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		<id>https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=85606</id>
		<title>Rayman 2 (early production)</title>
		<link rel="alternate" type="text/html" href="https://raymanpc.com/wiki/script-en/index.php?title=Rayman_2_(early_production)&amp;diff=85606"/>
		<updated>2021-12-22T23:57:39Z</updated>

		<summary type="html">&lt;p&gt;Deton24: /* Screenshots and artwork */ deleted TeensiesBetaR2.jpg and TeensiesBetaR2 3.png and TeensiesBetaR2 1.png from the article. The same screenshots in higher resolution are posted in section at the top (atlanta press kit)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;This article is about the early production of the 3D build of the game. For the original 2D prototype, see [[Rayman 2 (cancelled prototype)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Rayman 2]]&#039;&#039; underwent a bunch of changes during its development, most which have been found through hacking and from old trailers.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Rayman&#039;s Training&#039;&#039;==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Rayman training.jpg|200px|thumb|right|A screenshot of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;, showcasing [[Rayman]]&#039;s earlier 3D model.]]&lt;br /&gt;
&lt;br /&gt;
Before proper development of the 3D game began, a CGI short film using the concepts from the 2D game was created by the name of &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. The short film stars Rayman battling a living punching bag, along with characters like the Hunter making an appearance. It premiered in February 1st, 1998 to the tradeshow/film festival Imagina 1998. After that, it has never been seen in its entirety since.&lt;br /&gt;
&lt;br /&gt;
In various &#039;&#039;[[Rayman (series)|Rayman]]&#039;&#039; adverts from 1997 to 1998, there were several instances of &amp;quot;stock footage&amp;quot; of a CGI [[Rayman]], and the most complete instance of this would be the E3 1998 trailer to &#039;&#039;[[Rayman 2]]&#039;&#039;. For two decades, no one had known where this footage had come from exactly; it was assumed that they were made for the trailer.&lt;br /&gt;
&lt;br /&gt;
In early 2021, it was put together by a number of Twitter users that the pre-rendered scenes in the E3 1998 trailer were actually from &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;. This came at a worrying revelation, however; the short has no copies known to be online, and is assumed to be lost media.&lt;br /&gt;
&lt;br /&gt;
== Cut levels ==&lt;br /&gt;
Judging by the content of the PC version, the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which first appeared in the Dreamcast version, was originally meant to appear in the PC and Nintendo 64 versions.&lt;br /&gt;
&lt;br /&gt;
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]].&lt;br /&gt;
&lt;br /&gt;
The PC version also has leftovers from several unused levels, being the following:&lt;br /&gt;
* Learn_20&lt;br /&gt;
* Whale_20&lt;br /&gt;
* Astro_20&lt;br /&gt;
* Wipe_10&lt;br /&gt;
* morbide_tst&lt;br /&gt;
&lt;br /&gt;
There was also originally meant to be a connection between [[the Fairy Glade]] and [[the Echoing Caves]] in the Hall of Doors &amp;lt;ref&amp;gt;YouTube, &#039;&#039;Rayman 2: Mysteries of the Hall of Doors&#039;&#039;, https://www.youtube.com/watch?v=cJQcHip4tDE&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Early names ==&lt;br /&gt;
Below is a list of all of the currently known early names for levels, locations and characters.&lt;br /&gt;
&lt;br /&gt;
* The [[Technical Check-up]] - originally the Emission Control station&lt;br /&gt;
* The [[Teensie]]s - originally Smallbeeings&lt;br /&gt;
