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	<updated>2026-07-09T04:59:18Z</updated>
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	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:!.gif&amp;diff=103732</id>
		<title>File:!.gif</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:!.gif&amp;diff=103732"/>
		<updated>2025-03-06T20:53:14Z</updated>

		<summary type="html">&lt;p&gt;DaveRattlehead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ª&lt;/div&gt;</summary>
		<author><name>DaveRattlehead</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Canopy&amp;diff=90743</id>
		<title>The Canopy</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Canopy&amp;diff=90743"/>
		<updated>2023-09-16T15:26:43Z</updated>

		<summary type="html">&lt;p&gt;DaveRattlehead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* &#039;&#039;This article is about the level in the original &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. For the race course in &#039;&#039;[[Rayman Rush]]&#039;&#039;, see [[Canopy (Rayman Rush)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Canopy&#039;&#039;&#039; is a level in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. In all versions of the game except for the [[Rayman 2 Forever|Game Boy Color version]], it is where [[Rayman]] meets [[Globox]] for the second time in the game, and the power of his [[magic fist]] is upgraded by a [[Silver Lum]]. In all versions except &#039;&#039;[[Rayman Revolution]]&#039;&#039; and &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, it is the ninth level in the game.&lt;br /&gt;
&lt;br /&gt;
The Canopy shares its name with [[Canopy (Rayman Rush)|another level]] in &#039;&#039;[[Rayman Rush]]&#039;&#039;, but the two are distinctly separate.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = The Canopy&lt;br /&gt;
| image = [[Image:TheCanopyPC.jpg|320px|The Canopy]]&lt;br /&gt;
| preceded by = [[The Menhir Hills]]&lt;br /&gt;
| followed by = [[Whale Bay]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
This area is a chasm full of cobwebs, that appears to be the inside of a giant tree. Before long, [[Rayman]] is being stalked by a giant [[Spider (Rayman 2)|spider]]. This creature can be defeated, but it is not compulsory. [[Rayman]] must climb up the cobwebs to evade [[Spider (Rayman 2)|the spider]], find the two [[cage]]s and collect the [[Yellow Lum]]s there, before dropping down a pit and into the next area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-TheCanopy-HallOfDoors.jpg|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Canopy.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
[[Globox]] is being held prisoner in the area, but first, [[Rayman]] will have to defeat a [[red Henchman 800]], and then flick the [[switch]] that opens the gate. [[Globox]] will then follow his limbless friend, provided that there are no [[Robo-Pirate|pirates]] around. They both have to go through a passage that is blocked by [[laser]] bars, but [[Globox]] uses his [[Rain Dance]] to deactivate it. This leads to some cliff sides with gaps neither of them can cross, so [[Globox]] waters a glowing plant to make a flower appear. [[Rayman]] stands on this to cross the gap, then [[Magic fist|shoots]] at a wooden [[sparadrap]] which breaks a wooden pole down for [[Globox]] to walk on. Then, they come across a huge fire, which [[Globox]] gladly puts out.&lt;br /&gt;
&lt;br /&gt;
Down the passage, another [[red Henchman 800]] appears, and [[Globox]] runs away to hide in a cubbyhole. When [[Rayman]] defeats it, he walks back to his friend to reassure him that there is no shame of being afraid of the [[Robo-Pirate|pirates]] and the [[warship]]s, and then wishes he has more powers. This triggers [[Globox]]&#039;s memory, and he gives [[Rayman]] a [[Silver Lum]], which upgrades his [[magic fist]] - he can now charge up his shots which will make them more powerful.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
[[Rayman]] and [[Globox]] come out into the open, but a [[warship]] appears, sending [[Globox]] into hiding again. Out comes a tougher [[red Henchman 800]], and once it is defeated, the pair move on, shutting down [[laser]] barriers with the [[Rain Dance]]. Down that passage, where another [[red Henchman 800]] appears, there is a small stronghold which is being guarded by a security camera of a sort. The only thing left to use is a small bush, which [[Globox]] grows it big enough for [[Rayman]] to hide in it, and when he gets to the door, the security deactivates the door. At the exit, [[Globox]] confirms that he cannot continue adventuring with [[Rayman|his limbless friend]], and wants to see his wife, [[Uglette]].&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = The Canopy&lt;br /&gt;
| image = [[Image:TheCanopyDC.jpg|320px|The Canopy]]&lt;br /&gt;
| preceded by = [[The Menhir Hills]]&lt;br /&gt;
| followed by = [[Whale Bay]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon4.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level is identical to that of the original version. In the very first part of the level, it is possible to execute the &amp;quot;Gauntlet&amp;quot; [[List of cheats in Rayman 2|cheat]] (shooting repeatedly to gain a [[Power Fist]] upgrade) as it is a vertical passage. This is easiest to do when attempting to defeat the [[Spider (Rayman 2)|spider]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Canopy (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Canopy.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = The Canopy&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 9.png|320px|The Canopy]]&lt;br /&gt;
| preceded by = [[The Menhir Hills]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire]]&lt;br /&gt;
| lums = [[File:Icon6PS.png|6]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon2PS.png|2]]&lt;br /&gt;
