts. Down below, the ocean is teeming with strange [[fish]] and other [[:Category:Aquatic creatures|aquatic creatures]]. In this world, the [[nymph]] sister they meet is [[Annetta Fish]], who gives them the ability to dive underwater. After they cross another [[Electoon]] bridge, they are taken by the [[mosquito]]es to the next world.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stoneman RO HD.jpg|thumb|right|320px|[[Mystical Pique]]]]&lt;br /&gt;
===[[Mystical Pique]]===&lt;br /&gt;
This mountainous landscape is the [[Mystical Pique]]. On the surface, the weather ranges from mild to snowy. However, the mountain contains many ancient temples, where [[glute]] [[fakir]]s meditate and worship the [[Polokus|Bubble Dreamer]]. Common enemies here include [[Darkroot]]s and [[stone man|stone men]]. Throughout this world, the characters notice that strange pieces of machinery have been inexplicably falling from the sky. The heroes rescue the local [[nymph]] sister, [[Helena Handbasket]], who gives them the power to run on walls. However, the [[Electoon]] bridge that follows does not take the heroes to a [[mosquito]] level. It takes them to the lair of the [[Golem]], a gigantic stone monster whom they must defeat in order to progress.&lt;br /&gt;
&lt;br /&gt;
When the heroes reach the top of the mountain, they find the five [[nymph]]s gathered round the [[Dreamer&#039;s Door]], a circular stone portal. They can use this to travel to the source of the mysterious machinery which has been falling from the dark, stormy clouds that have filled the sky. [[Helena Handbasket]] thanks the heroes for saving her sisters, but informs them that the [[Four Kings]] who rule the four lands of [[the Glade of Dreams]] have succumbed to the nightmares that are infecting the world, growing into monstrous and uncontrollable versions of themselves. Since the Four Kings&#039; magical assistance is required to open the Dreamer&#039;s Door, the heroes must find them and defeat them, restoring them to their original benevolent states.&lt;br /&gt;
&lt;br /&gt;
===The [[Four Kings]]===&lt;br /&gt;
New areas which extend the first four worlds now become available. [[Ticklish Temples]] is an extension of [[Jibberish Jungle]], [[Grumbling Grottos]] is an extension of the [[Desert of Dijiridoos]], [[Luscious Lakes]] is an extension of [[Gourmand Land]], and [[Angsty Abyss]] is an extension of the [[Sea of Serendipity]]. The four extensions approach the four original worlds in length, but most extensions are slightly shorter. The game had been linear prior to this point, but the heroes can play through these four new worlds in any order they choose. At the end of each world is a boss battle against one of the [[Four Kings]]. The king of Ticklish Temples is a monstrous [[Daisy]]. The king of Grumbling Grottos is a gigantic [[Mocking Bird]]. The king of Luscious Lakes is a gigantic [[Dragon Chef]]; he swallows the heroes whole, and they must defeat him from the inside. The king of the Angsty Abyss is an aquatic dragon named [[Murray]], who reverts to a prawn when defeated. Once the Four Kings have been restored, the [[nymph]]s channel their magic into the [[Dreamer&#039;s Door]], allowing the heroes to travel through it and reach the source of the mysterious machinery.&lt;br /&gt;
&lt;br /&gt;
[[Image:RO Screenshot2 LifeSystem Heart.jpg|thumb|left|320px|[[Moody Clouds]]]]&lt;br /&gt;
&lt;br /&gt;
===[[Moody Clouds]]===&lt;br /&gt;
The heroes find themselves standing amidst the [[Moody Clouds]] – a dark, electrified storm. They find to Ales Mansay the teensie. He had been helping to our heroes, but this time he does not offer them any advice, instead telling them that they are going the wrong way, and urging them to turn back. The heroes press on with the aid of their [[mosquito]] friends, and find what lies at the heart of the storm: a gigantic, flying city, composed of steampunk machinery and surrounded by clouds. This vast, dangerous city is inhabited by [[Robot]]s which are almost immune to the heroes&#039; attacks, as well as mechanical replicas of previously-enountered enemies such as [[fly|flies]] and [[spiky ball|spiky fish]]. Along the way, the heroes often find helpless [[Lum (Rayman Origins)|Lum]]s, packed into glass containers and apparently being used to power the city and its mechanical inhabitants.&lt;br /&gt;
&lt;br /&gt;
Eventually the heroes stumble into the room which lies at the heart of the [[Moody Clouds]], only to find Ales, working the controls. They discover that he is the one who built this city and its army of robots. Ales Mansay had grown frustrated with the decadent and lazy [[Polokus|Bubble Dreamer]], who had consistently failed to protect the people of [[the Glade of Dreams]] from his own nightmares. However, Ales had also grown to admire [[Mr Dark]], the arch-nemesis of [[Rayman]] and the villain of [[Rayman 1|the original game]]; posters of Mr Dark, with &#039;♥ Mister D&#039;, can be seen on the walls of the Magician&#039;s office. In order to start a war between Rayman and the [[Livid Dead]], Ales had hidden a microphone in [[the Snoring Tree]]. However, this war, and the entire plot of the game, had been nothing more than a distraction tactic; The real goal of Ales was to construct a mechanical army with which he could conquer the Glade of Dreams, overthrow the Bubble Dreamer, and impose a new order based on discipline and reason. Now that his scheme has been discovered, Ales pulls a lever, causing the heroes to fall into a room where they must fight mechanical replicas of the [[Daisy]] and the [[Mocking Bird]] bosses. Once these are defeated, they return to the office. He distracts them with a disco number before making his escape. As the heroes chase Ales across the outside of the Moody Clouds, it becomes apparent that his city is crumbling. When he boards a flying [[warship]] in another attempt to escape, the heroes chase him through the sky with the aid of the [[mosquito]]es. Eventually the Ales&#039;s warship crashes into some kind of gigantic reactor core that seems to be powering the city. The collision causes a gigantic explosion, blowing the Moody Clouds to pieces. The heroes land on [[the Snoring Tree]], in exactly the same positions they occupied at the beginning of the game, and resume their snoring. The scene fades to black and the credits roll; the players can run about in front of the credits for their duration.&lt;br /&gt;
&lt;br /&gt;
===[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]===&lt;br /&gt;
The game features an optional final world: the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. The entrance to this land is located in [[the Snoring Tree]], but it is guarded by the [[Grim Reaper]], a skeletal figure with no teeth. He will only let the heroes pass if they bring him ten shiny red [[Skull Tooth|Skull Teeth]]. In order to get these, the heroes must complete the [[Tricky Treasure]] chases: ten challenging levels focused on speed and momentum rather than exploration and combat. When the Grim Reaper has received all ten Skull Teeth, he allows the heroes to pass into the subterranean underworld that is the Land of the Livid Dead. The most difficult level of the game, this area is populated by the zombie-like [[Livid Dead]]. Although they were no more than pawns in [[the Magician]]&#039;s plan, they are still dangerous enemies. At the end of this world, the heroes encounter [[Big Mama]], a monstrous, pink, squid-like creature. When they defeat her, she reverts into a [[nymph]], thanks the heroes for saving her, and winks. The game ends and the credits roll once more, but this time the players can climb onto the credits themselves as they scross upwards, and either use them as platforms or smash them with their attacks.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The development of &#039;&#039;Rayman Origins&#039;&#039; began in late 2008 approximately. For the first year, a small team consisting of approximately six developers worked on the game. At this early stage, the developers drew inspiration from the contemporary platform games &#039;&#039;LittleBigPlanet&#039;&#039; and &#039;&#039;New Super Mario Bros Wii&#039;&#039;. After the first year, development shifted to Ubisoft Montpellier, where it was completed by a larger team of over one hundred developers.&lt;br /&gt;
&lt;br /&gt;
Initially, it was announced that &#039;&#039;Rayman Origins&#039;&#039; would be an episodic release, and that the first episode would be released in late 2010.  This approach was eventually scrapped after a delay: the game would instead be given a retail release in late 2011, in order that it might be a &#039;real sequel&#039;, in the words of Ancel.&lt;br /&gt;
&lt;br /&gt;
The first trailer for &#039;&#039;Rayman Origins&#039;&#039; shows Rayman being created by [[Betilla the Fairy]], whose narration seemed to imply that the game would be a prequel with a two-player co-operative campaign that would tell the story of how Rayman and Globox matured from buffoons to heroes. However, this approach was ultimately discarded: the final version of the game is a sequel, set after &#039;&#039;Rayman 3&#039;&#039;, and features many references to the events of the previous games made in the past tense. The titular &#039;&#039;Origins&#039;&#039; refers instead to the game&#039;s revelations regarding the origins of Rayman and several other characters, and also to the design philosophy of returning the series to its roots. The characters&#039; sillier behaviour is not a sign of immaturity, but is intended to give the game a more light-hearted feel and help it to appeal to a wider audience.&lt;br /&gt;
&lt;br /&gt;
Shortly after &#039;&#039;Rayman Origins&#039;&#039; was first announced, footage showing a demonstration of its mechanics appeared. This featured a different health system, similar to that of the original &#039;&#039;Rayman&#039;&#039;, with yellow and red bubbles to indicate the player&#039;s health.&lt;br /&gt;
&lt;br /&gt;
A world composed entirely of artwork and art supplies, based on [[Picture City]] from the original game, was planned for inclusion but abandoned during the development of the game. It would have featured references to art styles such as pop art and pixel art.&lt;br /&gt;
&lt;br /&gt;
A text file, or &#039;script&#039;, was discovered in the files of the game&#039;s demo. The script greatly expands and elaborates on the game&#039;s plot, and contains much dialogue which was omitted in the final version of the game, presumably in order to simplify the storyline. Much of what is known about the character of [[the Magician]] comes from this script; in the game itself, his actions and motivations are almost completely unexplained.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The game features local four-player co-operative play, with the players controlling [[Rayman]], [[Globox]] and two [[Teensie]]s; however, it is still possible to play through the game in single-player mode.  There are currently no plans for online play.  &lt;br /&gt;
&lt;br /&gt;
Much of the gameplay can be reminiscent to that of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, in that the aim is to find [[cage]]s and rescue the [[Electoons]] that are imprisoned inside them.  Unlike &#039;&#039;Rayman&#039;&#039; though, the cages are being guarded by several enemies that collectively use a forcefield to protect the cage (this can be reminiscent of [[Hoodoo]]s, a [[Hoodlum]] in &#039;&#039;[[Rayman 3]]&#039;&#039; that uses a similar technique to protect other Hoodlums); the team must defeat every single enemy that uses the forcefield, then the cage can be destroyed.  The cage can only be damaged on the side which has a green padlock.  Most of the cages are hidden away in secret passages, so once the Electoons are free, they will create a portal which leads to the outside of these passages.  Each level contains a [[Medallion|medallion]] that shows how many electoon challenges the players completed, such as break a single [[Cage|cage]], collect a specific amount of [[Lum (Rayman Origins)|Lums]] or beat the clock whilst the the level has been completed. In every level there are hidden [[Cage|cages]] ranging from 1 to 3.  &lt;br /&gt;
&lt;br /&gt;
[[Lum]]s, which first appeared in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, are once again collectible items in the game. However, [[Lum (Rayman Origins)|the Lums in &#039;&#039;Origins&#039;&#039;]] are somewhat different.&lt;br /&gt;
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Unlike most other games in the &#039;&#039;Rayman&#039;&#039; series, the players are very vulnerable to enemy attacks, and one touch can cause death.  Throughout the game, bottles containing a [[Heart]] are found, and should a player break one, the heart inside will act as a shield until an enemy attacks, after which the heart will break.  In multiplayer mode, if one player dies, they can float around and come back to life if they come to close enough contact with a surviving player.  If all players die and there, then they will return to a previous checkpoint, normally a [[Darkblocker]] where the player had go through before, or the last place where the player broke a cage.&lt;br /&gt;
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At the halfway point in the game, the heroes can first acquire the [[Blue Punch]], a rare item that increases the power of their attacks, and is usually well hidden.&lt;br /&gt;
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Contact to any body of water do not cause instant death unlike previous Rayman games, though creatures that lurk in some of them can catch a player and kill them then.  &lt;br /&gt;
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At certain points, the players will come across [[Betilla the Fairy]] and her sisters, each of whom is imprisoned inside the mouth of a [[Darktoon]]. When one is encountered, the player must chase the Darktoon and free the fairy inside. Once she is free, she gives Rayman and his friends a new power.&lt;br /&gt;
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The players will also encounter runaway [[Tricky Treasure]]s, which contain [[Skull Tooth|skull teeth]], required to access to the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]], a bonus level.&lt;br /&gt;
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==Levels==&lt;br /&gt;