* [[Polokus]] - originally Polochus&lt;br /&gt;
* [[The Marshes of Awakening]] - originally the Marshes of the Awakening and the Marshlands of Awakening&lt;br /&gt;
* [[The Fairy Glade]] - originally the Fairy&#039;s Glade (the early name is used in &#039;&#039;[[Rayman Revolution]]&#039;&#039;)&lt;br /&gt;
* [[The Canopy]] -  originally the Wilderness&lt;br /&gt;
* [[The Sanctuary of Stone and Fire]] - originally the Sanctuary of Lava and Fire&lt;br /&gt;
* [[The Precipice]] - originally the Great Rift&lt;br /&gt;
* [[The Top of the World]] - originally the Roof of the World&lt;br /&gt;
* [[The Sanctuary of Rock and Lava]] - originally the Sanctuary of Rock and Stone and the Sanctuary of Earth and Stone&lt;br /&gt;
* [[Beneath the Sanctuary of Rock and Lava]] - originally beneath the Sanctuary of Earth and Stone&lt;br /&gt;
&lt;br /&gt;
== Early plot ==&lt;br /&gt;
In early versions of the story from various sources, there are mentions of an interglactic circus or zoo as one of the main elements of the plot:&lt;br /&gt;
&lt;br /&gt;
* In an interview with Pauline Jacquey and [[Michel Ancel]], it is mentioned that the [[Robo-Pirate]]s intended to sell the inhabitants they capture to an inter-galactic circus.&amp;lt;ref&amp;gt;&#039;&#039;Rayman 2: The Great Escape, Interview with Pauline Jacquey &amp;amp; Michel Ancel&#039;&#039;, [[:File:Rayman 2 Interview 1999.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a press release from May 13, 1999, the game is described as &amp;quot;an adventure to rescue [[Rayman]]’s friends from an intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;&#039;&#039;Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!&#039;&#039;, [[:File:Rayman 1999 4 Million Copies.pdf]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In a &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form that could be obtained from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box (and also from one of the PC demos&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1438733#p1438733&amp;lt;/ref&amp;gt;), it is mentioned that: &amp;quot;The Mysterious Guild considers [[Rayman]] to be the ideal specimen to display in its intergalactic zoo of rare species&amp;quot;. The text also mentions that [[Rayman]]&#039;s friends became the target of &amp;quot;Operation Kidnap&amp;quot;, &amp;quot;the Guild&#039;s plan to fill its zoo with the universe&#039;s peace-loving residents&amp;quot;. Similar information appeared in the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, however the &amp;quot;intergalactic zoo&amp;quot; was replaced with an &amp;quot;intergalactic circus&amp;quot;.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000525161633/http://www.rayman2.com/fr/bad/rayman2_txt.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In an interview with [[Ubisoft]] (by the IGN staff), it is mentioned that the mysterious guild recruited the [[Robo-Pirate]]s to capture rare species from [[The Glade of Dreams|Rayman&#039;s planet]] and create an intergalactic zoo.&amp;lt;ref&amp;gt;IGN, &#039;&#039;An Interview with Ubi Soft&#039;&#039;, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft&amp;lt;/ref&amp;gt; However, in another part of the official &#039;&#039;[[Rayman 2]]&#039;&#039; website, a text can be found that describes the Mysterious Guild and the [[Robo-Pirate]]s as one single entity, that intended to sell the inhabitants of [[The Glade of Dreams|Rayman&#039;s planet]] to an intergalactic circus.&amp;lt;ref&amp;gt;Official &#039;&#039;Rayman 2&#039;&#039; website, https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the back cover of the first edition of &#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039;, the following text is displayed prominently: &amp;quot;There&#039;s more than one way out of this circus!&amp;quot;.&lt;br /&gt;
