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	<id>https://raymanpc.com/wiki/script-en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chocolatejr9</id>
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	<updated>2026-07-09T04:53:40Z</updated>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Grolgoth&amp;diff=32791</id>
		<title>Grolgoth</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Grolgoth&amp;diff=32791"/>
		<updated>2012-09-04T00:38:02Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Grolgoth&lt;br /&gt;
| image = [[File:Grolgoth2.png|320px|&#039;&#039;The Grolgoth crushing Rayman in Admiral Razorbeard&#039;s fantasy&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = Robot&lt;br /&gt;
| status = Boss&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman 3 (Game Boy Advance)|Rayman 3 (GBA)]]&#039;&#039;&lt;br /&gt;
| location = [[The Crow&#039;s Nest]], [[Heart of the Ancients]]&lt;br /&gt;
| resistance = [[File:Lifebar24.png|&#039;&#039;24 HP&#039;&#039;]] (PC, N64, DC, PS2)&lt;br /&gt;
[[File:Lifebar40.png|&#039;&#039;40 HP&#039;&#039;]] (PS)&lt;br /&gt;
| attacks = Jump/stomp, [[helicopter bomb]]s of various types, sizes and quantities, regular energy projectiles from feet, homing energy projectiles from feet, summoning lava, regular energy projectile from arm-cannon, fireball from arm-cannon, stream of energy projectiles from arm-cannon, summoning walls of spikes, homing missiles&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Rayman poisoning your life? I&#039;ve got the antidote... Equipped with the latest power booster, nothing can stop it. You can control it yourself, or put it in self-pilot. It can kill, crush, destroy, torture, pull ears... Its legs are programmed to squash fleeing victims... In short, it does everything, except the dishes... Don&#039;t forget the name of this marvel: the Grolgoth!|sign=[[The General]] to [[Admiral Razorbeard]]|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Grolgoth&#039;&#039;&#039; is a giant robot which [[Admiral Razorbeard]] uses in an attempt to put a stop to [[Rayman]] at [[the Crow&#039;s Nest]]. Piloted by Razorbeard, it is the final boss of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance/N-GAGE version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
At a very late point in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, [[Admiral Razorbeard|Razorbeard]] is visited by [[the General]], a character who first appeared in &#039;&#039;[[Tonic Trouble]]&#039;&#039;, another [[Ubisoft]] game which [[Michel Ancel]] worked on. The General advertises the Grolgoth and its functions to Razorbeard. The Admiral pictures the contraption crushing and shaking [[Rayman]] to death with its deadly grasp, and decides to buy it, giving [[the General]] a chest of gold as payment. He then prepares for his attack while [[Rayman]] is makes his way through [[the Prison Ship]].&lt;br /&gt;
[[File:Grolgoth3.png|thumb|left|320px|[[The General]]&#039;s picture of the Grolgoth]]&lt;br /&gt;
&lt;br /&gt;
The Grolgoth is a large machine comprising of a large, golden-coloured bulk, with articulable arms and legs, similar to those of [[Robo-Pirate army|the Robo-Pirates]]. The Grolgoth&#039;s hemisphere-shaped head can extend from the body, revealing the entrance to this robotic marvel. Razorbeard jumps in and slides down a rope. At the bottom is located a cockpit, from which Razorbeard controls the machine. For its right hand, it has a cannon, which fires [[helicopter bomb]]s that [[Rayman]] will have to shoot back at the Grolgoth in order to hurt it. The other hand has a hook, which sees no use in the battle. The Grolgoth can also shoot large energy balls from the soles of its feet.&lt;br /&gt;
&lt;br /&gt;
==Final battle, first phase==&lt;br /&gt;
[[Admiral Razorbeard]] places the Grolgoth at the top of [[the Buccaneer]]&#039;s mast. He also places [[Globox]], dangling over the edge of the ship from a large elevator&#039;s antenna. Before Razorbeard shoots Globox to his doom, [[Rayman]] appears through the elevator, shouting that Razorbeard shall leave Globox alone. Razorbeard takes advantage of Rayman&#039;s position and shoots down the elevator. As Razorbeard believes himself victorious, Rayman pulls himself back up on the platform. After checking to ensure that Globox is safe, the fight begins.&lt;br /&gt;
&lt;br /&gt;
The Grolgoth is immune to [[Rayman]]&#039;s [[shot]]s, and starts with heavy attacks such as shooting [[helicopter bomb]]s, fast energy balls and trying to jump on Rayman to squash him. Rayman will have to shoot the helicopter bombs back at the Grolgoth, but straight on, otherwise the Grolgoth will evade them.&lt;br /&gt;
&lt;br /&gt;
==Final battle, second phase==&lt;br /&gt;
[[File:Grolgoth.jpg|thumb|320px|The final encounter]]&lt;br /&gt;
After Rayman has hit the Grolgoth three times, a cutscene starts in which Razorbeard make the Grolgoth jump on Rayman and squash him, but the jump cuts short, causing the Grolgoth to break the platform on which the fight is occurring. Both Rayman and the Grolgoth fall down into the heart of [[the Buccaneer]], a chamber filled with boiling lava.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] is saved by [[Ly the Fairy|Ly]], who sends a [[Silver Lum]]-like ball of energy to catch Rayman in mid-air, and lower him safely to a small pipe sticking out of the lava, on which a friendly [[Flying Shell]] has been stationed. Ly&#039;s face appears in Rayman&#039;s mind, and she informs him that [[Polokus]] has eliminated all of [[Robo-Pirate Army|the Robo-Pirates]] on the land and that the slaves have escaped (with the help of Rayman, seen in the PS1, PS2 and Dreamcast version of the game). Rayman sees that [[Admiral Razorbeard|Razorbeard]] has survived the fall as well, with the Grolgoth clinging between two metal pipes going up the chamber&#039;s walls.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] flies on the [[Flying Shell]], both having to find ammo hidden inside the chamber and avoid the homing energy-balls that [[Admiral Razorbeard|Razorbeard]] shoots after him. Rayman must use the ammo to shoot energy-balls at the Grolgoth&#039;s hands, causing it to slip and fall into the lava. When the Grolgoth is struggling to get out of the lava, it loses some health; Rayman can damage it more by shooting at it while it&#039;s still in the lava. Should Rayman get hit just once during this phase of the battle, his [[Flying Shell]] will explode and the battle begins as new from the beginning of Phase 2. When Razorbeard reaches 20% health, he will climb up to the top of the chamber and temporarily raise the level of lava. This can happen several times. When Razorbeard&#039;s health reaches 0%, the Grolgoth stalls and falls into the lava. Razorbeard crawls out, dragging an escape pod with him. Before abandoning [[the Buccaneer]], he says: &amp;quot;I&#039;ve saved one last little surprise for you&amp;quot;, and presses a button on a remote-control device, triggering the Grolgoth&#039;s self-destruct mechanism. Razorbeard in his escape pod flies straight up the mast of the ship, through [[the Crow&#039;s Nest]] and to safety. The Grolgoth detonates, blowing [[the Buccaneer]] to pieces and apparently killing Rayman. Razorbeard continues flying upwards until he reaches space.&lt;br /&gt;
&lt;br /&gt;
[[Image:Grolgoth defeated.jpg|right|thumb|320px|The wreckage of the defeated Grolgoth]]&lt;br /&gt;
&lt;br /&gt;
==Final battle, second phase (PlayStation version)==&lt;br /&gt;
In the PS1 version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, the second phase is extremely different from the other versions. After the cutscene where [[Rayman]] and [[Admiral Razorbeard|Razorbeard]] fall down into [[the Buccaneer]] and Rayman is saved by [[Ly the Fairy|Ly]], Rayman will have to fly the [[Flying Shell]] through a long horizontal pipe, with controls limited to 2D movement. The Grolgoth will be flying backwards, facing Rayman. Rayman can [[shot|shoot]] normally from the Flying Shell, but his shots only do not hurt the Grolgoth. Razorbeard will shoot slow-moving energy-balls that Rayman must avoid, and shoot [[helicopter bomb]]s which can be fired back at him. Should Rayman get hit, he will not die, but lose health as normal. Every time Razorbeard has fired six [[helicopter bomb]]s, he will cast a number of spiked mines, which fill increasing amounts of the screen as the battle wears on. Rayman must find a spot to pass in between the mines without getting hit. After the Grolgoth has reached 30% health, it begins to shoot powerful homing missiles, which fly towards Rayman. Rayman must dodge them, after which they will circle around and appear behind him, still homing; Rayman can then position himself (and the homing missile) towards Razorbeard, so that the homing missile will hit the Grolgoth. Razorbeard can dodge the missiles if they are not aimed correctly. When Razorbeard&#039;s health reaches 0, the final cutscene begins as normal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Grolgoth_PS1_energy_projectiles.jpg|thumb|The Grolgoth firing energy projectiles during the PlayStation version&#039;s alternate showdown]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Grolgoth_PS1_helicopter_bombs.jpg|thumb|The Grolgoth firing [[helicopter bomb]]s. [[Rayman]] can reflect these with his [[magic fist]], doing moderate damage.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Grolgoth_PS1_wall_of_spikes.jpg|thumb|The Grolgoth hurls a wall of spikes which [[Rayman]] must dodge]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Grolgoth_PS1_homing_missile_launch.jpg|thumb|The Grolgoth fires a homing missile at [[Rayman]]]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Grolgoth_PS1_homing_missile.jpg|thumb|[[Rayman]] manoeuvres the Grolgoth&#039;s homing missile to his own advantage]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]==&lt;br /&gt;
The Grolgoth reappears in [[Rayman 3 (Game Boy Advance)|the handheld adaptation of &#039;&#039;Rayman&#039;&#039;]], where it is once again used by the [[Admiral Razorbeard]] to battle [[Rayman]]. Presumably this Grolgoth is a different unit to the one which was destroyed at the end of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. It appears only in [[Heart of the Ancients]], the final level of the game (excluding bonus levels). As in &#039;&#039;Rayman 2&#039;&#039;, this Grolgoth&#039;s battle consists of two separate phases. In the first phase, the Grolgoth is fought in a manner not dissimilar from those of the bosses in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]; Rayman must avoid the Grolgoth&#039;s alternating high and low energy blasts while punching its metal [[helicopter bomb]]s back at it in order to damage it. In the second phase, Rayman and the Grolgoth continue their battle in a spacious underground dungeon. Rayman rides a [[flying shell]], and must manoeuvre it to trick the Grolgoth&#039;s homing missiles into striking the Grolgoth itself; this is also how Rayman defeats the Grolgoth in the PlayStation version of &#039;&#039;Rayman 2&#039;&#039;. Once defeated, this Grolgoth collapses to the ground, destroyed. Razorbeard is not seen again.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the PC [[Rayman Revolution|and PS2 versions]] of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, there is a minor continuity error regarding phase 2: the location is too small. In the cutscene, the place was gigantic, and the Grolgoth was very big as well. Both [[Rayman]] and the [[flying shell]] were small enough to stand on the sticking-out pipe. After the beginning of the battle, this same pipe is even smaller (in width) than Rayman, and the Grolgoth is suddenly half the size as in the cutscene. In the cutscene that plays after defeating the Grolgoth, everything is back to its original size again.&lt;br /&gt;
*A diagram of the Grolgoth can be found on a table in [[the Pirate Factory]], an area exclusive to &#039;&#039;[[Rayman Revolution]]&#039;&#039;. This paradoxically seems to suggest that the Robo-Pirates created the Grolgoth, or had some awareness of it prior to the cutscene in which [[Admiral Razorbeard]] purchases it from [[the General]].&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates}}&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Grolgoth]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Bosses from Rayman 2]]&lt;br /&gt;
[[Category: Bosses from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category: Robots]]&lt;br /&gt;
[[Category:Villains]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Boss_Chenille&amp;diff=32790</id>
		<title>Boss Chenille</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Boss_Chenille&amp;diff=32790"/>
		<updated>2012-09-04T00:36:37Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Boss Chenille&lt;br /&gt;
| image = [[File:BossChenille.JPG|320px|center|&#039;&#039;Boss Chenille&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Caterpillar]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| location = [[Beneath the Lava Sanctuary]]&lt;br /&gt;
| resistance = [[File:Lifebar40.png|&#039;&#039;40 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Contact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boss Chenille&#039;&#039;&#039; (&#039;&#039;&#039;&#039;&#039;Kapounus Grobilus&#039;&#039;&#039;&#039;&#039;) is a giant [[caterpillar]] which serves as a miniboss [[beneath the Lava Sanctuary]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Boss Chenille is found in a room in [[the Sanctuary of Rock and Lava]] (whose name is switched with that of [[Beneath the Sanctuary of Rock and Lava]] in this version). Boss Chenille is summoned by Rayman performing a [[Rain Mask|rain dance]] on what looks like a greyish version of one of the [[Magic Sphere]]s&#039; bases. When this is done, it emits a beam of light towards another such base. When Rayman [[shot|shoots]] it, it too emits a beam of light towards another base. After shooting several more bases, the beam of light has finished its circumnavigation of the chamber; a door opens, and Boss Chenille enters. The first clue as to Boss Chenille&#039;s identity is its name; &#039;&#039;Chenille&#039;&#039; is the French word for &#039;&#039;Caterpillar&#039;&#039;, while the name &#039;&#039;Boss&#039;&#039; implies that it may possibly be their leader. Boss Chenille looks just like one of the large caterpillars, but with some significant differences: whereas they are a purplish-black in colour, Boss Chenille is blood-red; Boss Chenille is also somewhat larger. When Rayman strikes Boss Chenille with his magic fist, its health meter decreases, and a caterpillar splits away from its body. Boss Chenille spawns both small and large caterpillars in this fashion; these too must all be defeated in order to fully deplete Boss Chenille&#039;s health. As the battle wears on, the segments of Boss Chenille&#039;s body slowly disappear; by the end, it resembles an enormous red version of one of the small caterpillars. When this final form is defeated, Boss Chenille vanishes like any other caterpillar. A rockfall then occurs , the door it came in by opens and [[Red Lum]]s appear where the bases stood.&lt;br /&gt;
&lt;br /&gt;
The manner in which Boss Chenille spawns normal caterpillars from its body during the battle has led to speculation that it may be the progenitor or &#039;mother&#039; of the entire caterpillar species, in addition to the speculation that it is their leader.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Boss Chenille]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Villains]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Spyglass_Pirate&amp;diff=32789</id>
		<title>Spyglass Pirate</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Spyglass_Pirate&amp;diff=32789"/>
		<updated>2012-09-04T00:35:51Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Spyglass Pirate&lt;br /&gt;
| image = [[Image:Lackey.png|200px|&#039;&#039;Spyglass Pirate&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; (cameo), &#039;&#039;[[Rayman Dictées]]&#039;&#039; (cameo)&lt;br /&gt;
| location = [[Bonus level (Rayman 2)|Bonus stages]], the &#039;&#039;[[Buccaneer]]&#039;&#039;, [[Globox&#039;s House]]/[[Skull Cave]] (&#039;&#039;Revolution&#039;&#039; only), [[the Pirate Factory]] (&#039;&#039;Rayman Revolution&#039;&#039; only), [[Tomb of the Ancients]], [[the Iron Mountains|Gloomy Island]] (PlayStation version only), [[Hoodlum Headquarters]] (cameo), [[Rayman]]&#039;s house (cameo)&lt;br /&gt;
| resistance = [[Image:LifebarInf.png|&#039;&#039;Invincible&#039;&#039;]]&lt;br /&gt;
| attacks = [[Helicopter bomb]]s; remotely controls [[Clark]] and the [[Robot Dinosaur]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=You incompetent imbecile!|sign=[[Admiral Razorbeard]] on the Spyglass Pirate|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Spyglass Pirate&#039;&#039;&#039;,&amp;lt;ref&amp;gt;Early &#039;&#039;Rayman 2&#039;&#039; artworks, [[:File:Gorilla Pirate and Glasses Pirate names source.jpg]]&amp;lt;/ref&amp;gt; also known as the &#039;&#039;&#039;Creole Pirate&#039;&#039;&#039;,&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, &#039;&#039;Charaktere&#039;&#039;, http://web.archive.org/web/20001002215808/www.rayman2.com/all/good/characters/characters.html&amp;lt;/ref&amp;gt; is a unique [[Robo-Pirate]] character who appears in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes, as well as making cameo appearances in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; and &#039;&#039;[[Rayman Dictées]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[File:R2TGE-PC-BonusStage-BabyGloboxesAndSpyglass.jpg|320px|left|thumb|Spyglass Pirate preparing to race with a [[Baby Globox]] in the [[Bonus Stage]] of &#039;&#039;[[Rayman 2]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
The appearance of the Spyglass Pirate is somewhat different from those of the other [[Robo-Pirate]]s. While he is still robotic, he looks more like a slightly chubby stereotypical pirate. The lower part of his mechanical body is coloured green to resemble trousers. He wears a yellow scarf covered with red polka-dots around his waist, and has a red-and-white striped bandana tied round his head. Like most Robo-Pirates, he is noticeably taller than [[Admiral Razorbeard]].&lt;br /&gt;
&lt;br /&gt;
The Spyglass Pirate appears to have been in charge of the ground operations during [[Admiral Razorbeard]]&#039;s campaign. He was a mechanical genius, and created many dangerous devices.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
The Spyglass Pirate&#039;s role in the N64, PC, Dreamcast and DS versions of &#039;&#039;Rayman 2&#039;&#039; is very small. He appears in many cinematics in which he reports to [[Admiral Razorbeard]] regarding [[Rayman]]&#039;s progress and whereabouts, but does little more. In every version, he debuts in the cinematic preceding Rayman&#039;s first visit to [[the Bayou]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Spyglass_Pirate_on_the_Gloomy_Island.jpg|thumb|320px|left|The Spyglass Pirate makes an appearance in [[the Iron Mountains#PlayStation version|the Gloomy Island]] as part of his expanded role in the PlayStation version.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Spyglass_Pirate_controlling_Clark.jpg|thumb|right|320px|The Spyglass Pirate remotely controls [[Clark]] from a hidden room overlooking the [[Technical Check-up]]]]&lt;br /&gt;
&lt;br /&gt;
===PlayStation version/[[Rayman Revolution]]===&lt;br /&gt;
In the two Sony versions of &#039;&#039;Rayman 2&#039;&#039;, the Spyglass Pirate is given much more importance. At multiple points he encounters Rayman and brings with him a difficult challenge. The lackey first strikes chronologically in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, in which he leads the attack on [[Clark]] and Rayman at the entrance to the [[Rainbow Creek]]. His next appearance, also &#039;&#039;Revolution&#039;&#039;-exclusive, is a boss fight: the Spyglass Pirate jumps into the [[Boss Biditank]] to personally battle Rayman. The Spyglass Pirate next encounters Rayman in both the PlayStation and PlayStation 2 versions in the [[Technical Check-up]] situated at the end of the [[Tomb of the Ancients]], where it is seen that the Spyglass Pirate is controlling [[Clark]] via remote control. The Spyglass Pirate makes his final chronological appearance solely in the PlayStation version, at the end of [[The Iron Mountains|the Gloomy Island]], where he makes his final attempt to get rid of Rayman with his remote-controlled [[Robot Dinosaur]], which he had been using to search for the fourth [[Four Masks of Polokus|Mask of Polokus]]. Fortunately for Rayman, the Spyglass Pirate had forgotten to fill up the [[Robot Dinosaur]]&#039;s fuel tank, and the [[Baby Globox]]es manage to escape with Rayman.&lt;br /&gt;
&lt;br /&gt;
Before the final boss battle in [[the Crow&#039;s Nest]], [[Admiral Razorbeard]] says that he will punish the Spyglass Pirate for his consistent failure to stop [[Rayman]] by seeing how well he would swim in molten lava. He then orders the Spyglass Pirate to prepare the [[Grolgoth]] for him in the meantime. It is not clear whether this punishment was ever carried out, and the fate of the Spyglass Pirate remains unknown. However, a piece of official concept art shows him running across lava, offering a clue to his potential fate.&lt;br /&gt;
&lt;br /&gt;
[[Image:Spyglass lava.jpg|thumb|320px|right|Artwork which depicts the Spyglass Pirate running across lava]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Raymandictee4.JPG|thumb|320px|right|The Spyglass Pirate (or a statue of him) makes an appearance in &#039;&#039;[[Rayman Dictées]]&#039;&#039;, alongside [[Clara the Witch]].]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*After [[Boss Biditank]] is defeated, the Spyglass Pirate runs away, claiming ‘It&#039;s not over yet! I&#039;ll be back!’ This may be a reference to the &#039;&#039;Terminator&#039;&#039; film series.&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*In &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;, several statues of the Spyglass Pirate can be found in a secret room in [[Hoodlum Headquarters]], along with statues of various other [[Robo-Pirate]]s from &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;.&lt;br /&gt;
*In &#039;&#039;Rayman 2&#039;&#039;, after a level is passed with all of its [[Yellow Lum]]s collected and all of its [[cage]]s broken, the player can access a Bonus Stage in which they control a [[baby Globox]] racing against the Spyglass Pirate.&lt;br /&gt;
*In [[Rayman Dictées]], what appears to be a statue or replica of the Spyglass Pirate can be seen briefly in a cutscene which shows the interior of Rayman&#039;s house.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Boss Biditank]]&lt;br /&gt;
*[[Robot Dinosaur]]&lt;br /&gt;
*[[Robo-Pirate]]&lt;br /&gt;
*[[Admiral Razorbeard]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{Robo-Pirates}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Pirate Lunette]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;br /&gt;
[[Category:Villains]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Boss_Biditank&amp;diff=32788</id>
		<title>Boss Biditank</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Boss_Biditank&amp;diff=32788"/>
		<updated>2012-09-04T00:35:13Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Boss Biditank&lt;br /&gt;
| image = [[File:BossBiditank.JPG‎|320px|centre|&#039;&#039;Boss Biditank&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| location = [[The Pirate Factory]]&lt;br /&gt;
| resistance = Three shots from the laser cannon&lt;br /&gt;
| attacks = Electrical discharge, [[helicopter bomb]]s, energy balls&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=I&#039;m going to take care of this pile of junk...|sign=[[Rayman]], before the fight with Boss Biditank|source=&#039;&#039;[[Rayman Revolution]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boss Biditank&#039;&#039;&#039; (&#039;&#039;&#039;&#039;&#039;Poubelus Agrovis&#039;&#039;&#039;&#039;&#039;), referred to as just &#039;&#039;&#039;Biditank&#039;&#039;&#039; by [[Bimbette]], is a mechanical boss piloted by the [[Spyglass Pirate]]. It appears only in &#039;&#039;[[Rayman Revolution]]&#039;&#039;, where it is fought in [[the Pirate Factory]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Boss Biditank is an experimental tank resembling a giant barrel or [[Barrel Pirate]]. The machine has three wheels and an eye-hole for the [[Spyglass Pirate]] to peer out from. Its primary attack is a cannon at the front of the machine, which fires a round of small shots (similar to those used by [[green Henchman 800]]s). Its sides also open up and release two [[helicopter bomb]]s, but only when there are none chasing [[Rayman]]. At times, it shakes violently and releases electrical discharges; it is firing up a powerful laser beam that always hits unless Rayman is hiding behind something. Mounted on top of it is a mechanical eye, which is its only vulnerable spot, which can only be hit by the high-firepower laser gun at the back of the room.&lt;br /&gt;
&lt;br /&gt;
==Role in the game==&lt;br /&gt;
The Boss Biditank was to be tested out [[Bimbette]], one of [[Globox]]&#039;s daughters, before [[Rayman]] arrives in [[the Pirate Factory]] and frees her from her [[cage]]. The Boss Biditank is quick to arrive, however, and is piloted by the [[Spyglass Pirate]]. To defeat the Biditank, Rayman must step on the four [[switch]]es controlling the four generators at the four corners of the large room while avoiding the Biditank&#039;s attacks. Once the four generators have been activated, the laser turret at the back of the room becomes operational. While Rayman is using the turret, a door on the back of the Boss Biditank opens, and the [[Spyglass Pirate]] emerges. Rayman cannot harm him, either with the laser or his [[magic fist]]. If Rayman approaches the Spyglass Pirate or his Biditank, the Spyglass Pirate produces [[helicopter bomb]]s and begins to throw them at him. If Rayman successfully hits the Boss Biditank&#039;s weak spot with the laser, the Biditank will be damaged, losing one third of its health. Rayman must return to the generators to power up the laser and use it again. It takes three hits to destroy the Boss Biditank, after which its wheels and weak point fall off. The Spyglass Pirate then runs out, declaring &amp;quot;[[Technical Check-Up|I&#039;ll be back]]&amp;quot; as a ladder descends, allowing Rayman entry to [[the Lava Sanctuary]] and [[Beneath the Lava Sanctuary|beneath it]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* After being hit with the laser cannon once, the mechanical eye gives off a small amount of smoke as the Biditank moves around. After being hit for a second time, smoke is given off more frequently. &lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Spyglass Pirate]]&lt;br /&gt;
*[[Barrel Pirate]]&lt;br /&gt;
&lt;br /&gt;
[[File:Biditank.png|thumb|right|320px|The Boss Biditank during its battle with [[Rayman]]]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=a5aOQE9Mvqc The Boss Biditank battle (&#039;&#039;Rayman Revolution&#039;&#039;)]&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates}}&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Boss Biditank]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Bosses from Rayman 2]]&lt;br /&gt;
[[Category: Robo-Pirates]]&lt;br /&gt;
[[Category: Vehicles]]&lt;br /&gt;
[[Category:Villains]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ninjaws&amp;diff=32787</id>
		<title>Ninjaws</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ninjaws&amp;diff=32787"/>
		<updated>2012-09-04T00:34:27Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Ninjaws&lt;br /&gt;
| image = [[Image:Ninjaws.jpg|center|320px|&#039;&#039;Ninjaws&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; (PlayStation)&lt;br /&gt;
| location = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| resistance = [[Image:Lifebar15.png|&#039;&#039;15 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Golden hook, energy projectiles&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Killing is a pleasure. Command, and your will shall be done...|sign=Ninjaws to [[Admiral Razorbeard]]|source=[[Rayman 2: The Great Escape]] (PlayStation version)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ninjaws&#039;&#039;&#039; is a [[Ninja Pirate]] who appears in the PlayStation version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; as the boss of [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Rayman vs Ninjaws.jpg|thumb|left|320px|[[Rayman]] and Ninjaws battle for control of the second [[Four Masks of Polokus|Mask of Polokus]]]]&lt;br /&gt;
&lt;br /&gt;
While Ninjaws looks identical to the other [[Ninja Henchmen]], he seems to be their leader. Ninjaws also seems to be [[Razorbeard]]&#039;s favourite servant. At one point in the PlayStation version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, Ninjaws reported to [[Admiral Razorbeard]] in his cabin that he had captured more than 5000 slaves. [[Razorbeard]] ordered Ninjaws and his [[Ninja Pirate]]s to kill [[Rayman]]. Ninjaws later managed to track down [[Rayman]] at the end of [[the Sanctuary of Stone and Fire]], where the two battled for [[Four Masks of Polokus|the Second Mask]]. [[Rayman]] defeats him, as he has a heavy hook as one of his hands which can get caught in the ground if he misses hitting [[Rayman]] with it. Ninjaws has the ability to teleport to areas.&lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates}}&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ninjaws]]&lt;br /&gt;
[[de:Ninjaws]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2]]&lt;br /&gt;
[[Category:Robo-Pirates]]&lt;br /&gt;
[[Category:Villains]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mr_Skops&amp;diff=32786</id>
		<title>Mr Skops</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mr_Skops&amp;diff=32786"/>
		<updated>2012-09-04T00:31:50Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Mr Skops&lt;br /&gt;
| image = [[Image:Skops.png|center|316px|&#039;&#039;Mr Skops&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = Scorpion&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| location = [[The Caves of Skops]]&lt;br /&gt;
| resistance = [[Image:Lifebar8.png|&#039;&#039;8 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Claw, energy balls&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mr Skops&#039;&#039;&#039;, also known as &#039;&#039;&#039;Skops the Scorpion&#039;&#039;&#039;, is a giant, dark-pink scorpion with a single massive claw, and yellow spikes on his body. He is the fifth major boss in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and is encounterd only once in [[Mr Skops&#039; Stalactites]], the third and final level of [[the Caves of Skops]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsDort.png|thumb|316px|left|Mr Skops peacefully sleeping]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsWakesUp.png|thumb|316px|none|Mr Skops is angry at being woken]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is first encountered asleep on the other side of a fiery pit covered with spiky platforms. [[Rayman]] finds himself in front of the sleeping Mr Skops who, angry at being woken, attacks him.&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsRigolo.png|thumb|316px|left|Mr Skops preparing to fight]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsFrappeSol.png|thumb|316px|none|Mr Skops thumping the ground]]&lt;br /&gt;
&lt;br /&gt;
He attacks by throwing his claw, which Rayman must jump over as it sails towards him, and again as it returns to its owner. Mr Skops also strikes the ground with his claw, causing the platforms which Rayman stands on to fall into the lava below, one by one.&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsLancePince.png|thumb|316px|left|Mr Skops hurling his claw forward]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsApproche.png|thumb|316px|none|Mr Skops looking for Rayman]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When all platforms are gone, Rayman must grab the edge of the platform Mr Skops is standing on to avoid his attacks, and then jump back onto the platform when he thumps the ground. Mr Skops then runs away, while causing lava to rise in an attempt to kill Rayman. He also demonstrates his ability to shoot energy balls from his tail, which destroys the platforms Rayman must use to avoid the lava.&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsRecule.png|thumb|316px|left|The lava is now rising]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsTire.png|thumb|316px|none|Mr Skops firing energy balls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rayman then has a one-on-one battle with Mr Skops, in which he must dodge his claw and punch his energy balls back at him. When has only one [[Resistance|health point]] left, he moves forward, making his last attacks much harder to dodge.&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsLancePince0.png|thumb|316px|left|Mr Skops about to hurl his claw]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsTire0.png|thumb|316px|none|Mr Skops about to fire an energy ball]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once beaten, Mr Skops falls to pieces while smiling showing he is at peace once more.&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsTouched.png|thumb|316px|left|Mr Skops touched by one of his energy balls]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsBattu.png|thumb|316px|none|Mr Skops falling to pieces]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Early version of the game==&lt;br /&gt;
[[Image:Rayman-snes.jpg|thumb|500px|right|An extract from an article about [[Rayman (early production)#Super Nintendo Entertainment System version|the cancelled SNES version]] of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. The bottom-right screenshot shows a battle with an early version of Mr Skops.]]&lt;br /&gt;
&lt;br /&gt;
At a very early point in its production, [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] was [[Rayman (early production)#Super Nintendo Entertainment System version|planned for release on the Super Nintendo Entertainment System]]. In 2010, the French retro-gaming magazine [[Pix&#039;n Love]] printed an article on the history of the &#039;&#039;Rayman&#039;&#039; series, including several in-game screenshots of the scrapped Super Nintendo version. One screenshot depicts [[Rayman]] and his [[Rayman&#039;s girlfriend|female companion]] battling a very early version of Mr Skops. This version of the character can still shoot electricity from the tip of his tail, but he looks much more like a real scorpion; he has two claws instead of one, and his carapace is a shady orange colour rather than a bright pink.&lt;br /&gt;
&lt;br /&gt;
Some pieces of advertisement from the game, as well as the packaging of some versions, bear a screenshot which shows [[Rayman]] battling Mr Skops in [[the Dream Forest]] rather than in [[the Caves of Skops]]. It is not known if this screenshot was created solely for the purpose of marketing, or if this scenario actually existed in any early version of the game. Neither of the [[Rayman (early production)|leaked Atari Jaguar prototypes]] contain any trace of this battle, although they differ from [[Rayman 1|the final version]] in numerous other ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:The_Caves_of_Skops.png|frame|left|This image from [[Rayman 1|the original game]] uses Mr Skops as a visual representation of his domain, [[the Caves of Skops]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:VAC-5.png|frame|right|A reformed and benevolent Mr Skops enjoys his holidays after the defeat of [[Mr Dark]] by relaxing onboard [[Space Mama]]&#039;s pirate ship.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:PalissadeSkops.png|frame|Mr Skops makes a cameo appearance in &#039;&#039;[[Rayman Junior]]&#039;&#039;, as an engraving on a wooden palisade.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Skops]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Villains]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Space_Mama&amp;diff=32785</id>
		<title>Space Mama</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Space_Mama&amp;diff=32785"/>
		<updated>2012-09-04T00:30:48Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Space Mama&lt;br /&gt;
| image = [[Image:SpaceMama.png|center|316px|&#039;&#039;Space Mama&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| location = [[Picture City]]&lt;br /&gt;
| resistance = [[Image:Lifebar6.png|&#039;&#039;6 HP&#039;&#039;]] ([[Eraser Plains]]) [[Image:Lifebar12.png|&#039;&#039;12 HP&#039;&#039;]] ([[Space Mama&#039;s Crater]])&lt;br /&gt;