While featuring numerous original environments, &#039;&#039;Rayman Origins&#039;&#039; is the first game in the series to revisit locations explored in previous games. The game is divided into three phases. In the first phase, the player makes their way through five worlds – the [[Jibberish Jungle]], the [[Desert of Dijiridoos]], the [[Gourmand Land]], the [[Sea of Serendipity]], and [[Mystical Pique]]– in a pre-set order. Each world starts with the player giving chase to a captured nymph, which when freed results in the characters gaining new powers, such as the ability to dive underwater or change their size. Once the first phase is complete, the second phase can be accessed: Another five new worlds become available, each linked to the previous five worlds, kepping true to the theme, and this time the player can play them in any order they want. When this phase is complete, the player may access [[Moody Clouds]], where the second to last final boss and the game&#039;s ending await. Collecting all 10 [[Skull tooth|skull teeth]] will unlock the third and final phase: the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] which is both a single level and a whole new world. Each world is divided into many levels; there are a total of sixty-six levels in the game. &lt;br /&gt;
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Descriptions of the first five worlds follow:&lt;br /&gt;
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*[[Jibberish Jungle]] – A jungle-themed world where the characters unlock the power to attack. The enemies are comprised mostly of [[Lividstones]] and [[Darktoon]]s. The boss is a [[Daisy|giant, red plant]].&lt;br /&gt;
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*[[Desert of Dijiridoos]] – A music-themed world where the characters unlock the ability to glide. [[Rayman]] must use [[gong]]s to create sound waves which shield him from swarms of black flying creatures which resemble locusts. This world is composed mainly on music and musical instruments, and seems to be based on [[Band Land]], a location which has not been seen since the original game. The boss is a [[Mocking Bird|giant, yellow bird]].&lt;br /&gt;
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*[[Gourmand Land]] – A food world where the characters unlock the ability to shrink. While the surface of the [[Gourmand Land]] appears as an icy landscape featuring cocktail elements such as giant orange slices (which may have been inspired by the Glacier Cocktail level from &#039;&#039;[[Tonic Trouble]]&#039;&#039;), its underground part turns out to be a surreal environment made of food and cooking materials, which aesthetic is inspired by the Mexican Day of the Dead celebration. This land is home to [[Baby Dragon Chef]]s – small, red, reptilian enemies who attack the heroes with their forks. Similar to the [[Organic Cave]] from [[Rayman 4 (cancelled prototype)|the cancelled &#039;&#039;Rayman 4&#039;&#039;]], a level takes place within the belly of [[Fire King|a gigantic dragon]], in which the players much avoid flaming walls of heartburn.&lt;br /&gt;
&lt;br /&gt;
*[[Sea of Serendipity]] – A sea world where the characters unlock the ability to dive underwater. Footage shows Rayman and [[Globox]] swimming near the sea floor, surrounded by marine life. They are chased by [[giant eel]]s. Above the surface of the ocean, a tribe of Globox&#039;s species lives in a village supported on stilts. The boss is [[Murray|a giant prawn]].&lt;br /&gt;
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*[[Mystical Pique]] – A mountain world where the characters unlock the ability to run up walls. Screenshots depict a mountain location surrounded by floating landmasses which recall the floating earth platforms of the original game. The mountain is dotted with small buildings. [[Fakirs]] dwell inside of caves and [[Rayman]] must rescue them from [[Antitoons|Darktoons]], and swing on their beards to avoid spikes.&lt;br /&gt;
&lt;br /&gt;
*[[Moody Clouds]] – A steampunk world which can only be accessed upon defeating the [[four kings]]. It is set in the sky, above the [[Mystical Pique]], and Rayman must fight robots, as well as dodge spinning razor blades and electricity. The final boss is an airship which is fought in the [[Moody Clouds]].&lt;br /&gt;
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&lt;br /&gt;
And the optional final world:&lt;br /&gt;
&lt;br /&gt;
*[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] – A level with a strong resemblance to both [[the Cave of Bad Dreams]] and [[Tomb of the Ancients]] from &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. This is where the undead live; the antics of the protagonists annoy the villains, setting the events of the game in motion. It is located in the undergrounds of [[The Land of the Livid Dead (Rayman 3)|the location of the same name]] visited by [[Rayman]] and [[Globox]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;. The [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] involves jumping across falling rocks, dodging fire, carnivorous plants, and riding a skeleton, similar to the [[serpent flute]]s from the [[Desert of Dijiridoos]]. [[Big Mama]] is this level&#039;s boss. Concept art depicts graveyards, insects, zombies, a strange hotdog-like character who appears to be selling hotdogs, and numerous tentacled monsters. This world has a golden palette, and features giant skulls, bones and cobwebs.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman Origins Original Soundtrack.png|thumb|right|250px|The [[Rayman Origins: Original Soundtrack|original soundtrack]] of &#039;&#039;Rayman Origins&#039;&#039;]]&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
&#039;&#039;Main article:&#039;&#039; [[Rayman Origins: Original Soundtrack]]&lt;br /&gt;
&lt;br /&gt;
The majority of the game&#039;s score was written by French composer Christophe Héral, who had previously worked with [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]] on the 2003 videogame &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039;. As a result of scheduling problems, Héral had only three months to compose the soundtrack, so another composer, Billy Martin, was hired to complete Héral&#039;s work. The score was recorded by the Star Pop Orchestra, at the Davout Studios in Paris; this may be a first for the series, as the previous games&#039; music seems to have been mainly synthesised. The game features interactive sound design; the player characters&#039; actions within the game create diegetic musical sounds which blend with the game&#039;s score. &#039;&#039;Rayman Origins&#039;&#039; is the first and only game in the series whose soundtrack has been officially released.&lt;br /&gt;
&lt;br /&gt;
[[File:RaymanOrigins-Collector&#039;sEdition-PS3-FinalDesign-FR.jpg|320px|thumb|left|The Collector&#039;s Edition for PlayStation 3]]&lt;br /&gt;
==Collector&#039;s Edition==&lt;br /&gt;
In August 2011, a number of online department stores in Europe revealed a collector&#039;s edition for the PlayStation 3 and the Xbox 360 versions of the game, which contains a 50-page art book, a CD of the game&#039;s soundtrack and a 3D cardboard pop-up display.  There are currently no known plans for this to be applied to other versions of the game such as the Nintendo Wii version. The Collector&#039;s Edition is exclusively available in Europe and Australia.&lt;br /&gt;
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==Trophies/Achievements==&lt;br /&gt;
&#039;&#039;Main article: &#039;&#039;[[List of achievements in Rayman Origins|&#039;&#039;List of achievements in &#039;&#039;Rayman Origins]]&lt;br /&gt;
&lt;br /&gt;
Throughout the PlayStation 3 and Xbox 360 versions of the game, achievements are given for performing certain actions, such as rescuing each nymph, collecting a certain number of speed trophies, etc.  There are 37 achievements in total (for PlayStation 3, while in Xbox 360 it is 36), including one that is hidden. The game is the first in the &#039;&#039;Rayman&#039;&#039; series to have PlayStation 3 trophies, though the second to have Xbox 360 achievements (the first being the Xbox 360 version of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;). The PlayStation Vita version has 39 trophies: the two added are named &amp;quot;[[Clear Sighted]]&amp;quot; and &amp;quot;[[Eagle Eyed]]&amp;quot;, while another trophy, &amp;quot;[[Pop! Pop! BOOM!]]&amp;quot;, was replaced by &amp;quot;[[Grim Reaper (trophy)|Grim Reaper]]&amp;quot; and &amp;quot;[[Bubble Wrap Maniac!]]&amp;quot;, which rely on the exclusive features of the PlayStation Vita, such as tapping the screen. &amp;quot;[[Hover Happy!]]&amp;quot; has been removed in this version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Christophe Villez Rayman Origins BAFTA.JPG|thumb|right|320px|Christophe Villez collects the Artistic Achievement BAFTA for &#039;&#039;Rayman Origins&#039;&#039;.]]&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman Origins&#039;&#039; was released to critical acclaim. On the review aggregator Metacritic, the game has achieved scores of 88, 87 and 91 for the Xbox 360, PlayStation 3 and Wii versions respectively.&amp;lt;ref&amp;gt;&#039;&#039;Rayman Origins&#039;&#039; reviews [[http://www.metacritic.com/search/all/rayman+origins/results]]&amp;lt;/ref&amp;gt; On GameRankings, these same versions received scores of 88.34%, 87.85% and 92.00% respectively.&amp;lt;ref&amp;gt;&#039;&#039;Rayman Origins&#039;&#039; reviews [[http://www.gamerankings.com/browse.html?search=rayman+origins&amp;amp;numrev=3&amp;amp;site=]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Reviewers praised &#039;&#039;Rayman Origins&#039;&#039; for its vibrant and detailed cartoon graphics, as well as its fittingly whimsical soundtrack. The gameplay was considered well-balanced, offering both an accessible experience for new players and a satisfying challenge for experienced ones. The decision to add co-operative multiplayer to the series was well-received. Criticism focused on the lack of a clear storyline in the game, and the chaotic nature of the gameplay when three or four people are playing simultaneously.&lt;br /&gt;
&lt;br /&gt;
The game was initially thought to have been a commercial failure, as it sold an underwhelming 50,000 copies in the first month following its November 2011 release. However, sales later increased considerably, and in February 2012, Ubisoft announced that the game had already become profitable, and had the capacity to become a long-term seller for the company.&amp;lt;ref&amp;gt;Joystiq, &#039;&#039;Rayman Origins is actually profitable for Ubisoft&#039;&#039;, http://www.joystiq.com/2012/02/15/rayman-origins-is-actually-profitable-for-ubisoft/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On 16th March, 2012, &#039;&#039;Rayman Origins&#039;&#039; won the Artistic Achievement award at the 8th British Academy Video Games Awards. The nominees it defeated in this category were &#039;&#039;Batman: Arkham City&#039;&#039;, &#039;&#039;L.A. Noire&#039;&#039;, &#039;&#039;LitteBigPlanet 2&#039;&#039;, &#039;&#039;The Elder Scrolls V – Skyrim&#039;&#039; and &#039;&#039;Uncharted 3: Drake’s Deception&#039;&#039;.&amp;lt;ref&amp;gt;GAME British Academy Video Games Awards, http://www.bafta.org/games/awards/&amp;lt;/ref&amp;gt;&lt;br /&gt;
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==Screenshots gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
Image:RaymanOrigins_001.jpg&lt;br /&gt;
Image:RaymanOrigins_002.jpg&lt;br /&gt;
Image:RaymanOrigins_003.jpg&lt;br /&gt;
Image:RaymanOrigins_004.jpg&lt;br /&gt;
Image:RaymanOrigins_005.jpg&lt;br /&gt;
Image:RaymanOrigins_006.jpg&lt;br /&gt;
Image:RaymanOrigins_007.jpg&lt;br /&gt;
Image:RaymanOrigins_008.jpg&lt;br /&gt;
Image:RaymanOrigins_009.jpg&lt;br /&gt;
Image:RaymanOrigins_010.jpg&lt;br /&gt;
Image:RaymanOrigins_011.jpg&lt;br /&gt;
Image:RaymanOrigins_012.jpg&lt;br /&gt;
Image:RaymanOrigins_013.png&lt;br /&gt;
Image:RaymanOrigins_014.png&lt;br /&gt;
Image:RaymanOrigins_015.png&lt;br /&gt;
Image:Rayman Origins.png&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Fakir.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Boss.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Underwater.jpg&lt;br /&gt;
File:Rayman-origins-e3-1.jpg&lt;br /&gt;
File:Rayman-origins-e3-2.jpg&lt;br /&gt;
File:Rayman-origins-e3-3.jpg&lt;br /&gt;
File:Rayman-origins-e3-4.jpg&lt;br /&gt;
File:Rayman-origins-e3-5.jpg&lt;br /&gt;
File:Rayman-origins-e3-6.jpg&lt;br /&gt;
File:Rayman-origins-e3-7.jpg&lt;br /&gt;
File:Rayman-origins-e3-8.jpg&lt;br /&gt;
File:Rayman-origins-e3-9.jpg&lt;br /&gt;
File:Rayman-origins-e3-10.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-1.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-2.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-3.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-4.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-5.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-7.jpg&lt;br /&gt;
File:RO_Screenshot1_GettingLums.jpg&lt;br /&gt;
File:RO_Screenshot3_DifferentAttacks.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artworks gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman-RaymanOrigins.jpg&lt;br /&gt;
File:Mandal004.JPG&lt;br /&gt;
File:Mandal005.JPG&lt;br /&gt;
File:Mandal006.JPG&lt;br /&gt;
File:Mandal007.JPG&lt;br /&gt;
File:RO-GloboxArtwork.jpeg&lt;br /&gt;
File:Mandal001.JPG&lt;br /&gt;
File:Mandal002.JPG&lt;br /&gt;
File:Mandal003.JPG&lt;br /&gt;
File:Mandal008.JPG&lt;br /&gt;
File:RaymanAndGlobox.jpg&lt;br /&gt;
File:RO-TeensieKing-Artwork.JPG&lt;br /&gt;
File:TeensieWizardArtwork.png&lt;br /&gt;
File:Moskito RO.JPG&lt;br /&gt;
File:Livingstone1 RO.JPG&lt;br /&gt;
File:DarktoonArtwork.jpg&lt;br /&gt;
File:PsychlopsArtwork.JPG&lt;br /&gt;
File:Hunter-RaymanOrigins.jpg&lt;br /&gt;
File:RO-BabyDragonChef-Artwork.jpg&lt;br /&gt;
File:LumsArtwork.jpg&lt;br /&gt;
File:RO-Castle-Artwork.jpg&lt;br /&gt;
File:RO-PinkTentaclesInMountainPeak-Artwork.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://raymanorigins.uk.ubi.com/blog/ Official blog]&lt;br /&gt;
*[http://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7029 Official &#039;&#039;Rayman Origins&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/playlist?list=PL6DAC69EA2ED2B53D &#039;&#039;Rayman Origins&#039;&#039; demo playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Origins]]&lt;br /&gt;