| ludivs = [[File:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[File:Icon4PS.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The level is mostly identical. The only difference is that it features a brief cutscene in which [[Globox]] informs [[Rayman]] he has to see [[Uglette]], as opposed to the other version which have this exchange during the player&#039;s control of [[Rayman]].&lt;br /&gt;
&lt;br /&gt;
Another minor difference is that when the player replays the level, [[Globox]] will still appear, even when he is supposed to be captured aboard [[the Prison Ship]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Hall of Doors PS1 09 The Canopy.jpg|A hologram of [[Globox]] represents the Canopy in [[the Hall of Doors]].&lt;br /&gt;
Thecanopyps1.JPG|[[Globox]] about to perform a [[Rain Dance]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Canopy&lt;br /&gt;
| image = [[File:RR-PS2-TheCanopy.jpg|320px|The Canopy]]&lt;br /&gt;
| preceded by = [[The Menhir Hills]]&lt;br /&gt;
| followed by = [[Whale Bay]]&lt;br /&gt;
| hub = [[Globox&#039;s House]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[Image:Icon3.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Canopy in &#039;&#039;[[Rayman Revolution]]&#039;&#039; stays fairly the same as that in previous versions. Some graphical differences are present in the first area - there are patches of green leaves growing around the inside of the tree, and in a couple of spots the tree bark is broken allowing [[Rayman]] to see outside (but not go there).&lt;br /&gt;
In the third phase, [[Rayman]] is required to destroy the [[warship]], rather than just fight the [[Robo-Pirate]]s that come from it. The [[Teensie]] [[cage]] at the end does not count towards the total number of [[cage]]s in the game, like in the PlayStation version.&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
*It is possible to smash the [[cage]] behind the locked door and open the portal before actually unlocking it.&lt;br /&gt;
*Before the level even starts, [[Rayman]] must find a [[walking shell]] and ride it to the entrance, which has been blocked by falling stones.&lt;br /&gt;
*A [[List of glitches in Rayman 2|glitch]] is possible at the start. [[Rayman]] needs to jump on the [[walking shell]] and ride around, heading back to [[the East Plain]]. [[Rayman]] will automatically jump off. The [[Walking shell|shell]], however, will carry on walking but will not be destroyed. Unless [[Rayman]] exits the [[Globox&#039;s House]] area and return, the [[Walking shell|shell]] will not reappear.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
BuissonAGrosNez.jpg|[[Rayman]] hiding in a bush to fool the [[Robo-Pirate]]s.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 Forever|Game Boy Color version]]==&lt;br /&gt;
{{R2GBCLevel&lt;br /&gt;
| name = The Canopy&lt;br /&gt;
| image = [[Image:gbc293.png|class=sprite|160px|The Canopy]]&lt;br /&gt;
| preceded by = [[The Cave of Bad Dreams#Game Boy Color version|Cave of Bad Dreams]]&lt;br /&gt;
| followed by = [[The Sanctuary of Stone and Fire#Game Boy Color version|Sanctuary of Stone &amp;amp; Fire]]&lt;br /&gt;
| lums = [[Image:Icon8GBC.png|8]][[Image:Icon5GBC.png|5]]&lt;br /&gt;
| cages = [[Image:Icon3GBC.png|3]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman 2 Forever]]&#039;&#039;, the Canopy directly follows [[the Cave of Bad Dreams]], and this is where [[Four Masks of Polokus|the second mask of Polokus]] is located. The music is an edited version of one of the tunes that plays whilst [[Rayman]] rides a flying [[keg]], first found in [[the Echoing Caves]].&lt;br /&gt;
&lt;br /&gt;
===Part 1===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;200px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 25.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Bonus level (Rayman 2)|Bonus level]]====&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;320px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 27.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 2===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;120px&amp;quot; heights=&amp;quot;600px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 28.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Part 3===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;800px&amp;quot; heights=&amp;quot;211px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman2GBCUS - 26.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=wPpnypu9klA The Canopy playthrough at YouTube (PC version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=ERh_5Sg1cTo The Canopy playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=dc8w4k9vVMg The Canopy playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=8701N4VDxQk The Canopy playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=Peq1gO_2UrE The Canopy playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=nbDQ-ot6l2Y The Canopy playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=NmbCqTc8lWY The Canopy playthrough at YouTube (Game Boy Color version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=tXmq0vGNeJk The Canopy playthrough at YouTube (Game Boy Color version) (Part 2/2)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:La Canopée]]&lt;br /&gt;
[[de:Die Baumkronen]]&lt;br /&gt;
[[pl:Sklepienie]]&lt;br /&gt;
[[es:El Techo del Bosque]]&lt;br /&gt;
[[ru:Полог]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Canopy, the]]&lt;br /&gt;
[[Category:Places from Rayman 2 Forever|Canopy, The]]&lt;/div&gt;</summary>
		<author><name>DaveRattlehead</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Menhir_Hills&amp;diff=90400</id>
		<title>The Menhir Hills</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Menhir_Hills&amp;diff=90400"/>
		<updated>2023-09-10T14:42:49Z</updated>

		<summary type="html">&lt;p&gt;DaveRattlehead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=This place is guarded by a [[walking shell]]. I heard that it may be possible to tame it.|sign=[[Murfy]] instructing [[Rayman]] on how to pass through the Menhir Hills|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Menhir Hills&#039;&#039;&#039; is a location from &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes, although it is absent from [[Rayman 2 Forever|the Game Boy Color version]]. It is characterized by its focus on riding [[walking shell]]s, its short length (one of the shortest levels in all versions of &#039;&#039;[[Rayman 2]]&#039;&#039;), being the only level other than [[the Fairy Glade]] and [[the Marshes of Awakening]] that [[Rayman]] must re-visit at least once to complete the game, and being the first level in the game to give [[Rayman]] a sidekick – in this case, [[Clark]] the Giant.&lt;br /&gt;