| attacks = Flying knives, washing machine, energy projectiles, pressure cookers&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This is the world of images, and also the world of mirages: passing across the stage of a small theatre, [[Rayman]] can find on his path beings straight from a pirate or a science fiction film. In particular, he meets Mama, an impressive shrew armed with a bizarre rolling pin...|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Mama&#039;&#039;&#039;, also known simply as &#039;&#039;&#039;Mama&#039;&#039;&#039;, is the large, blonde-haired woman who serves as the fourth boss in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. She is the boss of [[Picture City]] the fourth of the game&#039;s six worlds, and she is fought in the levels [[Eraser Plains]] and [[Space Mama&#039;s Crater]]. She was at one point in her life captured by an ancestor of [[Count Razoff]] (most likely his father Zaroff), in order to perpetuate [[Shoedsackovskaïa family|his family]]&#039;s great hunting tradition.&lt;br /&gt;
&lt;br /&gt;
She is first encountered at the end of [[Eraser Plains]], on a theatre scene with a seaside décor, where she fights [[Rayman]] in Viking getup. She arrives from the cannon of the fake drakkar, after he has defeated her two [[Pirate (Picture City)|cabin boys]].&lt;br /&gt;
&lt;br /&gt;
Her main attack consists of throwing knives at [[Rayman]] from her rolling pin. Those knives either stick into the floor, and can be used to bounce on them and punch Space Mama in the face, before they start moving again and leave the scene, or keep spinning in the air, and fall in [[Rayman]]&#039;s direction, one after the other.&lt;br /&gt;
&lt;br /&gt;
[[Image:SpaceMamaPirate.png|thumb|316px|left|Space Mama in Viking getup]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SpaceMamaCouteaux.png|thumb|316px|none|Space Mama&#039;s flying knives]]&lt;br /&gt;
&lt;br /&gt;
The final battle takes place in [[Space Mama&#039;s Crater]], on a theatre scene with a spatial décor. She arrives in a flying washing machine, dressed with an astronaut suit, and [[Rayman]] must duck to dodge it.&lt;br /&gt;
&lt;br /&gt;
Her first attack consists in shooting lasers from her rolling pin, and [[Rayman]] has to punch her in the face until she flies away. Then, she tries to land on him several times, and keeps shooting lasers.&lt;br /&gt;
&lt;br /&gt;
[[Image:SpaceMamaLaser.png|thumb|316px|left|Space Mama shooting a laser from her rolling pin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SpaceMamaCocottes.png|thumb|316px|none|Space Mama dropping pressure cookers all around the area]]&lt;br /&gt;
&lt;br /&gt;
Then, Space Mama starts whirling across the area and drops pressure cookers behind her. Those pots explode in two parts which go out in opposite directions, and [[Rayman]] has to find the right position to dodge them all.&lt;br /&gt;
&lt;br /&gt;
After this, she tries to land on [[Rayman]] once more, and then hides behind her washing machine and fires lasers at him. [[Rayman]] has to punch the machine until all the lights on the dial have turned on, and then the machine will start bouncing towards him and leave the area.&lt;br /&gt;
&lt;br /&gt;
During the final part of the battle, she will alternately drop pressure cookers and shoot lasers at [[Rayman]] until he defeats her. In the PC version of the game, she begins to dance after her defeat; [[Mr Sax]], [[Mr Stone]] and [[Mr Skops]] do this when they are defeated, in all versions of the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SpaceMamaLaserMachine.png|thumb|316px|left|Space Mama firing lasers from behind her washing machine]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SpaceMamaDanse.png|thumb|316px|none|Space Mama dancing]]&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] confronts [[Mr Dark]] in the last level of the game, [[Mr Dark&#039;s Dare]], he must complete three consecutive boss fights with creatures which appear to be fusions of the game&#039;s previous bosses, and possibly transformations of [[Mr Dark]] himself. The second battle is against a pair of creatures, both of whom are mixtures of [[Moskito]] and Space Mama, with the head Space Mama had in the [[Eraser Plains]] fight and the laser-firing rolling pin she had in the [[Space Mama&#039;s Crater]] fight. The third battle is against a mixture of [[Moskito]], [[Mr Sax]] and Space Mama, with only Space Mama&#039;s body (from the [[Space Mama&#039;s Crater]] fight) incorporated.&lt;br /&gt;
&lt;br /&gt;
After [[Mr Dark]]&#039;s hybrids, or transformations of himself, have all been defeated, [[Rayman]] rescues [[Betilla the Fairy]], recovers [[the Great Protoon]] and restores peace to [[the valley]]. Most of the creatures and characters under Mr Dark&#039;s dominion repent; many of them then go on holiday to celebrate, including Space Mama. During the end credits, several photographs of characters on holiday are shown. Amongst them is a picture of Space Mama on a beach, clutching a towel to herself and looking shocked; apparently [[the Photographer]] had tried to take a picture of her while she was sunbathing. This picture was removed from some releases of the game, perhaps because it was deemed inappropriate for a children&#039;s game.&lt;br /&gt;
&lt;br /&gt;
[[Image:VAC-2.png|right|thumb|316px|Space Mama on holiday after the events of [[Rayman 1|the game]]]]&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Space Mama]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Villains]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mr_Stone&amp;diff=32784</id>
		<title>Mr Stone</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mr_Stone&amp;diff=32784"/>
		<updated>2012-09-04T00:29:59Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Mr Stone&lt;br /&gt;
| image = [[Image:MrStone.png|center|316px|&#039;&#039;Mr Stone&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Stone man]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| location = [[Blue Mountains]]&lt;br /&gt;
| resistance = [[Image:Lifebar8.png|&#039;&#039;8 HP&#039;&#039;]] (PS, Saturn, PC), [[Image:Lifebar7.png|&#039;&#039;7 HP&#039;&#039;]] (Jaguar)&lt;br /&gt;
| attacks = Stomp, boulder fall, boulder throw, [[stone dog]]s call, flames&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mr Stone&#039;&#039;&#039; is a giant [[stone man]] and the third major boss in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. His domain is the [[Blue Mountains]], and [[Rayman]]&#039;s final battle with him takes place in [[Mr Stone&#039;s Peaks]].&lt;br /&gt;
&lt;br /&gt;
He is first encountered in [[Twilight Gulch]], where he chases [[Rayman]] twice through the level. He eventually leaves the place when [[Rayman]] shelters in a rocky cavern.&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStonePoursuite.png|thumb|316px|left|[[Rayman]] is pursued by Mr Stone]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneSaut.png|thumb|316px|none|Mr Stone trying to stomp [[Rayman]]]]&lt;br /&gt;
&lt;br /&gt;
The final battle takes place in [[Mr Stone&#039;s Peaks]], in an area with a giant stone head. A [[Super Power]] is available, making the battle easier.&lt;br /&gt;
&lt;br /&gt;
Although Mr Stone often tries to stomp [[Rayman]], his main attack involves hitting the ground, causing huge boulders which burst like [[lava ball]]s to fall on Rayman. He can also catch them before they touch the ground, and throw them at him, letting them rebound all over the battle area. At the beginning of the battle, if [[Rayman]] is quick enough, he can punch the boulder from Mr Stone&#039;s hands and climb on it to reach and [[telescopic fist|punch]] the giant stone head of the totem pole – the only way to hurt Mr Stone.&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneRocherExplose.png|thumb|316px|left|Boulders falling on [[Rayman]]]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneRocherSaute.png|thumb|316px|right|[[Rayman]] using the boulder to punch the stone head]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStonePorteRocher.png|thumb|316px|none|Mr Stone is about to throw this boulder]]&lt;br /&gt;
&lt;br /&gt;
Mr Stone can also fire one (by hitting the ground) or two flames at [[Rayman]]. When he fires only one, it does also create a pierced cloud which allows [[Rayman]] to reach the stone head and thus hurt Mr Stone.&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneFlammes.png|thumb|316px|left|Mr Stone&#039;s double flame attack]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneNuage.png|thumb|316px|right|...and the resulting cloud]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneFlamme.png|thumb|316px|none|Mr Stone&#039;s flame attack...]]&lt;br /&gt;
&lt;br /&gt;
He can also whistle and call [[stone dog]]s which attack [[Rayman]] as well. These are weaker than normal.&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneSiffle.png|thumb|316px|left|Mr Stone whistling]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneChiensdePierre.png|thumb|316px|none|[[Stone dog]]s called by Mr Stone]]&lt;br /&gt;
&lt;br /&gt;
Once beaten, his head is replaced by the giant stone head used to crush him, and he starts dancing clumsily.&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneOuch.png|thumb|316px|left|[[Rayman]] punching the boulder Mr Stone was about to throw]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneBattu.png|thumb|316px|right|Mr Stone is dancing...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneAplati.png|thumb|316px|none|Mr Stone crushed by the giant stone head]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Eng Ray stonecarvings.png|thumb|320px|left|Mr Stone makes a cameo appearance as a stone carving in &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Mr Stone]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Villains]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mr_Sax&amp;diff=32783</id>
		<title>Mr Sax</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mr_Sax&amp;diff=32783"/>
		<updated>2012-09-04T00:29:29Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Mr Sax&lt;br /&gt;
| image = [[Image:MrSax.png|center|316px|&#039;&#039;Mr Sax&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039;&lt;br /&gt;
| location = [[Band Land]]&lt;br /&gt;
| resistance = [[Image:Lifebar12.png|&#039;&#039;12 HP&#039;&#039;]]&lt;br /&gt;
| attacks = [[Wrong note]]s, musical grenades, stomping&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mr Sax&#039;&#039;&#039; is a gigantic, malevolent saxophone, and the second of the six main bosses in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. He is the ruler of [[Band Land]], a surreal country composed mainly of music and musical instruments.&lt;br /&gt;
&lt;br /&gt;
He is first encountered in [[Allegro Presto]]. At the end of this level, [[Rayman]] finds that the vicious [[wrong note]]s which have been plaguing him throughout Band Land are coming from Mr Sax. When the two first meet, Mr Sax blows another wrong note at Rayman, then turns and flees. The two confront each other again in [[Mr Sax&#039;s Hullaballoo]], where the boss chases Rayman through a pathway of clouds, and Rayman finds that he can hurt Mr Sax and slow him down by punching his wrong notes back at him. Rayman uses this to his advantage in the following battle, defeating Mr Sax once and for all. When beaten, he reforms and begins to dance, like most of the game&#039;s bosses.&lt;br /&gt;
&lt;br /&gt;
At the end of the game, [[Mr Dark]] partially takes on the form of Mr Sax, as well as the forms of the game&#039;s other bosses.&lt;br /&gt;
&lt;br /&gt;
Mr Sax also makes a cameo appearance in &#039;Fire&#039; and &#039;Bolt&#039;, the last two levels of &#039;&#039;[[Rayman Bowling]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Image:NoteStat.png|thumb|316px|left|Mr Sax is pursuing Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SaxNote.png|thumb|316px|none|Mr Sax blowing out a wrong note]]&lt;br /&gt;
&lt;br /&gt;
In Mr Sax&#039;s Hullaballoo, he starts blowing wrong notes again, which can be punched back to hurt him. Then, he starts chasing Rayman, who can also punch the static wrong notes that stand in his way. This way, he can take take away up to 9 of his 12 [[Resistance|life points]], making the final battle much easier.&lt;br /&gt;
&lt;br /&gt;
Mr Sax&#039;s main attacks consist in blowing wrong notes of different kinds at Rayman. The first type looks exactly like sliding wrong notes, except that one hit is enough to throw them back to the sender. He can even blow three of them at a time. They can also be found on Rayman&#039;s way when he is pursued by Mr Sax: in this case, they float in the air, and punching them will send them at him.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sax2Notes.png|thumb|316px|left|Mr Sax blowing out two wrong notes]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RenvoiNote.png|thumb|316px|right|A wrong note punched back by Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sax3Notes.png|thumb|316px|none|Mr Sax blowing out three wrong notes]]&lt;br /&gt;
&lt;br /&gt;
The second type, called fragmentation wrong notes, are round notes which explode in the air and free eight tiny invincible wrong notes in the shape of the first type. Mr Sax can blow two of them at the same time, making it much harder to dodge the tiny notes.&lt;br /&gt;
&lt;br /&gt;
[[Image:SaxNoteFragmentation.png|thumb|316px|left|Mr Sax blowing out a fragmentation wrong note]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FragmentationMiniNotes.png|thumb|316px|right|...and freeing tiny wrong notes]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NoteFragmentationExplose.png|thumb|316px|none|A fragmentation wrong note exploding...]]&lt;br /&gt;
&lt;br /&gt;
The third type, called explosive wrong notes, follow a curved trajectory and explode on the ground. They&#039;re the same shape as the second type.&lt;br /&gt;
&lt;br /&gt;
[[Image:SaxNoteExplosive.png|thumb|316px|left|Mr Sax blowing out an explosive wrong note]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NoteExplosive.png|thumb|316px|none|The effect of an explosive wrong note]]&lt;br /&gt;
&lt;br /&gt;
Mr Sax&#039;s attacks also include stomping Rayman, even though he is quite easy to dodge. Once beaten, he starts dancing, and looks pacific.&lt;br /&gt;
&lt;br /&gt;
[[Image:SaxSaut.png|thumb|316px|left|Mr Sax trying to stomp Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SaxDanse.png|thumb|316px|right|Mr Sax dancing]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SaxVaincu.png|thumb|316px|none|Mr Sax is defeated]]&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Mr Sax]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Villains]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Moskito&amp;diff=32782</id>
		<title>Moskito</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Moskito&amp;diff=32782"/>
		<updated>2012-09-04T00:28:47Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the boss in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. For the species, see [[Moskito (species)]].&#039;&#039;&lt;br /&gt;
{{Enemy&lt;br /&gt;
| name = Moskito&lt;br /&gt;
| image = [[Image:MoskitoFight2.png|center|&#039;&#039;In the Sony PlayStation and Atari Jaguar versions of the game, Moskito has his correct, purple colouration.&#039;&#039;]]&lt;br /&gt;
| species = [[Mosquito]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| location = [[Moskito&#039;s Nest]] in [[the Dream Forest]]&lt;br /&gt;
| resistance = [[Image:Lifebar12.png|&#039;&#039;12 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Sting, contact, [[spiky fruit]]s of three different sizes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moskito&#039;&#039;&#039; is a gigantic purple [[mosquito]] and the first major boss in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. He is encountered only in [[Moskito&#039;s Nest]], the final level of [[the Dream Forest]].&lt;br /&gt;
&lt;br /&gt;
[[Image:MoskitoPoursuite.png|thumb|316px|left|An incorrectly-coloured Moskito pursues [[Rayman]] with a huge [[spiky fruit]]]]&lt;br /&gt;
&lt;br /&gt;
[[File:Moskito.png|thumb|316px|left|An incorrectly-coloured Moskito in the Windows version]]&lt;br /&gt;
&lt;br /&gt;
When Moskito is first encountered, he chases [[Rayman]] with a giant [[spiky fruit]]. During the battle, he attacks [[Rayman]] by trying to poke him with his nose and uses [[spiky fruit]]s of various sizes to attack. With precise timing, it is possible to hit him twice per turn, before he flies up and away after the first hit.&lt;br /&gt;
&lt;br /&gt;
In the Sony PlayStation, Sega Saturn and Atari Jaguar versions of the game, Moskito has different colours; instead of being mostly purple with white gloves, and a yellow nose, shoes and stripes, he appears a more reddish purple colour, is a dark purple where he used to be yellow, his wings are red and his gloves are changed to a brighter purple. Another difference is that the berries he uses are different colours instead of all being the same colour. Whilst [[Rayman]] is getting chased by Moskito with the giant [[spiky fruit]] when he is first encountered, and in the battle against [[Mr Dark]], when the latter transforms into a hybrid of Moskito, [[Mr Sax]] and [[Space Mama]], his colours are the same as in the PC version. It is thought that all instances in which Moskito shares [[Bzzit]]&#039;s colouration are mistakes or problem arising from hardware limitations; Moskito&#039;s ‘true’ colour is believed to be purple, not pink. The versions of the game in which Moskito appears to have Bzzit&#039;s colours have led to great confusion and debate amongst players regarding the identities of the two [[mosquito|mosquitoes]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, up to four friendly [[mosquito]]es appear, and can be ridden by the player characters in the game&#039;s sidescrolling shooter levels. In this game, they are referred to as &#039;Moskitoes&#039;, but it is not clear which (if any) of them are the original Moskito from the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Eng Ray mozzycameo.png|thumb|right|320px|A carving of Moskito appears on a wooden palisade in &#039;&#039;[[English with Rayman]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pix_n_Love_issue_13_cover_2.jpg|thumb|200px|left|In 2010, Moskito appeared on a variant cover of one issue of the French retro-gaming magazine &#039;&#039;Pix&#039;n Love&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Moskito]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Villains]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=32757</id>
		<title>Murfy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=32757"/>
		<updated>2012-09-01T18:01:24Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Murfy&lt;br /&gt;
| image = [[File:Murphy02.jpg|200px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids (GBA)]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Greenbottle]]&lt;br /&gt;
| status = Instructor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Murfy is the tough-guy fly with the 411on the dangers, enemies and obstacles [[Rayman]] must face throughout the adventure. He’s got the speed and the sass to zip into [[Hoodlum]] camps undetected, then report back with the best way to proceed. Murfy’s never at a loss for words – even if it means busting on Rayman whenever the opportunity presents itself.|sign=Press release|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A ridiculous, pretentious [[greenbottle]]. Despite his stupidity, this upstart has succeeded in landing the role of coach – the only explanation for which is a disgraceful bit of string-pulling!*&lt;br /&gt;
&#039;&#039;* [[Ubisoft|Ubi Soft]] would like to state that [[the manual]] does not accept responsibility for these comments.&#039;&#039;|sign=Manual|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murfy&#039;&#039;&#039; (sometimes spelt &#039;&#039;&#039;Murphy&#039;&#039;&#039;, and known as &#039;&#039;&#039;JM Murphy&#039;&#039;&#039; in &#039;&#039;[[Rayman Arena]]&#039;&#039;) is a character who made his début in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes, later appears in &#039;&#039;[[Rayman Arena]]&#039;&#039; as a reporter, and reprises his role as Rayman&#039;s coach for a short while in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. His nickname is ‘&#039;&#039;&#039;The Flying Encyclopedia&#039;&#039;&#039;’, and it is his job to provide as much information about the world to [[Rayman]] as he can, as well as teaching him how to train and perform his moves. In the PlayStation version of &#039;&#039;Rayman 2&#039;&#039; his role is taken by [[Ly the Fairy]], and other [[greenbottle]]s are often found in [[cage]]s.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
&lt;br /&gt;
[[Image:R3Murfy.jpg|thumb|Artwork of Murphy from &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Murfy is a small flying creature with a green head, and despite his frog-like appearance, he is actually a [[greenbottle]], a sort of fly, as revealed in the instruction booklet of &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;. He always sports a huge cheesy grin showing large teeth, and is always dressed in green, yellow and purple clothes, almost identical of those of the [[Grand Minimus]] [[Teensie]]s. In &#039;&#039;[[Rayman Arena]]&#039;&#039;, he takes on the role of a reporter, and pesters the competitors between their matches. In his appearance in &#039;&#039;Rayman 3&#039;&#039; he has undergone a number of changes, such as his hands and eyes, which are now much bigger than in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, and his wings have become more fly-like. His clothes have also been slightly changed, notably his shoes which are elf-like. He also appears to have fingers and legs now, unlike the previous game.&lt;br /&gt;
&lt;br /&gt;
The [[greenbottle]]s are known to play practical jokes; many [[Ludiv]]s have fallen victim to their pranks, and have been stripped of their glasses.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
[[Image:MurfyIntro.jpg|thumb|320px|Murfy&#039;s first appearance in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;]]&lt;br /&gt;
===&#039;&#039;Rayman 2&#039;&#039;===&lt;br /&gt;
In all versions of &#039;&#039;Rayman 2&#039;&#039; (except for the PlayStation [[Rayman 2 Forever|and Game Boy Color]] versions), Murfy seems to be an innocent character that serves as a guide for [[Rayman]], giving him instructions on how to pull off his moves while going through the [[Woods of Light]]. All around the world there are [[Stone of Thought|Stones of Thought]]. If Rayman stands next to one of these for a while and thinks, Murfy will come back to him and repeat his instructions. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Revolution&#039;&#039;===&lt;br /&gt;
Murfy&#039;s job as an instructor is a little more looked into at the beginning of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, as there is an extra stage after the Woods of Light in which he along with a [[baby Globox]] teaches Rayman how to swim and how to shoot, using a [[scarecrow]] as his first target.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Arena&#039;&#039;===&lt;br /&gt;
In &#039;&#039;Rayman Arena&#039;&#039; (but not &#039;&#039;Rayman M&#039;&#039;), Murfy appears and takes on the role of a &#039;Special Reporter&#039;, who pesters the characters between their competitive matches like a stereotypical paparazzo. At the end of the game, the characters grow tired of him and beat him up. His name appears as &#039;JM Murphy&#039; in this game.&lt;br /&gt;
&lt;br /&gt;
[[File:Murfy1 R3.JPG|thumb|320px|left|Murfy in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;]]&lt;br /&gt;
===&#039;&#039;Rayman 3&#039;&#039;===&lt;br /&gt;
[[File:MurfyR3.jpg|thumb|320px|Murfy with the manual in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Murfy later appears in &#039;&#039;Rayman 3&#039;&#039;, and this time he carries a [[Manual]] (a purple booklet with a picture of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]&#039;s face on it and the circle on the front of Rayman&#039;s torso on the inside), which he reads from instead of passing his own knowledge to Rayman. He develops a more cocky personality than before, and often rants about how he is stuck with being a sidekick, as well as giving witty comments and sarcastic remarks about the [[Manual]] as Rayman goes through the [[The Fairy Council|Fairy Council]]. In this game, he is voiced by [[Billy West]], who had also voiced Rayman in &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; four years earlier, as well as voicing Murfy in &#039;&#039;Rayman Arena&#039;&#039;. Unlike &#039;&#039;Rayman 2&#039;&#039;, in which he can appear anywhere in the game which has a [[Stone of Thought]], Murfy leaves the player at [[the Heart of the World]], promising to “See you in &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;!”.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Morphy panneau.png|200px|thumb|Murfy as seen in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Murfy_RK.PNG|frame|right|Murfy (on the top-right) as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Murfy appears once again at the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, shortly after Rayman and his friends escape from their cage at [[the Snoring Tree]] and free the [[Bubble Dreamer]]. He tells the heroes that they must free Electoons in order to restore the energy that the Bubble Dreamer has lost and build bridges to new worlds. After that, his role in the game is to hold a sign that indicates how many Electoons are required to unlock secret characters. He also appears at the beginning of the Electoon Bridge levels, congratulating the heroes for getting enough Electoons to pass. If players die on a level a certain number of times, Murfy will appear, suggesting to leave the place. In this game Murfy has shedded his jaded and sarcastic personality of &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;; he acts more like his &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; self. Also, he wears different clothes from the other games. He wears a green robe with light-orange edges and bare feet.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Murfy will make his debut as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;; his moveset, however, will be different to the other characters. Instead, he will be controlled with the touchscreen of the Wii U gamepad. Murfy&#039;s main role in the game is to provide assistance and help Rayman and his friends to get across different areas, unlock secrets or facilitate fights by interacting with the environment. With the touchscreen, Murfy can perform multiple tasks such as cutting ropes, pulling out buried [[Bulb-o-Lums]], turning regular [[Lum (Rayman Origins)|Lum]]s into pink Lums, stun and carry enemies, use giant slingshots and destroy small obstacles. Murfy can also spin some platforms with the gamepad&#039;s gyroscope.&lt;br /&gt;
&lt;br /&gt;
A special musical segment based on the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] from the previous game reveals another function for Murphy. There, he can activate chains of pinks Lums for the players, as long as he keeps up with the rhythm. He can also beat some [[Granny|grannies]] in the background. Murfy is apparently invulnerable to any attack.&lt;br /&gt;
&lt;br /&gt;
===Other games===&lt;br /&gt;
Murfy also makes brief appearances in many handheld &#039;&#039;Rayman&#039;&#039; games, such as [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; for the GBA]] and &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, in which he relates the games&#039; instructions as before. In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], he is sent to help Rayman escape from his cell. He appears also in &#039;&#039;[[Rayman Kart]]&#039;&#039; for counting laps and putting unfortunate racers back on the track.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
* Although Murfy is in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]] as a guide, his face can also be seen painted on a target in the &#039;Shoot a [[Rabbid]]&#039; minigame.&lt;br /&gt;
* The worms in the &#039;&#039;Rayman Raving Rabbids&#039;&#039; minigame &#039;Bunnies don&#039;t use toothpaste&#039; resemble Murfy.&lt;br /&gt;
* In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, Murfy has the default third highest score on each minigame, scoring 6000 on each.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{R3characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Murfy]]&lt;br /&gt;
[[hu:Murfy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ly&amp;diff=32756</id>
		<title>Ly</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ly&amp;diff=32756"/>
		<updated>2012-09-01T18:00:28Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Ly&lt;br /&gt;
| image = [[Image:LyR2.png|center|&#039;&#039;Ly&#039;&#039;|120px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039; (cameo), &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; (cameo), [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]]&lt;br /&gt;
| portrayed by = Coralie Martin (&#039;&#039;Rayman 2&#039;&#039;)&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Fairy]]&lt;br /&gt;
| status = Power provider&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Ly is a [[fairy]], and like all fairies, she possesses great powers. Unfortunately, the explosion of [[the Heart of the World|the Primordial Core]] by [[Robo-Pirate|the pirates]] has weakened her. When she has regained enough energy, she can create [[Silver Lum]]s, which give amazing new powers to [[Rayman]].|sign=Manual|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ly the Fairy&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. She debuted in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, and made briefer appearances in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance versions of &#039;&#039;Rayman 3&#039;&#039;]] and &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids]]&#039;&#039;. Along with her fellow [[fairy|fairies]], she is an emissary of her creator [[Polokus]], and it is her job to provide information about him and [[Four Masks of Polokus|his Four Masks]], as well as using her magical powers to create [[Silver Lum]]s that endow [[Rayman]] with new [[:Category:Powers|powers]].&lt;br /&gt;
&lt;br /&gt;
==Video game appearances==&lt;br /&gt;
===&#039;&#039;Rayman 2&#039;&#039;===&lt;br /&gt;
[[File:LyFairyGlade.jpg|thumb|320px|Ly as she appears in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Ly&#039;s story begins in Rayman&#039;s mind, when she tells him that the [[Robo-Pirates]] have broken the [[Heart of the World]] into 1000 [[Yellow Lum]]s and that it has weakened her, before he gets captured.  She is then consulted by [[Globox]], who she gives a Silver Lum to give to Rayman before they are both captured.  While Globox is taken to the Buccaneer, Ly is held prisoner in an electrified forcefield in one of the pirate strongholds, deep in the [[Fairy Glade]].  The Silver Lum she created gives Rayman the ability to shoot balls of energy, and it is put to good use as he eventually finds her and destroys the machine that controlled the forcefield, freeing her.  By then, she only has enough energy to create one Silver Lum, which upgrades Rayman&#039;s shooting ability to be used with Purple [[Lums]].  Before leaving to gather more energy, she passes her knowledge about Polokus and his four masks to him.&lt;br /&gt;
&lt;br /&gt;
Later on, Ly makes more Silver Lums that make Rayman even more powerful, and by the time he reaches [[Razorbeard]] in the [[Crow&#039;s Nest]], she uses one to save him from falling into the vast body of lava, and using telepathy, encourages him to fight until the robot Admiral is defeated.  When the battle is over, at first she was made to believe that Rayman did not survive the explosion high in the sky, until he turns up alive.&lt;br /&gt;
&lt;br /&gt;
Additionally, Ly offers Rayman to join her in a race through [[the Walk of Life]] and [[the Walk of Power]], in which extra Yellow Lums are found, and offer him to have his health and power maximised.  Despite it being a race, Ly does not have to be beaten.      &lt;br /&gt;
&lt;br /&gt;
[[File:The_Hall_of_Doors_N64_06_The_Walk_of_Life.jpg|thumb|right|320px|A hologram of Ly is used to represent [[the Walk of Life|the Walks of Life]] [[the Walk of Power|and Power]] in [[the Hall of Doors]]]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;Rayman Revolution&#039;&#039;, it is revealed that Ly resides in a house built in a giant tree somewhere in the [[East Plain]], and it is there that she offers Rayman to play some mini games that top up his health and power, provided that he frees and brings to her enough [[Familiar Spirit]]s for each game.  She also meditates from a stone in the area of [[Globox&#039;s House]], and a stele in [[Rainbow Creek]].  She is also a playable character in the unlockable mini game [[Missile Dogfight]].  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Rayman 2 Forever]] (GBC===&lt;br /&gt;
&lt;br /&gt;
Ly plays a similar role in the handheld Rayman 2, although as with most characters her part is shortened due to the limited story telling. She is not captured in the Fairy Glade and is simply encountered there. She does not give Rayman the power to swing from purple lums on screen, although the rings (the equivilent to the purple lums in this version) do not appear until after her meeting with Rayman in the Fairy Glade, suggesting she may have given him this power after all and it was simply not shown. She tells Rayman to gather the masks of Polukus as always, but offers no explaination as to what they are. She appears several times throughout the game to give Rayman the temporary Super Helico power, and instructs him to destroy Razorbeard before the final battle. She congratulates Rayman upon his victory.&lt;br /&gt;
&lt;br /&gt;
===[[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
In this game, Ly plays largely the same role as [[Betilla the Fairy]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. Oddly enough, Ly&#039;s sprite in this game shows that her tail is missing, and is now replaced a large ponytail at the back of her head, though in a cut-scene she still has her original tail and short hair.&lt;br /&gt;
&lt;br /&gt;
===[[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
Ly makes some brief appearances in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], where she gives Rayman a costume medallion every time he defeats a boss. While the game uses the same sprites as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], she has a new appearance in the cut-scenes, where the front of her hair is curlier than before, she has pale blue lipstick, and her suit reveals her shoulders.&lt;br /&gt;
&lt;br /&gt;
==Character description== &lt;br /&gt;
[[Image:Ly the Fairy.jpg|thumb|320px|Ly as she appears in &#039;&#039;Rayman Revolution&#039;&#039;.]]&lt;br /&gt;
===Appearance and design===&lt;br /&gt;
While she is of a very thin build, Ly shares some typical fairy attributes, such as her long elven ears, her magical powers, and the ability to float in mid-air. Like [[Betilla the Fairy]], she does not have wings. She has short purple hair and a long, bushy tail of the same colour, while having green eyes and lips. Contrary to popular belief, she is not naked, but wears a yellow suit with plum stripes and swirls all over; according to one of the earliest &#039;&#039;Rayman 2&#039;&#039; websites, she &#039;dresses like the [[People of Prhys]]&#039;&amp;lt;ref&amp;gt;http://web.archive.org/web/20000303195426/http://www.rayman2.com/en/story/story_txt3.html&amp;lt;/ref&amp;gt;, though it is not known who these people are. The same website initially describes her as an &amp;quot;intriguing feline creature&amp;quot;, suggesting that she may have indeed been such originally, though it is unknown as to why she had been redesigned as mostly elven; what remains in her final design is her tail. Early concept artwork for &#039;&#039;Rayman 2&#039;&#039; that depicted her shows that she had most likely been originally an anthropomorphic cat, as she appeared to have cat ears and a non-human nose. In [[The Walk of Life|the Walks of Life]] and [[The Walk of Power|Power]], she sometimes runs on all fours.&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