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[[Category:2D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Andarara</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=31842</id>
		<title>Rayman Origins</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_Origins&amp;diff=31842"/>
		<updated>2012-05-29T22:34:41Z</updated>

		<summary type="html">&lt;p&gt;Andarara: /* Moody Clouds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
| name = Rayman Origins&lt;br /&gt;
| image = [[File:Rayman Origins Box Art.jpg|center|250px]]&lt;br /&gt;
| published by = [[Ubisoft]]&lt;br /&gt;
| developed by = Ubisoft Montpellier&lt;br /&gt;
| designed by = Sebastien Morin with Lorenzo Avi, Julien Chevalier, Romain Claude and Axel Cossardeaux&lt;br /&gt;
| written by = Gabrielle Shrager &amp;lt;small&amp;gt;(lead game writer and story designer)&amp;lt;/small&amp;gt;&lt;br /&gt;
| soundtrack by = Christophe Héral and Billy Martin&lt;br /&gt;
| release date =&lt;br /&gt;
&#039;&#039;&#039;PlayStation 3, Wii, Xbox 360:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 15th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 24th November, 2011&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PlayStation Vita:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 14th February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 22nd February, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3DS:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 5th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 7th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:Drapeau-uk.gif|16px]] 8th June, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Windows:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:United_States_of_America(USA).png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:European Union.png|16px]] 29th March, 2012&amp;lt;br /&amp;gt;&lt;br /&gt;
| genre = 2D platformer&lt;br /&gt;
| gameplay mode = Single player and co-operative; up to four players&lt;br /&gt;
| platforms = Nintendo Wii, Microsoft Xbox 360, Sony PlayStation 3, Sony PlayStation Vita, Nintendo 3DS, Microsoft Windows&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Rayman Origins&#039;&#039;&#039;&#039;&#039; is a 2D sidescroller platform game, and the fourth major title in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. Despite its title, it is not a prequel, but a sequel to the first three &#039;&#039;Rayman&#039;&#039; games. It was announced by [[Ubisoft]] at E3 2010, and is the first major &#039;&#039;Rayman&#039;&#039; game since the creation of the [[Rayman Raving Rabbids|&#039;&#039;Raving Rabbids&#039;&#039; series]]. It also marks the return of &#039;&#039;Rayman&#039;&#039; creator [[Michel Ancel]] to the series; he had not worked on a &#039;&#039;Rayman&#039;&#039; title since &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; in 1999. &#039;&#039;Rayman Origins&#039;&#039; is the first game in the main series to feature co-operative platforming gameplay, allowing for up to four players at once. The game was released on November 15th 2011 in North America, and on November 24th 2011 in Europe for PlayStation 3, Xbox 360 and Wii.&lt;br /&gt;
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In February 2012, a PlayStation Vita version was released, with new features such as a [[Ghost Mode]] and the use of the touch screen. This version also features exclusive collectible items called [[Relic]]s; these unlock two large mosaic puzzles in [[the Snoring Tree]], revealing events from the pasts of Rayman and Globox. A Microsoft Windows version will be released on March 29th 2012; a 3DS version will be released in June 2012.&lt;br /&gt;
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In April 2012, Ubisoft announced that a direct sequel to the game was being developed, under the title &#039;&#039;[[Rayman Legends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
===[[The Snoring Tree]]===&lt;br /&gt;
At the beginning of the game, [[Rayman]] and his friends – [[Globox]] and the [[Teensies]] – are sleeping at [[the Snoring Tree]]. With them is the [[Bubble Dreamer]], the jovial god who created their world, [[the Glade of Dreams]]. A nearby microphone, disguised as a flower, picks up the sound of the heroes&#039; snoring, amplifying it and transmitting it to the subterranean [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. The [[Livid Dead|undead beings]] who live there, infuriated by this incessant snoring, launch an invasion on the Glade of Dreams, ambushing and capturing Rayman and his friends. When they escape, they find that the Bubble Dreamer has gone quite mad. The Livid Dead have been joined in their invasion by [[:Category:Enemies from Rayman Origins|hundreds of other enemies]], who have captured and imprisoned the [[Electoon]]s – small, pink energy creatures that hold the world together. Now the Glade of Dreams has begun to disintegrate. In order to heal the Bubble Dreamer&#039;s mind and restore harmony and balance to the Glade, the heroes must free the Electoons from [[cage]]s hidden across the world – if they fail, their universe will vanish like a bad dream.&lt;br /&gt;
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Energy creatures called [[Lum (Rayman Origins)|Lum]]s are scattered throughout every level in the game; at the end of each level, the heroes give the Lums they have collected to [[the Magician]], a friendly character who counts them in a large test tube. In exchange for a certain number of Lums, the Magician gives the heroes [[Electoon]]s. He also makes occasional appearances at the beginning of a level, to give the heroes advice and instructions. The hub from which the player can access levels and choose characters is [[the Snoring Tree]]. As the player frees more Electoons, more characters become available, but all are variations of Rayman, Globox and the Teensies. &lt;br /&gt;
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[[Image:RaymanOrigins PreE3 HD Swingman.jpg|thumb|right|320px|[[Jibberish Jungle]]]]&lt;br /&gt;
===[[Jibberish Jungle]]===&lt;br /&gt;
The first stop for Rayman, Globox and the Teensies is the [[Jibberish Jungle]], a lush forest filled with exotic foliage and enemies such as [[Livingstone|Lividstones]] and [[Antitoon|Darktoon]]s. Eventually, they find [[Betilla the Fairy]], the [[nymph]] who created [[Rayman]] long ago, and who has now been captured by the invaders. Once freed, she gives them the power to slap. When enough Electoons have been freed, Betilla informs the heroes that they have enough to reach the next world. The Electoons band together to form a bridge through the sky. On the other side, the heroes find friendly [[mosquito]]es who fly them to the game&#039;s second environment. Along the way, the they must fight off an attack from the [[Guardian of the Music World]], a gigantic bird which watches over the passage to the next land.&lt;br /&gt;
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[[Image:RaymanOriginsComicCon-1.jpg|thumb|left|320px|[[Desert of Dijiridoos]]]]&lt;br /&gt;
===[[Desert of Dijiridoos]]===&lt;br /&gt;
Eventually the mosquitoes take the heroes to the [[Desert of Dijiridoos]], a bleak, scorched landscape, partially composed of musical instruments, and inhabited mainly by vicious [[bird]]s. Here they rescue a [[nymph]] named [[Holly Luya]] – the first sister of [[Betilla the Fairy]]. She gives them the power to [[helicopter|hover]]. Again, the heroes must free enough [[Electoon]]s to create a sky bridge leading to a [[mosquito]] level, and again the mosquitoes take them to the next area.&lt;br /&gt;
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[[Image:RaymanOriginsGamesCon-6.jpg|thumb|right|320px|[[Gourmand Land]]]]&lt;br /&gt;
===[[Gourmand Land]]===&lt;br /&gt;
They arrive in the [[Gourmand Land]], a food-themed world. Its sharply-contrasting environments include icy cocktail and fiery kitchen landscapes. These are populated by dangerous [[Baby Dragon Chef]]s [[Baby Dragon Waiter|and Waiters]]. After they free the third of the [[nymph]] sisters, [[Edith Up]], she gives them the ability to use funnels to change their size. Then they must cross a bridge made of freed [[Electoon]]s and ride the [[mosquito]]es to the next world. Along the way, they must fight off the [[Guardian of the Ocean World]], a gigantic flying eel whose purpose is to stop anyone from entering the next land.&lt;br /&gt;
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[[Image:RaymanOriginsGamesCon-8.jpg|thumb|left|320px|[[Sea of Serendipity]]]]&lt;br /&gt;
===[[Sea of Serendipity]]===&lt;br /&gt;
This time they are taken to the [[Sea of Serendipity]], an idyllic marine location. On the surface, they find a [[Glute]] village that has been build on stilts. Down below, the ocean is teeming with strange [[fish]] and other [[:Category:Aquatic creatures|aquatic creatures]]. In this world, the [[nymph]] sister they meet is [[Annetta Fish]], who gives them the ability to dive underwater. After they cross another [[Electoon]] bridge, they are taken by the [[mosquito]]es to the next world.&lt;br /&gt;
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[[Image:Stoneman RO HD.jpg|thumb|right|320px|[[Mystical Pique]]]]&lt;br /&gt;
===[[Mystical Pique]]===&lt;br /&gt;
This mountainous landscape is the [[Mystical Pique]]. On the surface, the weather ranges from mild to snowy. However, the mountain contains many ancient temples, where [[glute]] [[fakir]]s meditate and worship the [[Polokus|Bubble Dreamer]]. Common enemies here include [[Darkroot]]s and [[stone man|stone men]]. Throughout this world, the characters notice that strange pieces of machinery have been inexplicably falling from the sky. The heroes rescue the local [[nymph]] sister, [[Helena Handbasket]], who gives them the power to run on walls. However, the [[Electoon]] bridge that follows does not take the heroes to a [[mosquito]] level. It takes them to the lair of the [[Golem]], a gigantic stone monster whom they must defeat in order to progress.&lt;br /&gt;
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When the heroes reach the top of the mountain, they find the five [[nymph]]s gathered round the [[Dreamer&#039;s Door]], a circular stone portal. They can use this to travel to the source of the mysterious machinery which has been falling from the dark, stormy clouds that have filled the sky. [[Helena Handbasket]] thanks the heroes for saving her sisters, but informs them that the [[Four Kings]] who rule the four lands of [[the Glade of Dreams]] have succumbed to the nightmares that are infecting the world, growing into monstrous and uncontrollable versions of themselves. Since the Four Kings&#039; magical assistance is required to open the Dreamer&#039;s Door, the heroes must find them and defeat them, restoring them to their original benevolent states.&lt;br /&gt;
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===The [[Four Kings]]===&lt;br /&gt;
New areas which extend the first four worlds now become available. [[Ticklish Temples]] is an extension of [[Jibberish Jungle]], [[Grumbling Grottos]] is an extension of the [[Desert of Dijiridoos]], [[Luscious Lakes]] is an extension of [[Gourmand Land]], and [[Angsty Abyss]] is an extension of the [[Sea of Serendipity]]. The four extensions approach the four original worlds in length, but most extensions are slightly shorter. The game had been linear prior to this point, but the heroes can play through these four new worlds in any order they choose. At the end of each world is a boss battle against one of the [[Four Kings]]. The king of Ticklish Temples is a monstrous [[Daisy]]. The king of Grumbling Grottos is a gigantic [[Mocking Bird]]. The king of Luscious Lakes is a gigantic [[Dragon Chef]]; he swallows the heroes whole, and they must defeat him from the inside. The king of the Angsty Abyss is an aquatic dragon named [[Murray]], who reverts to a prawn when defeated. Once the Four Kings have been restored, the [[nymph]]s channel their magic into the [[Dreamer&#039;s Door]], allowing the heroes to travel through it and reach the source of the mysterious machinery.&lt;br /&gt;
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[[Image:RO Screenshot2 LifeSystem Heart.jpg|thumb|left|320px|[[Moody Clouds]]]]&lt;br /&gt;
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===[[Moody Clouds]]===&lt;br /&gt;
The heroes find themselves standing amidst the [[Moody Clouds]] – a dark, electrified storm. They find to Ales Mansay the teensie, he had been helping to our heroes, but this time he does not offer them any advice, instead telling them that they are going the wrong way, and urging them to turn back. The heroes press on with the aid of their [[mosquito]] friends, and find what lies at the heart of the storm: a gigantic, flying city, composed of steampunk machinery and surrounded by clouds. This vast, dangerous city is inhabited by [[Robot]]s which are almost immune to the heroes&#039; attacks, as well as mechanical replicas of previously-enountered enemies such as [[fly|flies]] and [[spiky ball|spiky fish]]. Along the way, the heroes often find helpless [[Lum (Rayman Origins)|Lum]]s, packed into glass containers and apparently being used to power the city and its mechanical inhabitants.&lt;br /&gt;
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Eventually the heroes stumble into the room which lies at the heart of the [[Moody Clouds]], only to find Ales, working the controls. They discover that he is the one who built this city and its army of robots. Ales Mansay had grown frustrated with the decadent and lazy [[Polokus|Bubble Dreamer]], who had consistently failed to protect the people of [[the Glade of Dreams]] from his own nightmares. However, Ales had also grown to admire [[Mr Dark]], the arch-nemesis of [[Rayman]] and the villain of [[Rayman 1|the original game]]; posters of Mr Dark, with &#039;♥ Mister D&#039;, can be seen on the walls of the Magician&#039;s office. In order to start a war between Rayman and the [[Livid Dead]], Ales had hidden a microphone in [[the Snoring Tree]]. However, this war, and the entire plot of the game, had been nothing more than a distraction tactic; The real goal of Ales was to construct a mechanical army with which he could conquer the Glade of Dreams, overthrow the Bubble Dreamer, and impose a new order based on discipline and reason. Now that his scheme has been discovered, Ales pulls a lever, causing the heroes to fall into a room where they must fight mechanical replicas of the [[Daisy]] and the [[Mocking Bird]] bosses. Once these are defeated, they return to the office. He distracts them with a disco number before making his escape. As the heroes chase Ales across the outside of the Moody Clouds, it becomes apparent that his city is crumbling. When he boards a flying [[warship]] in another attempt to escape, the heroes chase him through the sky with the aid of the [[mosquito]]es. Eventually the Ales&#039;s warship crashes into some kind of gigantic reactor core that seems to be powering the city. The collision causes a gigantic explosion, blowing the Moody Clouds to pieces. The heroes land on [[the Snoring Tree]], in exactly the same positions they occupied at the beginning of the game, and resume their snoring. The scene fades to black and the credits roll; the players can run about in front of the credits for their duration.&lt;br /&gt;