&lt;br /&gt;
When [[Admiral Razorbeard]] seized [[Rayman]]&#039;s world, the Menhir Hills was the construction site of two [[Robo-Pirate]] training facilities: the [[Military Academy]] and the [[Elite Troop Training Center]]. These facilities largely cut the hills into three segments.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = The Menhir Hills&lt;br /&gt;
| image = [[File:Themenhirhillspc.JPG|320px|The Menhir Hills]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Water and Ice]]&lt;br /&gt;
| followed by = [[The Canopy]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
When [[Rayman]] first arrives in the Menhir Hills, [[Murfy]] immediately appears right in [[Rayman]]&#039;s face and warns him about the nearby academy&#039;s [[walking shell]]. [[Murfy]] hints that the shell may be tamable, and [[Rayman]] shortly does just that. By riding the [[walking shell]], [[Rayman]] is able to cross a patch of [[nettle]]s to reach the [[Military Academy]].&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] enters [[Military Academy|the Academy]] to find two [[Henchman 800|Henchmen 800]] asleep; though the sign outside hints at sneaking past them, the [[Robo-Pirate]]s are of the weak variety and are fairly easy to defeat (though particularly in all versions but &#039;&#039;[[Rayman Revolution]]&#039;&#039; this is the first time multiple [[Robo-Pirate]]s are encountered at the same time) (it should also be noted that there are more than two [[Robo-Pirate]]s in [[Military Academy|the Academy]] in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;, some of which being hidden). Whatever the player has [[Rayman]] do, the hero must continue on to leave [[Military Academy|the small Academy]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-TheMenhirHills-HallOfDoors.jpg|The level&#039;s characteristic [[walking shell]] is used to represent it in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
After taming another [[walking shell]], [[Rayman]] crosses a [[nettle]] patch and must dodge and weave through crates and the [[nettle]]s that protrude in the various tunnels he goes through. The end of the ride leaves [[Rayman]] at the entrance of the [[Elite Troop Training Center]]. As intimidating as the name is, [[Rayman]] soon finds there&#039;s nothing to worry about: [[Clark]] has already taken care of the students inside. The inside of the [[Elite Troop Training Center]] appears as a separate part in the Nintendo 64 and [[Rayman DS|Nintendo DS]] versions.&lt;br /&gt;
&lt;br /&gt;
[[Clark]] is not feeling well; apparently, while fighting the [[Robo-Pirate]]s he accidentally swallowed a robot part. [[Clark]]&#039;s future will not be bright unless [[Rayman]] can bring him the [[Elixir of Life]] from [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
This requirement forces the level to end immediately, unfinished. In all versions other than the PlayStation version, [[Rayman]] must backtrack to [[the Marshes of Awakening]] (in &#039;&#039;[[Rayman Revolution|Revolution]]&#039;&#039;&#039;s case, this may be the first visit) to locate [[Jano|the Guardian of the Cave of Bad Dreams]]. As [[Rayman]] does not know [[The Cave of Bad Dreams|the Cave]]&#039;s name prior to his encounter with [[Clark]], [[The Cave of Bad Dreams|the Cave]] was not accessible prior to the encounter. In the PlayStation version, [[Rayman]] may go directly to [[the Cave of Bad Dreams]] from the Menhir Hills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Elite Training Academy.PNG|The [[Elite Troop Training Center]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Return===&lt;br /&gt;
In all versions other than &#039;&#039;[[Rayman Revolution]]&#039;&#039;, [[Rayman]] is again lectured by [[Murfy]] about the [[walking shell]]s when he returns to the Menhir Hills. [[Rayman]] must travel through the entire level once more until he reaches [[Clark]].&lt;br /&gt;
&lt;br /&gt;
Revived by the [[Elixir of Life]], [[Clark]] busts a wooden wall in the [[Elite Troop Training Academy]], allowing [[Rayman]] access to the empty school. [[Rayman]] must lead [[Clark]] to other wooden walls so that he may break through them as well. In the end [[Rayman]] leaves [[Clark]] and descends a staircase leading out of the academy.&lt;br /&gt;
&lt;br /&gt;
===Phase 3===&lt;br /&gt;
In the final segment of the Menhir Hills, [[Rayman]] must once again tame a [[walking shell]]. After doing so, he must ride it up a steep slope and then through a tunnel full of rising [[menhir]]s. The tunnel leads to a ‘forest’ full of toppling [[menhir]]s [[Rayman]] must dodge; the bridge he crosses has a similar set of obstacles. Finally, after avoiding the many [[menhir]]s, [[Rayman]] and the [[walking shell]] leap off a cliff and into a [[Spiral Door]]. The level is now finished.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Menhir Hills.PNG|The final segment&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = The Menhir Hills&lt;br /&gt;
| image = [[Image:TheMenhirHillsDC.jpg|320px|The Menhir Hills]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Water and Ice]]&lt;br /&gt;
| followed by = [[The Canopy]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The level is the same as in the original version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The Menhir Hills.jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Menhir Hills.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = The Menhir Hills&lt;br /&gt;
| image = [[File:Rayman 2 PS1 Loading Screen 7.png|320px|The Menhir Hills]]&lt;br /&gt;
| preceded by = [[Whale Bay]]&lt;br /&gt;