Ly shows great athletic and gymnastic skills, perhaps more so than [[Rayman]]&#039;s, as she can run faster and jump much higher than he can. In fact, she can cross very large gaps, such as on the river in [[the Walk of Power]], while Rayman would have to use his [[Helicopter]].  However, it is possible for the player to outrun her in [[the Walk of Life]], though in all versions of the game, apart from &#039;&#039;[[Rayman Revolution]]&#039;&#039;, she will simply teleport herself to the finishing point if she is too far behind. Despite being very thin, a piece of official artwork depicts her with enough strength to juggle all of Rayman&#039;s body parts with ease. She can also shoot [[energy sphere]]s, like Rayman&#039;s, as a method of defence.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Similar to [[Betilla the Fairy]], she is a calm and very meditative character, even in her captivity at [[the Fairy Glade]], and spends most of her time meditating deep in the forest, by floating while in a [http://en.wikipedia.org/wiki/Lotus_position sitting lotus position]. Rayman says that [[the Woods of Light]] is one of her favourite places to be. When she is not meditating, she is a fun-loving and friendly character that puts a lot of faith and trust in the heroes of the world, and is willing to help Rayman defeat [[Admiral Razorbeard]] and the [[Robo-Pirate army]].&lt;br /&gt;
&lt;br /&gt;
It is unknown if she is at all related to [[Tily]], a much younger [[fairy]] who appears in &#039;&#039;[[Rayman M]]&#039;&#039;/&#039;&#039;[[Rayman Arena|Arena]]&#039;&#039;/&#039;&#039;[[Rayman Rush|Rush]]&#039;&#039;, and who shares some of her features and has a similar name to her. It has been speculated that Tily was created as a replacement for Ly in these games, as Ly is still seen on some of their promotional artwork.&lt;br /&gt;
&lt;br /&gt;
The original &#039;&#039;Rayman 2&#039;&#039; website describes her as &#039;wild and independant&#039;, and says that she shares the secrets of the [[People of Prhys]], and helps Rayman to protect them from harm.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Ly_juggling_animation.gif|thumb|Ly juggling]]&lt;br /&gt;
[[Image:LyRRRgba.png|thumb|Ly as she appears in [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; for the GBA]]]]&lt;br /&gt;
*Ly was originally going to appear in &#039;&#039;[[Rayman M]]&#039;&#039;, as several promotional pictures and even the back cover of the game showed, but was in the end replaced by [[Tily the Fairy]].&lt;br /&gt;
* There was a concept artwork for &#039;&#039;Rayman 3&#039;&#039; which may have depicted Ly with a totally different appearance. She had no tail, but instead had huge dragonfly-like wings, her hair and lips were now phthalo blue instead of purple, and she wore a new outfit of the same colour, as well as a pair of elbow length gloves, while also having blue dots over her face and arms. This design was dropped from the final game, though it can be found as a printable in the &#039;&#039;[[Rayman 3 Print Studio]]&#039;&#039;.&lt;br /&gt;
* Ly likes to juggle – several &#039;&#039;Rayman 2&#039;&#039; images depict her juggling at least three red balls, and even Rayman&#039;s body parts.       &lt;br /&gt;
* Ly&#039;s voice in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; is an echoing, feminine voice. In &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, although Ly spoke English, this echoing voice is still heard in the background.&lt;br /&gt;
* She takes part of a music band in the credits of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, where she plays the banjo.&lt;br /&gt;
* In the Japanese version of &#039;&#039;Rayman 2&#039;&#039; for the Dreamcast and &#039;&#039;Rayman Revolution&#039;&#039;, Ly&#039;s entire appearance had been changed to suit the preferences of the Japanese market. Her eyes were rounder, her pupils were bigger and a lighter shade of green in colour, she was given thin eyebrows the same colour as her hair, and instead of green lips, they were now pink.  Her clothes also became purple and white. She is known as ‘Rai’ (ﾗｲ) in all Japanese versions of the game.&lt;br /&gt;
&lt;br /&gt;
===Cameos===&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[Rayman M]]&#039;&#039;:&#039;&#039;&#039; In [[Ly&#039;s Palace]], an ice sculpture of Ly is found the centre of the room.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;:&#039;&#039;&#039; In the third phase of [[the Longest Shortcut]], another statue of Ly can be found hidden behind a painting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
File:LySketch.jpg|Ly charging up an energy sphere. You can see here her cat-like ears and oddly shaped nose.&lt;br /&gt;
File:LYSPIR-1.jpg|Using her powers to restore Rayman&#039;s health and power.&lt;br /&gt;
File:RaymanLySketch02.jpg|Ly loves to juggle, and does so with Rayman&#039;s body parts&lt;br /&gt;
File:LyCatlike.jpg|Ly demonstrates her &amp;quot;feline&amp;quot; traits by standing on all fours.&lt;br /&gt;
File:RLRomance.jpg|This sketch shows a romantic link between Rayman and Ly. This is confirmed on [[Report N° 20Z|a &#039;&#039;Rayman 2&#039;&#039; site]], but not in the game itself.&lt;br /&gt;
File:RaymanLy001.jpg|Ly and Rayman spend some time together on a [[warship]] in this &#039;romantic&#039; wallpaper.&amp;lt;ref&amp;gt;http://web.archive.org/web/20000106193852/http://www.rayman2.com/en/goodies/goodies_wallpapers1.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
File:LyRM1.jpg|A few promotional posters for &#039;&#039;[[Rayman M]]&#039;&#039; show Ly.&lt;br /&gt;
File:RaymanMGroup.jpg|This image was even used as part of the final back cover of the game.&lt;br /&gt;
File:UglyLy.jpg|Ly concept art from the &#039;&#039;[[Rayman 3 Print Studio]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
File:RevolutionBand.jpg|Ly taking part in the band during the credits of &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
File:The Hall of Doors PS1 10 The Sanctuary of Stone and Fire.jpg|Hologram of Ly invite [[Rayman]] to her levels in [[the Hall of Doors]]&lt;br /&gt;
File:TheWalkofPowerPC.jpg|Ly about to start a race with [[Rayman]] in [[the Walk of Power]]&lt;br /&gt;
File:Forcefield.jpg|Trapped within the electric forcefield in [[the Fairy Glade]].&lt;br /&gt;
File:RR-PS2-MissileDogfight.jpg|Ly is a playable character in the [[Dogfight]] minigame in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
File:LySuperHelico.jpg|Giving [[Rayman]] his [[super helicopter]] power [[Beneath the Sanctuary of Rock and Lava]].&lt;br /&gt;
File:Gbc2 22.PNG|In [[Rayman 2 Forever|the GBC version of &#039;&#039;Rayman 2&#039;&#039;]], Ly also hosts the [[bonus level]]s. &lt;br /&gt;
File:LyStatueRM.jpg|In the final version of &#039;&#039;[[Rayman M]]&#039;&#039;, a statue of Ly can be found.&lt;br /&gt;
File:R3LyStatue.jpg|Another Ly statue is hidden in [[the Longest Shortcut]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;.&lt;br /&gt;
File:LySwamps.PNG|Ly&#039;s tail is inconsistently shown in its original position here, in [[Rayman 3 (Game Boy Advance)|the GBA version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Betilla the Fairy]]&lt;br /&gt;
*[[Tily the Fairy]]&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ly]]&lt;br /&gt;
[[de:Ly die Fee]]&lt;br /&gt;
[[hu:Ly, a tündér]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Uglette&amp;diff=32755</id>
		<title>Uglette</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Uglette&amp;diff=32755"/>
		<updated>2012-09-01T17:59:28Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Uglette&lt;br /&gt;
| image = [[Image:Uglette.jpg|center|&#039;&#039;Uglette&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Glute]]&lt;br /&gt;
| relatives = [[Globox]] (husband)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (children; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Ah! Uglette! How are [[baby Globox|your 650 kids]]? And [[Globox|that handful of a hubby]]...! I don&#039;t know how you do it...! A little love tap from time to time should keep Globox in line. Mom power!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039; (unused dialogue)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uglette&#039;&#039;&#039; is a toad-like character who appears in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes. She is the wife of [[Rayman]]&#039;s best friend, [[Globox]]; together, they have [[baby Globox|over 650 children]]. Uglette is a member of the same species as Globox; she looks very similar to him, except that she is pink whereas Globox is blue. In the PlayStation and [[Rayman 3D|Nintendo 3DS]] version of &#039;&#039;Rayman 2&#039;&#039;, Uglette also wears a pink bow, giving her a more distinctive appearance. [[The Knowledge of the World]] reveals that, along with her husband, Uglette was created by the god [[Polokus]], who used his sense of humour when dreaming them up.&lt;br /&gt;
&lt;br /&gt;
Like her husband [[Globox]], Uglette has a friendly and cheerful personality, although she does not seem to share his cowardly nature. A maternal creature, she is very protective of [[baby Globox|her children]], and becomes distraught when Globox or the children are kidnapped by the [[Robo-Pirate]]s – a regular occurrence.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Uglette is portrayed as living in [[Globox&#039;s House]], near a cliff in [[the Front]].&lt;br /&gt;
&lt;br /&gt;
At one point, Uglette was intended to be a playable character in &#039;&#039;[[Rayman Origins]]&#039;&#039;, but she was not included in the final version of the game.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Uglette]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Glutes]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globs&amp;diff=32754</id>
		<title>Globs</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globs&amp;diff=32754"/>
		<updated>2012-09-01T17:54:37Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Clark concept art.jpg|thumb|right|320px|Globs is rescued by [[Clark]] and [[Rayman]].&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2&#039;&#039; official site, &#039;&#039;Season of Senses, 5th moon&#039;&#039;, http://web.archive.org/web/20000303171408/http://www.rayman2.com/en/story/story_txt1.html&amp;lt;/ref&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globs&#039;&#039;&#039; is a [[baby Globox]] mentioned in one of the [[Report N° 20Z]] stories on the official &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; website. Several seasons before the [[Robo-Pirate]] invasion, Globs ran into trouble and was rescued by [[Rayman]] and [[Clark]], who then fought and defeated a gang of [[Zombie Chicken]]s. At this time, Globs is said to be one of the 35 sons of [[Globox]] and [[Uglette]], although &#039;&#039;Rayman 2&#039;&#039; indicates that they have over 650 children, including hundreds of sons. It is not clear if the other baby Globoxes were born during the intervening seasons, or if the developers simply changed their number. It is not known if Globs actually appears in &#039;&#039;Rayman 2&#039;&#039;, which features hundreds of unnamed baby Globoxes.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Glutes]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globber_(baby_Globox)&amp;diff=32753</id>
		<title>Globber (baby Globox)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globber_(baby_Globox)&amp;diff=32753"/>
		<updated>2012-09-01T17:53:01Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[File:Globber.jpg|right|thumb|300px|The title screen of the Globber minigame]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globber&#039;&#039;&#039; is a [[baby Globox]], and one of the many sons of [[Globox]] and [[Uglette]]. Globber is not certain to have appeared in any [[Rayman]] game; he is mentioned in the [[Rayman Zone (magazine)|Rayman Zone magazine]]. It states that ‘Globber’ was originally [[Globox]]&#039;s name, and that Globox passed the name onto his son before renaming himself ‘Globox’. It is possible that Globber is one of the many male [[Baby Globox|baby Globoxes]] seen in [[Rayman 2: The Great Escape|&#039;&#039;Rayman 2&#039;&#039;]], though this is not necessarily the case. Globox&#039;s choosing of Globber to bear his name suggests that Globber may be special amongst his siblings in some way.&lt;br /&gt;
&lt;br /&gt;
A Flash game titled ‘Globber’ was playable on an official &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; website, but can no longer be accessed. The name of the minigame is a pun on that of the popular game &#039;&#039;Frogger&#039;&#039;, which has similar game mechanics. In Globber, the player controls [[Globox]] – presumably before he adopted a new name and gave his old one to his son. Globox must cross a road while avoiding cars, then cross a river by jumping across logs, making sure not to fall in. He can go forwards and backwards, but not left or right. Crossing the road and river once earns the player 10 points; the game&#039;s difficulty increases as more points are earned. Globox has three lives; when all three are lost, the game is over.&lt;br /&gt;
&lt;br /&gt;
[[Category:Glutes]]&lt;br /&gt;
[[Category:Internet games]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Oktette&amp;diff=32752</id>
		<title>Oktette</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Oktette&amp;diff=32752"/>
		<updated>2012-09-01T17:51:28Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Oktette&lt;br /&gt;
| image = [[Image:Oktette.png|center|&#039;&#039;Oktette&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; (Dreamcast version), &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Glute]]&lt;br /&gt;
| relatives = [[Globox]] (father)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Uglette]] (mother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (siblings; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=They call me Oktette cause my brain&#039;s 8 times better than other brains.|sign=Oktette|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oktette&#039;&#039;&#039; is a [[baby Globox]] and as such is one of [[Globox]] and [[Uglette]]&#039;s 650 children. She is one of the eight playable babies that appear in the minigame [[Globox Disc]] in the Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. In the former, she can be seen in [[Globox Village]], where the minigame is accessed from.&lt;br /&gt;
&lt;br /&gt;
==Videogame appearances==&lt;br /&gt;
Oktette is orange in colour, has a blonde ponytail and wears thick black spectacles. Like her brother [[Brainox]], she is very intelligent; she claims that her brain is eight times better than a normal one. Also like Brainox (who refers directly to ‘&#039;&#039;[[Rayman 1]]&#039;&#039;’), Oktette sometimes makes meta-references; when [[Rayman]] approaches her, she occasionally says, &#039;&#039;‘Still playing? Don&#039;t you have any homework to do?’&#039;&#039;, in reference to the fact that &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; is largely played by children.&lt;br /&gt;
&lt;br /&gt;
[[fr:Oktette]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Glutes]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Hardrox&amp;diff=32751</id>
		<title>Hardrox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Hardrox&amp;diff=32751"/>
		<updated>2012-09-01T17:50:11Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| name = Hardrox&lt;br /&gt;
| image = [[Image:Hardrox.gif|center|&#039;&#039;Hardrox&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; (Dreamcast version), &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Glute]]&lt;br /&gt;
| relatives = [[Globox]] (father)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Uglette]] (mother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (siblings; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:RR-Hardrox.jpg|left|320px|thumb|Hardrox outside [[Globox&#039;s House]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hardrox&#039;&#039;&#039; is a [[baby Globox]] and as such is one of Globox and Uglette&#039;s 650 children. As his name, possibly derived from the music genre &#039;hard rock&#039;, suggests, Hardrox is a black-coloured baby with a white skull pattern on his belly, and his head is covered in thin strands of black hair. He is one of the eight playable babies that appear in the [[Globox Disc]] minigame, which can be played in both &#039;&#039;[[Rayman Revolution]]&#039;&#039; and the Sega Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. In the former game, he also acts as referee in the [[Baby Football]] minigame, as well as the match outside [[Globox&#039;s House]]. However, when Globox is captured and the other babies are crying, Hardrox is nowhere to be seen. In the latter game, he can also be seen in [[Globox Village]], the location from which the [[Globox Disc]] minigame is accessed.&lt;br /&gt;
&lt;br /&gt;
Despite his name, he bears no known connection to [[the Hard Rocks]], a level in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
The image of a skull on Hardrox&#039;s belly bears a remarkable resemblance to the face of [http://en.wikipedia.org/wiki/Jack_Skellington Jack Skellington], a character from the 1993 stop-motion animated film, &#039;&#039;[http://en.wikipedia.org/wiki/The_Nightmare_Before_Christmas Tim Burton&#039;s The Nightmare Before Christmas]&#039;&#039;. It is unclear whether this was a deliberate reference on the part of the developers.&lt;br /&gt;
&lt;br /&gt;
By entering a secret code in [[Baby Football]] (tapping L2, R2, L2, R2, L2, R2, all while holding L1 and R1), the name &amp;quot;Steve&amp;quot; appears over Hardrox&#039;s head. Steve McCalla was the project manager for &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[fr:Hardrox]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Friends from Rayman 2]]&lt;br /&gt;
[[Category: Glutes]]&lt;br /&gt;
[[Category: Playable characters]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Catastrox&amp;diff=32750</id>
		<title>Catastrox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Catastrox&amp;diff=32750"/>
		<updated>2012-09-01T17:48:06Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Catastrox&lt;br /&gt;
| image = [[Image:Catastrox-DC.JPG|centre|320px|&#039;&#039;Catastrox at the [[Globox Village]] in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; (Dreamcast version only)&#039;&#039;]]&lt;br /&gt;
| alignment = Presumably good, but claims allegiance to [[Robo-Pirate]]s&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; (Dreamcast version), &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Glute]]&lt;br /&gt;
| relatives = [[Globox]] (father)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Uglette]] (mother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (siblings; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Everyone calls me Catastrox, but I don&#039;t know why...|sign=Catastrox|source=[[Globox Village]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Catastrox&#039;&#039;&#039; is a [[baby Globox]]. He is red in colour, and is one of the few unique babies that come in colours other than the standard blue-green and pink. Catastrox seems to be insane; his eyes have a spiralling red-and-white pattern and is always slobbering. He is unsure that his name actually is Catastrox and does not know why the other babies call him such (presumably it is a portmanteau of &#039;&#039;‘Catastrophe’&#039;&#039; and &#039;&#039;‘Globox’&#039;&#039;). He appears in the [[Globox Village]] in the Dreamcast version of &#039;&#039;[[Rayman 2]]&#039;&#039;, and in &#039;&#039;[[Rayman Revolution]]&#039;&#039; as a playable character in the minigame [[Globox Disc]].&lt;br /&gt;
&lt;br /&gt;
[[File:Vlcsnap-2010-09-03-22h03m00s77.png|thumb|left|316px|Catastrox&#039;s birth, as shown in the &#039;&#039;[[Rayman Revolution]]&#039;&#039; trailer]]&lt;br /&gt;
Catastrox appears to be in league with the [[Robo-Pirate]] army in some way; when he talks to [[Rayman]], he sometimes claims, &#039;&#039;‘No, I&#039;m not an idiot. The proof is: all the Pirates are my friends!’&#039;&#039;. The trailer for &#039;&#039;[[Rayman Revolution]]&#039;&#039; seems to support this claim, as it shows Catastrox hatching from an egg amidst a group of four [[red Henchman 800|red Henchmen 800]], in a scene which parodies Ridley Scott&#039;s classic science-fiction horror film [http://en.wikipedia.org/wiki/Alien_%28film%29 &#039;&#039;Alien&#039;&#039;]. Despite his possible allegiance to [[Admiral Razorbeard]], Catastrox acts just as friendly towards Rayman as any of his siblings.&lt;br /&gt;
&lt;br /&gt;
[[fr:Catastrox]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Glutes]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bimbette&amp;diff=32749</id>
		<title>Bimbette</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bimbette&amp;diff=32749"/>
		<updated>2012-09-01T17:47:33Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Bimbette&lt;br /&gt;
| image = [[Image:Bimbette.gif|center|&#039;&#039;Bimbette&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; (Dreamcast version), &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Glute]]&lt;br /&gt;
| relatives = [[Globox]] (father)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Uglette]] (mother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (siblings; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=My name&#039;s Bimbette. I&#039;m a coquette. You have to accept me as I am.|sign=Bimbette|source=[[Globox Village]]}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=[[Rayman|You]] got here just in time...the [[Robo-Pirate|pirates]] wanted to test out [[Boss Biditank|a new weapon]] on me.|sign=Bimbette, to [[Rayman]]|source=&#039;&#039;[[Rayman Revolution]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bimbette&#039;&#039;&#039; is a [[baby Globox]] and, as such, is one of [[Globox]] and [[Uglette]]&#039;s 650 children. She is one of the eight playable babies that appear in the minigame [[Globox Disc]] in the Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. In the former, she can be seen in the [[Globox Village]] from which the minigame is accessed from.&lt;br /&gt;
Her name is most likely derived from the words &#039;bimbo&#039; and &#039;coquette&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:GloboxDaughter.png|frame|Bimbette, as seen in [[the Pirate Factory]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Bimbette is a flirtatious baby Globox and her skin is a darker pink colour than that of her many sisters. She has a prominent pink bow on her head (although, like most other Globoxes, she has no hair). While most of her family all have white ovals on their bellies, (with the exception of [[Hardrox]]) Bimbette has a white heart-shape. Unlike her sisters, Bimbette (a self-proclaimed &#039;coquette&#039;) is strangely suggestive when speaking with [[Rayman]]; in the [[Globox Village]], she says, &#039;&#039;‘It&#039;s so hot here! I wish I could take off my ... but I don&#039;t dare.’&#039;&#039; Presumably she is talking about her bow.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, [[Rayman]] encounters Bimbette when he destroys the [[cage]] hanging from the ceiling of the top room in the [[Pirate Factory]]. She was going to be used as a guinea pig for the [[Spyglass Pirate]] to test [[Boss Biditank|a new weapon]] on, and, when freed, quickly warns [[Rayman]] to prepare himself for battle. When [[Boss Biditank]] arrives, Bimbette rushes over to the laser and tells [[Rayman]] to press the generators to turn it on. Throughout the battle, she resides on the laser. After the [[Spyglass Pirate]] is defeated, Bimbette leaves the [[Pirate Factory]] for good.&lt;br /&gt;
&lt;br /&gt;
In the Dreamcast version of [[Rayman 2: The Great Escape|&#039;&#039;Rayman 2&#039;&#039;]], Bimbette can be found running around in the [[Globox Village]] with her siblings.&lt;br /&gt;
&lt;br /&gt;
In both the Dreamcast and PlayStation 2 versions, Bimbette is a playable character in [[Globox Disc]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=a5aOQE9Mvqc Bimbette&#039;s first aparition (&#039;&#039;Rayman Revolution&#039;&#039;)]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Boss Biditank]]&lt;br /&gt;
*[[Baby Globox]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Bimbette]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Glutes]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Brainox&amp;diff=32721</id>
		<title>Brainox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Brainox&amp;diff=32721"/>
		<updated>2012-08-31T23:54:20Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Brainox&lt;br /&gt;
| image = [[Image:Brainox.png|center|&#039;&#039;Brainox&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; (Dreamcast version), &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Glute]]&lt;br /&gt;
| relatives = [[Globox]] (father)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Uglette]] (mother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (brother)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (siblings; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Oh? Pleased to meet you. I&#039;m Brainox.|sign=Brainox|source=[[Globox Village]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brainox&#039;&#039;&#039; is a [[baby Globox]] and, as such, is one of [[Globox]] and [[Uglette]]&#039;s 650 children. He is one of the eight playable babies that appear in the minigame [[Globox Disc]] in the Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and in &#039;&#039;[[Rayman Revolution]]&#039;&#039;. In the former, he can also be encountered in [[Globox Village]], which is where the minigame is accessed from.&lt;br /&gt;
&lt;br /&gt;
[[Image:Brainox R1 reference.jpg|left|thumb|320px|Brainox paradoxically seems to be a fan of [[Rayman 1|the original game]].]]&lt;br /&gt;
&lt;br /&gt;
==Videogame appearances==&lt;br /&gt;
Brainox appears to suffer from albinism – he has white skin and red pupils. He also wears a ragged black bow tie. As his name suggests, he is a very intelligent baby, like his sister [[Oktette]]. He sometimes makes a meta-fictional reference by saying to the hero, &#039;&#039;‘I&#039;ve seen you somewhere before. Weren&#039;t you in [[Rayman 1]]?’&#039;&#039; He shows great fascination with [[Rayman]]&#039;s limblessness, proclaiming &#039;&#039;‘No arms and no legs? You&#039;re a fascinating enigma.’&#039;&#039; This sentiment is strange, considering the fact that all Globoxes, including Brainox, have floating, disconnected feet like Rayman&#039;s.&lt;br /&gt;
&lt;br /&gt;
[[fr:Brainox]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Glutes]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=32720</id>
		<title>Murfy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Murfy&amp;diff=32720"/>
		<updated>2012-08-31T23:48:55Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Murfy&lt;br /&gt;
| image = [[File:Murphy02.jpg|200px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids (GBA)]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Greenbottle]]&lt;br /&gt;
| status = Instructor&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Murfy is the tough-guy fly with the 411on the dangers, enemies and obstacles [[Rayman]] must face throughout the adventure. He’s got the speed and the sass to zip into [[Hoodlum]] camps undetected, then report back with the best way to proceed. Murfy’s never at a loss for words – even if it means busting on Rayman whenever the opportunity presents itself.|sign=Press release|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A ridiculous, pretentious [[greenbottle]]. Despite his stupidity, this upstart has succeeded in landing the role of coach – the only explanation for which is a disgraceful bit of string-pulling!*&lt;br /&gt;
&#039;&#039;* [[Ubisoft|Ubi Soft]] would like to state that [[the manual]] does not accept responsibility for these comments.&#039;&#039;|sign=Manual|source=&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Murfy&#039;&#039;&#039; (sometimes spelt &#039;&#039;&#039;Murphy&#039;&#039;&#039;, and known as &#039;&#039;&#039;JM Murphy&#039;&#039;&#039; in &#039;&#039;[[Rayman Arena]]&#039;&#039;) is a character who made his début in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes, later appears in &#039;&#039;[[Rayman Arena]]&#039;&#039; as a reporter, and reprises his role as Rayman&#039;s coach for a short while in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. His nickname is ‘&#039;&#039;&#039;The Flying Encyclopedia&#039;&#039;&#039;’, and it is his job to provide as much information about the world to [[Rayman]] as he can, as well as teaching him how to train and perform his moves. In the PlayStation version of &#039;&#039;Rayman 2&#039;&#039; his role is taken by [[Ly the Fairy]], and other [[greenbottle]]s are often found in [[cage]]s.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
&lt;br /&gt;
[[Image:R3Murfy.jpg|thumb|Artwork of Murphy from &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Murfy is a small flying creature with a green head, and despite his frog-like appearance, he is actually a [[greenbottle]], a sort of fly, as revealed in the instruction booklet of &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;. He always sports a huge cheesy grin showing large teeth, and is always dressed in green, yellow and purple clothes, almost identical of those of the [[Grand Minimus]] [[Teensie]]s. In &#039;&#039;[[Rayman Arena]]&#039;&#039;, he takes on the role of a reporter, and pesters the competitors between their matches. In his appearance in &#039;&#039;Rayman 3&#039;&#039; he has undergone a number of changes, such as his hands and eyes, which are now much bigger than in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, and his wings have become more fly-like. His clothes have also been slightly changed, notably his shoes which are elf-like. He also appears to have fingers and legs now, unlike the previous game.&lt;br /&gt;
&lt;br /&gt;
The [[greenbottle]]s are known to play practical jokes; many [[Ludiv]]s have fallen victim to their pranks, and have been stripped of their glasses.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
[[Image:MurfyIntro.jpg|thumb|320px|Murfy&#039;s first appearance in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;]]&lt;br /&gt;
===&#039;&#039;Rayman 2&#039;&#039;===&lt;br /&gt;
In all versions of &#039;&#039;Rayman 2&#039;&#039; (except for the PlayStation [[Rayman 2 Forever|and Game Boy Color]] versions), Murfy seems to be an innocent character that serves as a guide for [[Rayman]], giving him instructions on how to pull off his moves while going through the [[Woods of Light]]. All around the world there are [[Stone of Thought|Stones of Thought]]. If Rayman stands next to one of these for a while and thinks, Murfy will come back to him and repeat his instructions. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Revolution&#039;&#039;===&lt;br /&gt;
Murfy&#039;s job as an instructor is a little more looked into at the beginning of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, as there is an extra stage after the Woods of Light in which he along with a [[baby Globox]] teaches Rayman how to swim and how to shoot, using a [[scarecrow]] as his first target.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Arena&#039;&#039;===&lt;br /&gt;
In &#039;&#039;Rayman Arena&#039;&#039; (but not &#039;&#039;Rayman M&#039;&#039;), Murfy appears and takes on the role of a &#039;Special Reporter&#039;, who pesters the characters between their competitive matches like a stereotypical paparazzo. At the end of the game, the characters grow tired of him and beat him up. His name appears as &#039;JM Murphy&#039; in this game.&lt;br /&gt;
&lt;br /&gt;
[[File:Murfy1 R3.JPG|thumb|320px|left|Murfy in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;]]&lt;br /&gt;
===&#039;&#039;Rayman 3&#039;&#039;===&lt;br /&gt;
[[File:MurfyR3.jpg|thumb|320px|Murfy with the manual in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Murfy later appears in &#039;&#039;Rayman 3&#039;&#039;, and this time he carries a [[Manual]] (a purple booklet with a picture of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]&#039;s face on it and the circle on the front of Rayman&#039;s torso on the inside), which he reads from instead of passing his own knowledge to Rayman. He develops a more cocky personality than before, and often rants about how he is stuck with being a sidekick, as well as giving witty comments and sarcastic remarks about the [[Manual]] as Rayman goes through the [[The Fairy Council|Fairy Council]]. In this game, he is voiced by [[Billy West]], who had also voiced Rayman in &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; four years earlier, as well as voicing Murfy in &#039;&#039;Rayman Arena&#039;&#039;. Unlike &#039;&#039;Rayman 2&#039;&#039;, in which he can appear anywhere in the game which has a [[Stone of Thought]], Murfy leaves the player at [[the Heart of the World]], promising to “See you in &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;!”.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Morphy panneau.png|200px|thumb|Murfy as seen in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[File:Murfy_RK.PNG|frame|right|Murfy (on the top-right) as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Murfy appears once again at the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, shortly after Rayman and his friends escape from their cage at [[the Snoring Tree]] and free the [[Bubble Dreamer]]. He tells the heroes that they must free Electoons in order to restore the energy that the Bubble Dreamer has lost and build bridges to new worlds. After that, his role in the game is to hold a sign that indicates how many Electoons are required to unlock secret characters. He also appears at the beginning of the Electoon Bridge levels, congratulating the heroes for getting enough Electoons to pass. If players die on a level a certain number of times, Murfy will appear, suggesting to leave the place. In this game Murfy has shedded his jaded and sarcastic personality of &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;; he acts more like his &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; self. Also, he wears different clothes from the other games. He wears a green robe with light-orange edges and bare feet.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Murfy will make his debut as a playable character in &#039;&#039;[[Rayman Legends]]&#039;&#039;; his moveset, however, will be different to the other characters. Instead, he will be controlled with the touchscreen of the Wii U gamepad. Murfy&#039;s main role in the game is to provide assistance and help Rayman and his friends to get across different areas, unlock secrets or facilitate fights by interacting with the environment. With the touchscreen, Murfy can perform multiple tasks such as cutting ropes, pulling out buried [[Bulb-o-Lums]], turning regular [[Lum (Rayman Origins)|Lum]]s into pink Lums, stun and carry enemies, use giant slingshots and destroy small obstacles. Murfy can also spin some platforms with the gamepad&#039;s gyroscope.&lt;br /&gt;
&lt;br /&gt;
A special musical segment based on the [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] from the previous game reveals another function for Murphy. There, he can activate chains of pinks Lums for the players, as long as he keeps up with the rhythm. He can also beat some [[Granny|grannies]] in the background. Murfy is apparently invulnerable to any attack.&lt;br /&gt;
&lt;br /&gt;
===Other games===&lt;br /&gt;
Murfy also makes brief appearances in many handheld &#039;&#039;Rayman&#039;&#039; games, such as [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; for the GBA]] and &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, in which he relates the games&#039; instructions as before. In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], he is sent to help Rayman escape from his cell. He appears also in &#039;&#039;[[Rayman Kart]]&#039;&#039; for counting laps and putting unfortunate racers back on the track.&lt;br /&gt;
&lt;br /&gt;
==Cameos==&lt;br /&gt;
* Although Murfy is in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]] as a guide, his face can also be seen painted on a target in the &#039;Shoot a [[Rabbid]]&#039; minigame.&lt;br /&gt;
* The worms in the &#039;&#039;Rayman Raving Rabbids&#039;&#039; minigame &#039;Bunnies don&#039;t use toothpaste&#039; resemble Murfy.&lt;br /&gt;
* In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; and &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, Murfy has the default third highest score on each minigame, scoring 6000 on each.&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{R3characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Murfy]]&lt;br /&gt;
[[hu:Murfy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Ly&amp;diff=32719</id>
		<title>Ly</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Ly&amp;diff=32719"/>
		<updated>2012-08-31T23:42:49Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Ly&lt;br /&gt;
| image = [[Image:LyR2.png|center|&#039;&#039;Ly&#039;&#039;|120px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039; (cameo), &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; (cameo), [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]]&lt;br /&gt;
| portrayed by = Coralie Martin (&#039;&#039;Rayman 2&#039;&#039;)&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Fairy]]&lt;br /&gt;