* The intergalactic circus was also mentioned in magazines&amp;lt;ref&amp;gt;Club Nintendo, No. 09, pg. 61, [[:File:R2-Scan-1.png]]&amp;lt;/ref&amp;gt; and even in box art from one of the first canadian releases of the game.&amp;lt;ref&amp;gt;Rayman Pirate-Community discussion forums, &#039;&#039;Rayman 2&#039;&#039;, https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Rayman 2 Pre Order Form.jpg|A &#039;&#039;[[Rayman 2]]&#039;&#039; pre-order form from the &#039;&#039;[[Rayman Activity Centre|Rayman Activity Center]]&#039;&#039; box.&lt;br /&gt;
R2 Guide Back Cover 1.jpg|&#039;&#039;[[Rayman 2: The Great Escape: Prima&#039;s Official Strategy Guide]]&#039;&#039; back cover (first edition).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Ubisoft]] Press Kit (1998) ==&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-1.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-2.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-3.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-4.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-5.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-6.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-7.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-8.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-9.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-10.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-11.JPG&lt;br /&gt;
R2 Press Kit E3 Atlanta 1998 - Ray2-12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Ubisoft]] Press Kit (1999) ==&lt;br /&gt;
&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b2/Rayman_2_Interview_1999.pdf Interview]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/c/c0/Rayman_2_Press_Kit_Info.pdf Information]&lt;br /&gt;
* [https://raymanpc.com/wiki/script-en/images/b/b6/Rayman_1999_4_Million_Copies.pdf Timeline]&lt;br /&gt;
&lt;br /&gt;
=== Screenshots (Nintendo 64) ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - N64 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - N64 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots (PC) ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - PC 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 4.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 6.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 7.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 9.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 10.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - PC 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Work in process artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
Rayman 2 Press Kit - WIP 1.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 2.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 3.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 4.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 5.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 6.JPG&lt;br /&gt;
Ray2 Sk Pirates lookingaway.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 8.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 9.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 10.jpg&lt;br /&gt;
Rayman 2 Press Kit - WIP 11.JPG&lt;br /&gt;
Rayman 2 Press Kit - WIP 12.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Rayman 2&#039;&#039; Press Kit ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;240px&amp;quot; heights=&amp;quot;180px&amp;quot;&amp;gt;&lt;br /&gt;
R2 Press Kit - Logo.png&lt;br /&gt;
R2 Press Kit - Cover.png&lt;br /&gt;
R2 Press Kit - helic1.png&lt;br /&gt;
R2 Press Kit - helic2.png&lt;br /&gt;
R2 Press Kit - helic3.png&lt;br /&gt;
R2 Press Kit - L30branche.png&lt;br /&gt;