| followed by = [[The Canopy]]&lt;br /&gt;
| connected to = [[The Cave of Bad Dreams]]&lt;br /&gt;
| lums = [[File:Icon5PS.png|5]][[File:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[File:Icon2PS.png|2]]&lt;br /&gt;
| ludivs = [[File:Icon3PS.png|3]]&lt;br /&gt;
| murphys = [[File:Icon0PS.png|0]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In the [[Rayman 2 (PlayStation)|PlayStation version]], the level is shorter still, with the entire first phase being cut. Therefore, the player has not even completed a single level of the world when they head for [[the Cave of Bad Dreams]]. As [[Murfy]] does not serve as guide in this version, his segment is also cut (although it couldn&#039;t have been anyway, as the area in which it occurs was cut). A [[Stone of Thought|stone]] can be found near the entrance portal in which [[Ly]] explains that [[Rayman]] must tame the [[Walking shell|shell]]. Unlike [[Murfy]], she appears certain that the [[Walking shell|shell]] can be tamed, although still does not elaberate on how to do this. The first [[Walking shell|shell]] ride is slightly harder with another [[walking shell]] following the player, meaning the player will have to constantly swerve around in circles to avoid the enemy [[Walking shell|shell]]. A new cut scene has been added at the end of the aforementioned [[Walking shell|shell]] chase, in which [[Rayman]] ends the chase by leaping from his [[Walking shell|shell]] and flying through a large door, which promptly closes. The structure in which [[Clark]] is found is also named the [[Military Academy|Elite Troop Training Academy]], which was originally credited to another facility in the here-removed first stage. However, this structure may well have been part of the academy anyway.&lt;br /&gt;
&lt;br /&gt;
Another difference is that the portal which [[Rayman]] uses is located within the room in which [[Clark]] is found, rather than just outside as with all other versions. Therefore, it appears in the cutscene. However, it is exclusive to the cutscene and cannot be seen or used outside of the scene. &lt;br /&gt;
&lt;br /&gt;
In the first stage, originally second stage, there is a subtle difference in that the bridge [[Rayman]] crosses on the [[Walking shell|shell]] has had its crates removed. This is notable, however, as the loading screen for this level depicts the bridge with the crates, as seen originally.&lt;br /&gt;
&lt;br /&gt;
Also, there is an additional cut scene when [[Rayman]] and [[Clark]] part, in which [[Clark]] expresses his intent to return home and rest. [[Rayman]] asks him if he will join him later, which [[Clark]] agrees to. Despite this, [[Clark]] has no extended role in this version and is only seen once more in the [[Tomb of the Ancients]], as per other versions.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Menhir Hills&lt;br /&gt;
| image = [[File:RR-PS2-TheMenhirHills.jpg|320px|The Menhir Hills]]&lt;br /&gt;
| preceded by = [[The Sanctuary of Water and Ice]]&lt;br /&gt;
| followed by = [[The Canopy]]&lt;br /&gt;
| hub = [[Globox&#039;s House]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[Image:Icon5.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Rayman Revolution]]&#039;&#039;, the [[Globox&#039;s House]] [[Teensie]] explains that [[Clark]] went to the Hills and [[Rayman]] must follow him, rather than simply stumbling across him as happens in the other versions.&lt;br /&gt;
&lt;br /&gt;
===Backtracking===&lt;br /&gt;
After [[Rayman]] has completed [[the Canopy]], he is able to light torches. An alcove under the entrance of the [[Elite Troop Training Academy]] holds one of the Menhir Hills&#039; [[cage]]s, but to reach it [[Rayman]] must first light a nearby torch and ride a [[keg]] over a large gap. There are also several [[Yellow Lum]]s behind a [[laser]] covered door near the exit of the first phase, but it requires the [[Rain Mask]] to open the door.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The meeting with [[Clark]] inside the [[Elite Troop Training Center]] is technically still in phase 2, but once inside, the door closes, and [[Rayman]] cannot go back to the first part of phase 2. There is a different exit to a small outside area which contains a [[Spiral Door]]. It is the only level in the game that has a portal back to the hub that is not at the very beginning. It exists to allow [[Rayman]] to exit, if he revisits the level before obtaining the [[Elixir of Life]] for [[Clark]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=LIHE8wcy6KM The Menhir Hills playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=0SjpsjzpDk4 The Menhir Hills playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=ifdqBK1Cb5U The Menhir Hills playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=nP2fmbXr9oo The Menhir Hills playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=2_W-kvVUnfM The Menhir Hills playthrough at YouTube (Sony PlayStation version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=0IVuhMmUTWY The Menhir Hills playthrough at YouTube (Sony PlayStation version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=et56sbDgPaw The Menhir Hills playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=rd_1xS_mohA The Menhir Hills playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=jEWwvXYf_IQ The Menhir Hills playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Les Collines aux Menhirs]]&lt;br /&gt;
[[de:Die Menhir-Hügel]]&lt;br /&gt;
[[pl:Cierniowe wzgórza]]&lt;br /&gt;
[[ru:Холмы Менгиров]]&lt;br /&gt;
[[es:La Colina de los Menhires]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Menhir Hills, The]]&lt;/div&gt;</summary>
		<author><name>DaveRattlehead</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Sanctuary_of_Water_and_Ice&amp;diff=89918</id>
		<title>The Sanctuary of Water and Ice</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Sanctuary_of_Water_and_Ice&amp;diff=89918"/>
		<updated>2023-09-03T19:54:28Z</updated>