| status = Power provider&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Ly is a [[fairy]], and like all fairies, she possesses great powers. Unfortunately, the explosion of [[the Heart of the World|the Primordial Core]] by [[Robo-Pirate|the pirates]] has weakened her. When she has regained enough energy, she can create [[Silver Lum]]s, which give amazing new powers to [[Rayman]].|sign=Manual|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ly the Fairy&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. She debuted in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, and made briefer appearances in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance versions of &#039;&#039;Rayman 3&#039;&#039;]] and &#039;&#039;[[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids]]&#039;&#039;. Along with her fellow [[fairy|fairies]], she is an emissary of her creator [[Polokus]], and it is her job to provide information about him and [[Four Masks of Polokus|his Four Masks]], as well as using her magical powers to create [[Silver Lum]]s that endow [[Rayman]] with new [[:Category:Powers|powers]].&lt;br /&gt;
&lt;br /&gt;
==Video game appearances==&lt;br /&gt;
===&#039;&#039;Rayman 2&#039;&#039;===&lt;br /&gt;
[[File:LyFairyGlade.jpg|thumb|320px|Ly as she appears in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Ly&#039;s story begins in Rayman&#039;s mind, when she tells him that the [[Robo-Pirates]] have broken the [[Heart of the World]] into 1000 [[Yellow Lum]]s and that it has weakened her, before he gets captured.  She is then consulted by [[Globox]], who she gives a Silver Lum to give to Rayman before they are both captured.  While Globox is taken to the Buccaneer, Ly is held prisoner in an electrified forcefield in one of the pirate strongholds, deep in the [[Fairy Glade]].  The Silver Lum she created gives Rayman the ability to shoot balls of energy, and it is put to good use as he eventually finds her and destroys the machine that controlled the forcefield, freeing her.  By then, she only has enough energy to create one Silver Lum, which upgrades Rayman&#039;s shooting ability to be used with Purple [[Lums]].  Before leaving to gather more energy, she passes her knowledge about Polokus and his four masks to him.&lt;br /&gt;
&lt;br /&gt;
Later on, Ly makes more Silver Lums that make Rayman even more powerful, and by the time he reaches [[Razorbeard]] in the [[Crow&#039;s Nest]], she uses one to save him from falling into the vast body of lava, and using telepathy, encourages him to fight until the robot Admiral is defeated.  When the battle is over, at first she was made to believe that Rayman did not survive the explosion high in the sky, until he turns up alive.&lt;br /&gt;
&lt;br /&gt;
Additionally, Ly offers Rayman to join her in a race through [[the Walk of Life]] and [[the Walk of Power]], in which extra Yellow Lums are found, and offer him to have his health and power maximised.  Despite it being a race, Ly does not have to be beaten.      &lt;br /&gt;
&lt;br /&gt;
[[File:The_Hall_of_Doors_N64_06_The_Walk_of_Life.jpg|thumb|right|320px|A hologram of Ly is used to represent [[the Walk of Life|the Walks of Life]] [[the Walk of Power|and Power]] in [[the Hall of Doors]]]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Revolution]]&#039;&#039;===&lt;br /&gt;
In &#039;&#039;Rayman Revolution&#039;&#039;, it is revealed that Ly resides in a house built in a giant tree somewhere in the [[East Plain]], and it is there that she offers Rayman to play some mini games that top up his health and power, provided that he frees and brings to her enough [[Familiar Spirit]]s for each game.  She also meditates from a stone in the area of [[Globox&#039;s House]], and a stele in [[Rainbow Creek]].  She is also a playable character in the unlockable mini game [[Missile Dogfight]].  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Rayman 2 Forever]] (GBC===&lt;br /&gt;
&lt;br /&gt;
Ly plays a similar role in the handheld Rayman 2, although as with most characters her part is shortened due to the limited story telling. She is not captured in the Fairy Glade and is simply encountered there. She does not give Rayman the power to swing from purple lums on screen, although the rings (the equivilent to the purple lums in this version) do not appear until after her meeting with Rayman in the Fairy Glade, suggesting she may have given him this power after all and it was simply not shown. She tells Rayman to gather the masks of Polukus as always, but offers no explaination as to what they are. She appears several times throughout the game to give Rayman the temporary Super Helico power, and instructs him to destroy Razorbeard before the final battle. She congratulates Rayman upon his victory.&lt;br /&gt;
&lt;br /&gt;
===[[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
In this game, Ly plays largely the same role as [[Betilla the Fairy]] in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. Oddly enough, Ly&#039;s sprite in this game shows that her tail is missing, and is now replaced a large ponytail at the back of her head, though in a cut-scene she still has her original tail and short hair.&lt;br /&gt;
&lt;br /&gt;
===[[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]]===&lt;br /&gt;
Ly makes some brief appearances in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]], where she gives Rayman a costume medallion every time he defeats a boss. While the game uses the same sprites as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]], she has a new appearance in the cut-scenes, where the front of her hair is curlier than before, she has pale blue lipstick, and her suit reveals her shoulders.&lt;br /&gt;
&lt;br /&gt;
==Character description== &lt;br /&gt;
[[Image:Ly the Fairy.jpg|thumb|320px|Ly as she appears in &#039;&#039;Rayman Revolution&#039;&#039;.]]&lt;br /&gt;
===Appearance and design===&lt;br /&gt;
While she is of a very thin build, Ly shares some typical fairy attributes, such as her long elven ears, her magical powers, and the ability to float in mid-air. Like [[Betilla the Fairy]], she does not have wings. She has short purple hair and a long, bushy tail of the same colour, while having green eyes and lips. Contrary to popular belief, she is not naked, but wears a yellow suit with plum stripes and swirls all over; according to one of the earliest &#039;&#039;Rayman 2&#039;&#039; websites, she &#039;dresses like the [[People of Prhys]]&#039;&amp;lt;ref&amp;gt;http://web.archive.org/web/20000303195426/http://www.rayman2.com/en/story/story_txt3.html&amp;lt;/ref&amp;gt;, though it is not known who these people are. The same website initially describes her as an &amp;quot;intriguing feline creature&amp;quot;, suggesting that she may have indeed been such originally, though it is unknown as to why she had been redesigned as mostly elven; what remains in her final design is her tail. Early concept artwork for &#039;&#039;Rayman 2&#039;&#039; that depicted her shows that she had most likely been originally an anthropomorphic cat, as she appeared to have cat ears and a non-human nose. In [[The Walk of Life|the Walks of Life]] and [[The Walk of Power|Power]], she sometimes runs on all fours.&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
Ly shows great athletic and gymnastic skills, perhaps more so than [[Rayman]]&#039;s, as she can run faster and jump much higher than he can. In fact, she can cross very large gaps, such as on the river in [[the Walk of Power]], while Rayman would have to use his [[Helicopter]].  However, it is possible for the player to outrun her in [[the Walk of Life]], though in all versions of the game, apart from &#039;&#039;[[Rayman Revolution]]&#039;&#039;, she will simply teleport herself to the finishing point if she is too far behind. Despite being very thin, a piece of official artwork depicts her with enough strength to juggle all of Rayman&#039;s body parts with ease. She can also shoot [[energy sphere]]s, like Rayman&#039;s, as a method of defence.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Similar to [[Betilla the Fairy]], she is a calm and very meditative character, even in her captivity at [[the Fairy Glade]], and spends most of her time meditating deep in the forest, by floating while in a [http://en.wikipedia.org/wiki/Lotus_position sitting lotus position]. Rayman says that [[the Woods of Light]] is one of her favourite places to be. When she is not meditating, she is a fun-loving and friendly character that puts a lot of faith and trust in the heroes of the world, and is willing to help Rayman defeat [[Admiral Razorbeard]] and the [[Robo-Pirate army]].&lt;br /&gt;
&lt;br /&gt;
It is unknown if she is at all related to [[Tily]], a much younger [[fairy]] who appears in &#039;&#039;[[Rayman M]]&#039;&#039;/&#039;&#039;[[Rayman Arena|Arena]]&#039;&#039;/&#039;&#039;[[Rayman Rush|Rush]]&#039;&#039;, and who shares some of her features and has a similar name to her. It has been speculated that Tily was created as a replacement for Ly in these games, as Ly is still seen on some of their promotional artwork.&lt;br /&gt;
&lt;br /&gt;
The original &#039;&#039;Rayman 2&#039;&#039; website describes her as &#039;wild and independant&#039;, and says that she shares the secrets of the [[People of Prhys]], and helps Rayman to protect them from harm.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Ly_juggling_animation.gif|thumb|Ly juggling]]&lt;br /&gt;
[[Image:LyRRRgba.png|thumb|Ly as she appears in [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; for the GBA]]]]&lt;br /&gt;
*Ly was originally going to appear in &#039;&#039;[[Rayman M]]&#039;&#039;, as several promotional pictures and even the back cover of the game showed, but was in the end replaced by [[Tily the Fairy]].&lt;br /&gt;
* There was a concept artwork for &#039;&#039;Rayman 3&#039;&#039; which may have depicted Ly with a totally different appearance. She had no tail, but instead had huge dragonfly-like wings, her hair and lips were now phthalo blue instead of purple, and she wore a new outfit of the same colour, as well as a pair of elbow length gloves, while also having blue dots over her face and arms. This design was dropped from the final game, though it can be found as a printable in the &#039;&#039;[[Rayman 3 Print Studio]]&#039;&#039;.&lt;br /&gt;
* Ly likes to juggle – several &#039;&#039;Rayman 2&#039;&#039; images depict her juggling at least three red balls, and even Rayman&#039;s body parts.       &lt;br /&gt;
* Ly&#039;s voice in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; is an echoing, feminine voice. In &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, although Ly spoke English, this echoing voice is still heard in the background.&lt;br /&gt;
* She takes part of a music band in the credits of &#039;&#039;[[Rayman Revolution]]&#039;&#039;, where she plays the banjo.&lt;br /&gt;
* In the Japanese version of &#039;&#039;Rayman 2&#039;&#039; for the Dreamcast and &#039;&#039;Rayman Revolution&#039;&#039;, Ly&#039;s entire appearance had been changed to suit the preferences of the Japanese market. Her eyes were rounder, her pupils were bigger and a lighter shade of green in colour, she was given thin eyebrows the same colour as her hair, and instead of green lips, they were now pink.  Her clothes also became purple and white. She is known as ‘Rai’ (ﾗｲ) in all Japanese versions of the game.&lt;br /&gt;
&lt;br /&gt;
===Cameos===&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[Rayman M]]&#039;&#039;:&#039;&#039;&#039; In [[Ly&#039;s Palace]], an ice sculpture of Ly is found the centre of the room.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;:&#039;&#039;&#039; In the third phase of [[the Longest Shortcut]], another statue of Ly can be found hidden behind a painting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
File:LySketch.jpg|Ly charging up an energy sphere. You can see here her cat-like ears and oddly shaped nose.&lt;br /&gt;
File:LYSPIR-1.jpg|Using her powers to restore Rayman&#039;s health and power.&lt;br /&gt;
File:RaymanLySketch02.jpg|Ly loves to juggle, and does so with Rayman&#039;s body parts&lt;br /&gt;
File:LyCatlike.jpg|Ly demonstrates her &amp;quot;feline&amp;quot; traits by standing on all fours.&lt;br /&gt;
File:RLRomance.jpg|This sketch shows a romantic link between Rayman and Ly. This is confirmed on [[Report N° 20Z|a &#039;&#039;Rayman 2&#039;&#039; site]], but not in the game itself.&lt;br /&gt;
File:RaymanLy001.jpg|Ly and Rayman spend some time together on a [[warship]] in this &#039;romantic&#039; wallpaper.&amp;lt;ref&amp;gt;http://web.archive.org/web/20000106193852/http://www.rayman2.com/en/goodies/goodies_wallpapers1.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
File:LyRM1.jpg|A few promotional posters for &#039;&#039;[[Rayman M]]&#039;&#039; show Ly.&lt;br /&gt;
File:RaymanMGroup.jpg|This image was even used as part of the final back cover of the game.&lt;br /&gt;
File:UglyLy.jpg|Ly concept art from the &#039;&#039;[[Rayman 3 Print Studio]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screenshots===&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
File:RevolutionBand.jpg|Ly taking part in the band during the credits of &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
File:The Hall of Doors PS1 10 The Sanctuary of Stone and Fire.jpg|Hologram of Ly invite [[Rayman]] to her levels in [[the Hall of Doors]]&lt;br /&gt;
File:TheWalkofPowerPC.jpg|Ly about to start a race with [[Rayman]] in [[the Walk of Power]]&lt;br /&gt;
File:Forcefield.jpg|Trapped within the electric forcefield in [[the Fairy Glade]].&lt;br /&gt;
File:RR-PS2-MissileDogfight.jpg|Ly is a playable character in the [[Dogfight]] minigame in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
File:LySuperHelico.jpg|Giving [[Rayman]] his [[super helicopter]] power [[Beneath the Sanctuary of Rock and Lava]].&lt;br /&gt;
File:Gbc2 22.PNG|In [[Rayman 2 Forever|the GBC version of &#039;&#039;Rayman 2&#039;&#039;]], Ly also hosts the [[bonus level]]s. &lt;br /&gt;
File:LyStatueRM.jpg|In the final version of &#039;&#039;[[Rayman M]]&#039;&#039;, a statue of Ly can be found.&lt;br /&gt;
File:R3LyStatue.jpg|Another Ly statue is hidden in [[the Longest Shortcut]] in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;.&lt;br /&gt;
File:LySwamps.PNG|Ly&#039;s tail is inconsistently shown in its original position here, in [[Rayman 3 (Game Boy Advance)|the GBA version of &#039;&#039;Rayman 3&#039;&#039;]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Betilla the Fairy]]&lt;br /&gt;
*[[Tily the Fairy]]&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Ly]]&lt;br /&gt;
[[de:Ly die Fee]]&lt;br /&gt;
[[hu:Ly, a tündér]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 2 Forever]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=32718</id>
		<title>Globox</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Globox&amp;diff=32718"/>
		<updated>2012-08-31T23:39:32Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Globox&lt;br /&gt;
| image = [[File:Globox02.jpg|300px|center|&#039;&#039;Globox&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| portrayed by = John Leguizamo (&#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;)&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, [[Rayman Raving Rabbids (Game Boy Advance)|&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Glute]]&lt;br /&gt;
| relatives = [[Uglette]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Brainox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Catastrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Hardrox]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globber]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Globs]] (son)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bimbette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Oktette]] (daughter)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Other [[baby Globox]]es (children; 650+ total)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=After, came the adorable Globox and his family. Aren&#039;t they cute? The wise sages don&#039;t know what [[Polokus]] had in mind when creating them, but he truly used his sense of humour for inspiration.|sign=[[The Knowledge of the World]]|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Adorable, if a little simple, Globox is Rayman’s best friend. He has the power to [[Rain Dance|create forceful little rain storms]], which can be used to put out fires or make plants grow. With the aid of his mate [[Uglette]], he has produced a prodigious family: [[baby Globox|more than 650 children]] at last count!|sign=Manual|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A quiet force within [[the Glade of Dreams|the Glade]], Globox is never to be underestimated. Always ready to lend a hand to his friends and adversaries alike, his mastery of Fung-Ku and etiquette comes down to the classic Gimme Five move, a solid smack that can knock you right out of your boxers! This glorious goober is, nevertheless, everything you could want in a friend. Always up for a little fooding, fighting, and power-napping, and always in good spirits, Globox is second to none when it comes to romping, bouncing, and bubblizing baddies. The mystery surrounding how the Glade’s all­-time undefeated champion snoozer became blue is a matter of some speculation among the magic people. The other [[Red Wizard]]s of his Vubooduboo­-practicing clan whisper of venomous bubeastietubbis, while the [[Teensie]]s favor an epic tale of high comedy featuring Globox’s fondness for sacred [[plum juice]].|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The one and only Globox! Biggest [[glute]] in the [[Glade of Dreams|Glade]]! Champion of snoring songs, you honor me with your noisy naps! Not sure the neighbors are so psyched... [[Livid Dead]] have no taste in music! Tickle them to death!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globox&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], second only to [[Rayman]] himself in his prominence. Globox acts as a major ally in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, and is a playable character in &#039;&#039;[[Rayman M]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;.  He is [[Rayman]]&#039;s best friend and has been since before the events of &#039;&#039;Rayman 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
[[File:Char-globox copia.png|thumb|right|320px|Globox was originally a member of the [[Red Wizard]] clan, only becoming blue when attacked by a swarm of blue [[mosquito]]es.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
Globox resembles a large, fat amphibian, and is blue-green in colour with a pale yellow belly and hands. While the rest of his body is fat and heavy, he has long thin arms, and his webbed feet and small eyes float separately from his body. He is noticeably taller than most of the inhabitants of [[the Glade of Dreams|the Glade]], with the exception of such characters as [[Ly|Ly the Fairy]] and [[Clark|Clark the Giant]]. Globox has an extremely large mouth with a long purple tongue, and he often uses it to store things such as [[Silver Lum]]s, and, accidentally, [[André]]. [[Baby Globox|His children]] have the same ability, as was shown when, late in the events of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, one of his sons swallowed the fourth [[Four Masks of Polokus|Mask of Polokus]] when he found it in [[the Pirate Mines]] and gave it to [[Rayman]] once the latter had freed him and his siblings from the [[Spyglass Pirate]]&#039;s [[Robot Dinosaur]]. Globox used to be red, but one day while he was eating berries, he mistook a blue [[mosquito]] for a berry, and ate it. From inside Globox&#039;s belly, the mosquito called for help, and hundreds of other blue mosquitoes came to sting Globox. When they left him, Globox&#039;s red skin was covered in painful blue welts. These eventually seeped into his skin, turning it blue.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
Physically, Globox is quite strong, and provided that he has the confidence to (under the influence of [[plum juice]] in &#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;), he can inflict a strong blow on enemies, namely [[Hoodlum]]s.  Unfortunately, he is allergic to plum juice, and when André was inside his stomach, he would force Globox to drink some and then suffer from its effects, which include getting drunk and burping out giant, bouncy bubbles.  At an early point in &#039;&#039;Rayman 3&#039;&#039;, he realises that he can swim, even swimming up an entire waterfall. Plum Juice can also give him an ability to fly, or float, into the air, allowing him to avoid such terrains in [[Rayman 3]] that would prove difficult. This was most likely to have been inspired by this hovering technique in &#039;&#039;[[Rayman M]]&#039;&#039; and also may be the inspiration of getting bubbleized in [[Rayman Origins]]. All versions of &#039;&#039;Rayman M&#039;&#039; suggest that he can run as fast as the others, despite his weight, but elsewhere he tends to walk slowly in a nervous state. &lt;br /&gt;
&lt;br /&gt;
Globox has the power to form rainclouds, albeit small ones that draw enough rain to grow a plant quickly, put out fires and to rust a [[Robo-Pirate]] as self defence.  Most other species would have to use a Rain Mask, which one of his children gives to Rayman at a later point in &#039;&#039;[[Rayman Revolution]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Globox is generally a warm and friendly character and a proud father of more than 650 children, though simple and very shy.  Having been captured at least once in &#039;&#039;Rayman 2&#039;&#039;, he has grown an irrational fear of the Robo-Pirates, and often when he senses that they are near, he will run away and hide (notable in [[the Canopy]]), until he is sure that Rayman had destroyed them all.  Similarly, he displays this fear in &#039;&#039;Rayman 3&#039;&#039;, this time of the Hoodlums and their attacks, unless he&#039;s under the influence of plum juice.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman 2&#039;&#039;, Globox speaks in broken English and has a deep voice, but in &#039;&#039;Rayman 3&#039;&#039;, his English has improved and his voice has attained a higher pitch.&lt;br /&gt;
&lt;br /&gt;
Globox&#039;s personality changes between &#039;&#039;Rayman 2&#039;&#039; &#039;&#039;Rayman 3&#039;&#039; and &#039;&#039;Rayman Origins&#039;&#039;. While he remains Rayman&#039;s daft sidekick in these games, in &#039;&#039;Rayman 2&#039;&#039; he is potrayed as a dim but loveable and well-meaning character, whereas in &#039;&#039;Rayman 3&#039;&#039; he seems more articulate but less intelligent, and acts rude at times. While very cowardly in &#039;&#039;Rayman 2&#039;&#039;, in Globox can become very rash while under the influence of [[Plum Juice]] in &#039;&#039;Rayman 3&#039;&#039;, yelling drunken taunts at the [[Hoodlum]]s and sometimes standing defiantly in their line of fire (though he is never hurt by this). In &#039;&#039;Rayman Origins&#039;&#039;, his personality changes almost completely, acting more dimwitted, cheerful, and no longer cowardly.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
Globox and his family were created by [[Polokus]] as part of the non-magical People, as a result of the spirit&#039;s sense of humour. He was originally called &amp;quot;[[Globber]]&amp;quot;, a name that he has now passed down to [[Globber|one of his children]] in order to rename himself. Together with his mate, [[Uglette]], he is the proud father of 650 small children at the last count. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, it was revealed that he and his family live in a tree house near [[the Canopy]], though in the Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, they live in a secret location hidden in the [[Woods of Light]], called the [[Globox Village]].&lt;br /&gt;
&lt;br /&gt;
==Videogame appearances==&lt;br /&gt;
[[Image:GloboxIntro.jpg|thumb|320px|right|Globox&#039;s first appearance in-game]]&lt;br /&gt;
===&#039;&#039;Rayman 2: The Great Escape&#039;&#039;===&lt;br /&gt;
Globox makes his first appearance in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. His story, which begins before the game starts, is detailed in the game&#039;s manual. When the [[Robo-Pirate]]s invade [[the Glade of Dreams]], [[Rayman]] and Globox, along with their friends, join forces in rebellion against the enemy. One day, the heroes travel to [[the Great Forest]] to ambush the pirates. Globox helps by causing pirates to rest with his [[Rain Dance]]. Rayman praises his efforts, but loses his powers when the pirates destroy [[the Heart of the World]], and is soon captures. This leaves Globox with no choice but to flee in hopes that he might find [[Ly the Fairy]] and ask for further instructions. Ly gives Globox a [[Silver Lum]], and instructs him to surrender himself to the pirates..&lt;br /&gt;
&lt;br /&gt;
The game opens in the &#039;&#039;[[Buccaneer]]&#039;&#039;, as Globox is thrown into the same cell as Rayman. Globox gives him the [[Silver Lum]] he received from Ly, which allows Rayman to shoot with his [[magic fist]]. Rayman smashes a [[sparadrap|metal grate]] covering an air vent, and together, he and Globox go down the chute. However, Globox knocks Rayman off the edge, and they become separated. From this point until he meets [[Sssssam]] in the [[Marshes of Awakening]]. When Rayman lands in [[the Woods of Light]], he meets three [[baby Globox]]es, and admits to them that he was separated from their father. Later, in [[the Marshes of Awakening]], Rayman meets [[Sssssam]], who informs him that Globox has been recaptured by the pirates and taken beyond the Marshes.&lt;br /&gt;
&lt;br /&gt;
[[Image:The_Hall_of_Doors_N64_09_The_Canopy.jpg|thumb|320px|right|A hologram of Globox is used to represent [[the Canopy]] in [[the Hall of Doors]]]]&lt;br /&gt;
&lt;br /&gt;
When Rayman reaches [[the Canopy]], he finds Globox imprisoned in a laser holding cell, near a sign referring to him as &#039;Public Enemy #2&#039;. Rayman frees Globox, who joins him for the remainder of the level. He puts his [[Rain Dance]] to good use, growing helpful [[plants]], putting out fires and short-circuiting electric laser fences. However, upon the sight of a [[Warship]], Globox runs back the way they came into a cave.  Rayman goes back to reassure his friend that there&#039;s nothing to be scared of, and then, Globox remembers to give him a [[Silver Lum]] which upgrades the power of his [[magic fist]]. At the end of the level, Globox takes leave of Rayman, insisting that he must go and find his wife, [[Uglette]].&lt;br /&gt;
&lt;br /&gt;
Unfortunately, Globox gets captured again at the near end of the game, this time used as live bait to lure Rayman to the [[Crow&#039;s Nest]].  When he gets here, Razorbeard shoots him, but misses and hits the pole that hangs Globox upside down, but he insists that Rayman should carry on fighting the [[Grolgoth]] rather than saving him. It is unknown how he got down after the Crow&#039;s Nest fell apart, but whatever happens, he ends up back on the ground safely by the time he and his friends mourn their hero after the Buccaneer explodes, until Rayman turns up alive.&lt;br /&gt;
&lt;br /&gt;
[[Image:Globox_dance.gif|thumb|left|Globox performing his [[Rain Dance|rain dance]]]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Rayman Revolution&#039;&#039;====&lt;br /&gt;
Though Globox&#039;s role in &#039;&#039;[[Rayman Revolution]]&#039;&#039; is similar to that in &#039;&#039;Rayman 2&#039;&#039;, a few new elements were added. In &#039;&#039;Revolution&#039;&#039;, Globox does not grant Rayman the ability to shoot his [[Magic Fist]], but instead simply allows Rayman to punch.  Globox&#039;s [[Globox&#039;s House|house]], children, and relation with [[Uglette]] are depicted in a larger scale; [[Bimbette|one of his daughters]] is an important character later in the game, [[Uglette]] is constantly seen worrying about Globox, and his cliffside house&#039;s acres of land are the setting for the middle third of the game. Globox joins Rayman on a few occasions in a fashion similar to [[Clark]] or Globox&#039;s role in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. Globox must be taken past [[Whale Bay]] to use his [[Rain Dance]] so as to enable entry to [[the Sanctuary of Stone and Fire]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Globox.gif|thumb|right|320px|Globox as he appears in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman M&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Arena]]&#039;&#039; and &#039;&#039;[[Rayman Rush]]&#039;&#039;, Globox is one of the initially available characters.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;===&lt;br /&gt;
Globox remains physically similar to his original appearance, though had become a comedic sidekick for this next appearance. Globox plays a major plot role, having accidentally swallowed [[André]] and having to find a [[Teensie Doctor|doctor]] who would find a way to remove André from Globox during the first half of the game. During this time, Globox is forced by André to drink [[Plum Juice]], despite his allergies, and during a somewhat drunken state he gains special abilities for short periods of time that are needed to progress Rayman through the game or move Globox forward through the level (by floating). Through the second half he plays a lesser role, though tends to follow [[Rayman]] on their journey, ocasionally bringing up the odd surprise. He is notably voice acted by actor John Leguizamo.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman: Hoodlums&#039; Revenge&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[Rayman: Hoodlums&#039; Revenge]]&#039;&#039;, Globox follows Rayman through much of the game, similar to Rayman 3. Globox is also a playable character in some levels. Often times there will be a puzzle-like sequence of events that requires the player to use both Rayman and Globox to move forward in the level. As Andre has been consumed once more, Globox can use the effects of [[plum juice]] to do certain things to move on in the stage, such as breaking metal bars.&lt;br /&gt;
&lt;br /&gt;
[[File:Globox_RK.PNG|thumb|200xp|left|Globox as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Raving Rabbids&#039;&#039; (Game Boy Advance)===&lt;br /&gt;
Globox makes a brief cameo appearence at the beginning of [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman Raving Rabbids&#039;&#039;]]. He is seen in the [[Agony jails]] where he thanks Rayman to have freed him.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Kart&#039;&#039;===&lt;br /&gt;
Globox makes an appearance as a playable character in &#039;&#039;[[Rayman Kart]]&#039;&#039;. He is unlocked from the start and his special power is to drop three [[baby Globoxes]] on the track. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
[[File:RO-GloboxArtwork.jpeg|320px|thumb|Globox as seen in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
Globox next appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;. He is a playable character in the game&#039;s co-op mode. The trailer shows [[Rayman]]&#039;s first meeting with Globox, prior to the events of &#039;&#039;[[Rayman 1]]&#039;&#039;. It is said that Globox is [[Rayman]]&#039;s ‘double, his blood brother, his id’. &#039;&#039;Origins&#039;&#039; reveals that Globox is one of a group of beings known as the [[Red Wizard]]s; like the others, Globox was originally red, but he became blue when attacked by blue [[mosquito]]es. Red Globox is an unlockable character in the game. In this game Globox can fly by flapping his arms, unlike in the other games when he has to inflate to &#039;float&#039;. Origins is also the only game that Globox has the ability to fight enemies.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
According to a leaked trailer, Globox will appear in &#039;&#039;[[Rayman Legends]]&#039;&#039;. His moveset will be the same as that in &#039;&#039;Rayman Origins&#039;&#039;, though this time he can be used as an avatar for online games. His role in the story is still unknown. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Globox was one of the six collectible &#039;&#039;Rayman 2&#039;&#039; [[figures]] given away with French McDonald&#039;s Happy Meals.&lt;br /&gt;
*Although not seen in the game, he has a default score of 12000 in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;.&lt;br /&gt;
*Globox was going to make an appearance in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, as a character Rayman was going to rescue from the [[Rabbid|Rabbids]], but this idea was scrapped.&lt;br /&gt;
*During Rayman 2&#039;s production, Globox&#039;s original name was Globber.&lt;br /&gt;
*It&#039;s interesting to note that most male Globoxes end with the suffix &#039;ox&#039; and most females have &#039;ette&#039; at the end of their name: [[Uglette]], [[Brainox]] and [[Catastrox]] are some of the names that follow this rule.&lt;br /&gt;
*In a later state of production of Rayman 2, Globox had originally 35 sons and one of them was named [[Globs]] &amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303171408/http://www.rayman2.com/en/story/story_txt1.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=AZdY_qJUhkc Gameplay demonstration of Globox at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Uglette]]&lt;br /&gt;
*[[Baby Globox]]&lt;br /&gt;
*[[Globox&#039;s House]]&lt;br /&gt;
*[[Globox Village]]&lt;br /&gt;
*[[André]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
{{R3characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Globox]]&lt;br /&gt;
[[de:Globox]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]] &lt;br /&gt;
[[Category:Glutes]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=32717</id>
		<title>Razorbeard</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Razorbeard&amp;diff=32717"/>
		<updated>2012-08-31T23:37:53Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| Name = Razorbeard&lt;br /&gt;
| image = [[Image:Razorbeard.jpg|320px]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Robo-Pirate]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039; ([[Lac-Mac Napping]] only), &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; (cameo), [[Rayman 3 (Game Boy Advance)|&#039;&#039;Rayman 3&#039;&#039; (GBA)]], &#039;&#039;[[Rayman Kart]]&#039;&#039;&lt;br /&gt;
| portrayed by = Matthew Geczy (&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;)&lt;br /&gt;
Carlos Alazraqui (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&lt;br /&gt;
Ken Starcevic (&#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; (PlayStation version), &#039;&#039;[[Rayman M]]&#039;&#039;)&lt;br /&gt;
| location = [[The Crow&#039;s Nest]], [[Heart of the Ancients]]&lt;br /&gt;
| relatives = [[Razorwife]] (wife)&amp;lt;br /&amp;gt;&lt;br /&gt;
Unnamed mother&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The [[Robo-Pirate|pirate]] leader, he is famous throughout the galaxy for reducing over 100 peaceful planets to cosmic dust. Don&#039;t be fooled by his pathetic and silly appearance – his ferocity is unmatched. His dream? Overrun [[the Glade of Dreams|Rayman&#039;s world]] and reduce all its inhabitants to slavery.|sign=Manual|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Admiral Razorbeard&#039;&#039;&#039; is a spacefaring robotic pirate, and the main antagonist of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and its remakes. From his flying ship, the &#039;&#039;[[Buccaneer]]&#039;&#039;, he commands the [[Robo-Pirate]] fleet which seeks to enslave the inhabitants of [[the Glade of Dreams]]. Admiral Razorbeard makes substantial appearances in &#039;&#039;[[Rayman M]]&#039;&#039; and [[Rayman 3 (Game Boy Advance)|the handheld version of &#039;&#039;Rayman 3&#039;&#039;]], as well as minor appearances in &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman: The Animated Series|The Animated Series]]&#039;&#039; and &#039;&#039;[[Rayman Kart]]&#039;&#039;. Early in the development of &#039;&#039;Rayman 2&#039;&#039;, Razorbeard was known as &#039;&#039;&#039;Razor Face&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Admiral Razorbeard is the leader of the [[Robo-Pirate]] army, which invades [[the Glade of Dreams]] and captures most of the world&#039;s inhabitants to use as slaves. He is a short robot with a peg-leg, wearing a huge Admiral&#039;s hat and striped red-and-white trousers, and his face sports the large, crooked metal beard from which his name is derived. In [[Hands Down!]] it is mentioned that his beard is made of steel.&lt;br /&gt;
&lt;br /&gt;