R2 Press Kit - L30depart.png&lt;br /&gt;
R2 Press Kit - Snap0116.png&lt;br /&gt;
R2 Press Kit - Snap0174.png&lt;br /&gt;
R2 Press Kit - tonneau2.JPG&lt;br /&gt;
R2 Press Kit - W00_baleine.png&lt;br /&gt;
R2 Press Kit - W00_bastion.png&lt;br /&gt;
R2 Press Kit - W00_fight.png&lt;br /&gt;
R2 Press Kit - W00_sbire.png&lt;br /&gt;
R2 Press Kit - whale.jpg&lt;br /&gt;
R2 Press Kit - L30nenuph.png&lt;br /&gt;
R2 Press Kit - L30sbire.png&lt;br /&gt;
R2 Press Kit - L30sbirshoot.png&lt;br /&gt;
R2 Press Kit - L30varap.png&lt;br /&gt;
R2 Press Kit - LY2.jpg&lt;br /&gt;
R2 Press Kit - Navedecor.JPG&lt;br /&gt;
R2 Press Kit - plum06.png&lt;br /&gt;
R2 Press Kit - plum09.png&lt;br /&gt;
R2 Press Kit - R2 Press Kit - Forest1.jpg&lt;br /&gt;
R2 Press Kit - Ray14.jpg&lt;br /&gt;
R2 Press Kit - Ray39.png&lt;br /&gt;
R2 Press Kit - Snap0011.png&lt;br /&gt;
R2 Press Kit - Snap0013.jpg&lt;br /&gt;
R2 Press Kit - Snap0020.png&lt;br /&gt;
R2 Press Kit - Snap0052.png&lt;br /&gt;
R2 Press Kit - Snap0054.png&lt;br /&gt;
R2 Press Kit - Snap0060.png&lt;br /&gt;
R2 Press Kit - Snap0067.png&lt;br /&gt;
R2 Press Kit - Snap0089.png&lt;br /&gt;
R2 Press Kit - Snap0092RMLUMS.jpg&lt;br /&gt;
R2 Press Kit - Snap0108.png&lt;br /&gt;
R2 Press Kit - Sketch1.JPG&lt;br /&gt;
R2 Press Kit - Sketch2.JPG&lt;br /&gt;
R2 Press Kit - Sketch3.jpg&lt;br /&gt;
R2 Press Kit - Sketch6.JPG&lt;br /&gt;
R2 Press Kit - Sketch9.JPG&lt;br /&gt;
R2 Press Kit - Sketch10.JPG&lt;br /&gt;
R2 Press Kit - Sketch12.JPG&lt;br /&gt;
R2 Press Kit - Sketch13.JPG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
The cheat code &amp;quot;GETELIX&amp;quot; is mentioned along with the other known cheat codes in the PC version, but it appears to be unused. It was most likely meant to give the player the [[Elixir of Life]] before entering [[the Cave of Bad Dreams]].&lt;br /&gt;
&lt;br /&gt;
==Unused textures==&lt;br /&gt;
Many textures which were later used in the PlayStation version can also be found in the files for the PC version suggestion they were originally meant to be included there as well. These include the textures for [[Antitoon]]s and the stone with [[Ly]]&#039;s face. Textures from the Dreamcast version were found as well, such as the textures for [[Eig]]. Some leftovers, such as controller icons, where found from the Nintendo 64 version.&lt;br /&gt;
&lt;br /&gt;
===HUD===&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt; &lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:BBGlobox_Icon.jpg|frame|none|Oddly enough this doesn&#039;t appear in [[the Fairy Glade]] during the [[baby Globox]] dialogue.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Janochapo_ico_nz.jpg|frame|none|Due to [[Jano]] not having a health bar, this isn&#039;t shown during the battle against him.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Encar_trappe2_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Cam_banjo_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Nocam_ico_nz.jpg|frame|none|An unused camera icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Coeur_anu.png|frame|none|A beta health icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Bulle-anu.png|frame|none|A beta breath icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Boul_energy_anu.jpg|frame|none|An unused energy icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Poing_anu.jpg|frame|none|An unused [[Telescopic fist|fist]] icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Reveil_anu.jpg|frame|none|An unused clock icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Serrure_cage_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Support_bouton_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-block;&amp;quot;&amp;gt; [[File:Interro_anu.jpg|frame|none|An unused icon.]] &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Red_Sphere_Idle.jpg|An idle Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