		<summary type="html">&lt;p&gt;DaveRattlehead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=I see that you have found [[Four Masks of Polokus|the first of my four masks]].|sign=[[Polokus]] when [[Rayman]] meets him|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Sanctuary of Water and Ice&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039; and its remakes. It follows [[the Bayou]] in all versions of the game except [[Rayman 2 Forever|the Game Boy Color version]] in which it is absent, and [[Rayman 2 (PlayStation)|the PlayStation version]] where the Sanctuary is found at the end of [[Whale Bay]]. In [[Rayman Revolution|the PlayStation 2 version]] the Sanctuary is found on the Lost Island, but the level itself retains its original name. This is where [[Rayman]] fights [[Axel]] and finds [[Four Masks of Polokus|the first mask of Polokus]].&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = The Sanctuary of Water and Ice&lt;br /&gt;
| image = [[File:SanctuaryofWaterIce2.jpg|320px|The Sanctuary of Water and Ice]]&lt;br /&gt;
| preceded by = [[The Bayou]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon2.png|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[The Chamber of the Teensies]]===&lt;br /&gt;
Before entering the Sanctuary, [[Rayman]] is instead teleported to a hall, in which he meets the four [[Teensie]]s he met in [[the Woods of Light]]. They tell him that he is now in [[the Chamber of the Teensies]], a strange place that grants access to new worlds, provided that [[Rayman]] has collected at least 100 [[Yellow Lum]]s. If he has, then they will allow him to pass through the gigantic stone doors. A little hesitant, [[Rayman]] approaches them, and is then coaxed to go in by the [[Teensie]]s.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] will visit [[The Chamber of the Teensies|the Chamber]] for each time he is about to find a world that hides one of [[Polokus]]&#039; [[Four Masks of Polokus|masks]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-TheSanctuaryOfWaterAndIce-HallOfDoors.jpg|A [[Red Henchman 800]] is used to represent the level in [[the Hall of Doors]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
[[Rayman]] arrives on the beach of an island – one side, there are cliffs to climb, on the other side is a wooden pier with a [[cage]] hanging from a pole. While climbing up the cliffs, he will encounter a [[crab]] and a [[purple Henchman 800]] that can drill into the ground and tunnel to a nearby position – the drill can be deadly if it emerges and catches [[Rayman]] from underground. At the top of the cliffs, there is a little cave, and a pool of water, which has an underwater passage that leads to a small room with a [[cage]].&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] will then have to go back that way, and then climb the netted ladder, where he will then end up on a higher cliff on which small [[Robo-Pirate]] installations were constructed. There is also a strange door, and on its foot are two odd looking triangles, a yellow and a blue one – the [[Robo-Pirate|pirates]] have been looking for a way to open this door as well. Then [[Rayman]] will encounter a [[red Henchman 800]], and once the coast is clear, he can proceed to throwing [[keg]]s at the metal [[sparadrap]]s that lock the two buildings. Each one contains a [[Magic Sphere]], which needs to be placed on top of these triangular bases according to their colour. Once they are both placed on, the door, which leads to the Sanctuary itself, will open. It is possible to move [[Rayman]] during the scene depicting the door opening. If the player moves him away from the location of the scene, he will disappear off screen, although will simply be found by the player wherever he ended up after the cut scene.&lt;br /&gt;
&lt;br /&gt;
Down the corridor, there is a hall in which lots of [[Yellow Lum]]s are found. Its walls display octopuses with tentacles resembling waves. Though the name of the Sanctuary suggests a mixed environment of water and ice, the interior of this part of the Sanctuary lacks water and is predominantly icy. At the end of this chamber, [[Rayman]] finds an open passageway which leads into a gaping, star-filled void: the next area.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
After stepping through the passageway, [[Rayman]] finds himself on a blue stone platform, floating in a star-filled abyss reminiscent of [[the Hall of Doors]]. Chunks of stone float in the void. [[Rayman]] must slide down a slippery, water-coated slope, jumping over bottomless pits, sliding through icy tunnels and catching [[Yellow Lum]]s as he goes. At the end of this series of slopes, [[Rayman]] slides up a ramp into the air and finds himself face-to-face with [[Axel]], the Guardian of the Sanctuary of Water and Ice, who exists solely to defend [[Four Masks of Polokus|the first mask of Polokus]] from all intruders. A chain of [[Purple Lum]]s leads from [[Rayman]] to [[Axel]]; with his [[grappling fist]], [[Rayman]] must swing from one [[Purple Lum]] to the next while avoiding the icicles thrown by [[Axel]]. When [[Rayman]] gets close enough, he must use his [[magic fist]] to strike the icicle hanging above [[Axel]]&#039;s head; this causes it to fall on the Guardian, defeating him. If [[Rayman]] falls or is knocked down from a [[Purple Lum]], he slides back down the slope and must begin the battle again.&lt;br /&gt;
&lt;br /&gt;