Admiral Razorbeard is infamous throughout the universe for invading and conquering over one hundred peaceful planets and reducing their inhabitants to slavery; these planets were left as nothing more than interstellar dust, and it is unknown what fate the slaves suffered.&amp;lt;ref&amp;gt;RaymanWorld.com, http://web.archive.org/web/20010511053040/www.raymanworld.com/uk/images5/perso-w/amiral.html&amp;lt;/ref&amp;gt; In &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, Razorbeard and his [[Robo-Pirate]] army invade [[Rayman]]&#039;s world, [[the Glade of Dreams]]. In &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, however, Razorbeard works at a circus, as a mere servant to the Ringmaster, [[Rigatoni]]; this starkly contrasts with his role in the games, and it is unclear whether the events of [[Rayman: The Animated Series|the animated series]] are part of the game series&#039;s continuity. In &#039;&#039;[[Rayman M]]&#039;&#039;, it was revealed that Razorbeard has a wife, aptly named [[Razorwife]], who can be unlocked as a playable character in the game.&lt;br /&gt;
&lt;br /&gt;
According to the manual for &#039;&#039;[[Rayman Arena]]&#039;&#039;, Razorbeard has a mother, who detests [[Razorwife]] and blames her for her son&#039;s failure in his evil career.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
[[File:Razorbeard_escape_pod.jpg|thumb|right|320px|Razorbeard remotely activates the [[Grolgoth]]&#039;s self-destruct mechanism before fleeing in his escape pod]]&lt;br /&gt;
[[Image:Razorbeard_magic_fist.jpg|thumb|left|200px|Razorbeard wielding [[Rayman]]&#039;s characteristic [[magic fist]] power. All the characters have this ability in &#039;&#039;[[Rayman M]]&#039;&#039;.]]&lt;br /&gt;
===&#039;&#039;Rayman 2: The Great Escape&#039;&#039;===&lt;br /&gt;
Admiral Razorbeard makes his debut in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, where he is the main villain and the commander of the invading [[Robo-Pirate]] army. Prior to the game&#039;s opening, Razorbeard and a group of Robo-Pirates arrive in a [[Warship]] to raid [[the Glade of Dreams]]. In a memorable battle, [[Rayman]] and [[Ly the Fairy]] defeat the pirates onboard, who flee in an escape capsule.&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000303195426/http://www.rayman2.com/en/story/story_txt3.html&amp;lt;/ref&amp;gt; Razorbeard is enraged by this defeat; he and his Robo-Pirate servants practise their marksmanship by firing cannonballs at statues of Rayman.&amp;lt;ref&amp;gt;Rayman2.com, http://web.archive.org/web/20000411081114/http://www.rayman2.com/en/story/story_txt4.html&amp;lt;/ref&amp;gt; Soon afterwards, the Robo-Pirate army arrives in full force: the invasion begins. Some time later, Rayman, [[Globox]] and a few other members of the resistance attack the Robo-Pirates in their encampment at [[the Great Forest]]. However, at this time the pirates destroy [[the Heart of the World]], scattering its 1000 constituent [[Yellow Lum]]s across the world. The Heart&#039;s destruction causes Rayman to lose most of his powers, and the pirates capture him. Rayman encounters Razorbeard for the second time, and they exchange threats and vows of enmity. The beginning of the game picks up immediately afterwards: Globox and Ly the Fairy help Rayman to escape. Throughout the rest of the game, Razorbeard spends most of his time in the &#039;&#039;[[Buccaneer]]&#039;&#039;, where he sits on his throne, waiting for his lackey, the [[Spyglass Pirate]], to give him news of Rayman&#039;s whereabouts. At one point in the game, he eats a [[Yellow Lum]], reducing the maximum number on the on-screen counter from 1000 to 999; owever, this Yellow Lum is later found in the [[Tomb of the Ancients]]. Razorbeard often calls for the Spyglass Pirate to send Warships out to capture Rayman, and his frustration with Rayman&#039;s constant evasion leads him to issue orders for the hero&#039;s return to him, dead or alive.&lt;br /&gt;
&lt;br /&gt;
At a late point in the game, Razorbeard receives a very special visitor; this is [[the general]] from &#039;&#039;[[Tonic Trouble]]&#039;&#039;, making a cameo appearance in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;. This guest offers to sell the Admiral the [[Grolgoth]], a powerful pilot-controlled robot which could be used to kill [[Rayman]]. Razorbeard fantasises about the robot shaking Rayman to death, and decides to purchase it. He then lures Rayman to [[the Crow&#039;s Nest]] using [[Globox]] as bait. After a lengthy battle, the Grolgoth is defeated. Razorbeard flees in a flying escape pod after activating the Grolgoth&#039;s self-destruct mechanism, which destroys the &#039;&#039;[[Buccaneer]]&#039;&#039; entirely. Rayman survives the explosion, while Razorbeard flees into space in his escape pod. He is seen flying beyond the stars in the credits sequence. His current whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
[[File:Razorbeard Last Soup.JPG|thumb|right|320px|Statues of Razorbeard and other [[Robo-Pirate]]s in a secret chamber in the [[Hoodlum Headquarters]]]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman M&#039;&#039;===&lt;br /&gt;
Razorbeard is one of the five playable characters that are initially available in &#039;&#039;[[Rayman M]]&#039;&#039;. This game also introduces his wife, [[Razorwife]], who can be unlocked as a playable character. The manual for the GameCube and Xbox versions of &#039;&#039;[[Rayman Arena]]&#039;&#039;, the American localisation of &#039;&#039;Rayman M&#039;&#039;, offer the following description of Razorbeard:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;Profession:&#039;&#039;&#039; THE Bad Guy. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039; His job as Master of [[The Glade of Dreams|the World]], sailing without a compass, and when [[Razorwife|his wife]] goes on vacation without him. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dislikes:&#039;&#039;&#039; [[Rayman]], doing the dishes in front of [[Robo-Pirate|his men]], and his wife&#039;s rolling pin. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Address:&#039;&#039;&#039; Villa &amp;quot;Home Sweet Home&amp;quot; – the one with the carnivorous plants.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman 3: Hoodlum Havoc&#039;&#039;===&lt;br /&gt;
Razorbeard makes a brief cameo appearance in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, along with several of his [[Robo-Pirate]] servants. They can be found in the third part of the [[Hoodlum Headquarters]], in a secret chamber hidden within a gigantic boiler. What appear to be statues of Razorbeard and his robots are seated at a large table, in a parody of Leonardo da Vinci&#039;s famous painting, &#039;&#039;The Last Supper&#039;&#039;, with Razorbeard in the place of Jesus. The pirates are covered in cobwebs, and do not move or speak. It is unknown if these are simply statues, or if they are the Robo-Pirates themselves, having died or run out of energy.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman 3&#039;&#039; (Game Boy Advance)===&lt;br /&gt;
Razorbeard is the main villain in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]]. At the beginning of the game, Razorbeard is revealed to be in hiding somewhere in [[the Glade of Dreams]], with a small group of surviving [[Robo-Pirate]]s. When he learns that [[Globox]] has swallowed [[André]], Razorbeard decides to launch a new invasion, with the intent of capturing Globox and harnessing André&#039;s power. At the end of the game, [[Rayman]] fights Razorbeard in another [[Grolgoth]] in the [[Heart of the Ancients]].&lt;br /&gt;
&lt;br /&gt;
[[File:Razorbeard_RK.PNG|frame|left|Razorbeard as he appears in &#039;&#039;[[Rayman Kart]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Kart&#039;&#039;===&lt;br /&gt;
Razorbeard is one of six playable characters in &#039;&#039;[[Rayman Kart]]&#039;&#039;, a racing game designed for certain mobile phones. As of 2011, this is his latest appearance in the &#039;&#039;[[Rayman]]&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
[[File:RazorbeardTAS.png|thumb|right|320px|Razorbeard in [[Rayman: The Animated Series]].]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman: The Animated Series&#039;&#039;===&lt;br /&gt;
Razorbeard makes a brief appearance in [[Lac-Mac Napping]], the pilot episode of the short-lived cartoon, &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;. In this series, Razorbeard is not a primary villain as he was in &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, but a mere circus employee, and a lackey to [[Rigatoni]], the evil ringmaster. Although Razorbeard retains his irritable personality, his physical appearance has changed; he now has a mouth (which is strangely under his beard), and his hat bears a symbol of crossed keys rather than the [[Robo-Pirate]] insignia. He now has a human, non-robotic voice, which was provided by Carlos Alazraqui.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to an official &#039;&#039;Rayman 2&#039;&#039; website, Razorbeard is under 1.20 metres tall, even with his arms raised. It is also said that he is very sensitive about the subject of his height.&lt;br /&gt;
* In the Nintendo 64/[[Rayman DS|DS]] of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, Razorbeard&#039;s hat symbol is the earlier version that was drawn in the official concept arts in which he appeared.  &lt;br /&gt;
&lt;br /&gt;
{{Robo-Pirates}}&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Barbe-Tranchante]]&lt;br /&gt;
[[de:Admiral Razorbeard]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 2|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Bosses from the Game Boy Advance version of Rayman 3|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman M|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Playable characters|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Robo-Pirates|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Villains|Razorbeard, Admiral]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Photographer&amp;diff=32716</id>
		<title>The Photographer</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Photographer&amp;diff=32716"/>
		<updated>2012-08-31T22:34:10Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = The Photographer&lt;br /&gt;
| image = [[File:CrazyPhotographer-info-1.png|200px]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| species = [[Teensie ]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| status = Photographer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is here to immortalise your feats! When you lose a [[life]], you start again in the last place where he took a picture of you.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The clown photographer is there to immortalize the exploits of [[Rayman]]. If he loses a [[life]], he returns to where he was photographed the last time.|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref name=&amp;quot;clownphotographer&amp;quot;&amp;gt;&#039;&#039;Rayman Junior&#039;&#039; official site, Le clown, http://web.archive.org/web/20020813223638/http://sites.ubisoft.fr/raymanedu/ami/ami2/clow.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Photographer&#039;&#039;&#039;, also known as &#039;&#039;&#039;Clown Photographer&#039;&#039;&#039;,&amp;lt;ref name=&amp;quot;clownphotographer&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; is a character who appears in several games in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], most notably &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;. Though his exact purpose varies from game to game, he can usually be found standing near a photoboard, waiting to photograph Rayman and his friends.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;, the Photographer wears a chequered trench coat and blue shoes, and has a satchel slung over his shoulder. His face is never seen, but one of his eyes is visible through his long blonde hair. In &#039;&#039;[[Rayman Junior]]&#039;&#039;, the Photographer&#039;s appearance is slightly different: he wears a brown coat instead of a green and red chequered one.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Photographer&#039;s appearance changes significantly. His face is finally visible, and like several other returning characters, he has been changed to a [[Teensie]] to better fit the style of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; and &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;. He is somewhat different from the other Teensies, with a thinner body, slightly darker skin, large, cartoonish hands, and a purple outfit with a feathered hat. As in [[Rayman 1|the original game]], he wears large blue shoes and has a prominent eye.&lt;br /&gt;
&lt;br /&gt;
==The photoboards==&lt;br /&gt;
[[Image:Photographer.png|thumb|320px|The Photographer, as seen in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].]]&lt;br /&gt;
&lt;br /&gt;
Through the games, the Photographer has a tendency to change the photoboards that he uses to take pictures of Rayman. In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the photoboard has a picture of a bodybuilder&#039;s body, standing on a beach and holding what appears to be a surfboard and a pair of swimming goggles. In &#039;&#039;[[Rayman Junior]]&#039;&#039;, the photoboard has a body wearing a graduation gown, holding colourful letters and numbers. In &#039;&#039;[[English with Rayman]]&#039;&#039;, the photoboard has a picture of a star sparkled blue cloak holding an ice cream cone and a hamburger.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the photoboard has spaces for two characters. The positions which the players take indicate who has collected the most [[Lum]]s in a level. The new photoboard shows a large armoured woman with a sword, and a skinny, loincloth-clad figure wielding an axe. The player with the most Lums stands behind the picture of the woman, the player with the second-most Lums stands behind the picture of the other figure, and the two players with the least Lums are left to peek out from behind the photoboard to get their picture taken.&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
[[File:Photographerorigins.jpeg|thumb|320px|The Photographer, taking a picture of Rayman and friends.]]&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;, the Photographer serves as a checkpoint. He takes a picture when Rayman stands behind the photoboard and smiles. If Rayman dies and has any [[life|lives]] remaining, he returns to the last place where the Photographer took his picture. In &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, he was replaced by the [[Green Lum]] checkpoints.   &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the photoboard takes on a more significant role than the Photographer himself. It appears whenever the heroes break the last [[Electoon]] [[cage]] of a level; then they smile and pose for a picture. The photoboard is no longer a checkpoint, but an end-of-level point, much like an [[exit sign]] or a [[Spiral Door]]. Earlier in the development of the game, the Photographer was intended to appear and take the heroes&#039; picture, but the developers chose to replace him with [[the Magician]] and his test tube (which he uses to collect and count Lums). It is not clear who actually takes the photographs in the final game, but it may be that the photographer is still present but simply standing off-screen, perhaps serving as the camera of the game itself (much like the Lakitu Bros in &#039;&#039;Super Mario 64&#039;&#039;). Despite the Photographer&#039;s absence from the final version of the game, artwork depicting him can still be seen on the official website.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1|Photographer, The]]&lt;br /&gt;
[[Category:Friends from Rayman Origins|Photographer, The]]&lt;br /&gt;
[[Category:Scrapped content|Photographer, The]]&lt;br /&gt;
[[Category:Teensies|Photographer, The]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bad_Rayman&amp;diff=32715</id>
		<title>Bad Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bad_Rayman&amp;diff=32715"/>
		<updated>2012-08-31T22:31:26Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Bad Rayman&lt;br /&gt;
| image = [[Image:Badrayman.png|230px|&#039;&#039;Bad Rayman&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| location = [[Candy Château]], [[Arcane Forest]]&lt;br /&gt;
| resistance = [[Image:LifebarInf.png|&#039;&#039;Invincible&#039;&#039;]]&lt;br /&gt;
| attacks = Deadly contact&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| relatives = [[Rayman]] (sibling via cloning)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Mr Dark]] (creator)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Watch out! [[Mr Dark|Mr. Dark]] has conjured a dark version of [[Rayman|yourself]]! It doesn&#039;t seem friendly: I wouldn&#039;t try shaking hands with it...|sign=[[Ting]]s|source=[[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]]}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=What a nightmare you were! Still single? Well, you are soooo ugly. Blame it on [[Mr Dark|Mr. Dark]]! You ARE on my side though...GULP, right DarkRay...!|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bad Rayman&#039;&#039;&#039; is an evil clone of [[Rayman]]. In one of the final stages of [[Rayman 1|the original game]], [[Mr Dark]] uses his magic to create Bad Rayman for the sole purpose of destroying his original counterpart. He can only be defeated by finishing the level. Bad Rayman returns in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is a playable character.&lt;br /&gt;
&lt;br /&gt;
Bad Rayman is referred to as Rayman&#039;s &#039;&#039;&#039;Wicked Double&#039;&#039;&#039; in &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;&#039;Dark Rayman&#039;&#039;&#039; in &#039;&#039;[[Rayman Advance]]&#039;&#039; and &#039;&#039;&#039;DarkRay&#039;&#039;&#039; in &#039;&#039;[[Rayman Origins]]&#039;&#039;. &#039;&#039;[[Rayman Arena]]&#039;&#039; features an unlockable skin named [[Dark Rayman]], but this character bears little resemblance to Bad Rayman, despite being based on the same concept.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Bad Rayman is a clone of [[Rayman]], magically created by [[Mr Dark]] in an attempt to destroy the original. Bad Rayman&#039;s appearance is very similar to that of the original Rayman, but with different colouration. He seems to have somehow inherited Mr Dark&#039;s glowing yellow eyes. In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, Bad Rayman&#039;s skin is grey, his hair and neckerchief are pink, his gloves are light blue, and his shirt and shoes are dark blue. He also has a green tongue, which can be noticed by having him make a grimace in &#039;&#039;[[Rayman Designer]]&#039;&#039; or &#039;&#039;[[Rayman Junior]]&#039;&#039;. In &#039;&#039;[[Rayman Origins]]&#039;&#039;, his original colouration is mostly preserved, but his hood and shoes are cyan, his hair and tongue are purple, and his skin has a purple-grey tint.&lt;br /&gt;
&lt;br /&gt;
[[Image:BadRayman.png|thumb|320px|left|Bad Rayman in [[Rayman 1|Rayman]]]]&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
He first appears at a very late point in all versions of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; except for the Atari Jaguar version, when the real [[Rayman]] finally reaches the second part of [[Mr Dark&#039;s Dare]] in [[Candy Château]], and has a spell cast upon him by [[Mr Dark]].  The evil double appears behind him, and follows him wherever he goes as well as copying his actions. [[Rayman]] cannot stand still for too long at this point, because he and the double will die instantly if they come to close contact with each other. However, Bad Rayman will die as soon as the real [[Rayman]] reaches the exit in the area.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Advance]]&#039;&#039;, Bad Rayman is called [[Dark Rayman]], which has fuelled numerous debates on his real name, and the nature of the relationship between the two.&amp;lt;ref&amp;gt;[[Rayman Pirate-Community]] discussion forums, &#039;&#039;Dark Rayman &amp;amp; Bad Rayman&#039;&#039;, http://www.raymanpc.com/forum/viewtopic.php?f=73&amp;amp;t=5283&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
In the &#039;&#039;[[Rayman Junior]]&#039;&#039;, Bad Rayman appears in the penultimate level, [[tasty chase]]. [[Betilla the Fairy|Betilla]] refers to him as [[Rayman]]&#039;s &amp;quot;Wicked Double&amp;quot;. However, he does not chase [[Rayman]] during the whole level, but only makes short appearances and disappears after a certain distance.&lt;br /&gt;
&lt;br /&gt;
[[Image:AF 1.PNG|thumb|160px|right|Bad Rayman in [[Rayman (GBC)|the Game Boy Color version of the game]]]]&lt;br /&gt;
&lt;br /&gt;
===[[Rayman (GBC)|Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]===&lt;br /&gt;
&lt;br /&gt;
Bad Rayman also makes appearances in the [[Rayman (GBC)|Game Boy Color version of the game]], in which he appears in a slightly different colour scheme; his shoes and gloves are yellow, and his skin is darker than [[Rayman]]&#039;s. He is found towards the end of the game, in the [[Arcane Forest]]. Bad Rayman behaves in the same way as he did in the original game - chasing, copying, and causing death upon touch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perRow=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
Image:GBC 7.PNG&lt;br /&gt;
Image:AF 2.PNG &lt;br /&gt;
Image:AF 3.PNG &lt;br /&gt;
Image:AF 11.PNG &lt;br /&gt;
Image:AF 12.PNG &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
Bad Rayman makes a return in &#039;&#039;[[Rayman Origins]]&#039;&#039; as a playable character. The [[Bubble Dreamer]] nicknames him DarkRay and makes fun of his ugliness. He also mentions that he was created by [[Mr Dark]] – this is one of the game&#039;s few references to the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; antagonist. To unlock Bad Rayman, 220 cages&#039; worth of [[Electoon]]s are required. His colour scheme is slightly different than in the original game, and his voice sounds exactly like that of Rayman.&lt;br /&gt;
&lt;br /&gt;
[[File:Lair of dark rayman.png|thumb|right|320px|The lair of Bad Rayman, as it would have appeared in Phoenix Interactive&#039;s &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039;.]]&lt;br /&gt;
===Other appearances===&lt;br /&gt;
Bad Rayman was intended to appear in Phoenix Interactive&#039;s cancelled &#039;&#039;[[Rayman 4 (cancelled prototype)|Rayman 4]]&#039;&#039; project. One piece of concept art produced for the game shows [[Rayman]] standing in an enormous cathedral-like building, which is decorated with statues and stained-glass windows in the likeness of Bad Rayman. These depictions show Bad Rayman holding swords, carrying spears, wearing suits of armour and breathing fire. Here he appears to be mainly black in colour, and his eyes are red rather than yellow. Engravings on the walls mention the name &#039;Dark Rayman&#039;, but this is more likely to be intended as a reference to Bad Rayman, as [[Dark Rayman]] is simply a skin in &#039;&#039;[[Rayman Arena]]&#039;&#039;. The artwork seems to imply that Bad Rayman would have been an enemy in the game – possibly a boss, or even the main villain.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=hhVy7pENkKs Gameplay demonstration of Bad Rayman at YouTube (Rayman Origins - PC version)]&lt;br /&gt;
&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Bad Rayman]]&lt;br /&gt;
[[de:Bad Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enemies from Rayman 1]]&lt;br /&gt;
[[Category:Enemies from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mr_Skops&amp;diff=32714</id>
		<title>Mr Skops</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mr_Skops&amp;diff=32714"/>
		<updated>2012-08-31T22:29:35Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Mr Skops&lt;br /&gt;
| image = [[Image:Skops.png|center|316px|&#039;&#039;Mr Skops&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = Scorpion&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| location = [[The Caves of Skops]]&lt;br /&gt;
| resistance = [[Image:Lifebar8.png|&#039;&#039;8 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Claw, energy balls&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mr Skops&#039;&#039;&#039;, also known as &#039;&#039;&#039;Skops the Scorpion&#039;&#039;&#039;, is a giant, dark-pink scorpion with a single massive claw, and yellow spikes on his body. He is the fifth major boss in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], and is encounterd only once in [[Mr Skops&#039; Stalactites]], the third and final level of [[the Caves of Skops]].&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsDort.png|thumb|316px|left|Mr Skops peacefully sleeping]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsWakesUp.png|thumb|316px|none|Mr Skops is angry at being woken]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is first encountered asleep on the other side of a fiery pit covered with spiky platforms. [[Rayman]] finds himself in front of the sleeping Mr Skops who, angry at being woken, attacks him.&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsRigolo.png|thumb|316px|left|Mr Skops preparing to fight]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsFrappeSol.png|thumb|316px|none|Mr Skops thumping the ground]]&lt;br /&gt;
&lt;br /&gt;
He attacks by throwing his claw, which Rayman must jump over as it sails towards him, and again as it returns to its owner. Mr Skops also strikes the ground with his claw, causing the platforms which Rayman stands on to fall into the lava below, one by one.&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsLancePince.png|thumb|316px|left|Mr Skops hurling his claw forward]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsApproche.png|thumb|316px|none|Mr Skops looking for Rayman]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When all platforms are gone, Rayman must grab the edge of the platform Mr Skops is standing on to avoid his attacks, and then jump back onto the platform when he thumps the ground. Mr Skops then runs away, while causing lava to rise in an attempt to kill Rayman. He also demonstrates his ability to shoot energy balls from his tail, which destroys the platforms Rayman must use to avoid the lava.&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsRecule.png|thumb|316px|left|The lava is now rising]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsTire.png|thumb|316px|none|Mr Skops firing energy balls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rayman then has a one-on-one battle with Mr Skops, in which he must dodge his claw and punch his energy balls back at him. When has only one [[Resistance|health point]] left, he moves forward, making his last attacks much harder to dodge.&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsLancePince0.png|thumb|316px|left|Mr Skops about to hurl his claw]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsTire0.png|thumb|316px|none|Mr Skops about to fire an energy ball]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once beaten, Mr Skops falls to pieces while smiling showing he is at peace once more.&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsTouched.png|thumb|316px|left|Mr Skops touched by one of his energy balls]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SkopsBattu.png|thumb|316px|none|Mr Skops falling to pieces]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Early version of the game==&lt;br /&gt;
[[Image:Rayman-snes.jpg|thumb|500px|right|An extract from an article about [[Rayman (early production)#Super Nintendo Entertainment System version|the cancelled SNES version]] of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. The bottom-right screenshot shows a battle with an early version of Mr Skops.]]&lt;br /&gt;
&lt;br /&gt;
At a very early point in its production, [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]] was [[Rayman (early production)#Super Nintendo Entertainment System version|planned for release on the Super Nintendo Entertainment System]]. In 2010, the French retro-gaming magazine [[Pix&#039;n Love]] printed an article on the history of the &#039;&#039;Rayman&#039;&#039; series, including several in-game screenshots of the scrapped Super Nintendo version. One screenshot depicts [[Rayman]] and his [[Rayman&#039;s girlfriend|female companion]] battling a very early version of Mr Skops. This version of the character can still shoot electricity from the tip of his tail, but he looks much more like a real scorpion; he has two claws instead of one, and his carapace is a shady orange colour rather than a bright pink.&lt;br /&gt;
&lt;br /&gt;
Some pieces of advertisement from the game, as well as the packaging of some versions, bear a screenshot which shows [[Rayman]] battling Mr Skops in [[the Dream Forest]] rather than in [[the Caves of Skops]]. It is not known if this screenshot was created solely for the purpose of marketing, or if this scenario actually existed in any early version of the game. Neither of the [[Rayman (early production)|leaked Atari Jaguar prototypes]] contain any trace of this battle, although they differ from [[Rayman 1|the final version]] in numerous other ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:The_Caves_of_Skops.png|frame|left|This image from [[Rayman 1|the original game]] uses Mr Skops as a visual representation of his domain, [[the Caves of Skops]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:VAC-5.png|frame|right|A reformed and benevolent Mr Skops enjoys his holidays after the defeat of [[Mr Dark]] by relaxing onboard [[Space Mama]]&#039;s pirate ship.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:PalissadeSkops.png|frame|Mr Skops makes a cameo appearance in &#039;&#039;[[Rayman Junior]]&#039;&#039;, as an engraving on a wooden palisade.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Skops]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Joe&amp;diff=32713</id>
		<title>Joe</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Joe&amp;diff=32713"/>
		<updated>2012-08-31T22:28:25Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Joe&lt;br /&gt;
| image = [[Image:JoeTheET.PNG|center|200px|&#039;&#039;Joe&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Extra-Terrestrial&lt;br /&gt;
| status = Friend&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[image:Joe.png|left|thumb|316px|[[Rayman]] has to get Joe&#039;s lights to work]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Joe the Extra-Terrestrial&#039;&#039;&#039; is a character who appears only at a very late point in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.  He is a green four-eyed alien of unknown origin who owns his own snack bar called [[Eat at Joe&#039;s]], located on a beach in [[the Caves of Skops]].&lt;br /&gt;
&lt;br /&gt;
When he meets [[Rayman]], the lights of his diner do not work, and he gives him a [[firefly]] to help him in the dark caves. [[Rayman]] will have to punch the plug that turns on the diner lights, as well as a network of [[flying saucer]]s, held with wires which make up Joe&#039;s electricity system.  Once the lights are back on, Joe will then allow Rayman to cross the sea to the exit of the level.&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Joe]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Space_Mama&amp;diff=32712</id>
		<title>Space Mama</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Space_Mama&amp;diff=32712"/>
		<updated>2012-08-31T22:27:07Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Space Mama&lt;br /&gt;
| image = [[Image:SpaceMama.png|center|316px|&#039;&#039;Space Mama&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| location = [[Picture City]]&lt;br /&gt;
| resistance = [[Image:Lifebar6.png|&#039;&#039;6 HP&#039;&#039;]] ([[Eraser Plains]]) [[Image:Lifebar12.png|&#039;&#039;12 HP&#039;&#039;]] ([[Space Mama&#039;s Crater]])&lt;br /&gt;
| attacks = Flying knives, washing machine, energy projectiles, pressure cookers&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=This is the world of images, and also the world of mirages: passing across the stage of a small theatre, [[Rayman]] can find on his path beings straight from a pirate or a science fiction film. In particular, he meets Mama, an impressive shrew armed with a bizarre rolling pin...|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Mama&#039;&#039;&#039;, also known simply as &#039;&#039;&#039;Mama&#039;&#039;&#039;, is the large, blonde-haired woman who serves as the fourth boss in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. She is the boss of [[Picture City]] the fourth of the game&#039;s six worlds, and she is fought in the levels [[Eraser Plains]] and [[Space Mama&#039;s Crater]]. She was at one point in her life captured by an ancestor of [[Count Razoff]] (most likely his father Zaroff), in order to perpetuate [[Shoedsackovskaïa family|his family]]&#039;s great hunting tradition.&lt;br /&gt;
&lt;br /&gt;
She is first encountered at the end of [[Eraser Plains]], on a theatre scene with a seaside décor, where she fights [[Rayman]] in Viking getup. She arrives from the cannon of the fake drakkar, after he has defeated her two [[Pirate (Picture City)|cabin boys]].&lt;br /&gt;
&lt;br /&gt;
Her main attack consists of throwing knives at [[Rayman]] from her rolling pin. Those knives either stick into the floor, and can be used to bounce on them and punch Space Mama in the face, before they start moving again and leave the scene, or keep spinning in the air, and fall in [[Rayman]]&#039;s direction, one after the other.&lt;br /&gt;
&lt;br /&gt;
[[Image:SpaceMamaPirate.png|thumb|316px|left|Space Mama in Viking getup]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SpaceMamaCouteaux.png|thumb|316px|none|Space Mama&#039;s flying knives]]&lt;br /&gt;
&lt;br /&gt;
The final battle takes place in [[Space Mama&#039;s Crater]], on a theatre scene with a spatial décor. She arrives in a flying washing machine, dressed with an astronaut suit, and [[Rayman]] must duck to dodge it.&lt;br /&gt;
&lt;br /&gt;
Her first attack consists in shooting lasers from her rolling pin, and [[Rayman]] has to punch her in the face until she flies away. Then, she tries to land on him several times, and keeps shooting lasers.&lt;br /&gt;
&lt;br /&gt;
[[Image:SpaceMamaLaser.png|thumb|316px|left|Space Mama shooting a laser from her rolling pin]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SpaceMamaCocottes.png|thumb|316px|none|Space Mama dropping pressure cookers all around the area]]&lt;br /&gt;
&lt;br /&gt;
Then, Space Mama starts whirling across the area and drops pressure cookers behind her. Those pots explode in two parts which go out in opposite directions, and [[Rayman]] has to find the right position to dodge them all.&lt;br /&gt;
&lt;br /&gt;
After this, she tries to land on [[Rayman]] once more, and then hides behind her washing machine and fires lasers at him. [[Rayman]] has to punch the machine until all the lights on the dial have turned on, and then the machine will start bouncing towards him and leave the area.&lt;br /&gt;
&lt;br /&gt;
During the final part of the battle, she will alternately drop pressure cookers and shoot lasers at [[Rayman]] until he defeats her. In the PC version of the game, she begins to dance after her defeat; [[Mr Sax]], [[Mr Stone]] and [[Mr Skops]] do this when they are defeated, in all versions of the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SpaceMamaLaserMachine.png|thumb|316px|left|Space Mama firing lasers from behind her washing machine]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SpaceMamaDanse.png|thumb|316px|none|Space Mama dancing]]&lt;br /&gt;
&lt;br /&gt;
When [[Rayman]] confronts [[Mr Dark]] in the last level of the game, [[Mr Dark&#039;s Dare]], he must complete three consecutive boss fights with creatures which appear to be fusions of the game&#039;s previous bosses, and possibly transformations of [[Mr Dark]] himself. The second battle is against a pair of creatures, both of whom are mixtures of [[Moskito]] and Space Mama, with the head Space Mama had in the [[Eraser Plains]] fight and the laser-firing rolling pin she had in the [[Space Mama&#039;s Crater]] fight. The third battle is against a mixture of [[Moskito]], [[Mr Sax]] and Space Mama, with only Space Mama&#039;s body (from the [[Space Mama&#039;s Crater]] fight) incorporated.&lt;br /&gt;
&lt;br /&gt;
After [[Mr Dark]]&#039;s hybrids, or transformations of himself, have all been defeated, [[Rayman]] rescues [[Betilla the Fairy]], recovers [[the Great Protoon]] and restores peace to [[the valley]]. Most of the creatures and characters under Mr Dark&#039;s dominion repent; many of them then go on holiday to celebrate, including Space Mama. During the end credits, several photographs of characters on holiday are shown. Amongst them is a picture of Space Mama on a beach, clutching a towel to herself and looking shocked; apparently [[the Photographer]] had tried to take a picture of her while she was sunbathing. This picture was removed from some releases of the game, perhaps because it was deemed inappropriate for a children&#039;s game.&lt;br /&gt;
&lt;br /&gt;
[[Image:VAC-2.png|right|thumb|316px|Space Mama on holiday after the events of [[Rayman 1|the game]]]]&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Space Mama]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Musician&amp;diff=32711</id>