Red_Sphere_Pyramid.jpg|The base for a Red [[Magic Sphere|Sphere]], as it could have appeared, in [[the Cave of Bad Dreams]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Metallic [[Ssssam]]===&lt;br /&gt;
&lt;br /&gt;
[[Ssssam]] was originally meant to be metallic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Serpent_centre2.jpg&lt;br /&gt;
Serpent_corps_txy.jpg&lt;br /&gt;
Serpent_corps2_txy.jpg&lt;br /&gt;
Serpent_oeilclose_nz.jpg&lt;br /&gt;
Serpent_tete3.jpg&lt;br /&gt;
Serpent_troudunez2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;300px&amp;quot;&amp;gt;&lt;br /&gt;
Sssssam.png|An early, more metallic version of [[Ssssam]].&lt;br /&gt;
MetallicSamRendition.png|The unused textures applied on a 3D mesh. The model itself is an unofficial recreation.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Font===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;115px&amp;quot;&amp;gt;&lt;br /&gt;
Old R2 Font.png|The old font is present in the [[List of Rayman demos|demo]] files.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Loading screens and artwork ===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
VigLoadMisc01.jpg|Titled &amp;quot;VigLoadMisc01&amp;quot;&lt;br /&gt;
VigLoadMisc02.jpg|Titled &amp;quot;VigLoadMisc02&amp;quot;&lt;br /&gt;
VigLoadMisc03.jpg|Titled &amp;quot;VigLoadMisc03&amp;quot;&lt;br /&gt;
VigLoadMisc04.jpg|Titled &amp;quot;VigLoadMisc04&amp;quot;&lt;br /&gt;
VigLoadMisc05.jpg|Titled &amp;quot;VigLoadMisc05&amp;quot;&lt;br /&gt;
VigLoadMisc06.jpg|Titled &amp;quot;VigLoadMisc06&amp;quot;&lt;br /&gt;
Morb.jpg|[[Rayman]] is oddly enough present on the image.&lt;br /&gt;
Old.jpg|The [[Rayman]] E3 1998 model, most notably present in &#039;&#039;[[Rayman&#039;s training (short)|Rayman&#039;s Training]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concept Art===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;320px&amp;quot; heights=&amp;quot;240px&amp;quot;&amp;gt;&lt;br /&gt;
Story2.jpg|Storyboard for opening cinematic.&lt;br /&gt;
Story4.jpg|[[Rayman]] saves [[Clark]] in [[the Menhir Hills]].&lt;br /&gt;
Story1.jpg|[[The Menhir Hills]]&#039; ending.&lt;br /&gt;
Story3.jpg|[[Rayman]]&#039;s final encounter with [[Admiral Razorbeard|Razorbeard]].&lt;br /&gt;
Jumping_bean.png|Other mounts where considered before [[walking shell]]s were implemented.&lt;br /&gt;
R2_scenario.png|An unused scenario that was conceptionalised for gameplay.&lt;br /&gt;
R2_scenario_2.jpg|The same concept with off angle and readable text, click for translation.&lt;br /&gt;
Rayman 2 scenario concept art.jpg&lt;br /&gt;
Rayman 2 scenario concept art2.jpg&lt;br /&gt;
Croquis anotés.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[List of Rayman demos|Demo]]==&lt;br /&gt;
There were two different [[List of Rayman demos|demos]] made for &#039;&#039;[[Rayman 2]]&#039;&#039;, both of them including two parts from [[the Fairy Glade]].&lt;br /&gt;
[[File:R2 Demo.png|thumb|320px|The pause menu in the [[List of Rayman demos|demo]].]]&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kcmNoQi11MGZ4UXc/view?usp=sharing Demo 1]&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/0B_HAsjQRA3-kRTdhLXpEbnlxWHM/view?usp=sharing Demo 2]&lt;br /&gt;
&lt;br /&gt;
Although the [[List of Rayman demos|demos]] are very similar and include the same levels, there are some minor differences.&lt;br /&gt;
&lt;br /&gt;
=== Differences from &#039;&#039;[[Rayman 2]]&#039;&#039; ===&lt;br /&gt;
*[[Rayman]] falls into the level after the [[Robo-Pirate]] animation in the first [[List of Rayman demos|demo]], instead of afterwards like in the final version.&lt;br /&gt;