Once the battle is over, an extra [[Purple Lum]] appears from [[Axel]]&#039;s remains, and he will have to swing onto the others once again, to cross the gap in between, onto another floating building with a waterfall flowing down. The waterfall curtains a large hallway. At the end of the hallway is a grassy chamber with a thin but steep hill, which has a strange pillar at the top with rings engraved on it. As [[Rayman]] shyly approaches this, [[Rayman&#039;s symbol|the white ring on his chest]] begins to glow, as does the ring on the pillar, and an electric beam connects it to his body. This opens the pillar up, revealing [[Four Masks of Polokus|the first mask of Polokus]]. [[Rayman]] climbs onto it, and when he takes it, he is finally warped away as the pillar closes itself.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] then arrives on a moonlit cliff. At the edge of the cliff is a pillar similar to the one in the sanctuary, but atop it sits [[Polokus]], the god of [[the Glade of Dreams]]. [[Polokus]] explains that he is far away despite being physically present, and can only speak in dreams, but by travelling to the Sanctuaries and acquiring their corresponding masks [[Rayman]] can bring [[Polokus]] back. [[Polokus]] takes [[Four Masks of Polokus|the mask]] from the sanctuary and places it on his pillar, then warps [[Rayman]] back to [[the Hall of Doors]] (the [[Teensie Circle]] in [[the Minisaurus Plains]] in &#039;&#039;[[Rayman Revolution]]&#039;&#039;). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
TheSanctuaryofWaterIcePC.jpg|[[Rayman]] is about to slide down the icy slope.&lt;br /&gt;
Thesanctuaryofwaterandicepc.JPG|[[Rayman]] on the slope.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = The Sanctuary of Water and Ice&lt;br /&gt;
| image = [[Image:TheSanctuaryofWaterIceDC.jpg|320px|The Sanctuary of Water and Ice]]&lt;br /&gt;
| preceded by = [[The Bayou]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| cages = [[File:Icon2.png|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level remains the same as before, but with the following exceptions:&lt;br /&gt;
&lt;br /&gt;
* At the beach in phase 1, a [[purple Henchman 800]] parachutes down and replaces the drilling [[Robo-Pirate|pirate]].&lt;br /&gt;
* In the cave in which the [[cage]] is found, a [[Glob Crystal]] can be found as well. Instead of the [[cage]] being on the floor, it is hanging from the ceiling.&lt;br /&gt;
* A drilling [[purple Henchman 800]] shooting [[helicopter bomb]]s replaces the other [[pirate]] at the door to the Sanctuary.&lt;br /&gt;
* In phase 2, it appears to be snowing, mainly as a graphical enhancement.&lt;br /&gt;
* A yellow glow surrounds [[Axel]].&lt;br /&gt;
* Strangely, no victory fanfare plays, neither does the jingle that usually plays when [[Rayman]] picks up a Mask. In [[Rayman 2 (iOS)|the iOS version]], these tracks play but are erroneously set to loop infinitely, causing a very strange effect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Sanctuary of Water and Ice (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Sanctuary of Water and Ice.&lt;br /&gt;
TheSanctuaryofWaterIceDCAxel.jpg|[[Axel]] is surrounded by a yellow glow.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==PlayStation version==&lt;br /&gt;
&#039;&#039;Main article: [[Whale Bay]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The level is absent. Instead, [[Axel]] and [[Four Masks of Polokus|the first mask]] can be found in [[Whale Bay]] (which occurs in this level&#039;s place, between [[the Menhir Hills]] and [[the Bayou]], rather than after [[the Canopy]]). Only [[Axel]]&#039;s arena and the mask chamber are lifted from the Sanctuary of Water and Ice for [[Whale Bay]].&lt;br /&gt;
&lt;br /&gt;
One notable change to the [[Axel]] section is that if [[Rayman]] revisits the level he will have to battle [[Axel]] again, whereas in most other versions [[Axel]] can only be fought once.&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Sanctuary of Water and Ice&lt;br /&gt;
| image = [[File:RR-PS2-TheLostIsland.jpg|320px|The Sanctuary of Water and Ice]]&lt;br /&gt;
| preceded by = [[The Bayou]]&lt;br /&gt;
| followed by = [[The Menhir Hills]]&lt;br /&gt;
| hub = [[The Minisaurus Plain]]&lt;br /&gt;
| lums = [[File:Icon5.png|5]][[File:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[File:Icon2.png|2]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
While the game still refers to this level as the Sanctuary of Water and Ice, the characters now refer to it as the Lost Island, which appears to be the name of the island upon which the sanctuary was built. It also bears the following changes:&lt;br /&gt;
&lt;br /&gt;
* On the beach in phase 1, there are more [[Robo-Pirate]]s as well as there are more trees, leaving [[Rayman]] with less room for him to move around while attacking them. He would also have to jump off the top of the cliffs and glide to catch the [[Yellow Lum]]s at are above his reach. In the cave at the top of the cliffs, there is another [[Robo-Pirate|pirate]], this time with bombs and a flamethrower. Another [[Robo-Pirate|pirate]] also sleeps next to the ladder.&lt;br /&gt;
* Most notably, there is a little room near the Sanctuary door, in which a cannon stands. Throwing a [[keg]] will not ignite the sparks it emits, so [[Rayman]] will have to backtrack once the power of [[Magic fist|his shots]] is upgraded in [[the Canopy]].&lt;br /&gt;
* More [[Robo-Pirate|pirates]] stand at the door - two [[Purple Henchman 800|purple ones]] and a [[Yellow Henchman 800|yellow one]]. Once they are cleared, [[Rayman]] can proceed to gathering and placing the [[Magic Sphere]]s as normal.&lt;br /&gt;
* In phase 2, the music played at the icy slopes is different.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=qBIRCEfctsQ The Sanctuary of Water and Ice playthrough at YouTube (PC version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=jOIitZV2lTY The Sanctuary of Water and Ice playthrough at YouTube (PC version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=ztUthgQx-Zg The Sanctuary of Water and Ice playthrough at YouTube (Sega Dreamcast version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=fjJjZ31fB6U The Sanctuary of Water and Ice playthrough at YouTube (Sega Dreamcast version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=aF136ixnRgw Whale Bay playthrough at YouTube (Sony PlayStation version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=Bqutb2yj02g The Lost Island playthrough at YouTube (Sony PlayStation 2 version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=Ot3qnumQXFc The Lost Island playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=WfQCtJMw8RQ The Sanctuary of Water and Ice playthrough at YouTube (Sony PlayStation 2 version)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Sanctuaire d&#039;Eau et de Glace]]&lt;br /&gt;