		<title>The Musician</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Musician&amp;diff=32711"/>
		<updated>2012-08-31T22:25:09Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = The Musician&lt;br /&gt;
| image = [[Image:Musician.PNG|center|200px|&#039;&#039;The Musician&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| status = Friend&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Musicien.png|left|thumb|316px|[[Rayman]] must carve a new guitar from a rock]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Activityjam.PNG|left|thumb|320px|The Musician and his wife by a campfire in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Musician&#039;&#039;&#039; is a character who appears only in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. He is of the same species as [[Rayman]], and lives with his wife and child high in the [[Blue Mountains]], where he spends his time playing on his guitar with his wife. He is a hippie, with curly brown hair held in a bandana and a brown beard, while his wife has long grey hair and wears green clothes.&lt;br /&gt;
&lt;br /&gt;
In [[Mr Stone&#039;s Peaks]], the Musician&#039;s guitar had been crushed under a rock. Rayman has to punch the rock a few times to carve a new guitar out of it. As a reward, the Musician gives him a bottle of blue and pink liquid which gives Rayman the [[Super Helicopter]] power.  This allows him to actually fly with his [[Helicopter]] in certain levels.  &lt;br /&gt;
&lt;br /&gt;
In the background, the Musician&#039;s wife and child are visible. This is the only family of [[Rayman]]&#039;s species ever seen. Apart from the Musician&#039;s child, all members of Rayman&#039;s species that are encountered throughout [[Rayman (series)|the series]] are adults.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, several [[Garden Raygnome]]s – garden gnomes which resemble Rayman&#039;s species – can be seen scatttered throughout the first phase of [[the Fairy Council]]. Some of the Garden Raygnomes have guitars and short beards, possibly as a reference to the Musician.&lt;br /&gt;
&lt;br /&gt;
[[Image:VAC-3.png|frame|right|The Musician&#039;s child, like most of the cast, goes on holiday following the events of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. Here he is seen using [[Bzzit]] as a fishing rod.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Musicien]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1|Musician, The]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species|Musician, The]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mr_Stone&amp;diff=32710</id>
		<title>Mr Stone</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mr_Stone&amp;diff=32710"/>
		<updated>2012-08-31T22:23:24Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Mr Stone&lt;br /&gt;
| image = [[Image:MrStone.png|center|316px|&#039;&#039;Mr Stone&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = [[Stone man]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| location = [[Blue Mountains]]&lt;br /&gt;
| resistance = [[Image:Lifebar8.png|&#039;&#039;8 HP&#039;&#039;]] (PS, Saturn, PC), [[Image:Lifebar7.png|&#039;&#039;7 HP&#039;&#039;]] (Jaguar)&lt;br /&gt;
| attacks = Stomp, boulder fall, boulder throw, [[stone dog]]s call, flames&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mr Stone&#039;&#039;&#039; is a giant [[stone man]] and the third major boss in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. His domain is the [[Blue Mountains]], and [[Rayman]]&#039;s final battle with him takes place in [[Mr Stone&#039;s Peaks]].&lt;br /&gt;
&lt;br /&gt;
He is first encountered in [[Twilight Gulch]], where he chases [[Rayman]] twice through the level. He eventually leaves the place when [[Rayman]] shelters in a rocky cavern.&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStonePoursuite.png|thumb|316px|left|[[Rayman]] is pursued by Mr Stone]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneSaut.png|thumb|316px|none|Mr Stone trying to stomp [[Rayman]]]]&lt;br /&gt;
&lt;br /&gt;
The final battle takes place in [[Mr Stone&#039;s Peaks]], in an area with a giant stone head. A [[Super Power]] is available, making the battle easier.&lt;br /&gt;
&lt;br /&gt;
Although Mr Stone often tries to stomp [[Rayman]], his main attack involves hitting the ground, causing huge boulders which burst like [[lava ball]]s to fall on Rayman. He can also catch them before they touch the ground, and throw them at him, letting them rebound all over the battle area. At the beginning of the battle, if [[Rayman]] is quick enough, he can punch the boulder from Mr Stone&#039;s hands and climb on it to reach and [[telescopic fist|punch]] the giant stone head of the totem pole – the only way to hurt Mr Stone.&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneRocherExplose.png|thumb|316px|left|Boulders falling on [[Rayman]]]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneRocherSaute.png|thumb|316px|right|[[Rayman]] using the boulder to punch the stone head]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStonePorteRocher.png|thumb|316px|none|Mr Stone is about to throw this boulder]]&lt;br /&gt;
&lt;br /&gt;
Mr Stone can also fire one (by hitting the ground) or two flames at [[Rayman]]. When he fires only one, it does also create a pierced cloud which allows [[Rayman]] to reach the stone head and thus hurt Mr Stone.&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneFlammes.png|thumb|316px|left|Mr Stone&#039;s double flame attack]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneNuage.png|thumb|316px|right|...and the resulting cloud]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneFlamme.png|thumb|316px|none|Mr Stone&#039;s flame attack...]]&lt;br /&gt;
&lt;br /&gt;
He can also whistle and call [[stone dog]]s which attack [[Rayman]] as well. These are weaker than normal.&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneSiffle.png|thumb|316px|left|Mr Stone whistling]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneChiensdePierre.png|thumb|316px|none|[[Stone dog]]s called by Mr Stone]]&lt;br /&gt;
&lt;br /&gt;
Once beaten, his head is replaced by the giant stone head used to crush him, and he starts dancing clumsily.&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneOuch.png|thumb|316px|left|[[Rayman]] punching the boulder Mr Stone was about to throw]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneBattu.png|thumb|316px|right|Mr Stone is dancing...]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MrStoneAplati.png|thumb|316px|none|Mr Stone crushed by the giant stone head]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Eng Ray stonecarvings.png|thumb|320px|left|Mr Stone makes a cameo appearance as a stone carving in &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Mr Stone]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mr_Sax&amp;diff=32709</id>
		<title>Mr Sax</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mr_Sax&amp;diff=32709"/>
		<updated>2012-08-31T22:22:16Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Mr Sax&lt;br /&gt;
| image = [[Image:MrSax.png|center|316px|&#039;&#039;Mr Sax&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039;&lt;br /&gt;
| location = [[Band Land]]&lt;br /&gt;
| resistance = [[Image:Lifebar12.png|&#039;&#039;12 HP&#039;&#039;]]&lt;br /&gt;
| attacks = [[Wrong note]]s, musical grenades, stomping&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mr Sax&#039;&#039;&#039; is a gigantic, malevolent saxophone, and the second of the six main bosses in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. He is the ruler of [[Band Land]], a surreal country composed mainly of music and musical instruments.&lt;br /&gt;
&lt;br /&gt;
He is first encountered in [[Allegro Presto]]. At the end of this level, [[Rayman]] finds that the vicious [[wrong note]]s which have been plaguing him throughout Band Land are coming from Mr Sax. When the two first meet, Mr Sax blows another wrong note at Rayman, then turns and flees. The two confront each other again in [[Mr Sax&#039;s Hullaballoo]], where the boss chases Rayman through a pathway of clouds, and Rayman finds that he can hurt Mr Sax and slow him down by punching his wrong notes back at him. Rayman uses this to his advantage in the following battle, defeating Mr Sax once and for all. When beaten, he reforms and begins to dance, like most of the game&#039;s bosses.&lt;br /&gt;
&lt;br /&gt;
At the end of the game, [[Mr Dark]] partially takes on the form of Mr Sax, as well as the forms of the game&#039;s other bosses.&lt;br /&gt;
&lt;br /&gt;
Mr Sax also makes a cameo appearance in &#039;Fire&#039; and &#039;Bolt&#039;, the last two levels of &#039;&#039;[[Rayman Bowling]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Image:NoteStat.png|thumb|316px|left|Mr Sax is pursuing Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SaxNote.png|thumb|316px|none|Mr Sax blowing out a wrong note]]&lt;br /&gt;
&lt;br /&gt;
In Mr Sax&#039;s Hullaballoo, he starts blowing wrong notes again, which can be punched back to hurt him. Then, he starts chasing Rayman, who can also punch the static wrong notes that stand in his way. This way, he can take take away up to 9 of his 12 [[Resistance|life points]], making the final battle much easier.&lt;br /&gt;
&lt;br /&gt;
Mr Sax&#039;s main attacks consist in blowing wrong notes of different kinds at Rayman. The first type looks exactly like sliding wrong notes, except that one hit is enough to throw them back to the sender. He can even blow three of them at a time. They can also be found on Rayman&#039;s way when he is pursued by Mr Sax: in this case, they float in the air, and punching them will send them at him.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sax2Notes.png|thumb|316px|left|Mr Sax blowing out two wrong notes]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RenvoiNote.png|thumb|316px|right|A wrong note punched back by Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Sax3Notes.png|thumb|316px|none|Mr Sax blowing out three wrong notes]]&lt;br /&gt;
&lt;br /&gt;
The second type, called fragmentation wrong notes, are round notes which explode in the air and free eight tiny invincible wrong notes in the shape of the first type. Mr Sax can blow two of them at the same time, making it much harder to dodge the tiny notes.&lt;br /&gt;
&lt;br /&gt;
[[Image:SaxNoteFragmentation.png|thumb|316px|left|Mr Sax blowing out a fragmentation wrong note]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FragmentationMiniNotes.png|thumb|316px|right|...and freeing tiny wrong notes]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NoteFragmentationExplose.png|thumb|316px|none|A fragmentation wrong note exploding...]]&lt;br /&gt;
&lt;br /&gt;
The third type, called explosive wrong notes, follow a curved trajectory and explode on the ground. They&#039;re the same shape as the second type.&lt;br /&gt;
&lt;br /&gt;
[[Image:SaxNoteExplosive.png|thumb|316px|left|Mr Sax blowing out an explosive wrong note]]&lt;br /&gt;
&lt;br /&gt;
[[Image:NoteExplosive.png|thumb|316px|none|The effect of an explosive wrong note]]&lt;br /&gt;
&lt;br /&gt;
Mr Sax&#039;s attacks also include stomping Rayman, even though he is quite easy to dodge. Once beaten, he starts dancing, and looks pacific.&lt;br /&gt;
&lt;br /&gt;
[[Image:SaxSaut.png|thumb|316px|left|Mr Sax trying to stomp Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SaxDanse.png|thumb|316px|right|Mr Sax dancing]]&lt;br /&gt;
&lt;br /&gt;
[[Image:SaxVaincu.png|thumb|316px|none|Mr Sax is defeated]]&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Mr Sax]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Moskito&amp;diff=32708</id>
		<title>Moskito</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Moskito&amp;diff=32708"/>
		<updated>2012-08-31T22:19:54Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the boss in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. For the species, see [[Moskito (species)]].&#039;&#039;&lt;br /&gt;
{{Enemy&lt;br /&gt;
| name = Moskito&lt;br /&gt;
| image = [[Image:MoskitoFight2.png|center|&#039;&#039;In the Sony PlayStation and Atari Jaguar versions of the game, Moskito has his correct, purple colouration.&#039;&#039;]]&lt;br /&gt;
| species = [[Mosquito]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| location = [[Moskito&#039;s Nest]] in [[the Dream Forest]]&lt;br /&gt;
| resistance = [[Image:Lifebar12.png|&#039;&#039;12 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Sting, contact, [[spiky fruit]]s of three different sizes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moskito&#039;&#039;&#039; is a gigantic purple [[mosquito]] and the first major boss in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. He is encountered only in [[Moskito&#039;s Nest]], the final level of [[the Dream Forest]].&lt;br /&gt;
&lt;br /&gt;
[[Image:MoskitoPoursuite.png|thumb|316px|left|An incorrectly-coloured Moskito pursues [[Rayman]] with a huge [[spiky fruit]]]]&lt;br /&gt;
&lt;br /&gt;
[[File:Moskito.png|thumb|316px|left|An incorrectly-coloured Moskito in the Windows version]]&lt;br /&gt;
&lt;br /&gt;
When Moskito is first encountered, he chases [[Rayman]] with a giant [[spiky fruit]]. During the battle, he attacks [[Rayman]] by trying to poke him with his nose and uses [[spiky fruit]]s of various sizes to attack. With precise timing, it is possible to hit him twice per turn, before he flies up and away after the first hit.&lt;br /&gt;
&lt;br /&gt;
In the Sony PlayStation, Sega Saturn and Atari Jaguar versions of the game, Moskito has different colours; instead of being mostly purple with white gloves, and a yellow nose, shoes and stripes, he appears a more reddish purple colour, is a dark purple where he used to be yellow, his wings are red and his gloves are changed to a brighter purple. Another difference is that the berries he uses are different colours instead of all being the same colour. Whilst [[Rayman]] is getting chased by Moskito with the giant [[spiky fruit]] when he is first encountered, and in the battle against [[Mr Dark]], when the latter transforms into a hybrid of Moskito, [[Mr Sax]] and [[Space Mama]], his colours are the same as in the PC version. It is thought that all instances in which Moskito shares [[Bzzit]]&#039;s colouration are mistakes or problem arising from hardware limitations; Moskito&#039;s ‘true’ colour is believed to be purple, not pink. The versions of the game in which Moskito appears to have Bzzit&#039;s colours have led to great confusion and debate amongst players regarding the identities of the two [[mosquito|mosquitoes]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, up to four friendly [[mosquito]]es appear, and can be ridden by the player characters in the game&#039;s sidescrolling shooter levels. In this game, they are referred to as &#039;Moskitoes&#039;, but it is not clear which (if any) of them are the original Moskito from the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Eng Ray mozzycameo.png|thumb|right|320px|A carving of Moskito appears on a wooden palisade in &#039;&#039;[[English with Rayman]]&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Pix_n_Love_issue_13_cover_2.jpg|thumb|200px|left|In 2010, Moskito appeared on a variant cover of one issue of the French retro-gaming magazine &#039;&#039;Pix&#039;n Love&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Moskito]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Tarayzan&amp;diff=32707</id>
		<title>Tarayzan</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Tarayzan&amp;diff=32707"/>
		<updated>2012-08-31T22:18:11Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Tarayzan&lt;br /&gt;
| image = [[Image:Tarayzan.PNG|center|200px|&#039;&#039;Tarayzan&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Friend&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Hey [[Rayman]]! Take this [[magic seed]]!|sign=Tarayzan|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; (PC version)}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Tarayzan! Love the leopard-skin...! How&#039;s it yodeling? Hey...pass me a [[magic seed]] and we&#039;ll bust out of [[the Snoring Tree|this bird&#039;s nest]]! All out, huh? Nevermind. Play that funky music! yodelayheehooo!&lt;br /&gt;
&lt;br /&gt;
Tarayzan! Ray&#039;s cuz from way back...whenever! Glad to see you didn&#039;t lose your leopard skin this time round.. Awk-ward...|sign=[[Polokus|Bubble Dreamer]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039; (unused dialogue)}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Ta-Ray-Zan.png|left|thumb|316px|[[Rayman]] must help Tarayzan to get his clothes back]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tarayzan&#039;&#039;&#039; is a character who appears in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. As his name suggests, Tarayzan is a pastiche of Tarzan combined with Rayman. He is clearly a member of [[Rayman]]&#039;s species; apart from his black hair, earring and leopard-skin toga, he looks almost identical to Rayman.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rayman1Group.PNG‎|left|frame|Tarayzan (top-right) with [[Rayman]]&#039;s other friends]]&lt;br /&gt;
&lt;br /&gt;
[[Image:VAC-4.png|right|frame|Tarayzan on holiday with [[Rayman]] and [[Joe the Extra-Terrestrial]] after the events of the game]]&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] first meets Tarayzan in a rainy area that is the first part of [[the Swamps of Forgetfulness]], the third level in [[the Dream Forest]]. Tarayzan has lost his toga after getting it caught on a branch, and is now hiding behind a bush, embarassed at his nakedness. He can be seen murmuring and pointing awkwardly at his clothing. When Rayman jumps up and [[telescopic fist|punches]] the toga, it falls and flutters down to Tarayzan, who puts it back on and is now able to leave the shelter of the bush. As an expression of his gratitude for Rayman, Tarayzan gives Rayman a [[magic seed]], which can be used repeatedly to grow huge flowers. Tarayzan then yodels and leaps back up amongst the trees. When Rayman first plants the magic seed, a rising flood (accompanied by morbid music) starts, and Rayman must use the seed repeatedly in order to ascend to the [[exit sign]] and escape the water.&lt;br /&gt;
&lt;br /&gt;
Tarayzan is seen again in the game&#039;s epilogue screen, where he is celebrating [[Rayman]]&#039;s victory along with all of the other friendly characters. He later goes on holiday with the other characters, and is seen on a beach with Rayman and [[Joe the Extra-Terrestrial|Joe]] in one of the photographs displayed during the end credits.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Gold]]&#039;&#039; his voice can be heard. He speaks very quickly and high-pitched, saying &amp;quot;Hey Rayman! Take this magic seed!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039; [[Rayman]] can wear a costume that makes him look similar to Tarayzan.&lt;br /&gt;
&lt;br /&gt;
Tarayzan was going to be an unlockable [[skin]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;, but he was removed from the final game. The [[Bubble Dreamer]] refers to him as Rayman&#039;s ‘cuz’, though it is not clear if this is meant to denote a literal kinship. If Tarayzan is Rayman&#039;s cousin, he was presumably created by one of [[Betilla the Fairy|Betilla]]&#039;s [[nymph]] sisters; the Bubble Dreamer mentions that they have cooked up other ‘recipes’ than Rayman. Repeated reference is also made to events in [[the Swamps of Forgetfulness]], including the incident with the leopard-skin and the magic seeds. &lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Tarayzan]]&lt;br /&gt;
[[de:Tarayzan]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Bzzit&amp;diff=32706</id>
		<title>Bzzit</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Bzzit&amp;diff=32706"/>
		<updated>2012-08-31T22:16:18Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Bzzit&lt;br /&gt;
| image = [[Image:BziiitPC.png|center]]&lt;br /&gt;
| alignment = Bad then good&lt;br /&gt;
| species = [[Mosquito]]&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Revolution]]&#039;&#039;&lt;br /&gt;
| location = [[Anguish Lagoon]], [[the Bayou]], [[the Pier]], [[the Lost Island]]&lt;br /&gt;
| resistance = [[Image:Lifebar5.png|&#039;&#039;5 HP&#039;&#039;]]&lt;br /&gt;
| attacks = Sting, [[spiky fruit]]s, energy projectiles&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bzzit&#039;&#039;&#039; is a character who appears in a number of games in the &#039;&#039;Rayman&#039;&#039; series. He is a giant [[mosquito]], but he is much weaker than his counterpart, [[Moskito]], whom he is often mistaken for by players because he shares his appearance and colours in most versions of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]].&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
[[Image:Bzzit.png|frame|left|[[Rayman]]&#039;s first meeting with Bzzit in &#039;&#039;[[Rayman Advance]]&#039;&#039;]]&lt;br /&gt;
===&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;===&lt;br /&gt;
Bzzit first appeared unnamed in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, where he is encountered in [[Anguish Lagoon]]. He is the first mini-boss, and once he is defeated by [[Rayman]], he collapses and starts sobbing. [[Rayman]] stops his victory dance to comfort him, and they soon become friends fast, Bzzit helping him cross the rest of the lagoon by offering a ride on his back. In the Atari Jaguar version of the game, he can shoot balls of energy with his proboscis.&lt;br /&gt;
&lt;br /&gt;
As a boss, Bzzit is always airborne, but has less than half of the health points [[Moskito]] has, making him much weaker. He attacks by swooping horizontally at [[Rayman]], sometimes at his head level (where [[Rayman]] can hit him head on) or near the ground (he can hit him by throwing his [[telescopic fist]] and then ducking immediately), and by stinging him with his proboscis.  He also tries to dodge [[Rayman]]&#039;s attacks using his small wings, and every time he is hit, he flies high in the air and out of view for a brief moment before attacking.      &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:DosBziiit.png|left|thumb|316px|Once beaten, Bzzit helps [[Rayman]] to pass through [[Anguish Lagoon]]]]&lt;br /&gt;
[[File:Bzzit Jaguar 2.png|right|thumb|324px|Bzzit can fire energy projectiles from his proboscis in the Atari Jaguar version of the game]]&lt;br /&gt;
[[File:Bzzit Jaguar.png|none|thumb|324px|Bzzit defeating a [[Hunter]] in the Atari Jaguar version of the game]]&lt;br /&gt;
&lt;br /&gt;
[[File:RR-PS2-Bzzit.jpg|thumb|right|320px|Bzzit enjoys his freedom in &#039;&#039;[[Rayman Revolution]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RR-PS2-TheLostIsland.jpg|thumb|left|320px|Bzzit takes Rayman to [[The Sanctuary of Water and Ice|the Lost Island]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;===&lt;br /&gt;
In the original version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, [[mosquito]]es, members of Bzzit&#039;s species, make brief appearances in [[the Woods of Light]]. In the Sega Dreamcast version of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, these mosquitoes also appear in many other levels throughout the game. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, Bzzit himself makes a reappearance. He was first mentioned by a [[baby Globox]] in [[the Minisaurus Plain]], who tells Rayman that [[Robo-Pirate Army|the Pirates]] have captured his friend Bzzit; later, the [[Teensie]]s at the [[Teensie Circle]] in [[the Minisaurus Plain]] told [[Rayman]] that Bzzit was being held prisoner in a forcefield (akin to the one [[Ly]] was held prisoner in at [[the Fairy Glade]]) in [[the Bayou]]. He was the only one who could ferry someone from [[the Pier]] to [[the Lost Island]] (the location of [[the Sanctuary of Water and Ice]] in [[Rayman Revolution|this version]]), so when [[Rayman]] saved him, Bzzit gladly offered him to hop into his boat and took him to the island in search of the first of [[Polokus]]&#039;s [[Four Masks of Polokus|masks]].  &lt;br /&gt;
&lt;br /&gt;
In this game, Bzzit has four insect-like legs instead of the floating hands and feet which he had in [[Rayman 1|the previous game]]. He is also noticeably smaller than before.&lt;br /&gt;
&lt;br /&gt;
Several [[mosquito]]es make an appearance in the &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039; minigame [[2D Madness]] and in the [[Dreamy Forest]] race track of &#039;&#039;[[Rayman Kart]]&#039;&#039;, though Bzzit does not appear to be among them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Pix_n_Love_issue_13_cover_3.jpg|none|thumb|250px|This variant cover for the [[Pix&#039;n Love]] magazine features a detailed 3D rendition of Bzzit]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:VAC-3.png|frame|left|[[The Musician]]&#039;s child uses Bzzit as a fishing rod to catch a clawed creature. Most &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; characters went on holiday following the events of the game.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Bzzit]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Arthropods]]&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=32705</id>
		<title>Rayman</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman&amp;diff=32705"/>
		<updated>2012-08-31T22:14:08Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;&amp;quot;Rayman&amp;quot; redirects here. For other uses, see [[Rayman (disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Character &lt;br /&gt;
| name = Rayman&lt;br /&gt;
| image = [[File:Raymanlegends01.jpg|center|300px|&#039;&#039;Rayman&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, &#039;&#039;[[Tonic Trouble]]&#039;&#039; (cameo), &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman M]]&#039;&#039;, &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Kart]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;, &#039;&#039;[[Rayman Garden]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;, &#039;&#039;[[Rayman Legends]]&#039;&#039;&lt;br /&gt;
| portrayed by = Steve Perkinson (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Billy West]] (&#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[David Gasman]] (&#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;), &lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]]&lt;br /&gt;
| status = Hero&lt;br /&gt;
| relatives = [[Betilla the Fairy]] (creator)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Bad Rayman]] (clone)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Rayman&#039;s wife|Unnamed character]] (wife)&amp;lt;ref&amp;gt;http://www.youtube.com/watch?v=oLkXfhWnFf4&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Ly the Fairy]] (girlfriend)&amp;lt;ref&amp;gt;http://web.archive.org/web/20000106193852/http://www.rayman2.com/en/goodies/goodies_wallpapers1.html&amp;lt;/ref&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Rayman&#039;s girlfriend|Unnamed character]] (girlfriend)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Long ago, [[Pink Plant Woods|the Primordial Forest]], deep and mysterious, witnessed the birth of a man... a vegetable... no, no, no: a thingamajig. Conjured from the magnificent [[Moons|moonbeams]] of the second summer solstice, woven together by us, the [[nymph]]s, destined to preserve the equilibrium of the sacred universe, the one we call: Rayman!|sign=[[Betilla the Fairy]]|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=It didn&#039;t take Rayman long to convince the people of [[the Glade of Dreams]] of his good intentions. His energy and good humour, his fantastical powers and love of life and nature won over even the most distrustful of creatures. And when he triumphed over the evil [[Mr Dark|Mister Dark]], the truth was undeniable: Rayman was the bravest of them all, the ideal hero, the man for whom friendship and laughter are more important than anything else, for whom the greatest victory is measured by the extent of the celebrations that follow it.|sign=Manual|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rayman&#039;&#039;&#039; is the main protagonist of [[Rayman (series)|the video game series of the same name]]. Rayman was originally created in the early 1990s by French video game developer [[Michel Ancel]]. The character made his debut in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], published by [[Ubisoft]] in 1995. With his trademark lack of limbs and [[helicopter]] hair, Rayman has become a popular and recognisable video game character, and the series has continued to grow and develop across numerous platforms up to the present day.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
&lt;br /&gt;
[[Image:R1_site_Rayman.jpg|thumb|left|200px|Rayman as he appears in [[Rayman 1|the original game]]]]&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Rayman was originally designed to simply be an athletic character and to have a full body, but because it could not be fully rendered even on games consoles in the mid-90s, he was left without arms, legs and a neck – his hands, feet and head float around his body. The Manual of &#039;&#039;[[Rayman Origins]]&#039;&#039; gives out a new explanation for Rayman&#039;s limblessness: the lack of [[Lums]] had the consequence of preventing the creation of his limbs. He has a huge round nose, and strawberry-blonde hair which he divides into two fronds (three in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;). He has the ability to use his hair as a [[helicopter]], which lets him glide across large spaces and make soft landings. His eyes are dark blue in colour, though in most official artwork they are coloured black; two pictures in &#039;&#039;Rayman&#039;&#039; showed him with lighter blue eyes. While Rayman is unique in most of the games, other members of his unknown species are seen in &#039;&#039;Rayman&#039;&#039;, notably [[the Magician]], [[Tarayzan]], [[the Musician]] and his wife and child. &lt;br /&gt;
&lt;br /&gt;
[[Image:R2Rayman007.jpg|thumb|right|250px|Rayman as he appears in &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Rayman is almost always seen in white gloves and a purple torso with [[Rayman&#039;s symbol|a mysterious white ring on the chest]], through which he gains new powers from [[Betilla the Fairy]]. The symbol can also absorbs the [[Silver Lum]]s created by the [[fairy|fairies]], and magically opens the pillars containing the [[Four Masks of Polokus]] in &#039;&#039;Rayman 2&#039;&#039;. Up until &#039;&#039;Rayman 3&#039;&#039;, he wore a red neckerchief, which was then replaced with a red hood. He also wears shoes that are typically yellow and white, though the actual designs have changed throughout the series. &#039;&#039;[[Rayman Raving Rabbids]]&#039;&#039; is where he is seen wearing different clothing that has raised a few questions about his ‘limblessness’ as he sometimes looks as if he has knees, such as the Disco costume with its trousers/pants. In &#039;&#039;[[Rayman Origins]]&#039;&#039;, his &#039;&#039;Rayman 3&#039;&#039; attire was used, but his hood and shoes are a little different.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rayman.jpg|thumb|right|320px|Rayman as he appears in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
Rayman is a very laid-back character, as he is often seen snoozing either on a hammock or up against a tree, but he is also very athletic and shows great gymnastic skills (able to scale wall sides, and in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039;]] he is able to do a &amp;quot;body shot&amp;quot;, kick enemies and can do monkey bars), especially since being given the power to run in &#039;&#039;Rayman&#039;&#039;, and then get noticably better from &#039;&#039;Rayman 2&#039;&#039;. He is also strong enough to carry things such as [[baby Globox]]es, [[Magic Spheres]], [[plum]]s and [[keg]]s. He can run while carrying the kegs in &#039;&#039;[[Rayman Revolution]]&#039;&#039; if he purchases an optional upgrade at the [[Magic Well]]. Rayman is also right-handed.&lt;br /&gt;
&lt;br /&gt;
Rayman begins as a very poor swimmer; in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], he loses a life the instant he falls into any body of liquid. By the time of &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, he has developed this new skill – although all he can do in this game is a simple dog-paddle. In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, he is taught to swim by [[Murfy]] and a [[baby Globox]] at the beginning of the game. In &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039; he is a far more capable swimmer; he can now use his [[helicopter]] hair to propel himself through the water, he can perform athletic underwater backflips, and he no longer seems to require any [[Blue Lum]]s or [[air bubble]]s to breathe beneath the surface.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Rayman&#039;s true personality is not explored deeply in [[Rayman (series)|the series]], though most of the time he is a cheerful character with a good sense of humour. He is also very helpful, and is willing to take on whatever challenges face him for the sake of the safety and harmony of his world. Sometimes he can be a little childish, especially in &#039;&#039;Rayman 1&#039;&#039;, as he often pulls [[grimace]]s as a form of defence. According to the now defunct &#039;&#039;&#039;Rayman&#039;s World&#039;&#039;&#039; website, he is brave, funny and also highly close to nature. In one interview, developer Natalie Paccard discusses the development of Rayman&#039;s personality between the two games: ‘&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; was a platform game, &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; is an action game. The universe has also evolved a lot, and so has the character. &#039;&#039;Rayman 2&#039;&#039; is a bit older, able to do more things, and loves a good fight. He&#039;s less childish. The game itself includes more action and more tricks.’ In later games, Rayman becomes somewhat self-absorbed, especially in &#039;&#039;Rayman Raving Rabbids&#039;&#039;, as the [[Rabbid]]s start to treat him like a celebrity during his captivity, though he remembers and worries about the [[baby Globox]]es that he left behind. That however seems to be put behind him as the Rabbids continue to harass him in &#039;&#039;[[Rayman Raving Rabbids TV Party]]&#039;&#039;. It is revealed through interviews with [[Michel Ancel]] that Rayman was meant to be a bit of a show-off who does not take himself too seriously. This aspect of the character was supposedly overlooked during &#039;&#039;Rayman 2&#039;&#039; because of [[Ubisoft]]&#039;s focus on the environments of the game. It was in &#039;&#039;Rayman 3&#039;&#039; that Ubisoft tried to show Rayman&#039;s true personality, giving him an updated look to match his newfound attitude and charisma. A &#039;&#039;Rayman 3&#039;&#039; press release stated that ‘Like his core gaming audience, Rayman as a character has matured and now has a wilder edge, only hinted at in the earlier games.’&lt;br /&gt;
&lt;br /&gt;
However, in &#039;&#039;[[Rayman Origins]]&#039;&#039;, Rayman seems to have recovered part of his childish personality; he bears a more joyful, careless and impulsive attitude, though he keeps the heroic spirit that characterized him in previous games. While the trailers and other commercial media described him as a &amp;quot;New Crazy&amp;quot;, Michel Ancel explains Rayman and Globox&#039;s personality: &#039;They&#039;re the kind of characters who look... stupid, really, but they&#039;re not stupid, just simple. And all they really want to do is just focus on doing their job, no matter what.&#039; When &#039;&#039;Rayman Origins&#039;&#039;  was still developed as a prequel, the newborn Rayman was intended to bear a more immature, confused and unintelligent personality, blowing [[Betilla]]&#039;s skirt with his [[Propeller]] hair and annoying the magic people; the game was initially focused on Rayman and Globox&#039;s personalities and how they evolved over time to become the heroes of the Glade of Dreams; the concept was changed when the game became a sequel.&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman-RaymanOrigins.jpg|320px|thumb|Rayman as he appears in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
Rayman is the creation of French video game developer [[Michel Ancel]], who was born in 1972. Around 1980, the eight-year-old Ancel began playing video games. Five years later, Ancel began to create his own simple logic games, featuring little characters that he invented himself. He often sketched character concepts on table corners, and around 1992, he came up with his favourite character so far: Rayman. Ancel left Rayman without any arms, legs or neck, making the character very easy to animate, as well as opening up unique gameplay possibilities, such as the [[telescopic fist]]. Ancel worked as a graphic artist and programmer on a string of Lankhor and [[Ubisoft|Ubi Soft]] games in the late 1980s and early 1990s. In 1992, he and a small team of developers began production on [[Rayman (early production)|a Super Nintendo game]] starring his Rayman character. Eventually it was decided to scrap this project, and rework it into [[Rayman 1|an Atari Jaguar game]], which was eventually released in 1995. By the end of the game&#039;s development cycle, the team had grown to contain dozens of members.&lt;br /&gt;