*The total amount of [[cage]]s show 0 in the first [[List of Rayman demos|demo]], instead of 7 like in the final version. [[Cage]]s can however still be broken and will result in it showing 1/0 etc.&lt;br /&gt;
*The heads-up display can&#039;t by triggered to show by pressing &amp;quot;J&amp;quot;.&lt;br /&gt;
*The transparency doesn&#039;t work on all textures.&lt;br /&gt;
*[[Rayman]] starts with the upgraded [[Magic fist|fist]] from [[the Canopy]].&lt;br /&gt;
*[[The Hall of Doors]] uses the French name &amp;quot;Mapmonde&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Early dialogue==&lt;br /&gt;
&#039;&#039;Main article: [[Rayman 2 (early production)/Early dialogue|Early dialogue]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Early versions of the game dialogue has been found in the PC version&#039;s two demos. Some unused dialogue also exists in the final game.&lt;br /&gt;
&lt;br /&gt;
==Screenshots and artwork==&lt;br /&gt;
A bunch of screenshots and artwork have been found from early versions of &#039;&#039;[[Rayman 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
R2BetaScreen1.jpg&lt;br /&gt;
WhaleBay1.jpg&lt;br /&gt;
WhaleBay2.png&lt;br /&gt;
WhaleBay3.png&lt;br /&gt;
R2BetaScreen2.jpg&lt;br /&gt;
R2BetaScreen3.jpg&lt;br /&gt;
R2BetaScreen4.jpg&lt;br /&gt;
The Sanctuary of Rock and Lava Early.png&lt;br /&gt;
EarlyPrisonShip.png&lt;br /&gt;
The Sanctuary of Stone and Fire Early.png&lt;br /&gt;
R2BetaScreen5.jpg&lt;br /&gt;
BetaLums.jpg&lt;br /&gt;
R2BetaScreen6.jpg&lt;br /&gt;
R2BetaScreen7.jpg&lt;br /&gt;
R2BetaScreen8.jpg&lt;br /&gt;
Rayman2RidingTheShell.JPG&lt;br /&gt;
FlyingShellMenhir.jpg&lt;br /&gt;
SanctuaryOfW&amp;amp;Iearly .png&lt;br /&gt;
CaterpillarPink.jpg&lt;br /&gt;
EarlyHudR2.png&lt;br /&gt;
R2BetaScreen9.jpeg&lt;br /&gt;
R2BetaScreen10.jpeg&lt;br /&gt;
Screen4.jpg&lt;br /&gt;
Screen2.jpg&lt;br /&gt;
CageOneSide.png&lt;br /&gt;
Screen3.jpg&lt;br /&gt;
Screen12.jpg&lt;br /&gt;
ShellPirate.png&lt;br /&gt;
Tomb of the Ancients.png&lt;br /&gt;
Screen42.jpg&lt;br /&gt;
Rayman 2 early screenshot Fairy Glade.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magazine scans ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
R2-Scan-1.png&lt;br /&gt;
R2-Scan-2.png&lt;br /&gt;
R2-Scan-3.png&lt;br /&gt;
R2-Scan-4.png&lt;br /&gt;
R2-Scan-5.png&lt;br /&gt;
R2-Scan-6.png&lt;br /&gt;
R2-Scan-7.png&lt;br /&gt;
GamePro issue 110 page 73.jpg|GamePro issue 110 (September 1998).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=HWkKXC8IyNo &#039;&#039;Rayman Revolution&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=jU4Xd1b8oNI &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=6KujjiLYaW8 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=mCMP-ojw9p0 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=3txi-dPYri4 &#039;&#039;Rayman 2&#039;&#039; trailer]&lt;br /&gt;
*[https://www.youtube.com/watch?v=hn_UYduONuA &#039;&#039;Rayman 2&#039;&#039; interview]&lt;br /&gt;
*[https://www.youtube.com/watch?v=JhHbOzbuFu0 Royal V music video]&lt;br /&gt;
*[https://www.youtube.com/watch?v=bLh4-sk16o4 Video showcasing all unused content from &#039;&#039;Rayman 2&#039;&#039;]&lt;br /&gt;
*[https://www.youtube.com/watch?v=LGzaEUcUsGI&amp;amp;list=PLHOgtLRdYgt_AmWxzNj8iRVNzXey2iIsw A playlist of IGN&#039;s Rayman 2 early and late prototype gameplay]&lt;br /&gt;
&lt;br /&gt;
{{Rayman series}}&lt;br /&gt;
{{Early production}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Prototype games]]&lt;br /&gt;
[[Category:Rayman games]]&lt;br /&gt;
[[Category:Early production]]&lt;/div&gt;</summary>
		<author><name>Deton24</name></author>
	</entry>
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