[[de:Die Zuflucht von Wasser und Eis]]&lt;br /&gt;
[[pl:Świątynia wody i lodu]]&lt;br /&gt;
[[ru:Святыня Воды и Льда]]&lt;br /&gt;
[[es:El Santuario de Agua y Hielo]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Sanctuary of Water and Ice, The]]&lt;/div&gt;</summary>
		<author><name>DaveRattlehead</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=File:Entrada_al_Santuario_de_Agua_y_Hielo_R2PC.png&amp;diff=89909</id>
		<title>File:Entrada al Santuario de Agua y Hielo R2PC.png</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=File:Entrada_al_Santuario_de_Agua_y_Hielo_R2PC.png&amp;diff=89909"/>
		<updated>2023-09-03T11:08:46Z</updated>

		<summary type="html">&lt;p&gt;DaveRattlehead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DaveRattlehead</name></author>
	</entry>
	<entry>
		<id>https://raymanpc.com/wiki/script-en/index.php?title=The_Bayou&amp;diff=89816</id>
		<title>The Bayou</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=The_Bayou&amp;diff=89816"/>
		<updated>2023-08-31T18:47:25Z</updated>

		<summary type="html">&lt;p&gt;DaveRattlehead: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|text=Your horribleness, he... he has made it to the swamps!|sign=[[Spyglass Pirate]] to [[Admiral Razorbeard]]|source=&#039;&#039;[[Rayman 2]]&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Bayou&#039;&#039;&#039; is a location in &#039;&#039;[[Rayman 2]]&#039;&#039;. It follows [[the Marshes of Awakening]] in all versions of the game except for &#039;&#039;[[Rayman Revolution]]&#039;&#039;, in which it directly follows [[the Fairy&#039;s Glade]], and [[Rayman 2 Forever|the Game Boy Color version of the game]], in which the level is actually merged with [[the Marshes of Awakening]]. This is where the first of a few [[warship]]s is sent by [[Admiral Razorbeard]] to pursue [[Rayman]] through the swamps.&lt;br /&gt;
&lt;br /&gt;
==Original version==&lt;br /&gt;
{{R2PCLevel&lt;br /&gt;
| name = The Bayou&lt;br /&gt;
| image = [[Image:TheBayouPC.jpg|320px|The Bayou]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening]]&lt;br /&gt;
| followed by = [[The Sanctuary of Water and Ice]]&lt;br /&gt;
| connected to = [[The Walk of Life]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Phase 1===&lt;br /&gt;
The level begins with a cinematic involving a conversation between [[Admiral Razorbeard]] and the [[Spyglass Pirate]]. The [[Spyglass Pirate]] informs [[Admiral Razorbeard|Razorbeard]] that [[Rayman]] has arrived at the swamp. [[Admiral Razorbeard|Razorbeard]] chomps down on a [[Yellow Lum]] lowering the [[Yellow Lum]] maximum to 999. He then orders [[Rayman]] to be stopped. The scene ends with [[warship]]s dropping down from the &#039;&#039;[[Buccaneer]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Rayman]] arrives at the Bayou. As he enters, a [[warship]] descends from the sky and prepares to bombard [[Rayman]]. [[Rayman]], unable to [[Swimming|swim]] through the green swampy waters, hops aboard a barrel floating in the water. The barrel begins to float down the river at the same time that the [[warship]] begins releasing [[helicopter bomb]]s.&lt;br /&gt;
&lt;br /&gt;
Shooting the [[Helicopter bomb|bombs]] to avoid their explosions, [[Rayman]] arrives at a small bit of bare land. To the left is an old branch with a [[cage]], collecting the two [[Red Lum]]s inside. From here he hops aboard another barrel, and floats down more of the river until he reaches the bottom of a canyon. The [[warship]] is unable to reach him here and leaves. When [[Rayman]] goes to the top of the canyon, he sees a [[switch]], and hits it. [[Rayman]] hops on the bridges and he goes into a cave. There a [[Robo-Pirate]] sleeps.&lt;br /&gt;
&lt;br /&gt;
After doing battle with this [[Robo-Pirate]], [[Rayman]] finds himself swinging onto another barrel via a [[Purple Lum]]. However, the waterfall he begins floating towards is haunted by [[Zombie Chicken]]s, which rise from the murk and attack. Beyond the phantoms, [[Rayman]] leaps onto a log and oversees another [[warship]] flying above the Bayou. [[Rayman]] flutters down to a wooden bridge, but the [[warship]] immediately fires a cannonball. [[Rayman]] dodges the cannonball quickly, but the bridge plummets into the water. [[Rayman]] rushes across bridge after bridge, and finally delves into a small cave.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
R2TGE-PC-TheBayou-HallOfDoors.jpg|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Bayou.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accessing [[the Walk of Life]]===&lt;br /&gt;
At the very beginning of the first area, [[Rayman]] can choose to turn left and find the entrance to [[the Walk of Life]], which is one of two portals in the game that are surrounded by a circle of pillars with [[Ly]] the Fairy&#039;s face carved on each. When [[Rayman]] goes near this, an image of [[Ly]] will appear in the middle, and grant access to [[The Walk of Life|the Walk]], depending on whether 60 [[Yellow Lum]]s are gathered. [[The Walk of Life]] can then be accessed through [[the Hall of Doors]]. While this is optional in terms of gaining full health upon finishing the race, [[The Walk of Life|the Walk]] must be visited at least once in order to obtain the 50 [[Yellow Lum]]s scattered within it.&lt;br /&gt;
&lt;br /&gt;
===Phase 2===&lt;br /&gt;
Following more trials evading [[warship]]s on rickety bridges, [[Rayman]] arrives at the next segment of the Bayou. [[Rayman]] must scale the sides of giant trees while dodging [[keg]]s being rolled into the river. At the end of the trail is a great cliff towering over the swamp. In the distance stands a demonic tree with fiery eyes and a grand mouth. By pressing a [[switch]], a bridge extends allowing [[Rayman]] the distance he needs to reach a [[Purple Lum]].&lt;br /&gt;
&lt;br /&gt;