&lt;br /&gt;
===Inspiration===&lt;br /&gt;
A number of interviews with [[Ubisoft]] developers were posted on official websites in the period leading up to the release of &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;. In one interview, Rayman creator [[Michel Ancel]] revealed the inspirations behind the character. Ancel states &#039;&#039;Rayman 2&#039;&#039; was inspired by Russian, Chinese and Celtic stories that he read as a child. These elements form the ‘fantastic background’ which comprises [[the Glade of Dreams]], but ‘a more contemporary and cartoonish touch’ has been added. Ancel goes on to say that the concept of the game&#039;s world is similar to that of &#039;&#039;[http://en.wikipedia.org/wiki/The_Dark_Crystal The Dark Crystal]&#039;&#039;, which shares ‘its magic and its Celtic universe’. The cartoonish aspects were inspired by the works of [http://en.wikipedia.org/wiki/Tex_Avery Tex Avery]. Ancel states that ‘Rayman is a true high-performance hero who keeps a good sense of humour like [http://en.wikipedia.org/wiki/Indiana_Jones Indiana Jones]. Rayman is a rebel, fighting against mighty bad guys like in &#039;&#039;[http://en.wikipedia.org/wiki/Star_Wars Star Wars]&#039;&#039; or &#039;&#039;[http://en.wikipedia.org/wiki/Robin_Hood Robin Hood]&#039;&#039;’. This suggests that the villains of Ancel&#039;s &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; games – [[Mr Dark]] and [[Admiral Razorbeard]] – may have been inspired by the likes of Darth Vader and the Sheriff of Nottingham. The character of Indiana Jones is also referenced by Rayman&#039;s co-creator Frédéric Houde and &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; co-designer Serge Hascoët. According to a 2011 interview with the director of the [[Pix&#039;n Love]] magazine (which has published numerous Rayman-related articles), Ancel took the name ‘Rayman’ from the [http://en.wikipedia.org/wiki/Ray_tracing_%28graphics%29 ray-tracing] software which Ubisoft happened to be using during the development of [[Rayman 1|the original game]].&lt;br /&gt;
&lt;br /&gt;
===Rayman&#039;s origins===&lt;br /&gt;
[[File:RaymanOrigins 012.jpg|thumb|right|320px|Rayman is created by [[Betilla the Fairy]]]]&lt;br /&gt;
Several conflicting accounts have been given for Rayman&#039;s origins. During the development of [[Rayman 1|the first game]], the developers considered a story in which a ten-year-old boy named Jimmy created a world called Hereitscool inside his computer, and became Rayman once he was sucked into it. This idea was quickly abandoned. When &#039;&#039;Rayman&#039;&#039; was released in 1995, Rayman&#039;s backstory was left ambiguous, although he already appears to be an established hero within his world by the beginning of the game. The manual of &#039;&#039;Rayman 2: The Great Escape&#039;&#039; contains a different account of Rayman&#039;s origins. It tells of Rayman&#039;s first appearance in [[the Glade of Dreams]], sometime before the events of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]]. In this version of the story, he is discovered by fishermen, who for some reason do not seem to have encountered his species before.&lt;br /&gt;
&lt;br /&gt;
{{quote|text=Rayman is a unique character of unknown origin.&lt;br /&gt;
&lt;br /&gt;
No wise man or magician can say by what twist of fate or whim of the [[gods]] Rayman came to appear at [[the Glade of Dreams]].&lt;br /&gt;
&lt;br /&gt;
All we know of him comes from the fishermen on [[the Sea of Lums]]. After a particularly stormy night they found him sleeping peacefully in the shade of a palm tree. Frightened by this strange creature from the sea, they called on the people of the forest, the skies and the waters for help. And the sun had not yet reached the zenith when a host of beings, each one more bizarre than the next, came tumbling over the violet sand dunes. They watched him for a long time. “What kind of a man can he be who has neither legs nor arms?”, they asked one another. “Can he possibly be alive?” wondered one of them when Rayman stretched and yawned loudly.&lt;br /&gt;
&lt;br /&gt;
It didn&#039;t take Rayman long to convince the people of the Glade of Dreams of his good intentions. His energy and good humour, his fantastical powers and love of life and nature won over even the most distrustful of creatures. And when he triumphed over the evil [[Mr Dark|Mister Dark]], the truth was undeniable: Rayman was the bravest of them all, the ideal hero, the man for whom friendship and laughter are more important than anything else, for whom the greatest victory is measured by the extent of the celebrations that follow it.|sign=Manual|source=&#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
A revised origin story for Rayman was revealed at the E3 expo of 2010, when [[Ubisoft]] showed a trailer for the upcoming sequel &#039;&#039;[[Rayman Origins]]&#039;&#039;. The trailer showed the creation of Rayman by [[Betilla the Fairy]]. (See the quote at the top of this page for more information.) At this point in its development, &#039;&#039;Rayman Origins&#039;&#039; was intended as a two-player episodic downloadable prequel to the series, but it was eventually retooled into a four-player sequel with a retail release. A final, slightly modified version of Rayman&#039;s origin story was eventually offered on the official &#039;&#039;Rayman Origins&#039;&#039; website in November 2011, and can also be found in the game&#039;s manual.&lt;br /&gt;
&lt;br /&gt;
[[File:Bald Rayman with wife.jpg|thumb|right|320px|Rayman with [[Rayman&#039;s wife|his wife]], before he gained hair and became estranged from her.]]&lt;br /&gt;
&lt;br /&gt;
{{quote|text=When [[Polokus|the Creator]] had his very [[First Bad Dream|first bad dream]], the [[nymph]]s gathered to invoke a being of light capable of saving [[the Glade of Dreams|our world]]: a creature both agile and carefree, as tenacious as he is hilarious, destined to crack up the Creator with his heroic antics and stop [[Jano|the nightmare]]!&lt;br /&gt;
&lt;br /&gt;
Unfortunately, although not surprisingly, our bedazzling and bodacious nymphs were distracted by some [[zombie chicken]]s on their way to the sacred snoring grounds of the Bubble Dreamer, and they lost a sack of [[lum]]s chasing the crazy creatures over a cliff. Thus, they arrived late and with a lot less illumination.&lt;br /&gt;
&lt;br /&gt;
In the end, Rayman was born with a few missing limbs, which as it turned out, made him a whole lot more limber!&lt;br /&gt;
|sign=Official site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
It is not specified whether this story is intended to replace or complement the one from the &#039;&#039;Rayman 2&#039;&#039; manual.&lt;br /&gt;
&lt;br /&gt;
The PlayStation Vita version of the game contains two mosaics which can be viewed when the player collects enough [[Relic]]s. One of these mosaics tells a story about Rayman&#039;s past. Long ago, Rayman was completely bald, and had a wife or girlfriend of his own species. One night, as they slept together in a forest, a colony of tiny blonde hair creatures crept up on Rayman and fused themselves into his head. Rayman&#039;s female companion, frightened by this strange turn of events, attempted to cut Rayman&#039;s hair with a pair of scissors. The terrified hairs pulled at Rayman&#039;s head, forcing him to flee, and he fell over the edge of a cliff, apparently to his doom; however, he was saved by his new hair, which gave him the ability to fly like a [[helicopter]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* When &#039;&#039;Rayman 2&#039;&#039; was released in Japan and China, Rayman&#039;s purple clothes and the stripes on Ly&#039;s suit had to be changed to blue, because in those countries purple is the ‘colour of the dead’.&lt;br /&gt;
* One of Rayman&#039;s hobbies is painting, which was revealed at a later point in &#039;&#039;Rayman 1&#039;&#039; and in &#039;&#039;Rayman Junior&#039;&#039;.  &lt;br /&gt;
* Rayman also seems to like basketball. In &#039;&#039;Rayman 2&#039;&#039;, he would sometimes take his body off and play with it like a basketball whenever he is left idle. Also, in the Game Boy Advance version of &#039;&#039;Rayman 3&#039;&#039; if the player decided to continue at the &amp;quot;Game Over&amp;quot; screen, Rayman would throw his body through a basketball net and catch it.&lt;br /&gt;
* In &#039;&#039;Rayman 3&#039;&#039; he seems to also show interest in football, as when he is left idle, he kicks his body around and can also kick [[turtle]]s and [[plum]]s.&lt;br /&gt;
* Other sports that Rayman appears to like are Golf, Bowling and Karting, as &#039;&#039;[[Rayman Golf]]&#039;&#039;, &#039;&#039;[[Rayman Bowling]]&#039;&#039; and &#039;&#039;[[Rayman Kart]]&#039;&#039; suggest.&lt;br /&gt;
* Some of Rayman&#039;s gymnastic skills include handstands, somersaults and back flips.&lt;br /&gt;
* Rayman makes a cameo appearance in both the credits of &#039;&#039;[[Tonic Trouble]]&#039;&#039; and the Ski Slope level.&lt;br /&gt;
* Rayman also makes a cameo in the Ubisoft title &#039;&#039;[[Academy of Champions]]&#039;&#039;, in which he is part of the Ubisoft team which features characters from other Ubisoft franchises such as &#039;&#039;Beyond Good and Evil&#039;&#039;, &#039;&#039;Splinter Cell&#039;&#039;, &#039;&#039;Prince of Persia&#039;&#039; and &#039;&#039;Assassin&#039;s Creed&#039;&#039;.  &amp;lt;small&amp;gt;[[http://academyofchampions.uk.ubi.com/the-game/players/ 1]]&amp;lt;/small&amp;gt;  In this team, Rayman is the goalkeeper. A hat based on Rayman&#039;s head is also available from the game&#039;s Item shop.&lt;br /&gt;
* Due to a reaction during an activity in &#039;&#039;[[Rayman Premier Clics]]&#039;&#039; and due to the cover picture in a Joystick&#039;s magazine about &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;, it is presumed that Rayman loves chocolate although it is not confirmed if it is his favourite food or not.&lt;br /&gt;
* Rayman can play the harmonica, as shown in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;.&lt;br /&gt;
* Rayman makes a cameo appearance in [[Thitaume-Pujol]]&#039;s comic book of the [[Rabbids]]: a [[Rabbid]] is wearing a shirt with his head.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;7&amp;quot;&amp;gt;&lt;br /&gt;
File:RaymanLimbs.jpg&lt;br /&gt;
File:RaymanSketch01.jpg&lt;br /&gt;
File:RaymanSketch02.jpg&lt;br /&gt;
File:RaymanSketch03.jpg&lt;br /&gt;
File:RaymanSketch04.jpg&lt;br /&gt;
File:RaymanSketch05.jpg&lt;br /&gt;
File:R2Rayman001.jpg&lt;br /&gt;
File:R2Rayman002.jpg&lt;br /&gt;
File:R2Rayman003.jpg&lt;br /&gt;
File:R2Rayman004.jpg&lt;br /&gt;
File:R2Rayman005.jpg&lt;br /&gt;
File:R2Rayman006.jpg&lt;br /&gt;
File:R2Rayman007.jpg&lt;br /&gt;
File:R2Rayman008.jpg&lt;br /&gt;
File:R2Rayman009.jpg&lt;br /&gt;
File:R2Rayman010.jpg&lt;br /&gt;
File:R2Rayman011.jpg&lt;br /&gt;
File:R2Rayman012.jpg&lt;br /&gt;
File:R2Rayman013.jpg&lt;br /&gt;
File:R2Rayman014.jpg&lt;br /&gt;
File:R2Rayman015.jpg&lt;br /&gt;
File:R2Rayman016.jpg&lt;br /&gt;
File:R2Rayman017.jpg&lt;br /&gt;
File:R2Rayman018.jpg&lt;br /&gt;
File:R2Rayman019.jpg&lt;br /&gt;
File:R2Rayman020.jpg&lt;br /&gt;
File:R2Rayman021.jpg&lt;br /&gt;
File:R2Rayman022.jpg&lt;br /&gt;
File:R2Rayman023.jpg&lt;br /&gt;
File:R2Rayman024.jpg&lt;br /&gt;
File:R2Rayman025.jpg&lt;br /&gt;
File:R2Rayman026.jpg&lt;br /&gt;
File:R2Rayman027.jpg&lt;br /&gt;
File:R2Rayman028.jpg&lt;br /&gt;
File:Arcimboldo.JPG&lt;br /&gt;
File:Botticelli.JPG&lt;br /&gt;
File:Dali.jpg&lt;br /&gt;
File:Liechtenstein.JPG&lt;br /&gt;
File:Miró.JPG&lt;br /&gt;
File:Picasso.jpg&lt;br /&gt;
File:Vangogh.jpg&lt;br /&gt;
File:Vasareli.jpg&lt;br /&gt;
File:18440 251125853159 237651503159 3311579 4328594 n.jpg&lt;br /&gt;
File:R3Artwork-Grimace.jpg&lt;br /&gt;
File:R3-HeavyMetalFist-CombatFatigueArtwork.jpg&lt;br /&gt;
File:R3-Lockjaw-CombatFatigueArtwork.jpg&lt;br /&gt;
File:R3-ThrottleCopter-CombatFatigueArtwork.jpg&lt;br /&gt;
File:R3HH-RaymanAndHoodmonger.jpg&lt;br /&gt;
File:R3HH-ShockRocket-Artwork.jpg&lt;br /&gt;
File:R3HH-Vortex-Artwork.jpg&lt;br /&gt;
File:Rayman_3_helicopter.jpg&lt;br /&gt;
File:Rayman_3_punching.jpg&lt;br /&gt;
File:Rayman33.jpg&lt;br /&gt;
File:Rayman_Raving_Rabbids_Wii_11.jpg&lt;br /&gt;
File:C_ray.jpg&lt;br /&gt;
File:Rayman-raving-rabbids_art_58.jpg&lt;br /&gt;
File:Rayman33.jpg&lt;br /&gt;
File:172555084.jpg&lt;br /&gt;
File:Rabbidsdance.jpg&lt;br /&gt;
File:Raymancostumes.jpg&lt;br /&gt;
File:Rayman_raving_rabbids_mariachi_ray_700.jpg&lt;br /&gt;
File:Rayman-raving-rabbids_art_57.jpg&lt;br /&gt;
File:Mandal004.JPG&lt;br /&gt;
File:Mandal005.JPG&lt;br /&gt;
File:Mandal006.JPG&lt;br /&gt;
File:Mandal007.JPG&lt;br /&gt;
File:Moskito RO.JPG&lt;br /&gt;
File:Raymanlegends02.jpg&lt;br /&gt;
File:Rayman03punch.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Miscellanea]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
{{R2characters}}&lt;br /&gt;
{{RMcharacters}}&lt;br /&gt;
{{R3characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Rayman]]&lt;br /&gt;
[[de:Rayman]]&lt;br /&gt;
[[hu:Rayman]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters from Rayman M]]&lt;br /&gt;
[[Category:Characters from Rayman: The Animated Series]]&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from Rayman 2]]&lt;br /&gt;
[[Category:Friends from Rayman 3]]&lt;br /&gt;
[[Category:Friends from Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from Rayman: Hoodlums&#039; Revenge]]&lt;br /&gt;
[[Category:Friends from Rayman Legends]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman 3]]&lt;br /&gt;
[[Category:Friends from the Game Boy Advance version of Rayman Raving Rabbids]]&lt;br /&gt;
[[Category:Friends from the Game Boy Color version of Rayman]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species]]&lt;br /&gt;
[[Category:Playable characters]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=32704</id>
		<title>The Magician (Rayman 1)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Magician_(Rayman_1)&amp;diff=32704"/>
		<updated>2012-08-31T22:13:30Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = The Magician&lt;br /&gt;
| image = [[Image:Magician.png|320px|&#039;&#039;The Magician, as he appears in Rayman Origins.&#039;&#039;]]&lt;br /&gt;
| alignment = Good (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;) then bad (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| portrayed by = Chris Bénard (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;; unconfirmed)&lt;br /&gt;
[[Douglas Rand]] (&#039;&#039;[[Rayman Origins]]&#039;&#039;)&lt;br /&gt;
| sex = Male&lt;br /&gt;
| species = [[Rayman&#039;s species]], then [[Teensie]]&lt;br /&gt;
| status = Magician&lt;br /&gt;
| relatives = [[Andrew]] (cousin)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=With his help, [[Rayman]] can enter [[Bonus level (Rayman 1)|secret worlds]]. But note that this magic stunt has to be deserved, and it will cost you 10 [[Ting]]s to take advantage of it.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=He is the guardian of harmony and well-being. He holds [[the Magic Book of Knowledge|the book of knowledge and expertise]]. Since he is very smart, he always finds solutions and gives a helping hand to those in need. Throughout his journey, [[Rayman]] can count on his valuable advice to lead him to [[Mr Dark|Mister Dark]].|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref&amp;gt;http://web.archive.org/web/20020608133315/http://sites.ubisoft.fr/raymanedu/ami/ami2/mag.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The Magician will help you throughout your quest. He&#039;s always willing to trade you [[Electoon]]s for [[Lum]]s, which will help you unlock new worlds and maps. At your service, his magic hat will provide tips and tricks galore to help you survive.|sign=Manual|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Magician&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. He makes his first appearance in the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, where he seems to be a member of [[Rayman]]&#039;s [[Rayman&#039;s species|limbless species]]. His next major role is in &#039;&#039;[[Rayman Origins]]&#039;&#039;, where he is revealed to be a [[Teensie]], and ultimately takes on a villainous role. (According to unused dialogue from this game, his real name is &#039;&#039;&#039;Ales Mansay&#039;&#039;&#039;.) In the intermediate years, the Magician also appeared in several educational spin-offs of the original game, such as &#039;&#039;[[Rayman Junior]]&#039;&#039; and &#039;&#039;[[English with Rayman]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
[[Image:R1Intro 001.PNG|thumb|left|320px|The Magician first appears in the intro sequence of the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;.]]&lt;br /&gt;
===Appearance===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, the Magician appears to be part of the same limbless species as [[Rayman]]. He bears all of the signature traits – lack of limbs, large nose and white gloves. He has long blonde hair that nearly reaches the ground, and his eyes are always covered by his long black top hat, which shines in blue and purple and has a gold star on the front. (He often retreats into this hat, and can be found hiding inside it in many levels.) He has also been seen wearing shirts of two colours – in the introduction sequence of &#039;&#039;Rayman&#039;&#039;, he wears a purple shirt with two blue buttons, but in the game itself, this is blue with golden buttons. The colour of his shoes – purple and orchid – remain the same, but with different stripe patterns. He is also noticeably shorter than Rayman is in &#039;&#039;Rayman&#039;&#039;, but in the educational games, he is approximately the same height as [[Betilla the Fairy]]. According to &#039;&#039;[[English with Rayman]]&#039;&#039;, the Magician has a cousin named [[Andrew]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician is no longer a member of Rayman&#039;s species – like several other characters, he has been redesigned to better fit the world established in the &#039;&#039;Rayman&#039;&#039; sequels. The Magician is now a grey-haired [[Teensie]] who wears a purple shirt and a black coat. He still has his signature, star-adorned top hat, and can still be found hiding inside it in various levels.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
In the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; game, the Magician seems perpetually happy and displays a flamboyantly positive attitude. Despite the havoc [[Mr Dark]] is wreaking across the world, the Magician remains buoyant and unconcerned. He also appears to be somewhat introverted, usually hiding inside his top hat, and only showing his face when doing business. This does not prevent him from socialising with the other inhabitants of [[the Glade of Dreams]]; in the educational spin-offs such as &#039;&#039;[[Rayman Junior]]&#039;&#039;, the Magician&#039;s friendship with [[Betilla the Fairy]] is made clear.&lt;br /&gt;
&lt;br /&gt;
From the beginning of &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician presents himself as an energetic and benevolent character. As the game continues, he begins to make sarcastic remarks with sinister undertones. At the end of the game, it is revealed that the Magician is a traitor who secretly admires [[Mr Dark]], and has been manipulating the heroes in an attempt at world domination.&lt;br /&gt;
&lt;br /&gt;
===Career===&lt;br /&gt;
According to a script found in the files of &#039;&#039;Rayman Origins&#039;&#039;, the Magician started his carrer at a young age in the school of magic. This event could have taken place chronologically during Rayman 1, when he was still benevolent. The other students bullied him during that time due to his poor skills in magic. While maintaining the nickname &amp;quot;Magician&amp;quot;, his real name, Ales Mansay (meaning Salesman in pig latin), left more clear his main purpose in the games: provide assistance in exchange for monetary assets. Finally, tempted by the other students, the Magician turned away from Rayman to become a fan of the evil Mr. Dark. The magician also proved to be an expert engineer at the end of &#039;&#039;Rayman Origins&#039;&#039;, creating a gigantic robotic empire in the [[Moody Clouds]].&lt;br /&gt;
&lt;br /&gt;
==Video game appearances==&lt;br /&gt;
[[File:Magician R1 hat.png|thumb|left|320px|Throughout the game, the Magician can be found hiding inside his top hat.]]&lt;br /&gt;
[[File:Magician R1 bonus level.png|thumb|right|320px|In exchange for ten [[Ting]]s, he will transport [[Rayman]] to a [[Bonus level (Rayman 1)|bonus level]].]]&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
The Magician first appears in the introductory sequence of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. Here he tells the story of how [[Mr Dark]] stole [[the Great Protoon]] and brought about the collapse of [[the valley]]&#039;s natural stability. He calls on [[Rayman]] to go and free the [[Electoon]]s from the cages that hostile beings had imprisoned them in, as well as bring the Great Protoon back from the [[Candy Château]]. He is the only character to have a major speaking role in the game. The Magician&#039;s voice was re-recorded for the American localisation, possibly by a different actor; his voice in this version is deeper and more brash than the high-pitched voice in the original European release.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] can come across the Magician&#039;s hat several times throughout the game. The Magician only emerges from it if Rayman has at least ten [[Ting]]s; if not, he will clearly indicate with his hand that the hero will need them. If Rayman does have at least ten Tings, he automatically reaches out and drops them into the Magician&#039;s outstretched hand. The Magician then teleports Rayman to one of his [[Bonus level (Rayman)|bonus levels]]. In these secret areas, Rayman must collect all the Tings within the time limit. If he succeeds, he wins an extra [[life]]. Only a single life can be won in each bonus level. Subsequent victories in the same bonus levels are purely for fun, and also record the time taken by the player so that they can attempt to beat their records if they wish.&lt;br /&gt;
&lt;br /&gt;
[[Image:RJMagician 002.PNG|thumb|right|200px|The Magician and [[Betilla the Fairy]] watch over [[the Magic Book of Knowledge]]]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
The Magician takes on a major role as a mentor and teacher in &#039;&#039;[[Rayman Junior]]&#039;&#039;, one of several educational spin-offs based on the original &#039;&#039;Rayman&#039;&#039; game. He introduces the story of the game once again, only this time, he tells of how [[Mister Dark]] has broken into his cottage, stolen [[the Great Book of Knowledge]] and destroyed the map to the villain&#039;s hideout. Once again, the Magician and [[Betilla the Fairy]] must call on Rayman to save the day, this time by reassembling the map to [[Mr Dark&#039;s Lair]] so that he can recover the book.&lt;br /&gt;
&lt;br /&gt;
Instead of providing bonus areas, the Magician now helps Rayman to solve the many problems (spelling and mathematical problems for the young player) throughout the journey. When Rayman starts a level, the Magician gives him an overview of the specific tasks he needs to carry out in order to complete it. After that, his hat appears several times throughout the level. Whenever Rayman passes it, the Magician either asks a new question or reminds Rayman of the level&#039;s task. Each time Rayman reaches the end of the final stage of a level, the Magician appears and gives a different performance, such as dancing or rapping 90s style, while praising Rayman for his success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:02 geyser blowout.jpg|thumb|left|320px|In &#039;&#039;[[Rayman Origins]]&#039;&#039;, the Magician can still be found hiding inside his top hat, but now he gives the heroes advice rather than unlocking bonus levels.]]&lt;br /&gt;
[[Image:Magician1.JPG|thumb|right|320px|The Magician collects the player&#039;s [[Lum (Rayman Origins)|Lums]] at the end of each level.]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
The Magician makes his next appearance in the 2D platforming sequel, &#039;&#039;[[Rayman Origins]]&#039;&#039;. The Magician is first encountered at the beginning of the game: he is found inside his distinctive top hat, which is sitting on the ground outside [[the Snoring Tree]]. Each time one of the players jumps on the hat, the Magician offers a few words of advice. The hat appears in many places throughout the game, and the players can jump on it at any time for tips relevant to their current situation. However, there are some hints at his darker side; he makes sarcastic comments, and has little concern for the heroes, beyond using them as a source of [[Lum]]s. Sometimes he even questions Rayman&#039;s position as a hero.&lt;br /&gt;
&lt;br /&gt;
At the end of each level, he is seen holding a test tube which he uses to count the number of Lums collected by the players. In exchange for certain numbers of Lums, he gives the heroes [[Electoon]]s, but if the players reach the top of the test tube, they receive a [[Lum Medal]]. The Magician displays great joy and excitement whenever the heroes bring him a large number of Lums. In these post-level screens, the Magician can be seen fully: he is revealed to be a [[Teensie]] rather than a member of [[Rayman&#039;s species]], and his hair is now grey rather than blonde.&lt;br /&gt;
&lt;br /&gt;
The last world of the game (apart from [[Land of the Livid Dead (Rayman Origins)|the optional bonus level]]) is the [[Moody Clouds]], a flying mechanical steampunk city which has mysteriously appeared above [[the Glade of Dreams]]. When the heroes finally arrive, they find the Magician&#039;s magic hat waiting for them. However, instead of offering helpful advice as he usually does, the Magician frantically tells them that they are going the wrong way, warning them to turn back before it is too late. In spite of the Magician&#039;s warning, the heroes work their way through the Moody Clouds. Along the way, they find many [[Lum]]s trapped in glass containers connected to machines; it seems that they are being used to power Moody Clouds and its robotic denizens. Eventually the heroes reach the heart of the mystery, a level titled ‘[[The Reveal]]’. They step into the Moody Clouds headquarters, only to find the Magician working the controls of the diabolical machinery encountered throughout the level. Caught, the Magician spins round, gives the heroes a smile and rips the golden star off his hat. He then jumps onto his desk and poses while lightning flashes in the windows behind him. We see that the walls are decorated with posters of a mysterious, shadowy figure with a hat and a cloak; one poster bears the words &#039;♥ Mister D&#039;, revealing that the Magician was secretly a fan of [[Mr Dark]], the villain of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]]. Also on the wall is a diagram showing Lums being fed into a machine to produce electricity: it is revealed that the Magician has been using the Lums he collected from the heroes to power the creation of his mechanical empire, the Moody Clouds. At this moment, the Magician pulls a lever, causing the heroes to fall through a trap door, where they must fight mechanical recreations of the [[Daisy]] and [[Mocking Bird]] bosses. Once these have been defeated, the heroes climb back to the office of the Magician, where he distracts them with a disco number (recalling the dances of the original game&#039;s bosses) before running away. The heroes must them pursue him through a storm of falling debris and broken machinery as the Moody Clouds itself begins to disintegrate. Eventually the Magician hops onboard an airship, and the heroes must pursue him on the backs of their [[mosquito]] friends. Eventually the airship crashes into the fiery core of the Moody Clouds, causing an enormous explosion. The heroes fall from the sky and land back at [[the Snoring Tree]], where the game began. The Magician&#039;s fate is unknown.&lt;br /&gt;
&lt;br /&gt;
[[Image:Char-mr-dark.png|thumb|right|320px|The Magician takes on the mantle of [[Mr Dark]].]]&lt;br /&gt;
&lt;br /&gt;
An earlier version of the game&#039;s script was found amongst the files of the game&#039;s demo, and, while it follows the same general story, it also sheds more light on certain aspects of the plot, and contains a great deal expository dialogue that was excised from the final version of the game. The Magician, real name Ales Mansay, was bullied and ostracised by the other [[Teensie]]s at magic school for his poor magical abilities. Although he helped Rayman to overcome Mr Dark in [[Rayman 1|the original game]], the Magician secretly admired the villain&#039;s dark and mysterious nature, and wanted to emulate him. He also developed a hatred for the [[Polokus|Bubble Dreamer]], whose nightmares had repeatedly overcome [[the Glade of Dreams]] and were a constant threat to its inhabitants. The Magician concocted a plan. He hid a microphone in [[the Snoring Tree]], so that the heroes&#039; snoring would irritate and ultimately start a war with the [[Livid Dead]]. (This microphone, disguised as a flower, can still be seen in the game itself, in both the beginning and ending sequences.) Throughout the game, the Magician pretended that he was still a friend of the heroes, allowing him to collect [[Lum]]s from them in exchange for [[Electoon]]s which they could use to reach new levels. The Magician used these Lums to power his mechas: gigantic machines which he was building to take over the Glade of Dreams, imposing order and eliminating the chaos of the Bubble Dreamer&#039;s nightmares. Eventually, however, the heroes reach the Magician&#039;s headquarters in the [[Moody Clouds]] and put a stop to his plans.&lt;br /&gt;
&lt;br /&gt;
In the months leading up to and following the release of &#039;&#039;[[Rayman Origins]]&#039;&#039;, there was some confusion amongst fans about the identity of the villain and his relationship to Mr Dark, thanks largely to the lack of dialogue or lucid storytelling in the final version of the game. In January 2012, lead writer Gabrielle Shrager confirmed that the Magician was simply a big fan and admirer of Mr Dark, and that he was attempting to usurp Mr Dark&#039;s position.&amp;lt;ref&amp;gt;Gabrielle Shrager clarifies the identity of the villain of &#039;&#039;Rayman Origins&#039;&#039;, [[:File:Gabrielle Shrager Facebook conversation.jpg]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman Legends&#039;&#039;===&lt;br /&gt;
[[File:Ro2-maybe-9.jpg|thumb|right|250px|The Magician&#039;s hat in &#039;&#039;Rayman Legends&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
According one of the leaked screenshots, the Magician is presumed to return in &#039;&#039;Rayman Legends&#039;&#039;. His signature top hat is clearly seen sitting under the shadow of a fallen tree, though this time it&#039;s placed upside down. His presence could prove his survival to the explosion in Rayman Origins; however, his previous betrayal makes dubious his role in this game.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Although he does not make a direct appearance, a notable reference to the Magician is made in [[Rayman Raving Rabbids (GBA)|the Gameboy Advance version of Rayman Raving Rabbids]], in the level &#039;[[The kids&#039; hamlet]]&#039; from the [[Child (world)|Child world]]. In certain area, a grey [[Rabbid]] wearing the Magician&#039;s top hat won&#039;t let Rayman pass. Much like the Magician, the bunny proposes Rayman to play a minigame with limited time. Rayman must enter his tent and play a minigame called &#039;Shoot a Rabbid&#039;, where he has to shoot carrots at targets with the face of a Rabbid, and avoid shooting at the ones with the face of [[Murfy]]. If Rayman completes the challenge successfully, the Rabbid will let Rayman pass through the rest of the level.&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 001.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 003.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 004.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 005.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 006.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[File:Rabbid magician.jpg|thumb|right|200px|A [[Rabbid]] wearing the Magician&#039;s hat.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Magicien]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Friends from Rayman 1|Magician, The]]&lt;br /&gt;
[[Category:Friends from Rayman Origins|Magician, The]]&lt;br /&gt;
[[Category:Members of Rayman&#039;s species|Magician, The]]&lt;br /&gt;
[[Category:Teensies|Magician, The]]&lt;br /&gt;
[[Category:Villains|Magician, The]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Electoon&amp;diff=32703</id>
		<title>Electoon</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Electoon&amp;diff=32703"/>
		<updated>2012-08-31T22:11:56Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Electoon&lt;br /&gt;
| image = [[Image:VAC-6.png|An Electoon skiing in the mountains of [[the valley]]. Most of the characters in [[Rayman 1|the original game]], including the enemies, took a holiday after the defeat of [[Mr Dark]].]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (Game Boy Color)]], &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = Electoon&lt;br /&gt;
| status = Friend&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Electoons&#039;&#039;&#039;, sometimes known simply as &#039;&#039;&#039;Toons&#039;&#039;&#039;, are the stuff of [[Polokus]]&#039;s dreams and the substance from which [[the Glade of Dreams]] was created. They feature in several games in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]], most notably the original &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; and &#039;&#039;[[Rayman Origins]]&#039;&#039;. They appear as small, pink, benevolent creatures with round bodies and blonde ponytails.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
[[Image:RaymanSleep.PNG|frame|left|Rayman is cradled by a group of Electoons.]]&lt;br /&gt;
Electoons are composed of magical energy; together, hundreds of them revolve around [[the Great Protoon]]. The Electoons and the Great Protoon appear to balance and stabilise each other. Physically the Electoons resemble small pink balls with large eyes, blue shoes and blonde ponytails. When [[Mr Dark]] steals the Great Protoon at the very beginning of the game, the Electoons lose their natural stability and are scattered all over [[the valley]]. They are then captured and imprisoned in [[cage]]s by Mr Dark&#039;s minions. More detail is given in [[Rayman (Game Boy Color)|the Game Boy Color version]], which explains that Mr Dark captured the Electoons in order to steal their energy and use it for himself.&lt;br /&gt;
&lt;br /&gt;
Electoons appear to be are female. In addition to their feminine appearance, they can be seen to fall in love with [[Rayman]] as soon as he rescues them – small heart icons appear over their heads to indicate this. The antithesis of Electoons are [[Antitoon]]s (also known as Darktoons) – malevolent, blue, more masculine creatures which are highly similar to them. Antitoons are the stuff of nightmares, and are spawned by [[Jano]], a creature born of Polokus&#039;s [[First Bad Dream]].&lt;br /&gt;
&lt;br /&gt;
The name ‘Electoon’ is derived from the term [http://en.wikipedia.org/wiki/Electron ‘electron’].&lt;br /&gt;
&lt;br /&gt;
[[File:R1_Medallion.jpg|thumb|316px|right|[[Rayman]] breaks an Electoon [[cage]] with his [[telescopic fist]]]]&lt;br /&gt;
&lt;br /&gt;
==Videogame appearances==&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
In [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]], they are kept in [[cage]]s in groups of seven (or more in the Atari Jaguar version), and in each of the game&#039;s eighteen levels – excluding [[Mr Dark&#039;s Dare|the final one]] – there are six cages. In total, there are 102 cages throughout the game, all of which [[Rayman]] must break in order to enter the [[Candy Château]]. Whenever they are set free, they will cheer, show love for Rayman, and walk on their own, often ending up falling into water. They can also use their hair as a helicopter like Rayman does. It is possible that Rayman is actually made up of Electoons, as when he dies, his body parts turn into Electoons which quickly shoot up in the sky. Further evidence for this can be found in the image used to represent [[the Dream Forest]], in which an Electoon can be seen charging up charging up its [[telescopic fist]] to ambush a [[Livingstone]], and [[Rayman (early production)|an early version of the game]], in which Rayman himself is represented by an Electoon on the world map. In &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039;, Rayman reverts to orbs of energy whenever he dies – Electoons are also beings of energy.&lt;br /&gt;