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===[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]===&lt;br /&gt;
The game features an optional final world: the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]]. The entrance to this land is located in [[the Snoring Tree]], but it is guarded by the [[Grim Reaper]], a skeletal figure with no teeth. He will only let the heroes pass if they bring him ten shiny red [[Skull Tooth|Skull Teeth]]. In order to get these, the heroes must complete the [[Tricky Treasure]] chases: ten challenging levels focused on speed and momentum rather than exploration and combat. When the Grim Reaper has received all ten Skull Teeth, he allows the heroes to pass into the subterranean underworld that is the Land of the Livid Dead. The most difficult level of the game, this area is populated by the zombie-like [[Livid Dead]]. Although they were no more than pawns in [[the Magician]]&#039;s plan, they are still dangerous enemies. At the end of this world, the heroes encounter [[Big Mama]], a monstrous, pink, squid-like creature. When they defeat her, she reverts into a [[nymph]], thanks the heroes for saving her, and winks. The game ends and the credits roll once more, but this time the players can climb onto the credits themselves as they scross upwards, and either use them as platforms or smash them with their attacks.&lt;br /&gt;
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==Development==&lt;br /&gt;
The development of &#039;&#039;Rayman Origins&#039;&#039; began in late 2008 approximately. For the first year, a small team consisting of approximately six developers worked on the game. At this early stage, the developers drew inspiration from the contemporary platform games &#039;&#039;LittleBigPlanet&#039;&#039; and &#039;&#039;New Super Mario Bros Wii&#039;&#039;. After the first year, development shifted to Ubisoft Montpellier, where it was completed by a larger team of over one hundred developers.&lt;br /&gt;
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Initially, it was announced that &#039;&#039;Rayman Origins&#039;&#039; would be an episodic release, and that the first episode would be released in late 2010.  This approach was eventually scrapped after a delay: the game would instead be given a retail release in late 2011, in order that it might be a &#039;real sequel&#039;, in the words of Ancel.&lt;br /&gt;
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The first trailer for &#039;&#039;Rayman Origins&#039;&#039; shows Rayman being created by [[Betilla the Fairy]], whose narration seemed to imply that the game would be a prequel with a two-player co-operative campaign that would tell the story of how Rayman and Globox matured from buffoons to heroes. However, this approach was ultimately discarded: the final version of the game is a sequel, set after &#039;&#039;Rayman 3&#039;&#039;, and features many references to the events of the previous games made in the past tense. The titular &#039;&#039;Origins&#039;&#039; refers instead to the game&#039;s revelations regarding the origins of Rayman and several other characters, and also to the design philosophy of returning the series to its roots. The characters&#039; sillier behaviour is not a sign of immaturity, but is intended to give the game a more light-hearted feel and help it to appeal to a wider audience.&lt;br /&gt;
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Shortly after &#039;&#039;Rayman Origins&#039;&#039; was first announced, footage showing a demonstration of its mechanics appeared. This featured a different health system, similar to that of the original &#039;&#039;Rayman&#039;&#039;, with yellow and red bubbles to indicate the player&#039;s health.&lt;br /&gt;
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A world composed entirely of artwork and art supplies, based on [[Picture City]] from the original game, was planned for inclusion but abandoned during the development of the game. It would have featured references to art styles such as pop art and pixel art.&lt;br /&gt;
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A text file, or &#039;script&#039;, was discovered in the files of the game&#039;s demo. The script greatly expands and elaborates on the game&#039;s plot, and contains much dialogue which was omitted in the final version of the game, presumably in order to simplify the storyline. Much of what is known about the character of [[the Magician]] comes from this script; in the game itself, his actions and motivations are almost completely unexplained.&lt;br /&gt;
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==Gameplay==&lt;br /&gt;
The game features local four-player co-operative play, with the players controlling [[Rayman]], [[Globox]] and two [[Teensie]]s; however, it is still possible to play through the game in single-player mode.  There are currently no plans for online play.  &lt;br /&gt;
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Much of the gameplay can be reminiscent to that of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, in that the aim is to find [[cage]]s and rescue the [[Electoons]] that are imprisoned inside them.  Unlike &#039;&#039;Rayman&#039;&#039; though, the cages are being guarded by several enemies that collectively use a forcefield to protect the cage (this can be reminiscent of [[Hoodoo]]s, a [[Hoodlum]] in &#039;&#039;[[Rayman 3]]&#039;&#039; that uses a similar technique to protect other Hoodlums); the team must defeat every single enemy that uses the forcefield, then the cage can be destroyed.  The cage can only be damaged on the side which has a green padlock.  Most of the cages are hidden away in secret passages, so once the Electoons are free, they will create a portal which leads to the outside of these passages.  Each level contains a [[Medallion|medallion]] that shows how many electoon challenges the players completed, such as break a single [[Cage|cage]], collect a specific amount of [[Lum (Rayman Origins)|Lums]] or beat the clock whilst the the level has been completed. In every level there are hidden [[Cage|cages]] ranging from 1 to 3.  &lt;br /&gt;
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[[Lum]]s, which first appeared in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, are once again collectible items in the game. However, [[Lum (Rayman Origins)|the Lums in &#039;&#039;Origins&#039;&#039;]] are somewhat different.&lt;br /&gt;
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Unlike most other games in the &#039;&#039;Rayman&#039;&#039; series, the players are very vulnerable to enemy attacks, and one touch can cause death.  Throughout the game, bottles containing a [[Heart]] are found, and should a player break one, the heart inside will act as a shield until an enemy attacks, after which the heart will break.  In multiplayer mode, if one player dies, they can float around and come back to life if they come to close enough contact with a surviving player.  If all players die and there, then they will return to a previous checkpoint, normally a [[Darkblocker]] where the player had go through before, or the last place where the player broke a cage.&lt;br /&gt;
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At the halfway point in the game, the heroes can first acquire the [[Blue Punch]], a rare item that increases the power of their attacks, and is usually well hidden.&lt;br /&gt;
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Contact to any body of water do not cause instant death unlike previous Rayman games, though creatures that lurk in some of them can catch a player and kill them then.  &lt;br /&gt;
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At certain points, the players will come across [[Betilla the Fairy]] and her sisters, each of whom is imprisoned inside the mouth of a [[Darktoon]]. When one is encountered, the player must chase the Darktoon and free the fairy inside. Once she is free, she gives Rayman and his friends a new power.&lt;br /&gt;
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The players will also encounter runaway [[Tricky Treasure]]s, which contain [[Skull Tooth|skull teeth]], required to access to the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]], a bonus level.&lt;br /&gt;
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==Levels==&lt;br /&gt;
While featuring numerous original environments, &#039;&#039;Rayman Origins&#039;&#039; is the first game in the series to revisit locations explored in previous games. The game is divided into three phases. In the first phase, the player makes their way through five worlds – the [[Jibberish Jungle]], the [[Desert of Dijiridoos]], the [[Gourmand Land]], the [[Sea of Serendipity]], and [[Mystical Pique]]– in a pre-set order. Each world starts with the player giving chase to a captured nymph, which when freed results in the characters gaining new powers, such as the ability to dive underwater or change their size. Once the first phase is complete, the second phase can be accessed: Another five new worlds become available, each linked to the previous five worlds, kepping true to the theme, and this time the player can play them in any order they want. When this phase is complete, the player may access [[Moody Clouds]], where the second to last final boss and the game&#039;s ending await. Collecting all 10 [[Skull tooth|skull teeth]] will unlock the third and final phase: the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] which is both a single level and a whole new world. Each world is divided into many levels; there are a total of sixty-six levels in the game. &lt;br /&gt;
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Descriptions of the first five worlds follow:&lt;br /&gt;
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*[[Jibberish Jungle]] – A jungle-themed world where the characters unlock the power to attack. The enemies are comprised mostly of [[Lividstones]] and [[Darktoon]]s. The boss is a [[Daisy|giant, red plant]].&lt;br /&gt;
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*[[Desert of Dijiridoos]] – A music-themed world where the characters unlock the ability to glide. [[Rayman]] must use [[gong]]s to create sound waves which shield him from swarms of black flying creatures which resemble locusts. This world is composed mainly on music and musical instruments, and seems to be based on [[Band Land]], a location which has not been seen since the original game. The boss is a [[Mocking Bird|giant, yellow bird]].&lt;br /&gt;
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*[[Gourmand Land]] – A food world where the characters unlock the ability to shrink. While the surface of the [[Gourmand Land]] appears as an icy landscape featuring cocktail elements such as giant orange slices (which may have been inspired by the Glacier Cocktail level from &#039;&#039;[[Tonic Trouble]]&#039;&#039;), its underground part turns out to be a surreal environment made of food and cooking materials, which aesthetic is inspired by the Mexican Day of the Dead celebration. This land is home to [[Baby Dragon Chef]]s – small, red, reptilian enemies who attack the heroes with their forks. Similar to the [[Organic Cave]] from [[Rayman 4 (cancelled prototype)|the cancelled &#039;&#039;Rayman 4&#039;&#039;]], a level takes place within the belly of [[Fire King|a gigantic dragon]], in which the players much avoid flaming walls of heartburn.&lt;br /&gt;
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*[[Sea of Serendipity]] – A sea world where the characters unlock the ability to dive underwater. Footage shows Rayman and [[Globox]] swimming near the sea floor, surrounded by marine life. They are chased by [[giant eel]]s. Above the surface of the ocean, a tribe of Globox&#039;s species lives in a village supported on stilts. The boss is [[Murray|a giant prawn]].&lt;br /&gt;
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*[[Mystical Pique]] – A mountain world where the characters unlock the ability to run up walls. Screenshots depict a mountain location surrounded by floating landmasses which recall the floating earth platforms of the original game. The mountain is dotted with small buildings. [[Fakirs]] dwell inside of caves and [[Rayman]] must rescue them from [[Antitoons|Darktoons]], and swing on their beards to avoid spikes.&lt;br /&gt;
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*[[Moody Clouds]] – A steampunk world which can only be accessed upon defeating the [[four kings]]. It is set in the sky, above the [[Mystical Pique]], and Rayman must fight robots, as well as dodge spinning razor blades and electricity. The final boss is an airship which is fought in the [[Moody Clouds]].&lt;br /&gt;
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And the optional final world:&lt;br /&gt;
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*[[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] – A level with a strong resemblance to both [[the Cave of Bad Dreams]] and [[Tomb of the Ancients]] from &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. This is where the undead live; the antics of the protagonists annoy the villains, setting the events of the game in motion. It is located in the undergrounds of [[The Land of the Livid Dead (Rayman 3)|the location of the same name]] visited by [[Rayman]] and [[Globox]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;. The [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] involves jumping across falling rocks, dodging fire, carnivorous plants, and riding a skeleton, similar to the [[serpent flute]]s from the [[Desert of Dijiridoos]]. [[Big Mama]] is this level&#039;s boss. Concept art depicts graveyards, insects, zombies, a strange hotdog-like character who appears to be selling hotdogs, and numerous tentacled monsters. This world has a golden palette, and features giant skulls, bones and cobwebs.&lt;br /&gt;