The [[Lum]] sends him swinging into the tree&#039;s mouth, only to lead to an encounter with the invincible [[Gorilla Pirate]]. [[Rayman]] must either evade the [[Gorilla Pirate]] or send it to its doom, but either way he arrives at a booby trap-filled corridor. By pressing a time [[switch]], [[Rayman]] is able to deactivate the [[laser]]-barred exit and evade the axe pendulums blocking the way.&lt;br /&gt;
&lt;br /&gt;
At the end of the corridor, [[Rayman]] escapes out of the tree and arrives at a pipe of sorts. Here he releases a [[Teensie]] and ends the level.&lt;br /&gt;
&lt;br /&gt;
==Dreamcast version==&lt;br /&gt;
{{R2DCLevel&lt;br /&gt;
| name = The Bayou&lt;br /&gt;
| image = [[Image:TheBayouDC.jpg|320px|The Bayou]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening]]&lt;br /&gt;
| followed by = [[The Sanctuary of Water and Ice]]&lt;br /&gt;
| connected to = [[The Walk of Life]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| cages = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This level&#039;s layout is identical to the original versions except for some [[mosquito]]es, [[frog]]s and more [[piranha]]s dotted around the landscape. [[The Walk of Life]] can be accessed as in the original version and can later be accessed again through [[the Isle of Doors]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Bayou (Dreamcast).jpg|The [[Spiral Door]] in [[the Isle of Doors]] which leads to the Bayou.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Rayman 2 (PlayStation)|PlayStation version]]==&lt;br /&gt;
{{R2PSLevel&lt;br /&gt;
| name = The Bayou&lt;br /&gt;
| image = [[Image:Rayman 2 PS1 Loading Screen 4.png|320px|The Bayou]]&lt;br /&gt;
| preceded by = [[The Marshes of Awakening]]&lt;br /&gt;
| followed by = [[Whale Bay]]&lt;br /&gt;
| connected to = [[The Walk of Life]]&lt;br /&gt;
| lums = [[Image:Icon4PS.png|4]][[Image:Icon5PS.png|5]]&lt;br /&gt;
| denys = [[Image:Icon0PS.png|0]]&lt;br /&gt;
| ludivs = [[Image:Icon0PS.png|0]]&lt;br /&gt;
| murphys = [[Image:Icon4PS.png|4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In the cutscene before the mission starts, the scene where [[Admiral Razorbeard]] ate a [[Yellow Lum]] was changed to him eating a [[Red Lum]], because the [[Rayman 2 (PlayStation)|PlayStation version]] has only 800 [[Yellow Lum]]s and the hidden [[1000th Yellow Lum]] present in all other versions wasn&#039;t included (the [[Lum]] was included in the area with 3 [[switch]]es in other versions but this section was removed completely in the PlayStation version). &lt;br /&gt;
&lt;br /&gt;
The stone circle to the left of the entrance portal was also removed as it can be directly accessed from [[the Hall of Doors]] (which has no [[Lum]] requirement).&lt;br /&gt;
&lt;br /&gt;
The rest of the level remains the same except for some more [[Robo-Pirate]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
The_Hall_of_Doors_PS1_04_The_Bayou.jpg|The [[Spiral Door]] in [[the Hall of Doors]] which takes [[Rayman]] to the Bayou.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Rayman Revolution|PlayStation 2 version]]==&lt;br /&gt;
{{R2PS2Level&lt;br /&gt;
| name = The Bayou&lt;br /&gt;
| image = [[File:RR-PS2-TheBayou.jpg|320px|The Bayou]]&lt;br /&gt;
| preceded by = [[The Fairy&#039;s Glade]]&lt;br /&gt;
| followed by = [[The Sanctuary of Water and Ice]]&lt;br /&gt;
| hub = [[The Minisaurus Plain]]&lt;br /&gt;
| lums = [[Image:Icon5.png|5]][[Image:Icon0.png|0]]&lt;br /&gt;
| familiarspirits = [[Image:Icon7.png|7]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In phase 1, near the end of the level, there is a [[Yellow Lum]] on the side of the cliff. The last [[Purple Lum]] of the level has three [[Yellow Lum]]s that [[Rayman]] can swing onto and jump to get.&lt;br /&gt;
&lt;br /&gt;
As [[Rayman]] walks out from the cave in phase 2, he finds himself at a clearing. On the side of a cliff is a prison similar to [[Ly]]&#039;s from [[the Fairy Glade]]. However, this time it holds a [[mosquito]] look-alike, [[Bzzit]]. [[Bzzit]] warns [[Rayman]] of an ambush, and soon [[Robo-Pirate]]s parachute down to attack. [[Rayman]] fights them off, but is quickly met with a new challenge. A [[Yellow Henchman 800]] rises from the ground and begins firing its energy projectiles at [[Rayman]]. This is the strongest [[Robo-Pirate]] [[Rayman]] has fought so far in the game. Once he defeats it, the forcefield is turned off, and [[Bzzit]] cheers for him upon his rescue, then tells [[Rayman]] to meet him at [[the Pier]] in [[the Minisaurus Plain]]. [[Rayman]] nods, and pushes onwards.&lt;br /&gt;
&lt;br /&gt;
In this version, it is impossible to acquire all of the Bayou&#039;s [[Yellow Lum]]s on the first visit. The cliff overlooking the demon tree holds a dry plant bulb. After completing [[the Pirate Mines]], [[Rayman]] may use the [[Rain Dance]] to revitalise the bulb so that it grows into a large plant, which can be used as a platform to access the remaining [[Yellow Lum]]s, which are otherwise inaccessible.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.youtube.com/watch?v=smoA3nAcPaI The Bayou playthrough at YouTube (PC version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=voIsNkAAQ9I The Bayou playthrough at YouTube (Sega Dreamcast version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=ezyFUf6slHk The Bayou playthrough at YouTube (Sony PlayStation version)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=m5zmLIazGnE The Bayou playthrough at YouTube (Sony PlayStation 2 version) (Part 1/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=Z7UbsAecP_A The Bayou playthrough at YouTube (Sony PlayStation 2 version) (Part 2/2)]&lt;br /&gt;
*[http://www.youtube.com/watch?v=xzeQpdb7e3M The Bayou playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits)]&lt;br /&gt;
&lt;br /&gt;
{{Rayman2worlds}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Le Bayou]]&lt;br /&gt;
[[de:Der Sumpf]]&lt;br /&gt;
[[pl:Bagno]]&lt;br /&gt;
[[es:Bayou]]&lt;br /&gt;
[[ru:Байу]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Places from Rayman 2|Bayou, The]]&lt;/div&gt;</summary>
		<author><name>DaveRattlehead</name></author>
	</entry>
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