&lt;br /&gt;
[[Image:The_Dream_Forest.png|frame|left|An Electoon charging its [[telescopic fist]]]]&lt;br /&gt;
[[File:RO-JVMScan-Electoons.jpg|320px|right|thumb|Electoons with [[Rayman]], [[Globox]] and the [[Grand Minimus]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===[[Rayman (Game Boy Color)|Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]===&lt;br /&gt;
In this version of the game, they are called ‘Toons’ rather than ‘Electoons’. There are thirty-eight cages of Toons in total.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Origins]]&#039;&#039;===&lt;br /&gt;
The Electoons return in &#039;&#039;[[Rayman Origins]]&#039;&#039;. After [[Rayman]], [[Globox]], [[Polokus]] and some [[Teensies]] wake an old [[Granny]] with their obnoxious snoring, they get captured as well as some Electoons. There are cages in secret areas and at the end of levels. The player can also free more electoons by collecting a certain amount of [[Lums]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures from Rayman 1]]&lt;br /&gt;
[[Category:Creatures from Rayman Origins]]&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Électoon]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Betilla&amp;diff=32702</id>
		<title>Betilla</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Betilla&amp;diff=32702"/>
		<updated>2012-08-31T22:10:24Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character &lt;br /&gt;
| name = Betilla&lt;br /&gt;
| image = [[Image:Betilla.gif|center|142px|&#039;&#039;Betilla&#039;&#039;]]&lt;br /&gt;
| alignment = Good&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, [[Rayman 2 (2D prototype)|&#039;&#039;Rayman 2&#039;&#039; (2D prototype)]], &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[Rayman Origins]]&#039;&#039;&lt;br /&gt;
| portrayed by = Unknown&lt;br /&gt;
| sex = Female&lt;br /&gt;
| species = [[Nymph]]&lt;br /&gt;
| status = [[Fairy]]&lt;br /&gt;
| relatives =[[Holly Luya]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Edith Up]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Annetta Fish]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Helena Handbasket]] (sister)&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Big Mama]] (sister)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=She is gentle, benevolent and protective, but sometimes a little naughty – she is full of surprises. Betilla will give [[Rayman]] extraordinary powers and teach him to control them. Thanks to her, Rayman is better equipped to fight the evil creatures that will arise in his wake.|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The benevolent yet fiercely protective Betilla from [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]] is back with a vengeance. She is the eldest [[Nymph]], one of [[Polokus|Bubble Dreamer]]&#039;s first and most beloved creatures. She and her sisters will grant [[Rayman]] and his entourage the powers they will need to complete their quest.|sign=Official site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Betilla the Fairy&#039;&#039;&#039; is a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. In [[Rayman 1|the original game]], she is a powerful [[fairy]] who uses her magic to grant [[Rayman]] special powers that help him to recover the stolen [[the Great Protoon|Great Protoon]] from the clutches of the evil [[Mr Dark]]. In the sequel, &#039;&#039;[[Rayman Origins]]&#039;&#039;, it is revealed that Betilla and her [[nymph]] sisters created Rayman in [[Pink Plant Woods|the Primordial Forest]] to be the protector of [[the Glade of Dreams|the world]].&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
===&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;===&lt;br /&gt;
Prior to the invasion by [[Mr Dark]], it seems that it was Betilla&#039;s job to protect [[the Great Protoon]] – the mystical orb which keeps the world in balance – and the [[Electoon]]s, little creatures which gravitate around it. Her powers were no match for those of the evil Mr Dark, who defeats her at the beginning of the game, stealing the Great Protoon and kidnapping the Electoons. Throughout the game, Betilla meets with [[Rayman]] five times, each time granting him a new [[Silver Lum|permanent power]], gradually building up his strength and abilities. During Rayman&#039;s battle with [[Space Mama]] in [[Space Mama&#039;s Crater|her Crater]], Mr Dark kidnaps Betilla and traps her in a tiny crystal ball. When Rayman defeats [[Mr Skops|Skops the Scorpion]] in [[Mr Skops&#039; Stalactites|his lair]], he hears Betilla crying out to him for help. At the end of the game, Rayman defeats Mr Dark in [[Candy Château|his Château]], and the inhabitants of [[the valley]] celebrate. Rayman&#039;s rescue of Betilla and his recovery of the Great Protoon are not shown, but an epilogue screen indicates that both occurred. Betilla does not appear in the direct sequels, &#039;&#039;[[Rayman 2: The Great Escape|Rayman 2]]&#039;&#039; (where her role is taken by [[Ly the Fairy]]) and &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039; (which features no major fairy characters).&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Junior]]&#039;&#039;===&lt;br /&gt;
Betilla makes a notable appearance in &#039;&#039;[[Rayman Junior]]&#039;&#039;, where she assists [[the Magician]] in giving [[Rayman]] an overview on the tasks he must carry out in order to complete a level. She had witnessed the theft of [[the Magic Book of Knowledge]] by Mister Dark one day as she was visiting the Magician&#039;s cottage. To allow the young player to practice, she has her own area on the world map called [[Betilla&#039;s Garden]], which is a series of simplified maps that cover most of Rayman&#039;s abilities. Betilla also appears in other educational &#039;&#039;Rayman&#039;&#039; games for even younger children.&lt;br /&gt;
&lt;br /&gt;
[[Image:RaymanOrigins_003.jpg|thumb|320px|right|Betilla is revealed as the creator of [[Rayman]] in &#039;&#039;[[Rayman Origins]]&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Rayman Origins]]&#039;&#039;===&lt;br /&gt;
Betilla first appeared in the E3 2010 trailer of &#039;&#039;[[Rayman Origins]]&#039;&#039;. In this game she is identified as the oldest nymph and an old friend of [[Polokus]]. She ‘weaves the moonbeams of the second summer solstice’ to create [[Rayman]], whom she hopes will protect the balance of the universe; however, the young Rayman is rebellious, immature and unruly. Like the [[Livingstone]]s, Betilla is portrayed with limbs; a revision of her limbless appearance in [[Rayman 1|the original game]]. It is implied that she is also the trailer&#039;s narrator, and she seems to be recounting the game&#039;s events from a distant point in the future (presumably after the events of the first three &#039;&#039;Rayman&#039;&#039; platformers). &lt;br /&gt;
&lt;br /&gt;
In [[It&#039;s a Jungle Out There...]], the first level in the [[Jibberish Jungle]], Betilla is the first of the nymphs to be encountered, trapped inside the jaws of a Darktoon.  When Rayman, Globox and the Teensies rescue her, she gives them the power to attack.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a PlayStation Network trophy/Xbox LIVE Gamerscore achievement, called [[Betilla&#039;s Back!]], which consists in a player rescuing her from a [[Darktoon]].&lt;br /&gt;
&lt;br /&gt;
==Character description==&lt;br /&gt;
[[Image:BetillaPoingGrappin.png|frame|Betilla gives Rayman one of his powers.]]&lt;br /&gt;
&lt;br /&gt;
Betilla is one of the earliest creations of [[Polokus]], making her one of the most ancient creatures in [[the Crossroads of Dreams]]. In &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039; she shares only a few attributes of a typical [[fairy]], such as her ability to float in mid-air, and her ability to give Rayman his powers with her magic. She does not have wings, and does not appear to have the elven ears characteristic of other fairies such as [[Ly the Fairy|Ly]]. She has long red hair, and wears a green and yellow dress, and a hat and shoes covered with blue stars. At the tip of her hat float three pink orbs.  &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Rayman Origins&#039;&#039;, while she retains her long red hair (which has become even longer) and ability to float, she now has small, very translucent wings, wears a bikini top, a short skirt and a tall pointy hat of dark and light green colours, and what appears to be dark green kneesocks that are worn up to her now-existent thighs.  She also wears small golden earrings, a necklace and several gold bangles on both forearms. &lt;br /&gt;
&lt;br /&gt;
She appears to be a meditative and peaceful character in both games (despite the chaos [[Mr Dark]] has brought upon [[the valley]] in &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;), with great wisdom and the helpfulness to guide Rayman throughout his quest and teach him to use his powers effectively.&lt;br /&gt;
&lt;br /&gt;
[[Image:R2_2D_Prototype_Betilla.jpg|thumb|right|Betilla, as she would have appeared in [[Rayman 2 (2D prototype)|the cancelled 2D version of &#039;&#039;Rayman 2&#039;&#039;]]]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Early in its development, &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; [[Rayman 2 (2D prototype)|was planned as a 2D game]] very similar to [[Rayman 1|the original]]. An early promotional video and magazine preview revealed that Betilla would make an appearance in the game, and that she would be imprisoned by the [[Robo-Pirate]]s. In the final, 3D version of the game, Betilla was replaced by [[Ly the Fairy|Ly]], a different [[fairy]].&lt;br /&gt;
* Another character with some resemblance is [[Betina]] from &#039;&#039;[[Rayman: The Animated Series]]&#039;&#039;, but only her name and the colours of her clothes and hair support this speculation.&lt;br /&gt;
* Betilla&#039;s name can be seen on a leaderboard in &#039;&#039;[[Rayman Raving Rabbids 2]]&#039;&#039;, alongside a default score of 9000.&lt;br /&gt;
* The ending of &#039;&#039;[[Rayman Junior]]&#039;&#039; shows Betilla knitting while housesitting the Magician&#039;s cottage and watching as he celebrates Rayman&#039;s victory on the television.&lt;br /&gt;
* &#039;&#039;[[Rayman Activity Centre]]&#039;&#039; also reveals that [[Betilla&#039;s House|Betilla has a house of her own]]. Players can explore it and find extra activities.  It also works as the menu for the game. This image also appears in the French &#039;&#039;&#039;[http://www.raymanpc.com/Img/dossierpresse_rayman3.pdf dossier presse]&#039;&#039;&#039; booklet which was released to tie in with &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;; in the booklet, the image of the house is used as the background for a page which gives an overview of [[Rayman 1|the original game]] in general. &lt;br /&gt;
* In 2007, [[Ubisoft]] partnered with UNICEF to create &#039;&#039;&#039;[http://www.youtube.com/watch?v=YsQHz6lSzK0 three brief videos]&#039;&#039;&#039; to raise awareness of children&#039;s rights issues. In one of the videos, [[Rayman]] chastises a [[Rabbid]] for not sharing a book with a [[baby Globox]]. On the front cover of the book is a picture of Betilla the Fairy.&lt;br /&gt;
* After a [[bomber clown]] draws a picture of Betilla in &#039;&#039;[[Rayman Activity Centre]]&#039;&#039;, [[the Magician]] identifies her as his ‘favourite fairy’.&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:BetillaRJ.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 002.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 003.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 004.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Rayman Brain Games VIGNET.png|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 005.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:RJMagician 006.PNG|thumb|200px|none]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Betilla_house.png|thumb|200px|none|Betilla&#039;s house]]&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:BetillaHouseActivity.PNG|thumb|200px|none|Betilla&#039;s house]]&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
{{ROcharacters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Bétilla]]&lt;br /&gt;
[[hu:Betilla]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fairies]]&lt;br /&gt;
[[Category:Friends from Rayman 1]]&lt;br /&gt;
[[Category:Friends from Rayman Origins]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=Mr_Dark&amp;diff=32701</id>
		<title>Mr Dark</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Mr_Dark&amp;diff=32701"/>
		<updated>2012-08-31T22:09:00Z</updated>

		<summary type="html">&lt;p&gt;Chocolatejr9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Enemy&lt;br /&gt;
| name = Mr Dark&lt;br /&gt;
| image = [[Image:Mr_Dark_binoculars.jpg|320px|&#039;&#039;Mr Dark watching Rayman from the top of a hill.&#039;&#039;]]&lt;br /&gt;
| alignment = Bad&lt;br /&gt;
| species = Unknown&lt;br /&gt;
| appears in = &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, [[Rayman (Game Boy Color)|&#039;&#039;Rayman&#039;&#039; (GBC)]], &#039;&#039;[[Rayman Junior]]&#039;&#039;, &#039;&#039;[[English with Rayman]]&#039;&#039;&lt;br /&gt;
| portrayed by = [[Douglas Rand]] (&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;; unconfirmed)&lt;br /&gt;
| location = [[Mr Dark&#039;s Dare]], [[Arcane Forest]], [[Mr Dark&#039;s Lair]], [[the Lair of Dark]] &lt;br /&gt;
| resistance = [[Image:Lifebar24.png|&#039;&#039;24 HP&#039;&#039;]] ([[Rayman 1|original version]])&lt;br /&gt;
&lt;br /&gt;
[[Image:Lifebar12.png|&#039;&#039;12 HP&#039;&#039;]] ([[Rayman 1|Atari Jaguar version]])&lt;br /&gt;
&lt;br /&gt;
[[Image:Lifebar9.png|&#039;&#039;9 HP&#039;&#039;]] ([[Rayman (Game Boy Color)|Game Boy Color version]])&lt;br /&gt;
| attacks = Summoning [[Bad Rayman]], reversing the player&#039;s left–right controls, forcing [[Rayman]] to run uncontrollably, stealing Rayman&#039;s [[telescopic fist]], creating twin fireballs which must be dodged, creating and controlling pillars of flame, transforming into hybrids of the previous five bosses, summoning a rain of small fireballs, summoning large fireballs, curling into a large or small electrical ball, summoning lightning strikes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=You enter [[Candy Château|the world of desserts]] where Mister Dark is hidden, guarded by [[clown]]s carrying out amazing stunts... Be careful, Mister Dark is diabolical.|sign=Manual|source=&#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=A wicked character, he wants to spread evil all around him by taking over [[the Glade of Dreams|the magical world of Rayman]]. If he succeeds, he will make the world a dreadful place under a reign of terror and dictatorship.|sign=Official site|source=&#039;&#039;[[Rayman Junior]]&#039;&#039;&amp;lt;ref&amp;gt;&#039;&#039;Rayman Junior&#039;&#039; official site, Mister Dark, http://web.archive.org/web/20020211202327/http://sites.ubisoft.fr/raymanedu/ami/ami2/dark.html&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{quote|text=The archenemy from &#039;&#039;[[Rayman 1]]&#039;&#039; returns. A stupedendous super villain, it was Mr Dark who stole [[the Great Protoon]] and sent the [[Electoon]]s scattering from its orbit. This series of events upset the harmonic balance of [[the Glade of Dreams|Rayman&#039;s world]] and a heroic fight followed.|sign=Official site|source=&#039;&#039;[[Rayman Origins]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mr Dark&#039;&#039;&#039; is [[Rayman]]&#039;s arch-nemesis, and a major character in the [[Rayman (series)|&#039;&#039;Rayman&#039;&#039; series]]. A diabolical and mysterious shape-shifting sorcerer, Mr Dark has attempted to disrupt the balance of [[the Glade of Dreams]] on several occasions, but is always thwarted by Rayman. His features are hidden beneath a shadowy cloak and hat, beneath which only his glowing yellow eyes can be seen. Mr Dark&#039;s first appearance is in [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039; game]], where he acts as the main antagonist and final boss. He makes similar villainous appearances in [[Rayman (Game Boy Color)|the game&#039;s handheld adaptation]], and in &#039;&#039;[[Rayman Junior]]&#039;&#039;, an educational spin-off. Although Mr Dark does not make a direct appearance in &#039;&#039;[[Rayman Origins]]&#039;&#039;, the game makes several references to him, and it is ultimately revealed that his influence inspired [[the Magician]] to become a villain.&lt;br /&gt;
&lt;br /&gt;
[[Image:VIG RAP.png|frame|right|&#039;&#039;‘Mr Dark kidnaps [[Betilla the Fairy]]’&#039;&#039;]]&lt;br /&gt;
[[Image:VIG DARK.png|frame|right|&#039;&#039;‘[[Rayman]], please help me! Hurry!’&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==Role in the games==&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039;===&lt;br /&gt;
Mr Dark first appears in the intro sequence of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;, where [[the Magician]] introduces the game&#039;s story. [[The Glade of Dreams]] is kept in balance by a mystical orb known as [[the Great Protoon]]. One fateful day, the evil Mr Dark appears, stealing the Great Protoon and defeating [[Betilla the Fairy]] as she tries to protect it. The [[Electoon]]s, small pink creatures which gravitate around the Great Protoon, are scattered across the world, and imprisoned in [[cage]]s by Mr Dark&#039;s minions. Rayman sets off to free the Electoons, defeat Mr Dark and recover the Great Protoon.&lt;br /&gt;
&lt;br /&gt;
For the majority of the game, Mr Dark does not appear; he simply stands on a high hilltop, observing Rayman&#039;s progress through his binoculars. When Rayman defeats [[Space Mama]], the game&#039;s fourth major boss, Mr Dark decides to take action, and kidnaps [[Betilla the Fairy]], who had been granting Rayman powers throughout the game. Mr Dark is next glimpsed when Rayman defeats the next boss, [[Mr Skops]]: now it appears that Mr Dark has imprisoned Betilla in a tiny glass sphere through his sorcery. Betilla is seen calling out for help, and asking Rayman to hurry. In order to access the final level, [[Mr Dark&#039;s Dare]] in the [[Candy Château]], Rayman must smash all [[cage]]s and free every [[Electoon]] in the game.&lt;br /&gt;
&lt;br /&gt;
Before fighting [[Rayman]], Mr Dark casts strange spells on him as he progresses through [[Candy Château]]. He makes his first physical in-game appearance at the beginning of the second stage, where he waits for Rayman, then casts a spell before flying away. This spell creates [[Bad Rayman]], an evil duplicate who copies Rayman&#039;s every move and causes instant death if he touches him. In the next stage, Mr Dark casts a spell which reverses the player&#039;s left–right controls, followed by another spell which makes Rayman run uncontrollably. At the end of the level, Mr Dark magicially steals Rayman&#039;s [[telescopic fist]] power, leaving him helpless and unable to punch. Following this, Rayman reaches the central chamber of Mr Dark&#039;s château. First Mr Dark taunts Rayman by dangling his telescopic fist from a rope and retracting it whenever Rayman makes a move to take it. He then tries to destroy Rayman by trapping him between two moving walls of deadly flame while throwing fire balls at him. When his situation seems desperate, a pair of [[Electoon]]s rescue Rayman by giving him back his [[telescopic fist]]. The final battle then begins: Rayman must battle Mr Dark, who transforms into hybrids of the previous five bosses. These hybrids each have Mr Dark&#039;s face as their resistance icon.&lt;br /&gt;
&lt;br /&gt;
The first transformation is a mixture of [[Mr Stone]] and [[Mr Skops]]. His is compoised of [[Mr Stone]]&#039;s body, feet and right hand, together with [[Mr Skops]]&#039; head and claw. His only attack consists of hurling his claw at [[Rayman]], which he can jump over and punch him in the face. If [[Rayman]] attempts to punch him too early, the monster will block his face with his claw. It is possible, with a certain timing and dexterity, to hit him up to three times per turn. After he has suffered eight blows to the face, the monster vanishes.&lt;br /&gt;
&lt;br /&gt;
[[Image:MrDark.png|thumb|316px|left|Mr Dark fighting [[Rayman]] at the end of [[Rayman 1|the original game]]]]&lt;br /&gt;
&lt;br /&gt;
The second transformation is a pair of identical monsters. Each one appears to be made of [[Moskito]]&#039;s body and [[Space Mama]]&#039;s head and feet (as seen in her first appearance in [[Eraser Plains]]), along with her hands and rolling pin, which fires lasers (as seen in her second appearance in [[Space Mama&#039;s Crater]]. Their only attack is shooting lasers, which Rayman can jump over or duck under. If both of them shoot at the same height, the lasers collide each other, morph into one laser, and fall straight down towards the ground, which can be difficult for [[Rayman]] to avoid if he is ducking. When Rayman gets the chance, he can punch either one of the two. It is also possible to trick them into shooting one another. Both monsters share a single resistance bar; it is possible to defeat them both by punching only one. When they have been damaged eight times, the monsters vanish.&lt;br /&gt;
&lt;br /&gt;
The third and final transformation is a mixture of [[Mr Sax]], [[Space Mama]], and [[Moskito]]. He is composed of Space Mama&#039;s body, Mr Sax&#039;s feet and hands and Moskito&#039;s head. This monster&#039;s only attack is jumping about with the use of Mr Sax&#039;s feet. At the start of this fight, [[Rayman]] is shrunk to the same size he would have been had he touched a [[Flying Blue Elf]]. As the monster tries to stomp him, Rayman must use his running ability to avoid getting squashed. Whenever the monster hits the ground, Rayman is bounced up into the air by the impact, giving him a chance punch the monster in Moskito&#039;s face, which is his only weak spot.&lt;br /&gt;
&lt;br /&gt;
Once the third transformation has suffered eight punches, he vanishes, and [[Rayman]] is returned to his normal size. It would seem that Mr Dark was defeated by the final punch to the head of the third form, and fled the [[Candy Château|château]] once beaten.&lt;br /&gt;
&lt;br /&gt;
The Atari Jaguar version makes it more explicit that these hybrids are transformations of Mr Dark. In this version, the Moskito/Space Mama hybrids are absent, so the fight consists of only two rounds: the first against the [[Mr Stone]]/[[Mr Skops]] mixture, and the second against the [[Moskito]]/[[Mr Sax]]/[[Space Mama]] mixture. The two monsters share a single health bar with Mr Dark&#039;s face as its icon: when half of the first monster&#039;s health is depleted, he clicks his claw several times, creating a shower of sparks, then walks off the screen, visibly sweating. The final monster then appears, with half of his health already gone. (Rayman is not shrunk in this version, and does not need to be bounced into the air in order to punch his head). Once all of his health has been depleted, it looks straight at the camera, sweats, and flies straight into the air. [[Electoon]] icons fly across the screen as Rayman celebrates his victory.&lt;br /&gt;
&lt;br /&gt;
In the Atari Jaguar version, Mr Dark makes one final appearance at the end of the game&#039;s credits. He flies across the screen, and the message ‘See you soon’ is displayed, hinting at Mr Dark&#039;s impending return. However, &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039; and &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039; make only passing references to him, and while his influence plays a significant role in &#039;&#039;[[Rayman Origins]]&#039;&#039;, he does not actually make an appearance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Mr Dark transformation 1.png|thumb|320px|Mr Dark&#039;s first transformation: a mixture of [[Mr Stone]] and [[Mr Skops]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Mr Dark transformation 2.png|thumb|320px|Mr Dark&#039;s second transformation: mixtures of [[Moskito]] and [[Space Mama]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Mr Dark transformation 3.png|thumb|320px|Mr Dark&#039;s third and final transformation: a mixture of [[Moskito]], [[Mr Sax]] and [[Space Mama]].]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Rayman&#039;&#039; (Game Boy Color)===&lt;br /&gt;
&lt;br /&gt;
[[Image:GBC 76.PNG|frame|left|Mr Dark as he appears in the [[Rayman (Game Boy Color)|the Game Boy Color version of &#039;&#039;Rayman&#039;&#039;]]]]&lt;br /&gt;
[[Image:Mr_dark_1.png|frame|right|Mr Dark holding a [[cage]] of captured [[Electoon|Toons]] in [[Rayman (Game Boy Color)|the Game Boy Color version]]]]&lt;br /&gt;
&lt;br /&gt;
In the [[Rayman (Game Boy Color)|Game Boy Color release of &#039;&#039;Rayman&#039;&#039;]], Mr Dark has imprisoned the [[Electoon|Toons]] and uses their power for himself, throwing the world into darkness and chaos. Unlike the original, he does not transform himself when he engages in a final boss battle with Rayman. In between each level he can also be seen watching Rayman though a crystal ball.&lt;br /&gt;
&lt;br /&gt;
In [[Arcane Forest]], he casts two spells on Rayman, the first one summoning [[Bad Rayman]], and the second one reversing Rayman&#039;s controls.&lt;br /&gt;
&lt;br /&gt;
The final battle starts out with Mr Dark shielding himself from Rayman&#039;s [[telescopic fist|fist]] with three bubble-like balls. Then, he slowly rises up, and when he is off screen, he rains fire upon him from above. After ten to fifteen fire balls are dropped, he descends back down to the stage, while still having the shield around himself, and turns into a ball. While in ball form, he randomly floats around the stage trying to ram Rayman. His objective is to hit him while he is in ball form three times. But as he hits him, he gets smaller and smaller, and becomes harder to hit. After hitting him three times, a heart appears at the top of the stage so he can replenish his health. Mr Dark turns back to normal, and then he floats off screen again.&lt;br /&gt;
&lt;br /&gt;
[[Image:GBC 15.PNG|frame|right|Mr Dark disintegrates when he is defeated]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GBC11.png|frame|left|Mr Dark fighting Rayman on a high peak at the end of the game]]&lt;br /&gt;
&lt;br /&gt;
This time, Mr Dark throws ten meteors at Rayman, two at a time. Then, he does the same routine as before: he comes back down, and turns into a ball. But this time, he will stay in ball form for a shorter period than before, and if Rayman can&#039;t manage to hit him three times within the time limit, he will turn back to normal and float back up into the sky to throw meteors at him again. If Rayman does hit him three times, a heart will appear once again, and he will rise back up into the sky to unleash his final attack. &lt;br /&gt;
&lt;br /&gt;
This time, he shoots sixteen bolts of lightning. They are shot at the step he was just above on the stage, and can be easily avoided by using the [[Helicopter]] to hover over a lower step for a short time. After the sixteen bolts of lightning are shot, he turns back into his ball form. The time he spends in his ball form is even shorter, so Rayman must punch him three more times very quickly. Mr Dark then reverts to his normal form, burns up, turns into a strange ghostly cloud and vanishes.&lt;br /&gt;
&lt;br /&gt;
Afterwards, Rayman returns to his hammock and falls asleep, but is disturbed by a menacing figure which appears to be Mr Dark. However, it turns out to be four [[Electoon|Toon]]s wearing Mr Dark&#039;s cloak and hat as a joke, and Rayman laughs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:RJMrDark 001.PNG|thumb|right|Mr Dark as seen in &#039;&#039;[[Rayman Junior]]&#039;&#039;]]&lt;br /&gt;
===&#039;&#039;Rayman Junior&#039;&#039;===&lt;br /&gt;
Mr Dark also appears &#039;&#039;[[Rayman Junior]]&#039;&#039;, an educational spin-off of &#039;&#039;[[Rayman 1|Rayman]]&#039;&#039;. In this game, he steals the [[Magic Book of Knowledge]] from [[the Magician]] and destroys a map to [[Mr Dark&#039;s lair|his hideout]] in [[Candy Château]]. He casts the same spells on Rayman as he did in [[Rayman 1|the original game]], but due to the game&#039;s educational nature, he doesn&#039;t fight as a boss at all. Once Rayman has solved the riddles on the parchment showing the way to [[Mr Dark&#039;s Lair|his hideout]] and been through his spells, Mr Dark doesn&#039;t appear any more and Rayman eventually finds [[Magic Book of Knowledge|the Book of Knowledge]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Char-mr-dark.png|thumb|left|320px|[[The Magician]] disguised as his idol, Mr Dark.]]&lt;br /&gt;
===&#039;&#039;Rayman Origins&#039;&#039;===&lt;br /&gt;
In a May 2011 interview with Jeux Vidéo, Gabrielle Shrager, the lead writer of &#039;&#039;[[Rayman Origins]]&#039;&#039;, stated &amp;quot;We will probably see how Mr Dark became what he is&amp;quot;.&amp;lt;ref&amp;gt;Jeux Vidéo, &#039;&#039;Exclusif Rayman Origins&#039;&#039;, [[:File:Jeux_video_page_47.jpg]]&amp;lt;/ref&amp;gt; However, plans changed during development, and the Mr Dark storyline was omitted. While Mr Dark makes no physical appearance in the game, his influence plays a major role in the story, and numerous references are made to him by the game and its surrounding media. The second trailer of &#039;&#039;Rayman Origins&#039;&#039; shows a brief glimpse of a [[Teensie]] with a top hat and a dark cloak, standing on a stone platform, surrounded by [[Darktoon]]s and [[Psychlops]]. It was speculated that this was Mr Dark. Several months later, clearer artwork of the character was released, and the official website indicated that this character was indeed Mr Dark, stating &amp;quot;The archenemy from Rayman 1 returns&amp;quot;. However, the same section of the site also claims that [[Soldier]]s and [[piranha]]s are in the game, which is not correct; the game&#039;s final manual contains an updated version of the same information, and makes no mention of Soldiers, piranhas, or Mr Dark. In &#039;[[The Reveal]]&#039;, one of the final levels of the game, the heroes discover that [[the Magician]] is the one responsible for the evil steampunk empire of the [[Moody Clouds]]. The dark character who appeared in the trailer and the site was simply the Magician disguised as Mr Dark, whose true whereabouts remain unknown. A diagram on the wall of the Magician&#039;s office explains that he has been collecting the heroes&#039; [[Lum]]s throughout the game and using them to power his machines. In response to his cover being blown, the Magician rips the golden star off his top hat, showing more clearly his resemblance with the artwork supposedly of Mr Dark. This scene led to much confusion among players, some of whom mistakenly interpreted it to mean that Mr Dark and the Magician were the same character.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mr Dark in Rayman Origins.png|frame|right|Posters depicting the real Mr Dark hang on the wall of [[the Magician]]&#039;s headquarters in the [[Moody Clouds]].]]&lt;br /&gt;
&lt;br /&gt;
An early version of the game&#039;s script, found within the files of the game&#039;s demo, contains scrapped dialogue which indicates that the Magician was a fan and admirer of Mr Dark, and desired to be as mysterious and evil as him; one of his lines is &amp;quot;I always wanted to be like Mr. Dark:  mysterious, dark!...um, dark and mysterious..&amp;quot;. The script also reveals that the Magician&#039;s real name is Ales Mansay, and that he became embittered and corrupted when he was bullied at magic school for his poor magical abilities. He eventually disguised himself as his hero, Mr Dark, and hid a microphone in [[the Snoring Tree]] to start a war between [[Rayman]] and the [[Livid Dead]] while he himself set to work building an army of mechas (powered by the Lums given to him by the clueless heroes) that he could use to take over [[the Glade of Dreams]] and free it from the rule of [[Polokus]], whom he considered to be an ineffectual and useless leader, unable to protect his people from his own nightmares. It is unknown why this material was removed from the game; however, in the final version of the game, there are still several posters in the Magician&#039;s headquarters, some with pictures of Mr Dark&#039;s silhouette, and one with &amp;quot;♥ Mister D&amp;quot; written on it, demonstrating that the original storyline still holds true. As seen on these posters, Mr Dark looks somewhat different; his hat is shaped more like an inverted triangle, and his arms are long and thin. In January 2012, narrative director Gabrielle Shrager confirmed that the Magician was simply a fan (and usurper) of the real Mr Dark.&amp;lt;ref&amp;gt;Gabrielle Shrager clarifies the identity of the villain of &#039;&#039;Rayman Origins&#039;&#039;, [[:File:Gabrielle Shrager Facebook conversation.jpg]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Apart from the posters in [[the Magician]]&#039;s headquarters, the game&#039;s only explicit reference to Mr Dark occurs when the player unlocks the ability to play as [[Rayman]]&#039;s evil doppelgänger, [[Bad Rayman]]. If this character pulls on the [[Polokus|Bubble Dreamer]]&#039;s beard, he responds by making fun of Bad Rayman&#039;s ugliness, and blaming it on Mr Dark, who created him towards the end of [[Rayman 1|the original &#039;&#039;Rayman&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:2D Madness ending.png|thumb|320px|left|A picture of Mr Dark can be seen on the floor to the left at the ending of &#039;&#039;[[Rayman 3: Hoodlum Havoc|Rayman 3]]&#039;&#039;&#039;s [[2D Madness]] minigame. This represents Mr Dark&#039;s only appearance in a 3D &#039;&#039;Rayman&#039;&#039; game to date.]]&lt;br /&gt;
&lt;br /&gt;
===In other games===&lt;br /&gt;
Mr Dark is referred to by name in the manual for &#039;&#039;[[Rayman 2: The Great Escape]]&#039;&#039;, where it is revealed that his defeat at the hands of [[Rayman]] is what convinced the inhabitants of [[the Glade of Dreams]] that the hero was trustworthy. However, he makes no actual appearance in the game.&lt;br /&gt;
&lt;br /&gt;
Previews of [[Rayman 2 (2D prototype)|the cancelled 2D version of &#039;&#039;Rayman 2&#039;&#039;]] mention that the [[Robo-Pirate]] invasion took place after Mr Dark fled [[the valley|Rayman&#039;s island]] following the events of [[Rayman 1|the first game]]. It is not known if Mr Dark was ever planned to have a larger role in this game; other characters from the original, including [[Betilla the Fairy]], were intended to make an appearance.&lt;br /&gt;
&lt;br /&gt;
Mr Dark makes an almost unnoticeably subtle cameo appearance in &#039;&#039;[[Rayman 3: Hoodlum Havoc]]&#039;&#039;. At the end of the [[2D Madness]] minigame, a few photographs from [[Rayman 1|the original game]] are glimpsed briefly, and between them they show almost all of the game&#039;s characters, including Mr Dark. In addition, the design of the game&#039;s titular [[Hoodlum]] enemies was conceived as a visual mixture between Mr Dark and the [[Hunter]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:R1Intro 004.PNG|thumb|316px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:VIG PR2.png|frame]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:VIG PR3.png|frame]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:VIG PR5.png|frame]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:GBC 10.PNG|frame]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:GBC 67.PNG|frame|left]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:GBC 68.PNG|frame|left]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:GBC 69.PNG|frame|left]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:GBC 70.PNG|frame]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:GBC 71.PNG|frame]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:GBC 72.PNG|frame]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:GBC 73.PNG|frame]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:GBC 52.PNG|frame]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:GBC 53.PNG|frame]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Misterdarkoriginal.jpg|thumb|200px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;[[Image:Backscan.jpg|thumb|200px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{R1characters}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Mr Dark]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses from Rayman 1]]&lt;br /&gt;
[[Category:Villains]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Chocolatejr9</name></author>
	</entry>
</feed>