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[[File:Rayman Origins Original Soundtrack.png|thumb|right|250px|The [[Rayman Origins: Original Soundtrack|original soundtrack]] of &#039;&#039;Rayman Origins&#039;&#039;]]&lt;br /&gt;
==Soundtrack==&lt;br /&gt;
&#039;&#039;Main article:&#039;&#039; [[Rayman Origins: Original Soundtrack]]&lt;br /&gt;
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The majority of the game&#039;s score was written by French composer Christophe Héral, who had previously worked with [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]] on the 2003 videogame &#039;&#039;[[Beyond Good and Evil|Beyond Good &amp;amp; Evil]]&#039;&#039;. As a result of scheduling problems, Héral had only three months to compose the soundtrack, so another composer, Billy Martin, was hired to complete Héral&#039;s work. The score was recorded by the Star Pop Orchestra, at the Davout Studios in Paris; this may be a first for the series, as the previous games&#039; music seems to have been mainly synthesised. The game features interactive sound design; the player characters&#039; actions within the game create diegetic musical sounds which blend with the game&#039;s score. &#039;&#039;Rayman Origins&#039;&#039; is the first and only game in the series whose soundtrack has been officially released.&lt;br /&gt;
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[[File:RaymanOrigins-Collector&#039;sEdition-PS3-FinalDesign-FR.jpg|320px|thumb|left|The Collector&#039;s Edition for PlayStation 3]]&lt;br /&gt;
==Collector&#039;s Edition==&lt;br /&gt;
In August 2011, a number of online department stores in Europe revealed a collector&#039;s edition for the PlayStation 3 and the Xbox 360 versions of the game, which contains a 50-page art book, a CD of the game&#039;s soundtrack and a 3D cardboard pop-up display.  There are currently no known plans for this to be applied to other versions of the game such as the Nintendo Wii version. The Collector&#039;s Edition is exclusively available in Europe and Australia.&lt;br /&gt;
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==Trophies/Achievements==&lt;br /&gt;
&#039;&#039;Main article: &#039;&#039;[[List of achievements in Rayman Origins|&#039;&#039;List of achievements in &#039;&#039;Rayman Origins]]&lt;br /&gt;
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Throughout the PlayStation 3 and Xbox 360 versions of the game, achievements are given for performing certain actions, such as rescuing each nymph, collecting a certain number of speed trophies, etc.  There are 37 achievements in total (for PlayStation 3, while in Xbox 360 it is 36), including one that is hidden. The game is the first in the &#039;&#039;Rayman&#039;&#039; series to have PlayStation 3 trophies, though the second to have Xbox 360 achievements (the first being the Xbox 360 version of &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;). The PlayStation Vita version has 39 trophies: the two added are named &amp;quot;[[Clear Sighted]]&amp;quot; and &amp;quot;[[Eagle Eyed]]&amp;quot;, while another trophy, &amp;quot;[[Pop! Pop! BOOM!]]&amp;quot;, was replaced by &amp;quot;[[Grim Reaper (trophy)|Grim Reaper]]&amp;quot; and &amp;quot;[[Bubble Wrap Maniac!]]&amp;quot;, which rely on the exclusive features of the PlayStation Vita, such as tapping the screen. &amp;quot;[[Hover Happy!]]&amp;quot; has been removed in this version.&lt;br /&gt;
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[[Image:Christophe Villez Rayman Origins BAFTA.JPG|thumb|right|320px|Christophe Villez collects the Artistic Achievement BAFTA for &#039;&#039;Rayman Origins&#039;&#039;.]]&lt;br /&gt;
==Reception==&lt;br /&gt;
&#039;&#039;Rayman Origins&#039;&#039; was released to critical acclaim. On the review aggregator Metacritic, the game has achieved scores of 88, 87 and 91 for the Xbox 360, PlayStation 3 and Wii versions respectively.&amp;lt;ref&amp;gt;&#039;&#039;Rayman Origins&#039;&#039; reviews [[http://www.metacritic.com/search/all/rayman+origins/results]]&amp;lt;/ref&amp;gt; On GameRankings, these same versions received scores of 88.34%, 87.85% and 92.00% respectively.&amp;lt;ref&amp;gt;&#039;&#039;Rayman Origins&#039;&#039; reviews [[http://www.gamerankings.com/browse.html?search=rayman+origins&amp;amp;numrev=3&amp;amp;site=]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Reviewers praised &#039;&#039;Rayman Origins&#039;&#039; for its vibrant and detailed cartoon graphics, as well as its fittingly whimsical soundtrack. The gameplay was considered well-balanced, offering both an accessible experience for new players and a satisfying challenge for experienced ones. The decision to add co-operative multiplayer to the series was well-received. Criticism focused on the lack of a clear storyline in the game, and the chaotic nature of the gameplay when three or four people are playing simultaneously.&lt;br /&gt;
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The game was initially thought to have been a commercial failure, as it sold an underwhelming 50,000 copies in the first month following its November 2011 release. However, sales later increased considerably, and in February 2012, Ubisoft announced that the game had already become profitable, and had the capacity to become a long-term seller for the company.&amp;lt;ref&amp;gt;Joystiq, &#039;&#039;Rayman Origins is actually profitable for Ubisoft&#039;&#039;, http://www.joystiq.com/2012/02/15/rayman-origins-is-actually-profitable-for-ubisoft/&amp;lt;/ref&amp;gt;&lt;br /&gt;
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On 16th March, 2012, &#039;&#039;Rayman Origins&#039;&#039; won the Artistic Achievement award at the 8th British Academy Video Games Awards. The nominees it defeated in this category were &#039;&#039;Batman: Arkham City&#039;&#039;, &#039;&#039;L.A. Noire&#039;&#039;, &#039;&#039;LitteBigPlanet 2&#039;&#039;, &#039;&#039;The Elder Scrolls V – Skyrim&#039;&#039; and &#039;&#039;Uncharted 3: Drake’s Deception&#039;&#039;.&amp;lt;ref&amp;gt;GAME British Academy Video Games Awards, http://www.bafta.org/games/awards/&amp;lt;/ref&amp;gt;&lt;br /&gt;
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==Screenshots gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
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Image:RaymanOrigins_010.jpg&lt;br /&gt;
Image:RaymanOrigins_011.jpg&lt;br /&gt;
Image:RaymanOrigins_012.jpg&lt;br /&gt;
Image:RaymanOrigins_013.png&lt;br /&gt;
Image:RaymanOrigins_014.png&lt;br /&gt;
Image:RaymanOrigins_015.png&lt;br /&gt;
Image:Rayman Origins.png&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Fakir.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Boss.jpg&lt;br /&gt;
Image:RaymanOrigins PreE3 HD Underwater.jpg&lt;br /&gt;
File:Rayman-origins-e3-1.jpg&lt;br /&gt;
File:Rayman-origins-e3-2.jpg&lt;br /&gt;
File:Rayman-origins-e3-3.jpg&lt;br /&gt;
File:Rayman-origins-e3-4.jpg&lt;br /&gt;
File:Rayman-origins-e3-5.jpg&lt;br /&gt;
File:Rayman-origins-e3-6.jpg&lt;br /&gt;
File:Rayman-origins-e3-7.jpg&lt;br /&gt;
File:Rayman-origins-e3-8.jpg&lt;br /&gt;
File:Rayman-origins-e3-9.jpg&lt;br /&gt;
File:Rayman-origins-e3-10.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-1.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-2.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-3.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-4.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-5.jpg&lt;br /&gt;
File:RaymanOriginsGamesCon-7.jpg&lt;br /&gt;
File:RO_Screenshot1_GettingLums.jpg&lt;br /&gt;
File:RO_Screenshot3_DifferentAttacks.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artworks gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
File:Rayman-RaymanOrigins.jpg&lt;br /&gt;
File:Mandal004.JPG&lt;br /&gt;
File:Mandal005.JPG&lt;br /&gt;
File:Mandal006.JPG&lt;br /&gt;
File:Mandal007.JPG&lt;br /&gt;
File:RO-GloboxArtwork.jpeg&lt;br /&gt;
File:Mandal001.JPG&lt;br /&gt;
File:Mandal002.JPG&lt;br /&gt;
File:Mandal003.JPG&lt;br /&gt;
File:Mandal008.JPG&lt;br /&gt;
File:RaymanAndGlobox.jpg&lt;br /&gt;
File:RO-TeensieKing-Artwork.JPG&lt;br /&gt;
File:TeensieWizardArtwork.png&lt;br /&gt;
File:Moskito RO.JPG&lt;br /&gt;
File:Livingstone1 RO.JPG&lt;br /&gt;
File:DarktoonArtwork.jpg&lt;br /&gt;
File:PsychlopsArtwork.JPG&lt;br /&gt;
File:Hunter-RaymanOrigins.jpg&lt;br /&gt;
File:RO-BabyDragonChef-Artwork.jpg&lt;br /&gt;
File:LumsArtwork.jpg&lt;br /&gt;
File:RO-Castle-Artwork.jpg&lt;br /&gt;
File:RO-PinkTentaclesInMountainPeak-Artwork.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://raymanorigins.uk.ubi.com/blog/ Official blog]&lt;br /&gt;
*[http://www.raymanpc.com/forum/viewtopic.php?f=13&amp;amp;t=7029 Official &#039;&#039;Rayman Origins&#039;&#039; topic at Pirate-Community]&lt;br /&gt;
&lt;br /&gt;
*[http://www.youtube.com/playlist?list=PL6DAC69EA2ED2B53D &#039;&#039;Rayman Origins&#039;&#039; demo playthrough at YouTube (PC version)]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman Origins]]&lt;br /&gt;
&lt;br /&gt;
[[Category:2D platform games]]&lt;br /&gt;
[[Category:Multiplayer games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;/div&gt;</summary>
		<author><name>Andarara</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=31839</id>
		<title>The Magician (Rayman 1)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=31839"/>
		<updated>2012-05-29T22:09:59Z</updated>

		<summary type="html">&lt;p&gt;Andarara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{{Character &lt;br /&gt;
| name = The Magician&lt;br /&gt;
| image = [[[Image:R1Intro 001.PNG|thumb|left|320px|]]]&#039;&#039;The Magician, as he appears in Rayman 1.&#039;&#039;]]&lt;br /&gt;
| alignment = Good (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;,&lt;br /&gt;
| portrayed by = Chris Bénard (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;; unconfirmed)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]&lt;br /&gt;
| status = Magician&lt;br /&gt;
| relatives = [[Andrew]] (cousin)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=With his help, [[Rayman]] can enter [[Bonus level (Rayman 1)|secret worlds]]. But note that this magic stunt has to be deserved, and it will cost you 10 [[Ting]]s to take advantage of it.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is the guardian of harmony and well-being. He holds [[the Magic Book of Knowledge|the book of knowledge and expertise]]. Since he is very smart, he always finds solutions and gives a helping hand to those in need. Throughout his journey, [[Rayman]] can count on his valuable advice to lead him to [[Mr Dark|Mister Dark]].|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref&amp;gt;http://web.archive.org/web/20020608133315/http://sites.ubisoft.fr/raymanedu/ami/ami2/mag.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The Magician will help you throughout your quest. He&#039;s always willing to trade you [[Electoon]]s for [[Lum]]s, which will help you unlock new worlds and maps. At your service, his magic hat will provide tips and tricks galore to help you survive.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magician&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. He makes his first appearance in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, where he seems to be a member of [[Rayman]]&#039;s [[Rayman&#039;s species|limbless species]]. His next major role is in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is revealed to be a [[Teensie]], and ultimately takes on a villainous role. (According to unused dialogue from this game, his real name is &#039;&#039;&#039;Ales Mansay&#039;&#039;&#039;.) In the intermediate years, the Magician also appeared in several educational spin-offs of the original game, such as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
[[Image:R1Intro 001.PNG|thumb|left|320px|The Magician first appears in the intro sequence of the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the Magician appears to be part of the same limbless species as [[Rayman]]. He bears all of the signature traits – lack of limbs, large nose and white gloves. He has long blonde hair that nearly reaches the ground, and his eyes are always covered by his long black top hat, which shines in blue and purple and has a gold star on the front. (He often retreats into this hat, and can be found hiding inside it in many levels.) He has also been seen wearing shirts of two colours – in the introduction sequence of &#039;&#039;Rayman&#039;&#039;, he wears a purple shirt with two blue buttons, but in the game itself, this is blue with golden buttons. The colour of his shoes – purple and orchid – remain the same, but with different stripe patterns. He is also noticeably shorter than Rayman is in &#039;&#039;Rayman&#039;&#039;, but in the educational games, he is approximately the same height as [[Betilla the Fairy]]. According to &#039;&#039;[[English with Rayman]]&#039;&#039;, the Magician has a cousin named [[Andrew]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician is no longer a member of Rayman&#039;s species – like several other characters, he has been redesigned to better fit the world established in the &#039;&#039;Rayman&#039;&#039; sequels. The Magician is now a grey-haired [[Teensie]] who wears a purple shirt and a black coat. He still has his signature, star-adorned top hat, and can still be found hiding inside it in various levels.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
The personality of the Magician had not been fully established in the first &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; game. This was due to his low participation in the story and his mysterious nature in the game. However, his happy narrative and flamboyantly positive attitude denotes the Magician as being unconcerned despite any terrible event to happen in [[the Glade of Dreams]]; this could also mean that the Magician relies heavily on Rayman and his capabilities.&lt;br /&gt;
&lt;br /&gt;
The Magician also appears to be somewhat introverted, usually hiding inside his top hat, and only showing his face when doing business. This does not prevent him from socialising with other creatures of the Glade; in the educational spin-offs, the Magician&#039;s friendship with [[Betilla the Fairy]] is made clear.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman Origins&#039;&#039;, the Magician does not appear. Instead a teensie magician makes his role and tricks Rayman to collect lums for him. The name of this magician is Ales Mansay&lt;br /&gt;
&lt;br /&gt;
===Career===&lt;br /&gt;
According to a script found in the files of &#039;&#039;Rayman Origins&#039;&#039;, the Magician started his carrer at a young age in the school of magic. This event could have taken place chronologically during Rayman 1, when he was still benevolent. The other students bullied him during that time due to his poor skills in magic. While maintaining the nickname &amp;quot;Magician&amp;quot;, his real name, Ales Mansay (meaning Salesman in pig latin), left more clear his main purpose in the games: provide assistance in exchange for monetary assets. Finally, tempted by the other students, the Magician turned away from Rayman to become a fan of the evil Mr. Dark. The magician also proved to be an expert engineer at the end of &#039;&#039;Rayman Origins&#039;&#039;, creating a gigantic robotic empire in the [[Moody Clouds]].&lt;br /&gt;
&lt;br /&gt;
==Video game appearances==&lt;br /&gt;
[[File:Magician R1 hat.png|thumb|left|320px|Throughout the game, the Magician can be found hiding inside his top hat.]]&lt;br /&gt;
[[File:Magician R1 bonus level.png|thumb|right|320px|In exchange for ten [[Ting]]s, he will transport [[Rayman]] to a [[Bonus level (Rayman 1)|bonus level]].]]&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
The Magician first appears in the introductory sequence of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. Here he tells the story of how [[Mr Dark]] stole [[the Great Protoon]] and brought about the collapse of [[the valley]]&#039;s natural stability. He calls on [[Rayman]] to go and free the [[Electoon]]s from the cages that hostile beings had imprisoned them in, as well as bring the Great Protoon back from the [[Candy Château]]. He is the only character to have a major speaking role in the game. The Magician&#039;s voice was re-recorded for the American localisation, possibly by a different actor; his voice in this version is deeper and more brash than the high-pitched voice in the original European release.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] can come across the Magician&#039;s hat several times throughout the game. The Magician only emerges from it if Rayman has at least ten [[Ting]]s; if not, he will clearly indicate with his hand that the hero will need them. If Rayman does have at least ten Tings, he automatically reaches out and drops them into the Magician&#039;s outstretched hand. The Magician then teleports Rayman to one of his [[Bonus level (Rayman)|bonus levels]]. In these secret areas, Rayman must collect all the Tings within the time limit. If he succeeds, he wins an extra [[life]]. Only a single life can be won in each bonus level. Subsequent victories in the same bonus levels are purely for fun, and also record the time taken by the player so that they can attempt to beat their records if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Image:RJMagician 002.PNG|thumb|right|200px|The Magician and [[Betilla the Fairy]] watch over [[the Magic Book of Knowledge]]]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
The Magician takes on a major role as a mentor and teacher in &#039;&#039;[[Rayman Junior]]&#039;&#039;, one of several educational spin-offs based on the original &#039;&#039;Rayman&#039;&#039; game. He introduces the story of the game once again, only this time, he tells of how [[Mister Dark]] has broken into his cottage, stolen [[the Great Book of Knowledge]] and destroyed the map to the villain&#039;s hideout. Once again, the Magician and [[Betilla the Fairy]] must call on Rayman to save the day, this time by reassembling the map to [[Mr Dark&#039;s Lair]] so that he can recover the book.&lt;br /&gt;
&lt;br /&gt;
Instead of providing bonus areas, the Magician now helps Rayman to solve the many problems (spelling and mathematical problems for the young player) throughout the journey. When Rayman starts a level, the Magician gives him an overview of the specific tasks he needs to carry out in order to complete it. After that, his hat appears several times throughout the level. Whenever Rayman passes it, the Magician either asks a new question or reminds Rayman of the level&#039;s task. Each time Rayman reaches the end of the final stage of a level, the Magician appears and gives a different performance, such as dancing or rapping 90s style, while praising Rayman for his success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:02 geyser blowout.jpg|thumb|left|320px|In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician can still be found hiding inside his top hat, but now he gives the heroes advice rather than unlocking bonus levels.]]&lt;br /&gt;
[[Image:Magician1.JPG|thumb|right|320px|The Magician collects the player&#039;s [[Lum (Rayman Origins)|Lums]] at the end of each level.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
The Magician does not appear in this game. Instead, a teensie with his same clothes makes appareance. The teensie´s name is Ales Mansay as decipted in the following script&lt;br /&gt;
&lt;br /&gt;
[[Image:Char-mr-dark.png|thumb|right|320px|The Magician takes on the mantle of [[Mr Dark]].]]&lt;br /&gt;
&lt;br /&gt;
An earlier version of the game&#039;s script was found amongst the files of the game&#039;s demo, and, while it follows the same general story, it also sheds more light on certain aspects of the plot, and contains a great deal expository dialogue that was excised from the final version of the game. The Teensie Magician´s, real name Ales Mansay, was bullied and ostracised by the other [[Teensie]]s at magic school for his poor magical abilities. Although he saw how Rayman overcome Mr Dark in [[Rayman 1|the original game]], Ales Mansay secretly admired the villain&#039;s dark and mysterious nature, and wanted to emulate him instead of follow the hero´s path. He also developed a hatred for the [[Polokus|Bubble Dreamer]], whose nightmares had repeatedly overcome [[the Glade of Dreams]] and were a constant threat to its inhabitants. Ales concocted a plan. He hid a microphone in [[the Snoring Tree]], so that the heroes&#039; snoring would irritate and ultimately start a war with the [[Livid Dead]]. (This microphone, disguised as a flower, can still be seen in the game itself, in both the beginning and ending sequences.) Throughout the game, the Teensie pretended that he was a friend of the heroes, allowing him to collect [[Lum]]s from them in exchange for [[Electoon]]s which they could use to reach new levels. Ales used these Lums to power his mechas: gigantic machines which he was building to take over the Glade of Dreams, imposing order and eliminating the chaos of the Bubble Dreamer&#039;s nightmares. Eventually, however, the heroes reach Ales&#039;s headquarters in the [[Moody Clouds]] and put a stop to his plans.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
[[File:Ro2-maybe-9.jpg|thumb|right|250px|The Magician&#039;s hat in &#039;&#039;Rayman Legends&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
According one of the leaked screenshots, the Magician is presumed to return in &#039;&#039;Rayman Legends&#039;&#039;. His signature top hat is clearly seen sitting under the shadow of a fallen tree, though this time it&#039;s placed upside down. But it couldn´t be the return of The Magician but Ales Mansay, who could have survived from the explosion in Rayman Origins.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Although he does not make a direct appearance, a notable reference to the Magician is made in [[Rayman Raving Rabbids (GBA)|the Gameboy Advance version of Rayman Raving Rabbids]], in the level &#039;[[The kids&#039; hamlet]]&#039; from the [[Child (world)|Child world]]. In certain area, a grey [[Rabbid]] wearing the Magician&#039;s top hat won&#039;t let Rayman pass. Much like the Magician, the bunny proposes Rayman to play a minigame with limited time. Rayman must enter his tent and play a minigame called &#039;Shoot a Rabbid&#039;, where he has to shoot carrots at targets with the face of a Rabbid, and avoid shooting at the ones with the face of [[Murfy]]. If Rayman completes the challenge successfully, the Rabbid will let Rayman pass through the rest of the level.&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 001.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 003.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 004.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 005.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 006.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Rabbid magician.jpg|thumb|right|200px|A [[Rabbid]] wearing the Magician&#039;s hat.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Magicien]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1|Magician, The]]&lt;br /&gt;
[[Category:Friends from Rayman Origins|Magician, The]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species|Magician, The]]&lt;br /&gt;
[[Category:Teensies|Magician, The]]&lt;br /&gt;
[[Category:Villains|Magician, The]]&lt;/div&gt;</summary>
		<author><name>Andarara</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=31838</id>
		<title>The Magician (Rayman 1)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=31838"/>
		<updated>2012-05-29T22:05:42Z</updated>

		<summary type="html">&lt;p&gt;Andarara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = The Magician&lt;br /&gt;
| image = [[Image:Magician.png|320px|]]&#039;&#039;The Magician, as he appears in Rayman 1.&#039;&#039;]]&lt;br /&gt;
| alignment = Good (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;) then bad (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| portrayed by = Chris Bénard (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;; unconfirmed)&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]], then [[Teensie]]&lt;br /&gt;
| status = Magician&lt;br /&gt;
| relatives = [[Andrew]] (cousin)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=With his help, [[Rayman]] can enter [[Bonus level (Rayman 1)|secret worlds]]. But note that this magic stunt has to be deserved, and it will cost you 10 [[Ting]]s to take advantage of it.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is the guardian of harmony and well-being. He holds [[the Magic Book of Knowledge|the book of knowledge and expertise]]. Since he is very smart, he always finds solutions and gives a helping hand to those in need. Throughout his journey, [[Rayman]] can count on his valuable advice to lead him to [[Mr Dark|Mister Dark]].|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref&amp;gt;http://web.archive.org/web/20020608133315/http://sites.ubisoft.fr/raymanedu/ami/ami2/mag.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The Magician will help you throughout your quest. He&#039;s always willing to trade you [[Electoon]]s for [[Lum]]s, which will help you unlock new worlds and maps. At your service, his magic hat will provide tips and tricks galore to help you survive.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magician&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. He makes his first appearance in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, where he seems to be a member of [[Rayman]]&#039;s [[Rayman&#039;s species|limbless species]]. His next major role is in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is revealed to be a [[Teensie]], and ultimately takes on a villainous role. (According to unused dialogue from this game, his real name is &#039;&#039;&#039;Ales Mansay&#039;&#039;&#039;.) In the intermediate years, the Magician also appeared in several educational spin-offs of the original game, such as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
[[Image:R1Intro 001.PNG|thumb|left|320px|The Magician first appears in the intro sequence of the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the Magician appears to be part of the same limbless species as [[Rayman]]. He bears all of the signature traits – lack of limbs, large nose and white gloves. He has long blonde hair that nearly reaches the ground, and his eyes are always covered by his long black top hat, which shines in blue and purple and has a gold star on the front. (He often retreats into this hat, and can be found hiding inside it in many levels.) He has also been seen wearing shirts of two colours – in the introduction sequence of &#039;&#039;Rayman&#039;&#039;, he wears a purple shirt with two blue buttons, but in the game itself, this is blue with golden buttons. The colour of his shoes – purple and orchid – remain the same, but with different stripe patterns. He is also noticeably shorter than Rayman is in &#039;&#039;Rayman&#039;&#039;, but in the educational games, he is approximately the same height as [[Betilla the Fairy]]. According to &#039;&#039;[[English with Rayman]]&#039;&#039;, the Magician has a cousin named [[Andrew]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician is no longer a member of Rayman&#039;s species – like several other characters, he has been redesigned to better fit the world established in the &#039;&#039;Rayman&#039;&#039; sequels. The Magician is now a grey-haired [[Teensie]] who wears a purple shirt and a black coat. He still has his signature, star-adorned top hat, and can still be found hiding inside it in various levels.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
The personality of the Magician had not been fully established in the first &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; game. This was due to his low participation in the story and his mysterious nature in the game. However, his happy narrative and flamboyantly positive attitude denotes the Magician as being unconcerned despite any terrible event to happen in [[the Glade of Dreams]]; this could also mean that the Magician relies heavily on Rayman and his capabilities.&lt;br /&gt;
&lt;br /&gt;
The Magician also appears to be somewhat introverted, usually hiding inside his top hat, and only showing his face when doing business. This does not prevent him from socialising with other creatures of the Glade; in the educational spin-offs, the Magician&#039;s friendship with [[Betilla the Fairy]] is made clear.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman Origins&#039;&#039;, the Magician returns after several years of disappearance, and reveals to be a liar with great skill for manipulation. The Magician also has a greedy attitude, helping Rayman only in exchange for currency; this can be noticed since the first Rayman game, though it&#039;s more notable in Rayman Origins.&lt;br /&gt;
&lt;br /&gt;
===Career===&lt;br /&gt;
According to a script found in the files of &#039;&#039;Rayman Origins&#039;&#039;, the Magician started his carrer at a young age in the school of magic. This event could have taken place chronologically during Rayman 1, when he was still benevolent. The other students bullied him during that time due to his poor skills in magic. While maintaining the nickname &amp;quot;Magician&amp;quot;, his real name, Ales Mansay (meaning Salesman in pig latin), left more clear his main purpose in the games: provide assistance in exchange for monetary assets. Finally, tempted by the other students, the Magician turned away from Rayman to become a fan of the evil Mr. Dark. The magician also proved to be an expert engineer at the end of &#039;&#039;Rayman Origins&#039;&#039;, creating a gigantic robotic empire in the [[Moody Clouds]].&lt;br /&gt;
&lt;br /&gt;
==Video game appearances==&lt;br /&gt;
[[File:Magician R1 hat.png|thumb|left|320px|Throughout the game, the Magician can be found hiding inside his top hat.]]&lt;br /&gt;
[[File:Magician R1 bonus level.png|thumb|right|320px|In exchange for ten [[Ting]]s, he will transport [[Rayman]] to a [[Bonus level (Rayman 1)|bonus level]].]]&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
The Magician first appears in the introductory sequence of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. Here he tells the story of how [[Mr Dark]] stole [[the Great Protoon]] and brought about the collapse of [[the valley]]&#039;s natural stability. He calls on [[Rayman]] to go and free the [[Electoon]]s from the cages that hostile beings had imprisoned them in, as well as bring the Great Protoon back from the [[Candy Château]]. He is the only character to have a major speaking role in the game. The Magician&#039;s voice was re-recorded for the American localisation, possibly by a different actor; his voice in this version is deeper and more brash than the high-pitched voice in the original European release.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] can come across the Magician&#039;s hat several times throughout the game. The Magician only emerges from it if Rayman has at least ten [[Ting]]s; if not, he will clearly indicate with his hand that the hero will need them. If Rayman does have at least ten Tings, he automatically reaches out and drops them into the Magician&#039;s outstretched hand. The Magician then teleports Rayman to one of his [[Bonus level (Rayman)|bonus levels]]. In these secret areas, Rayman must collect all the Tings within the time limit. If he succeeds, he wins an extra [[life]]. Only a single life can be won in each bonus level. Subsequent victories in the same bonus levels are purely for fun, and also record the time taken by the player so that they can attempt to beat their records if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Image:RJMagician 002.PNG|thumb|right|200px|The Magician and [[Betilla the Fairy]] watch over [[the Magic Book of Knowledge]]]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
The Magician takes on a major role as a mentor and teacher in &#039;&#039;[[Rayman Junior]]&#039;&#039;, one of several educational spin-offs based on the original &#039;&#039;Rayman&#039;&#039; game. He introduces the story of the game once again, only this time, he tells of how [[Mister Dark]] has broken into his cottage, stolen [[the Great Book of Knowledge]] and destroyed the map to the villain&#039;s hideout. Once again, the Magician and [[Betilla the Fairy]] must call on Rayman to save the day, this time by reassembling the map to [[Mr Dark&#039;s Lair]] so that he can recover the book.&lt;br /&gt;
&lt;br /&gt;
Instead of providing bonus areas, the Magician now helps Rayman to solve the many problems (spelling and mathematical problems for the young player) throughout the journey. When Rayman starts a level, the Magician gives him an overview of the specific tasks he needs to carry out in order to complete it. After that, his hat appears several times throughout the level. Whenever Rayman passes it, the Magician either asks a new question or reminds Rayman of the level&#039;s task. Each time Rayman reaches the end of the final stage of a level, the Magician appears and gives a different performance, such as dancing or rapping 90s style, while praising Rayman for his success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:02 geyser blowout.jpg|thumb|left|320px|In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician can still be found hiding inside his top hat, but now he gives the heroes advice rather than unlocking bonus levels.]]&lt;br /&gt;
[[Image:Magician1.JPG|thumb|right|320px|The Magician collects the player&#039;s [[Lum (Rayman Origins)|Lums]] at the end of each level.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
The Magician makes his next appearance in the 2D platforming sequel, &#039;&#039;[[Rayman Origins]]&#039;&#039;. The Magician is first encountered at the beginning of the game: he is found inside his distinctive top hat, which is sitting on the ground outside [[the Snoring Tree]]. Each time one of the players jumps on the hat, the Magician offers a few words of advice. The hat appears in many places throughout the game, and the players can jump on it at any time for tips relevant to their current situation. However, there are some hints at his darker side; he makes sarcastic comments, and has little concern for the heroes, beyond using them as a source of [[Lum]]s. Sometimes he even questions Rayman&#039;s position as a hero.&lt;br /&gt;
&lt;br /&gt;
At the end of each level, he is seen holding a test tube which he uses to count the number of Lums collected by the players. In exchange for certain numbers of Lums, he gives the heroes [[Electoon]]s, but if the players reach the top of the test tube, they receive a [[Lum Medal]]. The Magician displays great joy and excitement whenever the heroes bring him a large number of Lums. In these post-level screens, the Magician can be seen fully: he is revealed to be a [[Teensie]] rather than a member of [[Rayman&#039;s species]], and his hair is now grey rather than blonde.&lt;br /&gt;
&lt;br /&gt;
The last world of the game (apart from [[Land of the Livid Dead (Rayman Origins)|the optional bonus level]]) is the [[Moody Clouds]], a flying mechanical steampunk city which has mysteriously appeared above [[the Glade of Dreams]]. When the heroes finally arrive, they find the Magician&#039;s magic hat waiting for them. However, instead of offering helpful advice as he usually does, the Magician frantically tells them that they are going the wrong way, warning them to turn back before it is too late. In spite of the Magician&#039;s warning, the heroes work their way through the Moody Clouds. Along the way, they find many [[Lum]]s trapped in glass containers connected to machines; it seems that they are being used to power Moody Clouds and its robotic denizens. Eventually the heroes reach the heart of the mystery, a level titled ‘[[The Reveal]]’. They step into the Moody Clouds headquarters, only to find the Magician working the controls of the diabolical machinery encountered throughout the level. Caught, the Magician spins round, gives the heroes a smile and rips the golden star off his hat. He then jumps onto his desk and poses while lightning flashes in the windows behind him. We see that the walls are decorated with posters of a mysterious, shadowy figure with a hat and a cloak; one poster bears the words &#039;♥ Mister D&#039;, revealing that the Magician was secretly a fan of [[Mr Dark]], the villain of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. Also on the wall is a diagram showing Lums being fed into a machine to produce electricity: it is revealed that the Magician has been using the Lums he collected from the heroes to power the creation of his mechanical empire, the Moody Clouds. At this moment, the Magician pulls a lever, causing the heroes to fall through a trap door, where they must fight mechanical recreations of the [[Daisy]] and [[Mocking Bird]] bosses. Once these have been defeated, the heroes climb back to the office of the Magician, where he distracts them with a disco number (recalling the dances of the original game&#039;s bosses) before running away. The heroes must them pursue him through a storm of falling debris and broken machinery as the Moody Clouds itself begins to disintegrate. Eventually the Magician hops onboard an airship, and the heroes must pursue him on the backs of their [[mosquito]] friends. Eventually the airship crashes into the fiery core of the Moody Clouds, causing an enormous explosion. The heroes fall from the sky and land back at [[the Snoring Tree]], where the game began. The Magician&#039;s fate is unknown.&lt;br /&gt;
&lt;br /&gt;
[[Image:Char-mr-dark.png|thumb|right|320px|The Magician takes on the mantle of [[Mr Dark]].]]&lt;br /&gt;
&lt;br /&gt;
An earlier version of the game&#039;s script was found amongst the files of the game&#039;s demo, and, while it follows the same general story, it also sheds more light on certain aspects of the plot, and contains a great deal expository dialogue that was excised from the final version of the game. The Magician, real name Ales Mansay, was bullied and ostracised by the other [[Teensie]]s at magic school for his poor magical abilities. Although he helped Rayman to overcome Mr Dark in [[Rayman 1|the original game]], the Magician secretly admired the villain&#039;s dark and mysterious nature, and wanted to emulate him. He also developed a hatred for the [[Polokus|Bubble Dreamer]], whose nightmares had repeatedly overcome [[the Glade of Dreams]] and were a constant threat to its inhabitants. The Magician concocted a plan. He hid a microphone in [[the Snoring Tree]], so that the heroes&#039; snoring would irritate and ultimately start a war with the [[Livid Dead]]. (This microphone, disguised as a flower, can still be seen in the game itself, in both the beginning and ending sequences.) Throughout the game, the Magician pretended that he was still a friend of the heroes, allowing him to collect [[Lum]]s from them in exchange for [[Electoon]]s which they could use to reach new levels. The Magician used these Lums to power his mechas: gigantic machines which he was building to take over the Glade of Dreams, imposing order and eliminating the chaos of the Bubble Dreamer&#039;s nightmares. Eventually, however, the heroes reach the Magician&#039;s headquarters in the [[Moody Clouds]] and put a stop to his plans.&lt;br /&gt;
&lt;br /&gt;
In the months leading up to and following the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;, there was some confusion amongst fans about the identity of the villain and his relationship to Mr Dark, thanks largely to the lack of dialogue or lucid storytelling in the final version of the game. In January 2012, lead writer Gabrielle Shrager confirmed that the Magician was simply a big fan and admirer of Mr Dark, and that he was attempting to usurp Mr Dark&#039;s position.&amp;lt;ref&amp;gt;Gabrielle Shrager clarifies the identity of the villain of &#039;&#039;Rayman Origins&#039;&#039;, [[:File:Gabrielle Shrager Facebook conversation.jpg]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
[[File:Ro2-maybe-9.jpg|thumb|right|250px|The Magician&#039;s hat in &#039;&#039;Rayman Legends&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
According one of the leaked screenshots, the Magician is presumed to return in &#039;&#039;Rayman Legends&#039;&#039;. His signature top hat is clearly seen sitting under the shadow of a fallen tree, though this time it&#039;s placed upside down. His presence could prove his survival to the explosion in Rayman Origins; however, his previous betrayal makes dubious his role in this game.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Although he does not make a direct appearance, a notable reference to the Magician is made in [[Rayman Raving Rabbids (GBA)|the Gameboy Advance version of Rayman Raving Rabbids]], in the level &#039;[[The kids&#039; hamlet]]&#039; from the [[Child (world)|Child world]]. In certain area, a grey [[Rabbid]] wearing the Magician&#039;s top hat won&#039;t let Rayman pass. Much like the Magician, the bunny proposes Rayman to play a minigame with limited time. Rayman must enter his tent and play a minigame called &#039;Shoot a Rabbid&#039;, where he has to shoot carrots at targets with the face of a Rabbid, and avoid shooting at the ones with the face of [[Murfy]]. If Rayman completes the challenge successfully, the Rabbid will let Rayman pass through the rest of the level.&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 001.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 003.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 004.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 005.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 006.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Rabbid magician.jpg|thumb|right|200px|A [[Rabbid]] wearing the Magician&#039;s hat.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Magicien]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1|Magician, The]]&lt;br /&gt;
[[Category:Friends from Rayman Origins|Magician, The]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species|Magician, The]]&lt;br /&gt;
[[Category:Teensies|Magician, The]]&lt;br /&gt;
[[Category:Villains|Magician, The]]&lt;/div&gt;</summary>
		<author><name>Andarara</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=31836</id>
		<title>The Magician (Rayman 1)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=31836"/>
		<updated>2012-05-29T22:03:15Z</updated>

		<summary type="html">&lt;p&gt;Andarara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = The Magician&lt;br /&gt;
| image = [[[Image:R1Intro 001.PNG|thumb|left|320px|&#039;&#039;The Magician, as he appears in Rayman Origins.&#039;&#039;]]&lt;br /&gt;
| alignment = Good (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;,&lt;br /&gt;
| portrayed by = Chris Bénard (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;; unconfirmed)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]&lt;br /&gt;
| status = Magician&lt;br /&gt;
| relatives = [[Andrew]] (cousin)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=With his help, [[Rayman]] can enter [[Bonus level (Rayman 1)|secret worlds]]. But note that this magic stunt has to be deserved, and it will cost you 10 [[Ting]]s to take advantage of it.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is the guardian of harmony and well-being. He holds [[the Magic Book of Knowledge|the book of knowledge and expertise]]. Since he is very smart, he always finds solutions and gives a helping hand to those in need. Throughout his journey, [[Rayman]] can count on his valuable advice to lead him to [[Mr Dark|Mister Dark]].|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref&amp;gt;http://web.archive.org/web/20020608133315/http://sites.ubisoft.fr/raymanedu/ami/ami2/mag.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The Magician will help you throughout your quest. He&#039;s always willing to trade you [[Electoon]]s for [[Lum]]s, which will help you unlock new worlds and maps. At your service, his magic hat will provide tips and tricks galore to help you survive.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magician&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. He makes his first appearance in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, where he seems to be a member of [[Rayman]]&#039;s [[Rayman&#039;s species|limbless species]]. His next major role is in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is revealed to be a [[Teensie]], and ultimately takes on a villainous role. (According to unused dialogue from this game, his real name is &#039;&#039;&#039;Ales Mansay&#039;&#039;&#039;.) In the intermediate years, the Magician also appeared in several educational spin-offs of the original game, such as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
[[Image:R1Intro 001.PNG|thumb|left|320px|The Magician first appears in the intro sequence of the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the Magician appears to be part of the same limbless species as [[Rayman]]. He bears all of the signature traits – lack of limbs, large nose and white gloves. He has long blonde hair that nearly reaches the ground, and his eyes are always covered by his long black top hat, which shines in blue and purple and has a gold star on the front. (He often retreats into this hat, and can be found hiding inside it in many levels.) He has also been seen wearing shirts of two colours – in the introduction sequence of &#039;&#039;Rayman&#039;&#039;, he wears a purple shirt with two blue buttons, but in the game itself, this is blue with golden buttons. The colour of his shoes – purple and orchid – remain the same, but with different stripe patterns. He is also noticeably shorter than Rayman is in &#039;&#039;Rayman&#039;&#039;, but in the educational games, he is approximately the same height as [[Betilla the Fairy]]. According to &#039;&#039;[[English with Rayman]]&#039;&#039;, the Magician has a cousin named [[Andrew]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician is no longer a member of Rayman&#039;s species – like several other characters, he has been redesigned to better fit the world established in the &#039;&#039;Rayman&#039;&#039; sequels. The Magician is now a grey-haired [[Teensie]] who wears a purple shirt and a black coat. He still has his signature, star-adorned top hat, and can still be found hiding inside it in various levels.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
The personality of the Magician had not been fully established in the first &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; game. This was due to his low participation in the story and his mysterious nature in the game. However, his happy narrative and flamboyantly positive attitude denotes the Magician as being unconcerned despite any terrible event to happen in [[the Glade of Dreams]]; this could also mean that the Magician relies heavily on Rayman and his capabilities.&lt;br /&gt;
&lt;br /&gt;
The Magician also appears to be somewhat introverted, usually hiding inside his top hat, and only showing his face when doing business. This does not prevent him from socialising with other creatures of the Glade; in the educational spin-offs, the Magician&#039;s friendship with [[Betilla the Fairy]] is made clear.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman Origins&#039;&#039;, the Magician does not appear. Instead a teensie magician makes his role and tricks Rayman to collect lums for him. The name of this magician is Ales Mansay&lt;br /&gt;
&lt;br /&gt;
===Career===&lt;br /&gt;
According to a script found in the files of &#039;&#039;Rayman Origins&#039;&#039;, the Magician started his carrer at a young age in the school of magic. This event could have taken place chronologically during Rayman 1, when he was still benevolent. The other students bullied him during that time due to his poor skills in magic. While maintaining the nickname &amp;quot;Magician&amp;quot;, his real name, Ales Mansay (meaning Salesman in pig latin), left more clear his main purpose in the games: provide assistance in exchange for monetary assets. Finally, tempted by the other students, the Magician turned away from Rayman to become a fan of the evil Mr. Dark. The magician also proved to be an expert engineer at the end of &#039;&#039;Rayman Origins&#039;&#039;, creating a gigantic robotic empire in the [[Moody Clouds]].&lt;br /&gt;
&lt;br /&gt;
==Video game appearances==&lt;br /&gt;
[[File:Magician R1 hat.png|thumb|left|320px|Throughout the game, the Magician can be found hiding inside his top hat.]]&lt;br /&gt;
[[File:Magician R1 bonus level.png|thumb|right|320px|In exchange for ten [[Ting]]s, he will transport [[Rayman]] to a [[Bonus level (Rayman 1)|bonus level]].]]&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
The Magician first appears in the introductory sequence of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. Here he tells the story of how [[Mr Dark]] stole [[the Great Protoon]] and brought about the collapse of [[the valley]]&#039;s natural stability. He calls on [[Rayman]] to go and free the [[Electoon]]s from the cages that hostile beings had imprisoned them in, as well as bring the Great Protoon back from the [[Candy Château]]. He is the only character to have a major speaking role in the game. The Magician&#039;s voice was re-recorded for the American localisation, possibly by a different actor; his voice in this version is deeper and more brash than the high-pitched voice in the original European release.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] can come across the Magician&#039;s hat several times throughout the game. The Magician only emerges from it if Rayman has at least ten [[Ting]]s; if not, he will clearly indicate with his hand that the hero will need them. If Rayman does have at least ten Tings, he automatically reaches out and drops them into the Magician&#039;s outstretched hand. The Magician then teleports Rayman to one of his [[Bonus level (Rayman)|bonus levels]]. In these secret areas, Rayman must collect all the Tings within the time limit. If he succeeds, he wins an extra [[life]]. Only a single life can be won in each bonus level. Subsequent victories in the same bonus levels are purely for fun, and also record the time taken by the player so that they can attempt to beat their records if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Image:RJMagician 002.PNG|thumb|right|200px|The Magician and [[Betilla the Fairy]] watch over [[the Magic Book of Knowledge]]]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
The Magician takes on a major role as a mentor and teacher in &#039;&#039;[[Rayman Junior]]&#039;&#039;, one of several educational spin-offs based on the original &#039;&#039;Rayman&#039;&#039; game. He introduces the story of the game once again, only this time, he tells of how [[Mister Dark]] has broken into his cottage, stolen [[the Great Book of Knowledge]] and destroyed the map to the villain&#039;s hideout. Once again, the Magician and [[Betilla the Fairy]] must call on Rayman to save the day, this time by reassembling the map to [[Mr Dark&#039;s Lair]] so that he can recover the book.&lt;br /&gt;
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Instead of providing bonus areas, the Magician now helps Rayman to solve the many problems (spelling and mathematical problems for the young player) throughout the journey. When Rayman starts a level, the Magician gives him an overview of the specific tasks he needs to carry out in order to complete it. After that, his hat appears several times throughout the level. Whenever Rayman passes it, the Magician either asks a new question or reminds Rayman of the level&#039;s task. Each time Rayman reaches the end of the final stage of a level, the Magician appears and gives a different performance, such as dancing or rapping 90s style, while praising Rayman for his success.&lt;br /&gt;
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[[File:02 geyser blowout.jpg|thumb|left|320px|In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician can still be found hiding inside his top hat, but now he gives the heroes advice rather than unlocking bonus levels.]]&lt;br /&gt;
[[Image:Magician1.JPG|thumb|right|320px|The Magician collects the player&#039;s [[Lum (Rayman Origins)|Lums]] at the end of each level.]]&lt;br /&gt;
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===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
The Magician does not appear in this game. Instead, a teensie with his same clothes makes appareance. The teensie´s name is Ales Mansay as decipted in the following script&lt;br /&gt;
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[[Image:Char-mr-dark.png|thumb|right|320px|The Magician takes on the mantle of [[Mr Dark]].]]&lt;br /&gt;
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An earlier version of the game&#039;s script was found amongst the files of the game&#039;s demo, and, while it follows the same general story, it also sheds more light on certain aspects of the plot, and contains a great deal expository dialogue that was excised from the final version of the game. The Teensie Magician´s, real name Ales Mansay, was bullied and ostracised by the other [[Teensie]]s at magic school for his poor magical abilities. Although he saw how Rayman overcome Mr Dark in [[Rayman 1|the original game]], Ales Mansay secretly admired the villain&#039;s dark and mysterious nature, and wanted to emulate him instead of follow the hero´s path. He also developed a hatred for the [[Polokus|Bubble Dreamer]], whose nightmares had repeatedly overcome [[the Glade of Dreams]] and were a constant threat to its inhabitants. Ales concocted a plan. He hid a microphone in [[the Snoring Tree]], so that the heroes&#039; snoring would irritate and ultimately start a war with the [[Livid Dead]]. (This microphone, disguised as a flower, can still be seen in the game itself, in both the beginning and ending sequences.) Throughout the game, the Teensie pretended that he was a friend of the heroes, allowing him to collect [[Lum]]s from them in exchange for [[Electoon]]s which they could use to reach new levels. Ales used these Lums to power his mechas: gigantic machines which he was building to take over the Glade of Dreams, imposing order and eliminating the chaos of the Bubble Dreamer&#039;s nightmares. Eventually, however, the heroes reach Ales&#039;s headquarters in the [[Moody Clouds]] and put a stop to his plans.&lt;br /&gt;
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===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
[[File:Ro2-maybe-9.jpg|thumb|right|250px|The Magician&#039;s hat in &#039;&#039;Rayman Legends&#039;&#039;.]]&lt;br /&gt;
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According one of the leaked screenshots, the Magician is presumed to return in &#039;&#039;Rayman Legends&#039;&#039;. His signature top hat is clearly seen sitting under the shadow of a fallen tree, though this time it&#039;s placed upside down. But it couldn´t be the return of The Magician but Ales Mansay, who could have survived from the explosion in Rayman Origins.&lt;br /&gt;
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==Trivia==&lt;br /&gt;
Although he does not make a direct appearance, a notable reference to the Magician is made in [[Rayman Raving Rabbids (GBA)|the Gameboy Advance version of Rayman Raving Rabbids]], in the level &#039;[[The kids&#039; hamlet]]&#039; from the [[Child (world)|Child world]]. In certain area, a grey [[Rabbid]] wearing the Magician&#039;s top hat won&#039;t let Rayman pass. Much like the Magician, the bunny proposes Rayman to play a minigame with limited time. Rayman must enter his tent and play a minigame called &#039;Shoot a Rabbid&#039;, where he has to shoot carrots at targets with the face of a Rabbid, and avoid shooting at the ones with the face of [[Murfy]]. If Rayman completes the challenge successfully, the Rabbid will let Rayman pass through the rest of the level.&lt;br /&gt;
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==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 001.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 003.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 004.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 005.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 006.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Rabbid magician.jpg|thumb|right|200px|A [[Rabbid]] wearing the Magician&#039;s hat.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
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==References==&lt;br /&gt;
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{{R1characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
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[[fr:Magicien]]&lt;br /&gt;
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[[Category:Friends from Rayman 1|Magician, The]]&lt;br /&gt;
[[Category:Friends from Rayman Origins|Magician, The]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species|Magician, The]]&lt;br /&gt;
[[Category:Teensies|Magician, The]]&lt;br /&gt;
[[Category:Villains|Magician, The]]&lt;/div&gt;</summary>
		<author><name>Andarara</name></author>
	</entry>
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